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Thread: EB Unit Stats Tweaking - phalangites, hoplites, chariots, gaestae, etc - suggestions?

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    Near East TW Mod Leader Member Cute Wolf's Avatar
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    Default Re: EB Unit Stats Tweaking - phalangites, hoplites, chariots, gaestae, etc - suggesti

    OT : @ Jirisys : your earlier part of the post is a bit offensive

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    Default Re: EB Unit Stats Tweaking - phalangites, hoplites, chariots, gaestae, etc - suggesti

    Quote Originally Posted by Cute Wolf View Post
    OT : @ Jirisys : your earlier part of the post is a bit offensive
    The Report Post button is found on the lower-left of each post. Use that if you find any particular post offensive (it's more effective than simply replying to the post).
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    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: EB Unit Stats Tweaking - phalangites, hoplites, chariots, gaestae, etc - suggesti

    I didn't think it particularly offensive, but it was OT, so I removed it as well as the personal comments.
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    Member Member Intranetusa's Avatar
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    Default Re: EB Unit Stats Tweaking - phalangites, hoplites, chariots, gaestae, etc - suggesti

    Necro thread bump due to relevant issues. Has anyone tried elephants with lesser numbers and lesser cost? Is it even possible to have just a single elephant in a unit? It'd be interesting to have dirt cheap elephants...

    Im'ma test this out as soon as I get my datafiles working again...


    Also, I see that Jirisys's phalanx mod has given the short_pike attribute to phalanx units with 2 weapons. When I did this, the unit often glitched and would never use the 2nd weapon. ie. Babylonian Heavy Spearmen with the short_pike attribute would always use the spear and never use the mace. Does this still happen or did someone find a way around this problem?
    Last edited by Intranetusa; 01-17-2012 at 09:52.
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  5. #5
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: EB Unit Stats Tweaking - phalangites, hoplites, chariots, gaestae, etc - suggesti

    Glad to see you're still alive Intra.

    Also, can I use your mod in my mod?

    Also, yes, I'm aware of the many bugs in the phalanx mod. Hopefully college will let me make some corrections.

    ~Jirisys ()
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    Because we all need to compensate...

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    Member Member Intranetusa's Avatar
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    Default Re: EB Unit Stats Tweaking - phalangites, hoplites, chariots, gaestae, etc - suggesti

    Quote Originally Posted by jirisys View Post
    Glad to see you're still alive Intra.

    Also, can I use your mod in my mod?

    Also, yes, I'm aware of the many bugs in the phalanx mod. Hopefully college will let me make some corrections.

    ~Jirisys ()
    Thanks dude. :D
    I've been playing Third Age Total War for MW2 so I've been neglecting RTW-EB tweaking lately... :/ How have you been?

    Sure thing, I'll include a download link.

    http://www.megaupload.com/?d=L39438KA
    Last edited by Intranetusa; 01-18-2012 at 04:28.
    "Science without religion is lame. Religion without science is blind...but there is one thing that science cannot accept - and that is a personal God who meddles in the affairs of his creation."
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  7. #7
    JEBMMP Creator & AtB Maker Member jirisys's Avatar
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    Default Re: EB Unit Stats Tweaking - phalangites, hoplites, chariots, gaestae, etc - suggesti

    Quote Originally Posted by Intranetusa View Post
    Thanks dude. :D
    I've been playing Third Age Total War for MW2 so I've been neglecting RTW-EB tweaking lately... :/ How have you been?

    Sure thing, I'll include a download link.

    http://www.megaupload.com/?d=L39438KA
    I prefer to them by hand if you don't mind, since I have to make many versions (your mod+mod1, your mod+mod2, ad nauseam)

    ~Jirisys ()
    Spoiler Alert, click show to read: 
    Because we all need to compensate...

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