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  1. Up to date reform information? (0 replies)
  2. A humble apeal for help. (2 replies)
  3. Appeal: Historians - EBII Needs you! (1 replies)
  4. In-Depth Unit Analyses (13 replies)
  5. Makedonian Kingship problem (0 replies)
  6. Faction difficulty rating overhaul (1 replies)
  7. Music pack? (1 replies)
  8. Announcement: Europa Barbarorum II 2.35A R3 released! (32 replies)
  9. Campaign AI rarely besieges me (1 replies)
  10. How do client rulers work? ("bodyguards of the tyrant" etc) (2 replies)
  11. Battle-Winning, Cost Effective, Also Historically Accurate Boii Army Roster (0 replies)
  12. Hoplites (2 replies)
  13. Are you supposed to delete Amber Road from Nesakton as the player. (1 replies)
  14. State of the mod? (5 replies)
  15. Timna problem (0 replies)
  16. help here (0 replies)
  17. "Scripts" for the voice mods? (4 replies)
  18. Besieged Capital bonus troops (1 replies)
  19. Question about Koinou hellenon civil revolts (2 replies)
  20. Need some help with the Saka (1 replies)
  21. Need some help on Taksashila (0 replies)
  22. reshade 4 mod tweaks with vanilla comparison (1 replies)
  23. When is the next EB2 update coming out and when will the Project finish? (2 replies)
  24. Kimmeros Bosporos (0 replies)
  25. 2.3.5 tga hotfix (0 replies)
  26. Announcement: Europa Barbarorum II 2.35 released! (2 replies)
  27. Is this forum dead? (4 replies)
  28. About comerce and tradeable goods! (2 replies)
  29. Faction Member Management (2 replies)
  30. Is there a simple steam install? (3 replies)
  31. German tribal buildings (1 replies)
  32. Swordsmen vs Spearmen (8 replies)
  33. Completeness of the Celts. (5 replies)
  34. Roma Elections (1 replies)
  35. AI Reinforcing Garrison While Under Siege 2.3? (3 replies)
  36. [EB 2.3] Boii campaign: Question about the Kingetos/Druid mechanics (2 replies)
  37. Announcement: Europa Barbarorum II 2.3 released! (12 replies)
  38. Scripted war between the Lagids and the Seleucids? (3 replies)
  39. Conquered cities and towns (2 replies)
  40. Prelude to Version 2.3 (11 replies)
  41. Help.Where is octuraca is (1 replies)
  42. Couple questions (10 replies)
  43. Rebel Faction Bribing (5 replies)
  44. How are Religious Temples chosen for the provinces? (5 replies)
  45. Regarding ptolemy's elephants (1 replies)
  46. Dead tree model (2 replies)
  47. Campaign Ai (3 replies)
  48. Question about rebel AI (5 replies)
  49. Faction character information (2 replies)
  50. what about women costume (2 replies)
  51. 21:9 aspect ratio support? (2 replies)
  52. a big question about the environment at that time (9 replies)
  53. bad wording in the province description for Ikoranda Piktonis (2 replies)
  54. Pritanoi introduction mentions corn. (3 replies)
  55. Question about the Roman starting generals (2 replies)
  56. Is building as authentic to the history as the unit model (6 replies)
  57. "Etruscan Identity and Service in the Roman Army: 300 - 100 BCE"... (3 replies)
  58. Sweboz units complete? (2 replies)
  59. history fan hope for EBII Teams help (5 replies)
  60. Aedui and raiding (2 replies)
  61. Good work on the project! (0 replies)
  62. Some thoughts on 2.2f (8 replies)
  63. Appeal: Skinners - EBII needs you! (1 replies)
  64. Announcement: Europa Barbarorum II 2.2r released! (72 replies)
  65. About FMs with Influence and Culture (1 replies)
  66. "Visual Evidence for Roman Infantry Tactics"... (1 replies)
  67. Noob: Total War (6 replies)
  68. Doubtful courage" (3 replies)
  69. Occupation options (2 replies)
  70. Influence and confidence: how does it work? Hard coded limits? (1 replies)
  71. Wonders (3 replies)
  72. Minor settlement changes, no free garrisons? (5 replies)
  73. Getai reforms (1 replies)
  74. CULTURAL CONVERSION RATES & REBELS APPEARING IN HOME REGIONS!!! (8 replies)
  75. Scrolling down ingame (0 replies)
  76. Noob Questions (3 replies)
  77. DISABLING/EDITING CULTURAL CONVERSION RATE, NATURAL DISASTERS AND TRAITOR FEATURE'S. (4 replies)
  78. eb generals (2 replies)
  79. Music usage? (4 replies)
  80. Any quick way to mod down traitors ? (9 replies)
  81. Official Historical Army Compositions for 2.2 (0 replies)
  82. Announcement: Europa Barbarorum 2.2b is released! (33 replies)
  83. [PREVIEW] 2.2 (7 replies)
  84. Current Gaesatae? (10 replies)
  85. EBII: Any way to get AI Reforms quickly? (1 replies)
  86. unrest in nomad camps (2 replies)
  87. EBII Needs Your Help! (1 replies)
  88. Baktria missions and reform (14 replies)
  89. Education System in EB2? (6 replies)
  90. Humble Bundle SEGA Sale + Humble Store Sega Sale!! Attila for $12!! (0 replies)
  91. Does Steam multiplayer work with EBII (0 replies)
  92. EBII.exe Norton Antivirus Removed (8 replies)
  93. Old EB 1 player, what to start with? (1 replies)
  94. Thoughts after thorough playtesting 2.1b (2 replies)
  95. Any tips on nurturing loyalty? (6 replies)
  96. Agent madness (2 replies)
  97. EBII on linux (10 replies)
  98. Apply for authorization(battlefield environment) (6 replies)
  99. editing/getting early romani reforms for europa barbarorum 2??? is it possible???? (15 replies)
  100. I'm visiting Iran, can anyone recommend places to visit related to ancient history? (5 replies)
  101. Faction difficulty ratings (your help is needed!) (2 replies)
  102. [Community Vote] AI Captain Stack versus Player FM Stack (3 replies)
  103. AOR Listings? (2 replies)
  104. EBII Menu Tile For Razer Game Booster (0 replies)
  105. Announcement: Europa Barbarorum 2.1b is released! (27 replies)
  106. Is EB too easy ? (7 replies)
  107. Will EB2 include camelry ? (1 replies)
  108. Upgrading Nomad settlemenst (2 replies)
  109. Morgan Casey (3 replies)
  110. Pritanoi intro (1 replies)
  111. Roman Legion vs Barbarians - Korean riot police drill (2 replies)
  112. All New Purchases Of Rome total war or Medieval 2 CD's WILL Install via steam (4 replies)
  113. About the battle of Corinth (146 BC) (15 replies)
  114. Some suggestion (6 replies)
  115. BBC program - the celts; blood iron and sacrifice (5 replies)
  116. When will this game be finished? (19 replies)
  117. Ancient armies--mustering versus standing army--possible to model? (4 replies)
  118. Population of regions in 300 BCE (8 replies)
  119. Idiot List (6 replies)
  120. Warrior king found in ancient Russian tomb (2 replies)
  121. Why Not Use EB1 Models ? (2 replies)
  122. Arevaci, Pritanoi, Sweboz Campaign Banners Patch (Save-game Compatible) (0 replies)
  123. Skythiapolis a Subject Clan or Allied Clan? (0 replies)
  124. Has anyone succesfully bribed a rebel army? (5 replies)
  125. ANNOUNCEMENT: The Autumn Release (and an appeal) (15 replies)
  126. Important: Our host is shutting down (0 replies)
  127. Video of torchs and a celtic battle horn being blown (0 replies)
  128. Various questions (11 replies)
  129. A Humble Proposal about Jews (8 replies)
  130. Sweboz income (1 replies)
  131. Were those metal veiled super elite assault spearmen historical (9 replies)
  132. Unhappy Carthaginian player (8 replies)
  133. Nubian pyramid drone footage (1 replies)
  134. First? building tree - Bosporan (7 replies)
  135. Europa Barbarorum 2.08e is released! (237 replies)
  136. Polybian Principes (1 replies)
  137. Gratitude to EB team (2 replies)
  138. Celtic units names (5 replies)
  139. Sauromatian Warrior Women? (1 replies)
  140. ANNOUNCEMENT: Introducing the Hellenistic Military Reforms (7 replies)
  141. Argyraspides and Chalkaspides (1 replies)
  142. Fans suggestion thread for future releases (204 replies)
  143. Happy Bartix day!!! (7 replies)
  144. Massylia and heavy units? (2 replies)
  145. creating building tree - need help understanding some code (2 replies)
  146. Location of Tylis (2 replies)
  147. Modding the EDU (7 replies)
  148. [Official Testing] Updated Pathfinding,Campaign AI, Battle AI (19 replies)
  149. Mycenean Gold in Game of Thrones? (3 replies)
  150. The Secretary to Europa Barbarorum (6 replies)
  151. Permanent arrows (2 replies)
  152. The Sweboz of Greater Germania (0 replies)
  153. Thanks for all the hard work :) (0 replies)
  154. Recommendations for an image hosting site? (0 replies)
  155. Economy / Building Trees (0 replies)
  156. Movement (1 replies)
  157. Phalanx testing--please respond (13 replies)
  158. Saumromatae cultural conversion and spreading the empire (1 replies)
  159. I can not build the Congress (2 replies)
  160. Elite African Infantry and Roman Equipment (0 replies)
  161. Question about garrison size (3 replies)
  162. How do I start the Saka reforms? (11 replies)
  163. Roster Questions (3 replies)
  164. [Official Testing] Updated EDU with all the "unofficial" fixes and many others (86 replies)
  165. new try: how to recruit standard greek Slingers? (7 replies)
  166. Thoughts on assassins... (9 replies)
  167. Regarding Parthians and Phalanxes (3 replies)
  168. A request from Brennus (42 replies)
  169. Smashing rebels has never been so much fun... (1 replies)
  170. New way ofdoing Republics. (0 replies)
  171. So what's Ireland like in this one? (3 replies)
  172. no standard greek Sphendonetai recruitable? (2 replies)
  173. Generals turning Traitor (8 replies)
  174. Units Unresponsive (3 replies)
  175. Hastati Vs. Principes (2 replies)
  176. I am one of the Greek voices in EB 1! ask me anything! or don't! (4 replies)
  177. THE EUROPA BARBARORUM II CHRISTMAS APPEAL (17 replies)
  178. ready to give it a try (11 replies)
  179. Screen Size (2 replies)
  180. is it possible to move an AI-Character out of a Town? (4 replies)
  181. I don't know if anybody has mentioned this but the Adviser's text doesn't show. (0 replies)
  182. Help appreciated reg. creating Galatian Units outside Ankyra (19 replies)
  183. Question about Hellenistic Succession? (6 replies)
  184. Hotseat for EBII (3 replies)
  185. Managing economies via the shell (3 replies)
  186. Antialiasing - recommended or not? (8 replies)
  187. How do I produce siege weapons? (3 replies)
  188. Two questions - colonization and reform criteria vs. AOR units (0 replies)
  189. Famine. Famine is everywhere. (9 replies)
  190. [Suggestion] Romani - Imperium (13 replies)
  191. Roman colonies (6 replies)
  192. [Economics] Will the King's Purse mechanics be revisited/revised? (13 replies)
  193. how can i replace some of the music? - Campaign and Battle (3 replies)
  194. EB2 Vegetation&lighting 2.0 testing (26 replies)
  195. Pergamon repeatedly destroyed by Ptolemaic assassins (0 replies)
  196. Two recent archaeology findings - celtic chariot and greek shipwreck (1 replies)
  197. no way to meet the Pergamon-reform requirement of fighting Galatian army? (11 replies)
  198. anyone know what the Sitologia (Royal Administrators) is? ..and how to build it? (6 replies)
  199. OT: Philip II's tomb and the massive tomb being unearthen in northen Greece (6 replies)
  200. Recruitment without Experience-points? (5 replies)
  201. sea trade routes (5 replies)
  202. Minor settlements (8 replies)
  203. forts (7 replies)
  204. Assassins running rampant in Greece/Anatolia. (3 replies)
  205. Makedonia EBII impressions (11 replies)
  206. Eleutheroi negotioations (1 replies)
  207. List of units in EB2.01? (2 replies)
  208. [Unofficial Hotfix] Functional inf/cav javelineers; improved spearmen, faster cavalry (27 replies)
  209. The Europa Barbarorum II Screenshot Competition - Voting (5 replies)
  210. Did seleucids get buffed in 2.01 ? (2 replies)
  211. Minor Proposal: Increase the size of Eleutheroi garrisons (10 replies)
  212. Way To Many Armies !!!! (30 replies)
  213. Minor Proposal: Reduce the number of provinces in the British Isles (21 replies)
  214. Moral impasse i have reached in a campaign (6 replies)
  215. New to EB2: Steam or Disc? (1 replies)
  216. Not enough Ancillaries (1 replies)
  217. Minor thing in the money script (0 replies)
  218. The light_spear question (8 replies)
  219. How does AI handle buildings ? (3 replies)
  220. Aruernoi Campaign (5 replies)
  221. My most decisive battle ever (11 replies)
  222. Are satrapies unfair ? (8 replies)
  223. Baktrian government forms and Hellenisation (0 replies)
  224. HOTFIX - several correction to broken trait mechanics (17 replies)
  225. Loyalty Issue? (3 replies)
  226. How Full are the Unit Rosters? (4 replies)
  227. about windowed mode in 2.01 release (12 replies)
  228. New to EBII (15 replies)
  229. Pergamon and Seleucid support against Bythinia (1 replies)
  230. Eukratideia/Alexandreia on the Oxus (All Khahoum in 3D) (2 replies)
  231. How does Culture Conversion mechanic REALLY work? (5 replies)
  232. Europa Barbarorum 2.01 released! (34 replies)
  233. How To Beef Up Rebels? (8 replies)
  234. questions of minor-importance: green arrows, and ev. highlightning of units (12 replies)
  235. Minor Settlements (3 replies)
  236. any difference between various cults? (5 replies)
  237. Generals (9 replies)
  238. [AI Campaign behaviour] Is there any way to prevent/reduce fragmentation of forces? (8 replies)
  239. [Battle Physics] There's some weird mass stuff going on (7 replies)
  240. EB2 team's BAI tester {Battle AI tester version 1.0} (25 replies)
  241. Pritanoi chariots - how to recruit them? (4 replies)
  242. [Hellenistic Poleis] Can they be upgraded without a Metropolis? (30 replies)
  243. Steam launcher is no more available (1 replies)
  244. Renamed settlemets (9 replies)
  245. Some questions about gameplay systems/features (6 replies)
  246. Which faction reforms are already in the game, and which are planned? (10 replies)
  247. How To get Hetaroi? (5 replies)
  248. Camps (Nomadism settlement type) (18 replies)
  249. path blocked message with the PFJ - what a jolly good laugh (0 replies)
  250. Pergamene kingship and Galatia (29 replies)