They're both certainly better in this regard, yes. Whether they're enough of an improvement for your personal tastes, however, I obviously couldn't say. Best to judge such things for yourself.![]()
Balance of Power Mod
Ultimate Dominion Mod III
The Borg's stats have been changed (in both mods) so that they're not so ridiculously overpowered. A fleet will now usually be able to take down a single cube with more reasonable losses than in the vanilla game.
They're still a problem, however, because their ability to spawn multiple cubes is apparently hard-coded and can't be changed. Thus, players on harder difficulty setting can (and do) see five or more cubes running around killing everyone. It can be an effective way to win the game if they're picking on your enemies, but it also then can end up making it way too easy -- you can just follow the Borg and colonize the empty systems they leave behind. And even with cloaked warships, you'd still need an awfully big armada to take down that many Borg vessels (even if it was in succession and not all at once).
It's for that reason that I've always played with Random Events turned off....and continue to do so. One cube I could handle, but half a dozen? Not so much.Both mods alleviate the problem somewhat, but not completely. Unless the BOTF modding community were to ever get access to the hard-coded files, the Borg will continue to be unbalanced.
Is there anything you particularly like or dislike in space strategy games? Knowing that would help in making a recommendation.![]()
I would be very interested in hearing what your take is. Despite the lack of planetary conquest, I remain rather intrigued by the game's overall premise and design, and wouldn't rule out getting it if it's otherwise good.![]()
Appreciate the feedback, Froggy.![]()
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