I've just tested it. All you need to do is divide all x,y pairs by 2 (it takes like 1 second in Excel). Generally, all the numbers except the last in each line which is always 0 or 1. For weapons it looks like this:
I pretty sure similar approach will work on shields.Code:x1 y1 x2 y2 z -1 -27 -5 -30 0 0 -26 -4 -32 0 0 -22 -2 -28 0 1 -22 -2 -28 0 0 -24 -2 -31 0 0 -24 -3 -31 0 -1 -27 -5 -30 0 0 -27 -5 -27 0 -1 -27 -6 -27 0 0 -27 -5 -26 0 0 -26 -4 -27 0 0 -26 -4 -27 0
1024p Mongol Heavy Cavalry in all its glory.
Those spears rendered before the soldier don't looks that good. Maybe I should move them behind the horsemen?
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