
Originally Posted by
Axalon
My suggestion to you is thus; try to create and set up an “advisory board” of modders from different games and let them work out and outline possible solutions and plans that they think would be advantageous/beneficial as to turn the tide (or at least towards that end). I would think that 5 people would be advisable. 1 for MTW1, 1 for RTW, 1 for MTW2, 1 for ETW/NTW and 1 for STW2 (the first 3 games are at least possible to mod to a serious degree - I am unsure of the warscape engine, but as I understand it, it is limited and problematic - and have not as extensive mods for it as available for MTW1/RTW/MTW2. I don't know if it is as problematic as STW1. Somebody that works with the warscape-engine can tell for sure. My limited impression is that it has more the character of tweaking rather then true and proper modding - but I could be wrong about that). That way you will have a broad and solid foundation and virtually no game/engine are left behind in the process. As I understand it there are similarities in RTW/MTW2 and ETW/NTW/STW2 while MTW1 is clearly very different from the rest. Anyways, that is my suggestion. Invite selected people to form this board. Needless to say, this has to be people who know what serious modding means and has at least one large mod under their belt to show for (say 2000 files strong or so) so they have solid experience and a proper grasp of the public aspects related to modding as well.
Bookmarks