I agree mainly. Not sure I agree with the fact that it would limit battles for players though, the key of course would be land ownership (mostly) but its not going to be limited to that. The KEY is to have players as Dukes who are of a high quality when it comes to RP and gamesmanship.
For example a Duke “could” control one large army stack and do all the fighting, leaving his vassals (who are also Player Character Avatars) as governors. This, of course ,is the poor end of the scale. Ideally a Duke would use his influence and lands to generate multiple smaller army stacks and allocate some autonomy to their vassals that not only govern specific areas but those without direct control of land.
In this instance each Duke effectively becomes a Mini-Seneschal for their land holdings but in effect each vassal has control of all of the Dukes lands (perhaps apart from their official capital).
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