Quote Originally Posted by Prussian to the Iron View Post
It was loads better than Oblivions fast travel system; instant-fast travel to any place on the map means no need or real care for exploration. Perhaps it coulda been a little more expansive in Morrowind, allowing for easier travel to the more remote areas, but it felt more real. Besides, it only takes a few minutes most of the time, especially with a high athletics skill.
If by a few you mean 20, then sure. For several quests I spent over half an hour going from the closest stilt strider stop to the dungeon location.

Quote Originally Posted by Prussian to the Iron View Post
It encouraged exploration, while Oblivion encouraged instantly teleporting between areas with no idea what was between them.
Because what was between them didn't matter to the quest at hand. Besides the Dark Brotherhood sends you to places off the beaten path. Do that first and you've explored enough.


Quote Originally Posted by CrossLOPER View Post
You knew about Divine and Almsivi Intervention, right? Also, the small settlements had boats. I don't remember finding an issue with locating a grotto or temple in the wilderness as the directions given were usually dead-on.
What are things that cost money, or are scrolls you have to find. It's not finding places that's the problem, it's the drudgery trudge to and from.