View Full Version : Sweet Realistic Medieval Combat (Mount and Blade)
Pages :
1
2
3
4
5
6
7
8
9
[
10]
11
12
Centurion1
07-03-2011, 00:18
your method is only for like 7k and you can only do it like once.
i have like at least 150k befor ei go independent
Hooahguy
07-03-2011, 00:46
your method is only for like 7k and you can only do it like once.
i have like at least 150k befor ei go independent
Well theoretically I can do it in all but one kingdom, the kingdom I want to swear fealty to.
And what do you mean by "go independent"? And so you are saying that when I raid a village I should kill off their livestock as well?
Centurion1
07-03-2011, 01:48
dear god man. the overarching goal of the game isd to become an independent king of your own nation and wipe out all the other factions!
Samurai Waki
07-03-2011, 03:09
One of the best ways to continuously make money, while being able to support a decent sized army is to invest fairly early on in businesses through guilds. Having a high trade is essential, but you can really roll in the dough if you invest in the right businesses in the right places. Vetluga is optimal for building a winery, since grapes are usually fairly cheap to buy there, etc. With this route you can build up a decent sized army, take over a wealthy town, and start your kingdom from there, no need to even become a vassal.
Hooahguy
07-03-2011, 03:26
dear god man. the overarching goal of the game isd to become an independent king of your own nation and wipe out all the other factions!
Calm down bro, Im still very new to this game and I dont have much time in the game, especially since my laptop broke. To put this in military terms for your future career in the army, think of me as that annoying soldier in your squad who always asks questions. :beam:
One of the best ways to continuously make money, while being able to support a decent sized army is to invest fairly early on in businesses through guilds. Having a high trade is essential, but you can really roll in the dough if you invest in the right businesses in the right places. Vetluga is optimal for building a winery, since grapes are usually fairly cheap to buy there, etc. With this route you can build up a decent sized army, take over a wealthy town, and start your kingdom from there, no need to even become a vassal.
That actually sounds like a great idea. What level of trade do you think is optimal? Because Id like to spend most of my points on combat and other related skills. Admittedly, trade is lower on the list but I think Ill need to change that.
Centurion1
07-03-2011, 04:00
Calm down bro, Im still very new to this game and I dont have much time in the game, especially since my laptop broke. To put this in military terms for your future career in the army, think of me as that annoying soldier in your squad who always asks questions. :beam:
That actually sounds like a great idea. What level of trade do you think is optimal? Because Id like to spend most of my points on combat and other related skills. Admittedly, trade is lower on the list but I think Ill need to change that.
hopefully a career. and im not mad its all just so humorous. Enterprises have nothing to do with trade level. you go to guildmaster and ask to build one. one per city. you want to choose a good one. velvet usually sells good but is expensive to set up. enteprrises are long temr investments that take many weeks to start making cash past your intital investment. they offer financial security though.
Axes? Morning Stars? 2Handed Swords? Bastard Swords?
None. I prefer my 4 Handed Sword:
https://img97.imageshack.us/img97/8900/2011070300001.jpg
Hooahguy
07-03-2011, 04:43
I dont get it, hows it humorous? I dont know much about the game and the manual only really covers combat.
So Im thinking, rob some kings and peasants, set up a guild, get rich in a few weeks, raise an army, take over the world.
Samurai Waki
07-03-2011, 10:20
Enterprises don't have anything to do with your trade skills, but they keep you afloat so you can have a dependable core of troops who will protect you as you rake in the cash from trade-- This route I've managed to get to a 150,000k far more quickly than depending on taxes from villages. High Trade and Good Inventory Management = Buckets of Cash.
Mailman653
07-03-2011, 18:01
Guilds? Has this game changed that much since I last played WB.
Guilds? Has this game changed that much since I last played WB.
I think he meant enterprises in various cities.
Centurion1
07-03-2011, 21:42
I think he meant enterprises in various cities.
he does.
hooah enterprises at best will only make you like 600 gold a turn and you have to think about the expensive price tag for the best ones like velvet (i dont play native anymore so dont quote me) which are around like 15k or so.
Hooahguy
07-03-2011, 22:32
he does.
hooah enterprises at best will only make you like 600 gold a turn and you have to think about the expensive price tag for the best ones like velvet (i dont play native anymore so dont quote me) which are around like 15k or so.
So would you say that investing in a guild is worth it?
Centurion1
07-03-2011, 23:59
yes but you need a few of them just one is a drop in the bucket you know what i mean?
IIRC:
Bakery. Cost 1500 Denars.
Brewery. Cost 2500 Denars.
Iron-works. Cost 3500 Denars.
Oil press. Cost 4500 Denars.
Wine press. Cost 5000 Denars.
Weaver (2 types). Both cost 6000 Denars.
Tannery. Cost 8000 Denars.
Dyeworks. Cost 10000 Denars
Hooahguy
07-04-2011, 02:47
So would it be wise to start with the bakery and work your way up?
Also, I was looking at mods. The Floris mod pack looks good.
So would it be wise to start with the bakery and work your way up?
Also, I was looking at mods. The Floris mod pack looks good.
You can only set up one enterprise.
Floris mod is a good upgrade of native.
Hooahguy
07-04-2011, 03:05
So in comparison to POP, Floris is like a beefed up version of Native while POP is a whole different ball game, right?
So in comparison to POP, Floris is like a beefed up version of Native while POP is a whole different ball game, right?
Basically, yes.
Centurion1
07-04-2011, 07:16
So in comparison to POP, Floris is like a beefed up version of Native while POP is a whole different ball game, right?
way way way different and way way way way way way way way harder
as they say in the pop forums you better bring some vaseline.
Just play native first. I've sunk hours into native and still have a ton of mods lying unplayed on my hard disk. POP is pretty vast, and can be a little confusing if you run into it straight away. I'd tried it long back and I got overwhelmed by the very size of the parties and the number of factions....haven't picked it up again as yet.
About enterprises; You need to run around a bit to see which will prove most profitable where. There is a slight difference, depending on the city. Plus after you start one if you can manage to find the raw material cheaper in some other city, then buying it and bringing it to the factory will increase profit even further.
However like it's been mentioned you can't survive by that alone. To maintain high tier troops the best way is to trade.
Edit: Or own a few cities.
Veho Nex
07-04-2011, 16:50
as they say in the pop forums you better bring some vaseline.
The mod is going to need it after Hooah shows them whats up
Hooahguy
07-04-2011, 18:02
Steam sale: Warband for less than $8, Fire and Sword for less than $4.
Now Im mad, I got Warband for $30 less than a week ago.
Centurion1
07-04-2011, 18:46
i know im pissed im prob gonna pick up wfas though
Hooahguy
07-04-2011, 18:51
i know im pissed im prob gonna pick up wfas though
I was thinking of getting it too, but people say that its not as good as Warband.
Centurion1
07-04-2011, 18:57
its not and i will probably never ever play it but its only four dollars so i am tempted.
crazy pissed about the warband price though
Hooahguy
07-05-2011, 00:56
Has anyone here played the cRPG mod? I saw a video for it on youtube and it looks really good. i like the idea of a persistent character.
Prussian to the Iron
07-05-2011, 01:17
I prefer to expand on Native with things like troop packs, and then self-modify it so that things aren't ridiculously unbalanced and such. I can't think of any specific examples, but basically making things more reasonably priced, mainly buildings. That way I still get the native experience, but it makes more sense to me.
Centurion1
07-05-2011, 03:46
Has anyone here played the cRPG mod? I saw a video for it on youtube and it looks really good. i like the idea of a persistent character.
yeah i have played every mod made for warband i think.
i prefer total conversions but crpg is pretty good.
i prefer diplomacy mod ove rit though
all i can say about mods for this is make sure the community is active and good and that it isnt a beta. Otherwise its bugs galore
Hooahguy
07-05-2011, 03:55
Which would you say is the most active MP-wise?
Centurion1
07-05-2011, 05:39
i dont know dont play multiplayer it doesnt appeal to me.
but vikingr has a large following and decapitations.
Has anyone here played the cRPG mod? I saw a video for it on youtube and it looks really good. i like the idea of a persistent character.
I tried it for about a week or so, it's a good mod, but very level grindy in nature and I couldn't be bothered trying to get to a decent level.
Hooahguy
07-05-2011, 13:39
I keep thinking this game has a horrible name. Whenever I talk about this game to friends I keep saying it as "Mountain Blade."
Prussian to the Iron
07-05-2011, 15:33
I keep thinking this game has a horrible name. Whenever I talk about this game to friends I keep saying it as "Mountain Blade."
Thank god I'm not the only one. I don't think I say it as Mountain Blade, but thats what everyone thinks I'm saying and I have to slow down so they can hear it correctly.
Clearly a common mistake, there's a steam achievement called "Mountain Blade".
I just say Warband now.
Hooahguy
07-05-2011, 15:49
Thank god I'm not the only one. I don't think I say it as Mountain Blade, but thats what everyone thinks I'm saying and I have to slow down so they can hear it correctly.
Same. Its so annoying, I just call it "Warband," as Miotas does.
johnhughthom
07-05-2011, 15:54
Play as the Rhodoks, then you'll be a true "Mountain Blade".
Drunk Clown
07-05-2011, 16:39
I got myself a fine warband today .. SCORE!
Alexander the Pretty Good
07-06-2011, 01:19
Play as the Rhodoks, then you'll be a true "Mountain Blade".Too bad their troops are awful on any map that isn't 100% vertical mountains. :(
Greyblades
07-06-2011, 02:16
...You know I kinda like that name, If I ever write a book I'm calling it "The Mountain Blade".
Prussian to the Iron
07-06-2011, 02:28
Too bad their troops are awful on any map that isn't 100% vertical mountains. :(
I don't ever play with the Rhodoks, but their higher-tier troops can cut through cavalry like butter, and the crossbowmen inflict some major damage against infantry
Alexander the Pretty Good
07-06-2011, 03:20
Swadian sharpshooters can go toe-to-toe with the Rhodok shooters, and you need a hell of a terrain advantage to resist a swarm of Khergits.
Samurai Waki
07-06-2011, 03:32
Rhodoks are much nastier in Floris Modpack-- Awesome, if not expensive Heavy Infantry.
Drunk Clown
07-06-2011, 10:31
I don't get it, I'm running around all day without any goal.
I got a force of about 45 men now, which cos 800 denars per ...week? (dunno if it's week). So my purse is getting drained. Without a viable income my troops won't last long.
I don't have enough renown to become a vassal of the khanate so I think I have to defeat bandits etc. But the problem is those steppe bandits outpace me :/
And the search for those damn nobles is a pain in the butt.
The only cool thing I did is instigate a war..
Since you're talking about the Khanate I'm assuming you're trying to chase Steppe Bandits.
Instead go North and chase Sea Raiders, the larger parties.
And go to a town and buy whatever is available in large quantities at low prices. Then sell it later.
And if you started a war then chances are that you can be hired as a mercenary, that's one step below becoming a lord, the pay stinks, but atleast you'll be able to attack faction parties legally. :laugh4:
Edit:
What kind of troops do you have?
Alexander the Pretty Good
07-06-2011, 12:23
Yeah, spend some time as a merchant, buying low and selling high. Also, complete missions for towns (the pay is usually crappy but the XP rewards are good).
Drunk Clown
07-06-2011, 15:20
Yes, I am chasing the Steppe Bandits.
How do I know when it's at a low price? I don't know the standard value of the items.
I instigated a war by doing a task for a noble. The peace was no good for him, he wanted war with the Rhodoks. He suggested I make an assault by raiding villages (unable to for some reason) and raiding caravans (not strong enough). Since neither of that was an option I murdered some peasants which also did the trick.
Ahem, my troops:
6 Khergit Skirmishers
14 Khergit Horseman
3 Khergit Tribesman
1 Mercenary Horsemen
1 Sarranid Skirmishers
2 Sarranid Veteran Footmen
3 Slave Drivers
2 Khergit Veteran Horse Archers
7 Khergit Lancers
1 Slave Hunter
3 Horse Archers
All non Khergit troops are freed prisoners of bandits.
Also I just won 4500 denars by winning a tournament.
Prussian to the Iron
07-06-2011, 15:41
Yes, I am chasing the Steppe Bandits.
How do I know when it's at a low price? I don't know the standard value of the items.
I instigated a war by doing a task for a noble. The peace was no good for him, he wanted war with the Rhodoks. He suggested I make an assault by raiding villages (unable to for some reason) and raiding caravans (not strong enough). Since neither of that was an option I murdered some peasants which also did the trick.
Ahem, my troops:
6 Khergit Skirmishers
14 Khergit Horseman
3 Khergit Tribesman
1 Mercenary Horsemen
1 Sarranid Skirmishers
2 Sarranid Veteran Footmen
3 Slave Drivers
2 Khergit Veteran Horse Archers
7 Khergit Lancers
1 Slave Hunter
3 Horse Archers
All non Khergit troops are freed prisoners of bandits.
Also I just won 4500 denars by winning a tournament.
Quite a mixed bag you have there :P
Regarding trade routes, if you look online you should be able to find some fairly simple ones. I can't remember any exact cities, but I know that there's a Sarranid city that sells Iron extremely low priced, and IIRC a Nord one that buys it very high. Or the other way around. Also there's a Khergit city that sells velvet really low, and you can sell that just about anywhere for at least 5-600 denars profit per velvet piece.
What I would recommend for you right now regarding troops is to get rid of all non-cavalry guys (basically get rid of the Sarranids), and focus on cavalry only for a while. I say this because you are going up against Rhodoks, and flanking them with cavalry from 2 sides is devastating for them. You move far faster on the campaign map as well with only cavalry. Once you get a castle however, fill it with non-Khergit infantry: they are the worst in the game. Nords and Rhodoks are probably the best castle defenders IMO; Rhodoks have high-damage crossbowmen and long pointy sticks to keep people at bay, and Nords have giant freakin axes that tear through the attackers (and defenders if you so choose).
You'll know that an item is cheap when you see a lot of it. As in more than 5-6 units with the trader. And AFAIK the prices aren't constant. The change (I think) randomly.
Like PI says get rid of all non cavalry. That ought to speed your party up quite a lot and allow you to catch up to Steppe Bandits.
Otherwise, you should go looking for other enemies. Considering that most of your party are light horsemen, I'll retract what I suggested before. Don't go after Sea Raiders, because they can quickly mash up units with weak armour and lesser health. Try going after the Tundra/Taiga Bandits, or the Desert Bandits instead. Atleast until you can amass some heavy cavalry or well heavy infantry.
And also I won't suggest that you go fight Rhodoks solo either, just as yet. Because again, cavalry can get mobbed by footmen quite easily, and light cavalry and going to be cut down quickly. Start recruiting Swadians or Vegeirs. That way once you join the Khergits, you'll still have some heavier cavalry.
Centurion1
07-06-2011, 19:03
eh im ocd with this stuff so your troops list is giving me ulcers. With the khergits is all about small army sizes but preservation of that core go about 70% horse archers and 30% a heavy core of lancer
set off the HA to disrupt the enemy formation.
All the while lead your heavy lancers to the rear of the enemy formation. Then proceed to charcge and rape them. If your lancers get too scattered bring them up together.
AVOID SIEGES
Drunk Clown
07-06-2011, 20:41
LOL
I never use commands, I win anyway :thumbsup:
Oh how things have changed.
The Rhodoks didn't start a war after I provoked them instead the Veagirs started a war. I got a whole new army now; about 30 units.
So I went to the Nords and went after some Sea Raiders; that didn't went well. So I destroyed some wood bandits (or something like that). After one noble particularly liked me I got a contract as a mercenary.
Now the real thing started.
I was asked to join a campaign, got a scouting mission and successfully completed it. Then I saw that they were sieging a veagir castle so I jumped in and got raped. Twice.
Cos after I was defeated another veagir army confronted me and I died but my forces one the battle (and I get praised by my Khanate nobles for defeating that veagir dude :thumbsup:).
I did win, but had only 15 troops remaining so I went back to Tulga and that other town, did some stuff for nobles.
Meanwhile the truce between the Khanate and the Sultanate ended and we were at war again. I captured one of their nobles, but have no idea what to do with it (I'd rather kill it but I see no kill option :sad:). Veagirs signed a truce or something (idk fact is war is over).
Bored; so I traveled to the sultanate killing some desert bandits freeing plus hiring some slavehunters (are they good? Cos my 1 Slavemaster is still around).
Raided a village and have tons of tools, honey, pelts, cloth etc. Gotta sell them but does it matter where?
Oh and last but not least: I "hired" some characters a whiny blondie and a tough nomad. Blondie always dies, she my manager of stuff, well you know what wimminz do best. I don't understand why she fights. She also didn't approve me raiding villages.
Oh and another thing what skills are the best? I have lots O' skill points unused, not knowing where to use them. Intelligence is important but damnit! I want to be strong!
P.S. I die alot; it's a result of me bumping in to other horses and getting stuck. Got a skill of 160 in archery YAY! it's my only way of killing :sad:
OK, first, the noble you captured, hang on to him. Eventually he will be ransomed and you'll get a nice sum.
Next, the slave hunters are good as cavalry if upgraded fully, else, they're rather weak.
Sell the looted items where ever you think they'll net you the highest profit. You'll need to search around a bit for that, but don't waste time on it.
The hired characters are heroes/companions. You can equip them and level them up just like your own character. However they have their own personalities and can get into conflict with each other (and things you do, like raiding villages) and end up leaving your party with everything you gave them. You can hire them back later again, but best to try and keep them happy. You can check on them by talking with them from time to time.
You seem to lack hitpoints, so invest in strength and Ironflesh.
I've never played a purely archery based character so I don't know how successful that is (I doubt it'll work). For starters get some one handed weapon and a decent shield, so that you can survive melee.
Edit:
And get some non-Khergit troops! Get some heavy troops! If you don't use commands then using light cavalry is as good as throwing them away. And if most of your troops are archers then hold them back in sieges while your allies go ahead, you have to use commands.
Drunk Clown
07-06-2011, 21:41
OK, first, the noble you captured, hang on to him. Eventually he will be ransomed and you'll get a nice sum.
Next, the slave hunters are good as cavalry if upgraded fully, else, they're rather weak.
Sell the looted items where ever you think they'll net you the highest profit. You'll need to search around a bit for that, but don't waste time on it.
The hired characters are heroes/companions. You can equip them and level them up just like your own character. However they have their own personalities and can get into conflict with each other (and things you do, like raiding villages) and end up leaving your party with everything you gave them. You can hire them back later again, but best to try and keep them happy. You can check on them by talking with them from time to time.
You seem to lack hitpoints, so invest in strength and Ironflesh.
I've never played a purely archery based character so I don't know how successful that is (I doubt it'll work). For starters get some one handed weapon and a decent shield, so that you can survive melee.
Edit:
And get some non-Khergit troops! Get some heavy troops! If you don't use commands then using light cavalry is as good as throwing them away. And if most of your troops are archers then hold them back in sieges while your allies go ahead, you have to use commands.
First, for the slave hunters, I will see if they survive, if not so be it.
Okey will do, ironflesh it is, got 51 hp.
Archery is by far the easiest way of killing at least for me; I always miss with my lance or sword from horseback or bump into something and stop (then I get stuck and die). First I had a nomad saber, but since I never made a kill with it I sold it. Now have a light lance, a studded leather shield and a longbow with barbed arrows. My horse is a heavy steppe horse, dunno if that's any good.
For the heavy troops.. I got 2 elite veagir infantry (highest) :thumbsup:
The order system is so annoying, my horses rush to the enemy and I'm all like shit which buttons to press. I have no idea how to sandwich enemy troops or let death come from all sides. The most tactical thing I did was when I assisted a noble in battle. I said: "Troops follow me!" then I went to the rear of the enemy army and said: "CHAAAAAAAAARGE!!.
I wish I could show you my new army with screenshot, but my damn bro is occupying my damn PC.
Hooahguy
07-07-2011, 04:04
Ok someone explain to me why the Bastard Sword is so loved. Im looking at vids on youtube of it and it doesnt look that good.
Also, what sword is this?
https://i199.photobucket.com/albums/aa73/hooahguy14/strangesword.jpg
Centurion1
07-07-2011, 04:23
Ok someone explain to me why the Bastard Sword is so loved. Im looking at vids on youtube of it and it doesnt look that good.
Also, what sword is this?
https://i199.photobucket.com/albums/aa73/hooahguy14/strangesword.jpg
Ah this my cup of tea for my fabulous memory.
That is a Military two handed cleaver. Very powerful weapon but i wouldnt keep it past mid game. Rhodok Sergeants often wield them along with sledge hammers and voulges as their two handed option.
The bastard sword is loved because it fulfills a valuable niche role. It is a one handed/two handed. It excellently serves as a very powerful one handed weapon all while if your shield is destroyed (which happens often) serves as a superb two hander and very fast as a two hander. Not to mention their is a lesser negative bonus to using it on horseback two handed.
In other news I have fulfilled my goal of beating a full POP campaign in under 500 days. Not quite up to my record of beating a Warband map in under a year.
Ibn-Khaldun
07-07-2011, 08:17
When you start the campaign, do you use all the money you have to recruit troops or are you going to do some solo missions first. I tried doing solo missions but failed.
johnhughthom
07-07-2011, 08:59
My usual starting strategy is to go around the map getting the companions I want, when I have all nine head to Nord lands to beat up Sea Raiders for a while. I rarely do missions, I never trade, loot and enterprises more than give me enough money, I build a new one every time I get 10000. I generally don't bother hiring more men until I'm in a faction and my companions training skill means they rank up quickly without fighting. This is native of course.
Hooahguy
07-07-2011, 12:32
When you start the campaign, do you use all the money you have to recruit troops or are you going to do some solo missions first. I tried doing solo missions but failed.
I try to get at least 5-7 men under my command before I start doing missions.
I found that having fewer than that makes raiders and robbers pounce on you. Having at least 5 gives you a fighting chance.
Drunk Clown
07-07-2011, 12:49
I got captured by bandits, now I can start over again YAY!
I got one village now, Kundun I believe. I decided not to recruit anymore horsearchers, they suck.\
[edit]
Nevermind,
I decided to start a new campaign. I got captured a lot by bandits after my army got decimated. All the villages were looted so I couldn't recruit.
http://i56.tinypic.com/5yayoh.jpg
Had to fight 80 steppe bandits, with my few Nords and Swadians.
Since I start a new game, I humbly ask of you veterans, which is the best faction to pick as novice and which skills plus weapons.
Centurion1
07-07-2011, 18:44
swadia. knights are expensive but highly overpriced
swadia. knights are expensive but totally worth it
Fixed it for you :)
Yeah go with Swadia. Melee combat is very important, so pick Power Strike.
If you find it hard to hit stuff from a horse, then you'll have to practice a bit, because that's the best way to go. Playing on foot is harder.
Also see that the weapon you pick has decent reach. Like mentioned before, get a good Bastard sword at the earliest.
And if you play as a mounted character (which you should), then try and get good quality armour for your feet.
You'll be trampling down poor infantrymen in no time. :thumbsup:
Centurion1
07-07-2011, 20:23
sorry was preoccupied
seireikhaan
07-07-2011, 20:37
Drunk Clown, unless you yourself are a horse archer and you go around recruiting only khergits and get them trained to a decent level, I would steer well clear of the steppes for a bit. As you noticed, steppe bandits can be cruel early on, especially on home turf. You basically need to match them on skill and technique in order to both beat them, not get mugged by the 8 billion of them swarming around the steppes, and not go bankrupt fielding an army larger than you can support. Personally, I'd say the Vaigirs or Nords are good starters, mostly for proximity to the sea raiders others have wisely waxed poetic about. The raiders are your best early source of cash to build up... well, whatever you want I guess. For long term cash flows, I like the infrastructure projects int he cities. Profit takes longer, but its less tedious than acting as caravan. Not that you can't do both, at least for a while.
As far as skills? Its really up to you. Afaik, there's no totally useless skills. For essentials, I personally would say investing in charisma is necessary for later game, when you'll want to be able to field large armies. Leadership(as a derivative) is pretty much mandatory for me, but you could probably avoid investing in it for a little bit. Early on, the merchant skill can be nice, but I find I don't need it if I go raiding. On the other hand, you don't necessarily need to go raiding if you've high merchant skill. Weapons are pretty much up to you. Personally, I find archery(on horseback) to be the most rewarding experience, but it can be difficult. Other than that, pretty much all weapon styles and types have uses. I would just avoid being a foot spearman, and that's about it.
Drunk Clown
07-08-2011, 09:50
I think I go with the Veagirs..
But for skills... Strength is important because I don't want to die all the time, but charisma skills are awesome too. And you need intelligence of course for more available points to invest.
I got one problem with bow, if I use it, I can't use spear and sword, I have to choose. I found that when I lose my horse I really like a sword but on horse I really like a lance and a bow and arrow.
Ibn-Khaldun
07-08-2011, 10:38
Could someone give me some tips on how to make long distance shots with the bow?
johnhughthom
07-08-2011, 11:15
Using a bow with a power draw requirement of two lower than your current total maximises accuracy, apart from that the only real advice I can offer is practice.
Could someone give me some tips on how to make long distance shots with the bow?
Just go to a castle and search for one of those practicing targets, with rings and all. Then you can move to varying distance and try out.
I think the best score on it is 12, if you hit dead center.
The advantage of doing this is that you can gauge how much the arrow falls at different distances and then you can regain all the arrows by simply picking them up without having to reload.
Improving your power draw skill will reduce the fall.
I got one problem with bow, if I use it, I can't use spear and sword, I have to choose. I found that when I lose my horse I really like a sword but on horse I really like a lance and a bow and arrow.
IMO you should just try and improve your sword and horse combination....It's mount and blade :D
Hooahguy
07-08-2011, 13:50
They also have practice fields scattered around Calderia.
Prussian to the Iron
07-08-2011, 15:42
I got one problem with bow, if I use it, I can't use spear and sword, I have to choose. I found that when I lose my horse I really like a sword but on horse I really like a lance and a bow and arrow.
Bow + Sword. or if you feel like you wanna dismount (highly non-reccomended, but if you want you can try), Definitely use some sort of big-ass axe. I remember having a certain axe for sieges, it had like over 80 attack, now that i think of it I think it was 102, and could crush shields in one hit. You need lots of strength, but they are devestating to enemies.
Bow + Sword. or if you feel like you wanna dismount (highly non-reccomended, but if you want you can try), Definitely use some sort of big-ass axe. I remember having a certain axe for sieges, it had like over 80 attack, now that i think of it I think it was 102, and could crush shields in one hit. You need lots of strength, but they are devestating to enemies.
AFAIK no weapon has a basic attack over 55 (cutting weapons at least). Are you sure you're not talking about the reach?
Drunk Clown
07-08-2011, 16:36
I found another thing a bit odd.
I did some custom battles to improve my horse+sword/lance combat. And I did full infantry battles with me playing that knight. So my faction was nords and the enemy Khergit Khanate. Their infantry is dismounted lancers, so I pit them against each other without me inferring. Result Khergit Khanate won, massively. When I was Khergit Khanate vs the nords (infantry only) the nords would win.
And about the axe; I played Sverre in custom battle, cos he has an axe, and mounted a horse (which rider I killed). I found out that you can only thrust with the axe; what's up with that?
Oh and I think as far for my skills; I go for strength etc. and I hire a character to do the managing/merchant.
And about the axe; I played Sverre in custom battle, cos he has an axe, and mounted a horse (which rider I killed). I found out that you can only thrust with the axe; what's up with that?
What's a Sverre?
Anyway you must have had a long axe/polearm axe...you can only thrust polearms when on horseback. You can swing them on ground though.
Drunk Clown
07-08-2011, 17:04
What's a Sverre?
Anyway you must have had a long axe/polearm axe...you can only thrust polearms when on horseback. You can swing them on ground though.
Sverre is a character in custom battles.
I have discovered the couched lance :P Didn't know it was there. So far I can kill 25 bandits on my own with a lance.
But I'm probably going for the Veagirs, use a lance and throwing weapons plus a claymore, I think may chance later on.
Prussian to the Iron
07-08-2011, 18:25
AFAIK no weapon has a basic attack over 55 (cutting weapons at least). Are you sure you're not talking about the reach?
I'm certain that it was over 80, now that i think about it 102 is probably a length. It was a really good condition big-ass axe, that's all i remember. if my old guy is still saved ill load it up and get back to you guys on it soon
Hooahguy
07-08-2011, 21:34
I must say, the game gets more exciting once you get a large army and swear fealty to a king.
Ive fought three large battles and now every noble I meet says "I heard of your great victory against so and so!"
:beam:
Now I just need to establish a trading guild somewhere.
johnhughthom
07-08-2011, 21:52
I must say, the game gets more exciting once you get a large army and swear fealty to a king.
Ive fought three large battles and now every noble I meet says "I heard of your great victory against so and so!"
:beam:
Now I just need to establish a trading guild somewhere.
If you fight in a large battle with other lords of your realm, talk to them all afterwards to get a bonus to your relationship with them.
Prussian to the Iron
07-08-2011, 22:11
I picked it back up again, starting with a Vaegir character: I'm getting my ass handed to me. I'm playing on the difficulty where everyone takes normal damage, so basically one hit kills me, and sea raiders looove throwing axes at me halfway across the map for a cheap kill.
johnhughthom
07-08-2011, 22:16
You mean you're playing the game the way it should be played? I could probably count on one hand how often I've been hit from halfway across the map by a missile (not an axe, they don't have the range, try throwing one yourself) and pretty much every time has been on horseback. You know, when you're a bigger target...
And about the axe; I played Sverre in custom battle, cos he has an axe, and mounted a horse (which rider I killed). I found out that you can only thrust with the axe; what's up with that?
Press x to switch between thrust and swing.
My favourite tactic in single player is to get a force of rhodoks, about 50/50 spearmen/crossbows, and set them up on even just a slight incline (steeper hills and mountains are best of course) with the crossbows standing just behind my spearmen. After the enemy engage with my rhodoks I then take my small bodyguard force of Nords and any companions who are good enough, flank the enemy and cut them up from behind.
Drunk Clown
07-09-2011, 00:49
How do you guys have time to deploy your forces. In my games they start of running immediately to the enemy. I press follow me to call them back, and tell my archers to stay behind and hold ground. For the rest I let them charge as the enemy is coming.
Do you guys get captured a lot? I do. I get a surprise attack from a noble when I'm camping. As a result I'm all by myself again. And if you do get captured what's your main priority then?
How do you guys have time to deploy your forces. In my games they start of running immediately to the enemy. I press follow me to call them back, and tell my archers to stay behind and hold ground. For the rest I let them charge as the enemy is coming.
As soon as the battle starts just tell your forces to follow you, then you can take a bit of time getting them in position.
Alternatively you can use the Pre-Battle orders (http://forums.taleworlds.com/index.php/topic,142816.0.html) mod which lets you lay out a few orders for your troops to do automatically when the battle starts. It also lets you choose specifically what troops you want on the field rather than it just fielding the troops in the order they appear in the party screen.
Do you guys get captured a lot? I do. I get a surprise attack from a noble when I'm camping. As a result I'm all by myself again. And if you do get captured what's your main priority then?
In the late game I rarely get caught, my party is either too big, or if I leave everyone but my companions in a garrision then my tracking companions will make us too fast to catch and even if I do manage to get caught in late game then I can just go grab more troops from my nearest garrison once free.
If you are too early in the game to have a city or a castle then getting caught shouldn't really matter much, just go hire some new troops and build your forces again. If you have a business or two then getting back on your feet should be a breeze.
Hooahguy
07-09-2011, 04:08
I got awarded a fief, but its all the way on the fringes of the Swadian kingdom, right on the border with those purple folks, which we (Swadia) happen to be at war with.
So how do you profit from fiefs? Is it automatic or do you need to visit?
Also Im a bit annoyed because I cant do small missions for lords and kings, and its getting hard to support a 50-man army, which is the minimum I need to fight the purple people.
Taxes are collected automatically the same as with businesses, you used to have to ride around to each town or village you owned to collect, but they fixed that.
Protecting the town from raids and stopping attacks on caravans and peasants travelling to and from towns increases prosperity. Doing missions for the village elder in a village or the guildmaster in a town will improve their prosperity and their disposition towards you. High town disposition also means a LOT more men will sign up to your party.
johnhughthom
07-09-2011, 11:32
High town disposition also means a LOT more men will sign up to your party.
High enough and you'll sometimes get trained men rather than peasants.
High enough and you'll sometimes get trained men rather than peasants.
That can be annoying on occasion, go looking for some peasants to train as infantry and 50 crossbows offer to join up.
Alexander the Pretty Good
07-09-2011, 14:30
I got awarded a fief, but its all the way on the fringes of the Swadian kingdom, right on the border with those purple folks, which we (Swadia) happen to be at war with.
So how do you profit from fiefs? Is it automatic or do you need to visit?
Also Im a bit annoyed because I cant do small missions for lords and kings, and its getting hard to support a 50-man army, which is the minimum I need to fight the purple people.
It's automatic (weekly like your party's pay and city business ventures) but if the village is looted you don't get income for the week (and your fief gets poorer, decreasing future collections).
Doing missions for your town can also increase its wealth (and thus its collections).
Hooahguy
07-09-2011, 23:46
Ok, I seriously need tips on how to fight the Khergits. Thankfully the war with them is over, so I dont need to worry so much about fighting them, but of three major battles I fought with them, I lost two of them (well, I really won two of them but after one of them another large party attacked so I had to withdraw and sacrifice a few of my men.
I have a spear but its not enough, and my chances of hitting are not always so great. I really just need a lance. But I just cant find a lance to buy anywhere. ugh.
In native I just get a lot of troops with really big shields, pack up together tightly at the top of a hill and wait for them to come. Fighting them on the plains is usually a bloody affair though.
A better option is to get the pre-battle orders mod I suggested earlier. It lets your spearmen brace against cav and allows for actual formations. Against horse archers I usually put my spearmen and archers in the same group, then get them to form either ranks or a square, so the ranged troops can shoot the horsemen and are protected by the spear.
Lances are pretty easy to find. Anything that uses the polearm skill can be couched.
Hooahguy
07-10-2011, 04:39
Lances are pretty easy to find. Anything that uses the polearm skill can be cr?ouched.
Are you sure about that? Right now I have a balanced long awl pike, and I cant crouch it, at least not the way I would in a tournament using a practice heavy lance.
Centurion1
07-10-2011, 04:43
no only lances couch.
go to swadia you should fins some lances there. go for length btw.
Hooahguy
07-10-2011, 04:51
no only lances couch.
go to swadia you should fins some lances there. go for length btw.
I have looked everywhere in Swadia for lances. I cant find them anywhere.
So you are saying length is the most important thing?
Centurion1
07-10-2011, 04:55
yeah cause then you do couched damage from farther away :rolleyes: hahahahaha
they will pop up eventually you could try vaegir or sarranid lands as well and maybe khergit but prob not
Hooahguy
07-10-2011, 04:57
they will pop up eventually you could try vaegir or sarranid lands as well and maybe khergit but prob not
Yeah, thats not a bad idea.
Are you sure about that? Right now I have a balanced long awl pike, and I cant crouch it, at least not the way I would in a tournament using a practice heavy lance.
It is "couch" and I havent used a lance in ages so I may be wrong, but everything on this page should be couch-able http://mountandblade.wikia.com/wiki/Polearms (EDIT: I stand corrected then)
Here's a screenie of my Rhodoks in formation with the Pre-battle orders mod.
You can see the Crossbowmen in green surrounded by the Sergeant heavy infantry.
https://i385.photobucket.com/albums/oo293/joshball2000/Rhodokformation.jpg
Centurion1
07-10-2011, 05:08
yeh nearly all mods incorporate formations so you dont have a huddled mass of retardation.
Hooahguy
07-10-2011, 05:15
After looking around a bit I found a double sided lance. It crouches, but if you go up a hill (which there are many of in this game, unfortunately) it un-crouches.
Centurion1
07-10-2011, 05:32
After looking around a bit I found a double sided lance. It crouches, but if you go up a hill (which there are many of in this game, unfortunately) it un-crouches.
lol they all do its called real world physics cmon mange get your head in the game
Hooahguy
07-10-2011, 05:37
lol they all do its called real world physics cmon mange get your head in the game
Doesnt mean I cant grouse about it. :beam:
johnhughthom
07-10-2011, 10:11
After looking around a bit I found a double sided lance.
Keep looking for a jousting lance, it is longer and it causes blunt damage which means you knock people unconcious and will take a huge number of prisoners.
List (http://mountandblade.wikia.com/wiki/Polearms) of all polearms on M&B wiki.
Great Lance and Jousting Lance (pierce and blunt) have the longest reach (240) of all weapons and decent damage, but their speeds are a lot slower (55 and 61) , than shorter lances, like heavy lance, which means that they're only effective while couching, and nearly useless for thrusting.
IMO playing as a lancer a heavy lance is the optimal weapon. It's got a reach of 190, and a speed of 75. And anyway a larger reach also means that the lance becomes absolutely useless as a spear for combat on foot.
Drunk Clown
07-10-2011, 13:45
In what perspective do you guys play? First or Third person?
On horse with melee weapons I like first but with ranged weapons third, and when I'm afoot always third person.
Hooahguy
07-10-2011, 14:26
Keep looking for a jousting lance, it is longer and it causes blunt damage which means you knock people unconcious and will take a huge number of prisoners.
I actually found a great lance, so I got that.
So I should trade in my great lance for a jousting lance?
While taking prisoners is nice, Id prefer to be able to stab with my lance if I must, such as if Im chasing down horse archers.
I play in third. I need the tactical awareness, though I should be going into first person with a lance.
Prussian to the Iron
07-10-2011, 15:46
I play in third. I need the tactical awareness, though I should be going into first person with a lance.
Well there's a problem. I've never understood why people play in third person when you can play in first; especially in M&B where you need first person for accurate lancing and the best combat experience.
Hooahguy
07-10-2011, 17:24
I agree that for combat its generally better, but in large battles its important to know whats going on around you. That Khergit lancer behind you will kill you if you dont get him off your tail.
Drunk Clown
07-10-2011, 17:56
I played some multiplayer, and when you're on foot facing another foot soldier you need third person view, otherwise it's too much that view can handle.
Also another question I'd like to ask. I use the training fields to get the recruits started. You can choose how many opponents, but facing against 3 or 4 is for me almost impossible. 2 I manage, especially with a heavy practice sword. I kill the first one quickly and then it's easy. But damn, 3 I cannot manage. I run backwards and hit if possible, but with three there's no opening cos when the first attack ends the second comes and so forth. (I play on normal, so I take the same amount of damage as my fellow soldier and enemy)
Last but not least, I find it so annoying that when ride my horse I get hit by an archer and die before the battle begins. (sometimes a OHKO !)
Even though I think it's supposed to be that way, but it's still annoying to get captured for the oh so many time.
Hooahguy
07-10-2011, 18:59
Its all in practice. I prefer to practice fighting in the arenas. You get money, even if its a tiny amount, for fighting.
The name of the game is to divide then conquer. If you can get opponents singled out from one another, you will do fine. I can easily beat 4 opponents this way. Lead them off, then kill them as they come at you, one by one.
At least thats what works for me.
This also works wonders in tournaments. Ive won every tournament Ive been in using this method.
On another topic, Im finding it obnoxious how many lord hate me. Its like for every lord that likes me there are two that hate me. And I cant imagine why. Ive fought beside them, saved them from certain defeat, and other fun stuff like that.
Greyblades
07-10-2011, 19:40
I think the game makes the nobles hate you more if you started as anything other than noble, they dont like it when someone rises above thier station. If you did start as a noble maybe they just dont like dealing with new guys.
johnhughthom
07-10-2011, 19:45
I think it's more down to your honour rating and how the individual lords respond to it. I generally have very high honour and most of the Lords like me, I've had Lords with 20+ relations the first time I met them due to high honour.
Hooahguy
07-10-2011, 21:39
I started as a noble, but my honor rating is something like -20.
I think I need to stop raiding caravans, which net me like 10k each.
What a shame.
Drunk Clown
07-10-2011, 22:02
I mean practice on those training areas, to train your army, not yourself. There you have the option to fight 4 at the same time, which is impossible for me.
Hooahguy
07-10-2011, 22:13
I mean practice on those training areas, to train your army, not yourself. There you have the option to fight 4 at the same time, which is impossible for me.
Yeah, I know what you meant. Yes, its hard to take them all at once, but if you lead them off to get separated from each other, as in running away for a bit then turning away to hit one, then keep running, you can take them pretty easily.
Drunk Clown
07-10-2011, 22:35
But they're as fast as me :(
Hooahguy
07-10-2011, 22:40
Yeah but you start on opposite ends of the field. wait for them to come, strafe to one side, they will follow in a line formation. Hit them as they come.
Thats what I do.
Centurion1
07-11-2011, 00:37
get them into an indian line the ai is retarded
Hooahguy
07-13-2011, 02:37
Im starting to see the downside in becoming a vassal. My hands are tied most of the time. If theres no war, then I cant do anything but kill outlaws. If you do raid a caravan, then your honor gets really low and your fellow lords dont like you, and ladies wont take a liking to you. The only upside is that you will get rich by your fiefs.
I think once I finish my current game Ill begin a game where Im a merc and I can go around killing whoever I want.
Im starting to see the downside in becoming a vassal. My hands are tied most of the time. If theres no war, then I cant do anything but kill outlaws. If you do raid a caravan, then your honor gets really low and your fellow lords dont like you, and ladies wont take a liking to you. The only upside is that you will get rich by your fiefs.
I think once I finish my current game Ill begin a game where Im a merc and I can go around killing whoever I want.
Rebel and start you own kingdom. That is after all why Warband is so much better than Vanilla. You can begin your own faction.
The other factions will give you a hard time, specially the one you're with now, until your 'right-to-rule' reaches a decent level...50 I think.
Then other nobles start joining your faction and you can start conquering more territory.
Samurai Waki
07-13-2011, 07:56
New Version of Prophecy of Pendor is out--
Centurion1
07-13-2011, 08:39
hell yeah it is just a few new things im still pumped for the new brytenwalda and pop 4
Hooahguy
07-13-2011, 12:31
Rebel and start you own kingdom. That is after all why Warband is so much better than Vanilla. You can begin your own faction.
The other factions will give you a hard time, specially the one you're with now, until your 'right-to-rule' reaches a decent level...50 I think.
Then other nobles start joining your faction and you can start conquering more territory.
Interesting idea, but dangerous. My war party is only 64 strong. My king, King Harlus, has a war party of 203.
I dont think rebelling is wise, at least not now.
johnhughthom
07-13-2011, 12:33
Interesting idea, but dangerous. My war party is only 64 strong. My king, King Harlus, has a war party of 203.
I dont think rebelling is wise, at least not now.
Pfft, player with 64 vs AI with 203 should be no contest. You can ask Lords to join you, so you won't be by yourself for long.
Hooahguy
07-13-2011, 13:22
Im only on good relation with like one lord.
The most Ive done in battles is 40 men vs 90.
As long as Im not fighting thr Khergits or the guys that remind me of the ottomans, I should be fine because most of their men are on foot, who I can ride down.
Maybe Ill do revolt, once I get an army of a hundred, at least.
Im only on good relation with like one lord.
The most Ive done in battles is 40 men vs 90.
As long as Im not fighting thr Khergits or the guys that remind me of the ottomans, I should be fine because most of their men are on foot, who I can ride down.
Maybe Ill do revolt, once I get an army of a hundred, at least.
Wait until you have a good sized army, and a garrison of at-least 250-300 men in your castle/town. Because once you rebel, you'll be on your own for quite a while, and you'll be at war with the kingdom you leave.
Plus it takes time for right to rule to build.
Speaking of which, I seem to be having a problem with right to rule. Mine has reached above 80, but still, when I send emissaries to kings they don't address me as a 'king'... :( I can't figure out what's wrong.
Secondly, what does it take to make peace? I've been fighting the Nords and have been kicking their :daisy: since many many days, and still, every time I meet Ragnar and try to make peace, he says it isn't in his current interests...
Hooahguy
07-13-2011, 19:32
God I love wars. I get to make thousands off of enemy villages, win renown by winning battles, and get my honor rating up by releasing enemy lords. Right now were in a bitter struggle with the Rhodoks. I actually got really lucky because I got ambushed by 200 Rhodoks and I obviously lost. Then when the result screen came on the game crashed. Score.
Mouzafphaerre
07-13-2011, 21:27
.
Also, I was looking at mods. The Floris mod pack looks good.
The ones I'm playing:
The Last Days
Barbarian Invasion
Chronicles of Talera
Native Expansion
Southern Realms
The Astorionar Adventure Mod
The Eagle and the Wolves
The Ranger's Apprentice
Timeless Kingdoms
I don't have Warband yet.
.
Centurion1
07-13-2011, 21:43
rebel when you have the ability to kill any amount of troops under 800 with 100 and win a siege versus like a 1500 with 100
Hooahguy
07-13-2011, 23:39
rebel when you have the ability to kill any amount of troops under 800 with 100 and win a siege versus like a 1500 with 100
How is that possible?
Secondly, what does it take to make peace? I've been fighting the Nords and have been kicking their :daisy: since many many days, and still, every time I meet Ragnar and try to make peace, he says it isn't in his current interests...
I'd recommend the diplomacy mod. You can send companions out as emissaries to other kings, and if the companion has a high persuasion skill they can convince a king, who might other wise continue fighting, to accept peace. It also just makes running a kingdom easier in general, letting you send out for troops rather than riding around to all the villages, and automate basic training of recruits in towns. Native saves are also compatible with the diplomacy mod, so you don't have to start over.
How is that possible?
I fought a battle recently, 200 of my elite rhodoks defending a castle against 1900 vaegirs. By the end of the battle there were over 1400 enemy dead, the rest wounded and 150 allied casualties, 50 of them dead. The vaegirs were pretty much screwed after that battle.
I used the battle size changer to make 500 man battles. Feels pretty epic when there are 400 enemy troops swarming around the base of the walls.
Hooahguy
07-14-2011, 05:45
Well, its confirmed:
Cavalry is the king of this game. With only 75 men, mostly cavalrymen, I crushed a Nordish force of around 300. I think I only lost like ten men or so.
I put all my heavy cavalry at the top of my roster so the opening of the battle is a massive heavy cavalry charge, back up by archers.
Crushes them every time.
With my new success, Ive been getting my honor rating up by releasing enemy lords after battle. Now I have 4 points in honor, and Count Stanmar, who is the father of the lady I am courting, is actually considering me as a worthy suitor. :beam:
Hooahguy
07-14-2011, 23:58
Wow, I had no idea they took marriage so seriously in this game. I just got wed, and there was a whole feast and ceremony and everything.
johnhughthom
07-15-2011, 00:07
Wow, I had no idea they took marriage so seriously in this game. I just got wed, and there was a whole feast and ceremony and everything.
Hilariously bad, isn't it.
Alexander the Pretty Good
07-15-2011, 01:33
Wow, I had no idea they took marriage so seriously in this game. I just got wed, and there was a whole feast and ceremony and everything.
Yeah I just did that for the first the other day. I was like O.o
Now I need to get a castle of my own so my bride can stop hanging around her parent's house...
Hooahguy
07-15-2011, 02:23
I actually want her to move to Praven, since right now shes at Veluca, which we took from the Rhodoks. I have the feeling that the city will be under attack within the year and I dont want her there for it.
Prussian to the Iron
07-15-2011, 02:42
Well, its confirmed:
Cavalry is the king of this game. With only 75 men, mostly cavalrymen, I crushed a Nordish force of around 300. I think I only lost like ten men or so.
I put all my heavy cavalry at the top of my roster so the opening of the battle is a massive heavy cavalry charge, back up by archers.
Crushes them every time.
If I were you I wouldnt be that confident with that against the Rhodoks; yes, it still works to a point, but you'll find that your losses will go up dramatically. Especially on the rough terrain. I recommend using more infantry-heavy charges for the start of the battle against Rhodoks, then finish them with a shock charge of heavy cavalry.
Hooahguy
07-15-2011, 03:02
If I were you I wouldnt be that confident with that against the Rhodoks; yes, it still works to a point, but you'll find that your losses will go up dramatically. Especially on the rough terrain. I recommend using more infantry-heavy charges for the start of the battle against Rhodoks, then finish them with a shock charge of heavy cavalry.
I was just fighting Rhodoks. Still works.
If the Rhodoks have the high ground then I just tell my men to hold back, then when the Rhodoks come down the mountain I charge.
Drunk Clown
07-16-2011, 17:29
This whole game is really starting to suck.
The battles overall are horrible. AI is retarded and the combat is so uncomfortable. Not to mention the repetitiveness of every battle.
This wasn't worth my 5 bucks. I like the setting and all, but christ the combat ruins everything.
This whole game is really starting to suck.
The battles overall are horrible. AI is retarded and the combat is so uncomfortable. Not to mention the repetitiveness of every battle.
This wasn't worth my 5 bucks. I like the setting and all, but christ the combat ruins everything.
Are you serious? Combat sucks?
M&B's combat is one of the most ingenious thing about it. It's simple to learn, and still has more depth than any games to have featured melee combat.
IMO you just need to practice more.
Hooahguy
07-16-2011, 20:44
Battles can get a bit repetitive once you get a strong army and it stops being about survival, I will admit that, but as long as you arent fighting Nords, who are a cinch on the open field, battles are exciting. I just got out of a one month war with the Nords, and I will say it was a bit boring smashing 200 man armies with only 90 men, mostly knights. But now that the war is over I am yearning for another war. My morale is down and Im running out of money.
I think next game I will play as a merc. This way, there will be endless wars for me to fight. Yay.
Centurion1
07-16-2011, 21:35
try taking the settings off the "im a whining baby level" and come tell me combat is easy. For example default is 1/2 damage to your troops, 1/4 damage to you you have the combat speed on slowest, combat ai on poor and campaign ai on poor . all the worst settings.
also nords are my favorite faction and are very very strong. best melee archer in the game and the huscarl is the best infantryman in the game.
go try to take a castle from the nords and see how long your troops last on the walls.
Hooahguy
07-16-2011, 21:36
try taking the settings off the "im a whining baby level" and come tell me combat is easy. For example default is 1/2 damage to your troops, 1/4 damage to you you have the combat speed on slowest, combat ai on poor and campaign ai on poor . all the worst settings.
also nords are my favorite faction and are very very strong. best melee archer in the game and the huscarl is the best infantryman in the game.
go try to take a castle from the nords and see how long your troops last on the walls.
I will agree that taking a castle or city from Nords is really hard, but in open battle, they are easy to kill with cavalry, as they have no real cavalry of their own.
Prussian to the Iron
07-16-2011, 21:43
try taking the settings off the "im a whining baby level" and come tell me combat is easy. For example default is 1/2 damage to your troops, 1/4 damage to you you have the combat speed on slowest, combat ai on poor and campaign ai on poor . all the worst settings.
Yeah. It gets alot more aggravating when one hit can kill you, thus meaning you lose many guys to auto-resolves. I think I might re-start with like 1/2 damage to me instead of full; full is just way too hard!
johnhughthom
07-16-2011, 21:51
People play on settings other than full damage?
Drunk Clown
07-16-2011, 21:55
Damn, even I play on full and medium AI.
And I do admit it was a bit of a rage, cos I lost my army.. again. Annoying is that when I get knocked down the battles change drastically, it's like you fall your whole army falls. Usually I get stuck somewhere, or get killed by an arrow. And I really need that mod for deployment, cos the enemy, especially on horse, are at you in no time.
If you're still using keys for deployment, then don't. Because that takes time. Press backspace to open the commands (or whatever it is called) menu durin battles, and use the mouse to issue orders.
Hooahguy
07-16-2011, 23:50
Ok I need some help. So Im in this peaceful period where there are no wars or anything. And its making me mad. Morale is below average. I have 90 men, all highly trained because of the five wars that was before this period of peace. They cost me over 3100 a week. Im in debt right now, and Im going to have to let go of at least ten men, if not a dozen.
I have one fief and an ale factory in Dihirim, but it hasnt made me money yet.
How on earth do I make money in this down time? Killing bandits is not enough and boring.
All I know is next time, Im being a mercenary. Constant wars, awesome.
johnhughthom
07-17-2011, 00:10
You've had five wars and all you have to show for it is one fief and an ale factory? I would expect to be raking in 4000-5000 that late in a game. Heck, I would be making more than that in the period just before I join a faction. You aren't spending all your money on equipment are you?
Drunk Clown
07-17-2011, 01:50
You've had five wars and all you have to show for it is one fief and an ale factory? I would expect to be raking in 4000-5000 that late in a game. Heck, I would be making more than that in the period just before I join a faction. You aren't spending all your money on equipment are you?
We get it dude... you are the pro here. :rolleyes:
I've sort of cheated. There was a tournament so I scaled down the difficulty and bet on myself to make me some money and get started; I do feel a bit bad about it.
At normal I could win, but it wouldn't be a save bet. One time unlucky with the equipment and you lose.
Centurion1
07-17-2011, 01:54
lol at all the noobs vanilla is so easy it makes me laugh
Hooahguy
07-17-2011, 03:20
You've had five wars and all you have to show for it is one fief and an ale factory? I would expect to be raking in 4000-5000 that late in a game. Heck, I would be making more than that in the period just before I join a faction. You aren't spending all your money on equipment are you?
Well four of the wars were at the same time (Vaegirs, Nords, Khergits, and Rhodoks), so I couldnt do so much. Also remember that I had to pay like 3k each week and very little of my time was spent raiding. I mostly was doing massive battles and capturing enemy lords. I actually felt cheated because I captured five lords and all were returned for no ransom once the war ended.
I stopped buying equipment long ago. I got a jousting lance, a bastard sword, two shields, a hunter horse, plate armor, and a winged helm. But I got those in the early stages of the war.
I was also awarded a castle and another town, but at the time it was a hot zone and the castle kept changing hands so I stupidly declined.
So right now Ive disbanded 15 troops, and my ale factory is putting out 200 and my fief is putting out around 600. Not enough, so Im fighting sea raiders now. I can get a couple hundred from them.
EDIT: For some reason the game wont work anymore. It keeps crashing after it starts. Bummer. I verified the game cache and even reinstalled. No luck.
EDIT 2: Well I did fix it, but now I have no equipment or stuff in inventory. My savegame is permanently screwed. Oh well.
Started a new game, now Im going to be a merc.
Which gives you a legitimate reason to use the Ctrl+X combination in you inventory you bring yourself back up to speed.
After all, since the game was screwed, it isn't considered cheating. :)
Hooahguy
07-17-2011, 06:18
Actually I didnt just lose my stuff. My level was set back to 1.
Actually I didnt just lose my stuff. My level was set back to 1.
Then use Ctrl+X in the character menu.
Anything that has happened can be remedied by using Ctrl+X.
Keep it nice guys, some people play games for fun and not as a contest to be better than others and if you can't respect that, you may get warned.
johnhughthom
07-17-2011, 12:07
Sorry Hooahguy if you took my comment as criticism or mocking you, I genuinely found it odd you were so far into the game and losing money, I wasn't trying to show what a great player I am, I simply wanted a bit more information to give you advice.
Anyway, as you're starting again I would repeat my mantra, Sea Raiders, Sea Raiders, Sea Raiders. Early on they are the building blocks for your entire game, they equip you and your followers, they are high priced hostages and will give you loads of loot. Every time you get 10000, go to a city in the faction you intend to join and buy the most expensive industry, it's income stays pretty constant. Once you have a few of these and some fiefs you should have no worries about income.
Also, never decline a fief. Even if you think it'll be lost it means you are less likely to be offered another one, perhaps that nice castle you fought for yourself...
johnhughthom
07-17-2011, 12:11
I've sort of cheated. There was a tournament so I scaled down the difficulty and bet on myself to make me some money and get started; I do feel a bit bad about it.
At normal I could win, but it wouldn't be a save bet. One time unlucky with the equipment and you lose.
One thing to remember in tournament is that group orders actually work, you can order the group you are with to hold together and wait, rather than split up in different directions. Makes the early rounds less of a lottery.
A new version of my favourite M&B mod, Brytenwalda (http://www.mbrepository.com/file.php?id=2115) has been released.
Hooahguy
07-17-2011, 14:27
Then use Ctrl+X in the character menu.
Anything that has happened can be remedied by using Ctrl+X.
Turns out not just me this happened to. Everyone In my party lost everything, and everyone's inventory is gone. I cant find a sword anywhere, nor armor, nor a steed.
Also, if I intend not to join a faction but be a merc, does that jeopardize industries I have in other cities? After many hours of playing I got a winery in Veluca and an alehouse in Praven. So if I fight on the side of Swadia against the Rhodoks, will I lose my business in Veluca?
johnhughthom
07-17-2011, 14:46
So if I fight on the side of Swadia against the Rhodoks, will I lose my business in Veluca?
You won't lose it, but you won't get the income so long as you are at war.
Hooahguy
07-17-2011, 14:52
Well thats a downer. I suppose the income I get from being a merc on campaign will make up for it.
Would it be wise to have a business in every nation?
johnhughthom
07-17-2011, 14:59
If I'm intending to play as a Nord I usually get a business in every Nord city first, then look at the cities least likely to be at war with the Nords so Sarranid cities then Khergits. It's not so easy with the Swadians as everybody seem to like going to war with them! The Sarranids are probably your best bet.
Hooahguy
07-17-2011, 15:07
Well to be honest, I cant say that I want to swear fealty. Maybe I will want to later on after Im making like a good 3k a week from business alone. But my idea was to have a business in every nation so if I go to war with one I will still have at least five other enterprises to live off of, not to mention the plunder I get from war.
Well to be honest, I cant say that I want to swear fealty. Maybe I will want to later on after Im making like a good 3k a week from business alone. But my idea was to have a business in every nation so if I go to war with one I will still have at least five other enterprises to live off of, not to mention the plunder I get from war.
The best way to make money quick, IMO, is to remain a freelancer and trade. trade, and trade, and trade some more. It seems you already have a good party. If you invest in pathfinding you can move around relatively quickly. Keep a cavalry party and buy stuff and sell it. Setting up businesses is a good idea, but only if you can be sure that your income won't be interrupted. For instance having all your investments in your own faction.
If I remember correctly Brocha has the best pathfinding skill amongst all the companions early on, and he gets along with...Rolf I think (I might be wrong though).
Living as a merc might sound fun, but it is not really. You still have to do everything a lord does, but for less pay, and no fief.
Also, try and get your king to give you a city, ASAP. Cities generate very good revenue.
Hooahguy
07-17-2011, 19:22
Yeah. I already have Borcha, Rolf, Lezalit, and Nizar in my party. Im just looking for Jeremus so my men wont die as much, but hes so hard to find!
johnhughthom
07-17-2011, 19:46
A nine person party without complaining is possible: Matheld, Deshavi, Ymira, Katrin, Marnid, Bunduk, Alayen, Artimenner and Nizar. It lacks a medic, but Ymira is level one and easily trained up. Sometimes Marnid whinges, but he's no loss if he goes which seems to happen about half the time, the other games he's happy.
Hooahguy
07-17-2011, 19:50
I find that Marnid is worthless. I mean, he gave me no trade benefits when I had him in my party.
johnhughthom
07-17-2011, 19:55
Actually I find if you stick a crossbow in his hands he does alright. But yes, he sucks as a trader. Which is why he was scum in my M&B speed mafia.
Hooahguy
07-17-2011, 20:15
Ive gotten so desperate to find Jeremus that I enabled cheats and been skipping around the map to each tavern to find him. Ive been to each one like three times, no luck so far.
Matheld and Ymira have conflicts...
I've not tried going as far as keeping them in the party while they're unhappy, but AFAIK, the maximum number of companions one can keep without conflict is six.
I did hire Lezlit...but I did it solely for those noble robes he wears :grin:
Kicked him out after that. My favourite combination is Bunduk, Katrin, Devashi, Klethi, Matheld, Nizar (alternatively, substitute the last two with Ymira and Alayen).
Best thing about companions is that you can give them fiefs and make them lords.
johnhughthom
07-17-2011, 21:33
The very maximum is actually 8, my 9 works sometimes but take Marnid out and nobody will ever leave. They'll moan about each other, but every conflict has a friend. Ymira likes Alayen and Matheld likes someone, I think it's Nizar, so they stay.
Drunk Clown
07-17-2011, 22:00
I encounter Jeremus everywhere, but he's such a bitch. He dislikes Artimenner (got him), Matheld, looting villages, fighting too much and completing certain quests, in which you have to round up escaping serfs. Also got Lezlit.
Hooahguy
07-17-2011, 23:21
While Jeremus is a whiner about many things, his medical bonuses makes it so you rarely have a man killed.
Also if you give him a 2h axe he isnt so bad in combat.
Drunk Clown
07-17-2011, 23:48
So I started building a mill in Subujan (or something), was this a wise choice?
johnhughthom
07-17-2011, 23:52
Building improvements in villages doesn't really bring huge benefits, I think the mill slightly increases prosperity giving you a small increase in income from the village. As it'll probably be raided during war and you won't get any income the benefit is not really worth the investment in my opinion. I only really build improvements in villages when I've more money than I know what to do with.
Hooahguy
07-18-2011, 02:57
I would only build improvements in a village if I was sure that it wouldnt be raided if there was a war.
Drunk Clown
07-18-2011, 17:32
Got 2 Nord lords, but nobody wants them. Ransomed on for 4200 (first I had 3). But damn I'm really stomping them Nords.
The problem is that when there's peace, I want war. Now the Nords started one and immediately Swadia followed. I just want one, so we can pwn them bitches. Khergit will start a war probably next :tired:. And I really hate that Tulug guy. Beat him twice, but the second time my King did not approve as we weren't at war.
johnhughthom
07-18-2011, 17:52
I would only build improvements in a village if I was sure that it wouldnt be raided if there was a war.
I'd love to know how you can be sure of that, the AI has a tendency to attack my little insignificant village way on the coast nowhere near the border, ignoring a dozen others on the way.
The only improvement that goes waste when a village is raided in the Mill. It provides a meager benefit, which can vanish as soon as it is attained. Rest of the improvements, specially schools, watch towers and messenger posts, are quite beneficial.
In my games enemy factions have rarely gone for villages, the usually go to poorly defended castles...which works out all right since one can ride to the aid of castles quite quickly.
Drunk Clown
07-18-2011, 19:50
I've got a few questions:
Large bag of throwing axes or balanced javelins; which are better?
Battered Brigindine (+44 to body armor, +10 to leg armor) or Mail Shirt (+37 to body armor, +12 to leg armor); which is better?
Does the Ecumbrance mather? If so in what way?
When/how do I get a castle? I can store troops there can't I? I want this because I want to train elite groups. And what's the best way to earn money to pay my troops? Trade?
Can a Heavy Steppe Horse become a Lame Steppe Horse, because I could swear I bought a Heavy Steppe Horse :confused:
Are books worth reading? And if you finished it, sell it?
Is there a way to choose my troops when attacking a bandit lair? Because I hate it when I take 3 Veagir archers with me. It's a pointless death (same goes when I take my khergit Lancers, while I have Nord Huscarls :confused:).
And final:
Leader skills, I gave points to Lezalit in Inventory Management... but that only works when I have points in it... doesn't it?
johnhughthom
07-18-2011, 20:01
I prefer javelins, I think they have better range and damage but I could be wrong.
You'll get a castle when you conquer one yourself, or your faction conquers one and the King decides you should have it. You can go around and try to convince him and other Lords you should get it. As for best way to get money it's been discussed ad nauseum recently, india will tell you to trade and I'll tell you to go kill Sea Raiders and build the most expensive business (if I want to trade I'll play X3, I play M&B to kill stuff with axes and lances :laugh4:)
The highest troops in the list will follow you in these instances. Usually.
Inventory management is pointless in followers, which makes Katrin's 7 all the more galling.
Drunk Clown
07-18-2011, 20:05
I've update my post above with moar questions :grin: (alot of questions)
Party members having points in party skills improves those skills for the party whether or not yo have point in it.
As in case of all weapons, axes have cutting damage while javelins have pierce...so they're both useful in different situations. AFAIK, javelins have a greater range.
Troops in vanilla are picked on the basis of whichever come first in your list on the party menu....mods can help you assign troops whatever way you like.
The number of fiefs you get is based on your renown and your standing with the faction leader. In my latest playthrough I manged to get two castles and a city (aside from the villages that came with them), before Harlus stopped allocating me fiefs...then I rebelled.
johnhughthom
07-18-2011, 20:11
Leg armour is important for cavalry, heavy encumberance slows you down (I don't worry about it with a cavalry character, on foot I like to wear light armour, Lordly light leather is my favourite), horses can be lamed if "killed" in battle (it will heal if you keep it in your inventory but don't ride it though, it will only become an ordinary steppe horse), I've never read a book (in M&B :laugh4:).
Samurai Waki
07-18-2011, 22:17
New version of Brytenwalda is out, woot!!
johnhughthom
07-18-2011, 23:56
New version of Brytenwalda is out, woot!!
It has the Freelancer mod built in, you can fight in a Lords army, you get equipment and higher rank means better equipment. Makes the early game less annoying.
It's a bit buggy though, if you haven't tried it yet it might be better to hold off for a patch.
Samurai Waki
07-19-2011, 00:34
It has the Freelancer mod built in, you can fight in a Lords army, you get equipment and higher rank means better equipment. Makes the early game less annoying.
It's a bit buggy though, if you haven't tried it yet it might be better to hold off for a patch.
Yes, I've been playing around-- I like the loads of new features, but you're right, the new features also include loads of new bugs... not game breaking yet, but getting pretty close.
I tried the latest Brytenwalda and found it largely unplayable. It is stable enough, but has so many new features which I don't especially like or that aren't quite working correctly, which is a shame.
Edit:
I like Propesy of Pendor, but it isn't yet compatible with Warband 1.43 and my Steam copy has already upgraded itself!
johnhughthom
07-19-2011, 02:26
Take your CD Key from Steam and you can download from the Taleworlds website when you register your game, I'm pretty sure you can download previous versions.
Centurion1
07-19-2011, 20:36
it can still play with .42 there are just unfortunately some bugs in the usually bug less POP. The lack of bugs is why i believe pop is the greatest mod made.
anyway yeah new brytenwalda is out but i played like an hour of it and don't enjoy it that much. too buggy and brytenwalda is always buggy.
Drunk Clown
07-19-2011, 23:07
Hey guys,
Gotta few questions again.
Which are better: Jarids or balanced javelins?
Which is better: Thick Nordic Shield with more "HP" or Elite Cavalry Shield with less size and 17 more resistence.
Now I got 4 horses: War horse, Stubborn Courser, Subborn Steppe Charger and a Desert Horse. They all have their pros and cons. I would like to keep them, but can I stash them somewhere? Same goes for armor and books.
Also, I have a Morningstar, is this a keeper? Cos I love my Heavy Bastard Sword.
Hey guys,
Gotta few questions again.
Which are better: Jarids or balanced javelins?
Just look at the stats, jarids do more damage.
Which is better: Thick Nordic Shield with more "HP" or Elite Cavalry Shield with less size and 17 more resistence.
On a field battle I'd chose the shield with more speed, in a siege battle, I'd chose the shield that's bigger.
Now I got 4 horses: War horse, Stubborn Courser, Subborn Steppe Charger and a Desert Horse. They all have their pros and cons. I would like to keep them, but can I stash them somewhere? Same goes for armor and books.
In a city that you own (and probably a castle, but I can't remember), if you go to the hall you have a chest there that you can stick items in to use later. You should keep the horses with you however, since unridden horses in your inventory negates some of the speed penalty that carrying other items gives.
Also, I have a Morningstar, is this a keeper? Cos I love my Heavy Bastard Sword.I prefer cutting to piercing weapons, but the piercing attack of the morning star might be more helpful if you make a habit of fighting heavily armoured enemies. I tend to avoid the one/two handed weapons though, since using them with a shield makes them 30% slower. The bastard sword is a fast two hander and a very slow one hander. It's only good if you use your shield to protect yourself from incoming fire as you approach the enemy and then put your shield away when you start fighting
Hooahguy
07-20-2011, 00:24
When it comes to shields, I have two. One to hold, the other on my back. I have a heavy heater shield (or whatever its called, just not a round shield) and a heavy round shield on my back. When Im on horseback, the round shield protects my back from archers.
A heater shield is narrow so you can see better, since I felt that round shields impaired my vision.
Also, why do you have 4 horses? I have my one heavy charger that suits me fine. Except maybe in speed but I find that predicting where the enemy will ride you can easily catch him.
And I find that cutting is better in open field battles, and stabbing weapons are better in sieges, since its often crowded.
Centurion1
07-20-2011, 00:26
the morningstar is easily the single most over powered weapon in warband.
it literally destroys everything it touches. use a shield if you want its still dangeorusly powerful and fast. use two hands and your crushing through most blocks and laying knight out in a minute. i love this weapon.
AFAIK you can't store horses.
Anf if you don't mind the slightly lesser reach, the morningstar is a keeper. It's one of the two weapons (the other one being the spiked club) that allows pierce damage while swinging, making it a boon for fighting armoured foes.
Hooahguy
07-20-2011, 04:10
Hmmm.... Ill need to try out this Morningstar.
EDIT: Wow, they are obscenely good. They cut through Nord armor like a knife through hot butter.
Tossed my jousting lance for it. After all, there are many hills in this game and lances arent very practical. Also I do better on foot.
Ibn-Khaldun
07-20-2011, 19:31
AFAIK you can't store horses.
Anf if you don't mind the slightly lesser reach, the morningstar is a keeper. It's one of the two weapons (the other one being the spiked club) that allows pierce damage while swinging, making it a boon for fighting armoured foes.
If you are married then you can place the horses into the "household" inventory(or what ever it was called). Otherwise you can't store horses.
Hooahguy
07-20-2011, 21:28
God I hate fighting two front wars. We were creaming the Rhodoks, then they sued for peace. While we were fighting with the Nords (and beating them everywhere- they have only 3 castles left, no towns) the Rhodoks were building up their forces. Praven is now under siege by a 500 man force while 150-200 men armies are roaming the land. While I can deal with those numbers, my allies cant, and many wont follow me as I roam around, defeating Rhodoks.
Argh. Now the Nords will have a chance to rebuild their forces.
On a more positive note, I have compiled the best weapon loadout: a jousting lance for horseback, and a morningstar for hand to hand combat. Works like a charm.
Hooahguy
07-20-2011, 21:29
Darn, double post.
johnhughthom
07-20-2011, 22:03
I find the game likes to bring about situations like that to keep factions alive.
Hooahguy
07-20-2011, 22:06
We were so close to defeating them once and for all. If I can muster a large enough army I could take those castles by myself. Most of them only have like 250 men in them.
Centurion1
07-20-2011, 22:06
ai notices weakness and strikes appropriately. swadia gets it the worse because it is the central faction.
a 500 man siege force of rhodoks is a joke. give me 30 huscarls and i will hold any fortress against that and gain 200 kills for myself.
Hooahguy
07-20-2011, 22:23
ai notices weakness and strikes appropriately. swadia gets it the worse because it is the central faction.
a 500 man siege force of rhodoks is a joke. give me 30 huscarls and i will hold any fortress against that and gain 200 kills for myself.
Uh I wish you were right. I along with 200 defenders were trying to hold a force of 800 back, but they just kept coming. We were saved by Harlus coming and defeating the enemy army but it was very, very, close. I do just fine, with my morningstar. But my men dont do so well, and soon I get overwhelmed because I cant hold them back all by myself.
Drunk Clown
07-20-2011, 22:31
I really hate siege. When attacking all my cavalry die because of crossbow fire or bottleneck. I get pushed of the ladder. Or the troops get stuck on the ladder and become fodder.
So far no happy times besieging.
Samurai Waki
07-20-2011, 23:04
Yep-- Was plying Brytenwalda earlier, joined a noble-- attacked a Castle another faction had taken from them, this fortress would make any player of native think twice before attacking; all in all it was a hopeless battle in which our side lost well over three hundred men, and they had lost barely fifty.
I really hate siege. When attacking all my cavalry die because of crossbow fire or bottleneck. I get pushed of the ladder. Or the troops get stuck on the ladder and become fodder.
So far no happy times besieging.
Why would you take precious cavalry to a siege when you have infantry for that?
Hooahguy
07-21-2011, 05:22
Well there is no cavalry in sieges anyways.
Anyhow, things have turned for the best in my campaign. In an act of desperation that the Nords do not appear again, I got another count with 100 troops to join me as we literally blitzed through three castles. All were lightly defended, so it was pretty easy. After fortifying them, King Halrus gave me one of the castles for myself:
https://i199.photobucket.com/albums/aa73/hooahguy14/mb_warband2011-07-2100-06-18-94.jpg
So now there are no more Nord castles or towns. But I didnt get a faction destroyed message. I suppose there are a few Nordish lords still wandering the map.
I then joined a war party. Seems like my country has finally gotten its act together. As an army of 2000 we systematically destroyed every Rhodok army. It was glorious. We took back Dhirim, and relieved the sieges of Praven and Uxkhal, and now we are laying siege to Veluca.
God I love this game.
Anyhow, things have turned for the best in my campaign ..... God I love this game.
Now is the hour, throw off the shackles of tyranny, rise up against the overlords and carve your own kingdom in the heart of Calradia. :laugh4:
Seriously though, the longer you wait, the stronger your kingdom will become, and the harder your first war as a rebel will be. Had you started your own kingdom before destroying the Nords, the chances would've been that some Nord Jarls might have joined you. Plus, the more kingdoms your faction will be fighting, the less it'll want to be bogged with rebels, so you might be let off easy, and they might to you, come suing for peace.
Drunk Clown
07-21-2011, 11:28
My cavalry dismounts. Then die.
My cavalry dismounts. Then die.
Yeah because AFAIK one major difference between high tier cavalry and high tier infantry is that cavalry has higher 'horse' skill, (which I guess amounts to speed and maneuvering on horses), while infantry has higher 'foot' skill, means they are faster than cavalry units are, on foot.
Basically don't take your knights, horse archers etc to a siege, if you have sergeants and sharpshooters.
Hooahguy
07-21-2011, 13:43
Now is the hour, throw off the shackles of tyranny, rise up against the overlords and carve your own kingdom in the heart of Calradia. :laugh4:
Seriously though, the longer you wait, the stronger your kingdom will become, and the harder your first war as a rebel will be. Had you started your own kingdom before destroying the Nords, the chances would've been that some Nord Jarls might have joined you. Plus, the more kingdoms your faction will be fighting, the less it'll want to be bogged with rebels, so you might be let off easy, and they might to you, come suing for peace.
Im not even sure how to declare independence. Also, my right to rule was only 3 until very recently. Plus with my new castle I can now lead something like 130 men, where before I could only do like 100.
Major Robert Dump
07-21-2011, 13:51
Wow this thread and game still going strong. Makes me happy. Makes me less happy I lost my old gaming laptop in an incident and will now have to start over if I want to play. I really like my old character, Phil McCrack, he had been with me quite literally for years.
Hope you guys are playing on the hardest settings. That's where its at.
Im not even sure how to declare independence. Also, my right to rule was only 3 until very recently. Plus with my new castle I can now lead something like 130 men, where before I could only do like 100.
The way to declare independence is quite simple. First off you must try and lead the assault on every siege possible, because the leader is the one who gets the first choice on the castle/city...that is if you lead, you can ask for that fief once you win it. Then if the king gives it to you, it's all well and good, but if he does not (which he'll do depending on your relation with him, your renown, and the number of fiefs you already hold) then you can rebel. Once you do rebel, normally you get to keep the latest fief (which was denied to you) along with all your other fiefs you held previously.
My suggestion is concentrate on building your army, and then keep asking for fiefs until the opportunity to rebel presents itself.
Like I said, as long as your kingdom is already preoccupied with other wars, you'll have an easier time of making peace with them. In my most recent game for instance, Swadia was so bogged down with Rodhoks, that they did not even bother besieging my cities. I just won a few battles against them, and then when I ran into the king I proposed peace, to which he gladly agreed.
Hooahguy
07-21-2011, 16:10
Yeah I know that, but what do you actually do to rebel? Like what things do you have to do, like talk to certain people or something.
Yeah I know that, but what do you actually do to rebel? Like what things do you have to do, like talk to certain people or something.
You don't need to talk to anyone. If the king does not grant you a fief you asked for then you get this message that he's providing you with a monetary compensation instead, and you get options to accept the compensation or refuse the compensation (uncertain about this one), or ignore the king's will altogether and take the fief you want and leave the faction. It all happens automatically, and all you can do is keep asking for fiefs, until finally you are refused one.
If you have low renown and relation with the king, it should happen quite quickly, for a high level character it takes time. In my game for instance I managed to get two castles and two cities before I was refused the third city.
Hooahguy
07-21-2011, 17:33
Oh... thanks.
But shouldnt I also be going around hiring the help of other lords?
Oh... thanks.
But shouldnt I also be going around hiring the help of other lords?
That happens after you have your own kingdom (even if it's just a single city/castle). You can go upto lords, talk to them about politics and then ask their support for the throne of Calradia. It is hard to convince them to join though, and the best way is to let lords from a destroyed faction come to you.
Plus, anytime you feel things are getting too hard, you can go to any faction leader you're not at war with and swear fealty to them, which'll simply make you a lord in their kingdom while you still hold all your fiefs.
Centurion1
07-21-2011, 19:35
converting lords is a joke and they need o make it more difficult. if you capture lords and look to your future instead of quick monetary gain you can release them. you will gain honor and a sizable chunk of friendship with them. the only time i ransom lords is early in a war when i need their armies off the field.
honor is key which is why i said not to raze too many villages. with high honor and about 40 or so relation (may be a bit higher) a lord will join your side. also if you capture a lord and talk to him in the battle screen he may be willing to join you if he likes you enough.
also you can make your companions lords
Hooahguy
07-21-2011, 19:43
Im pretty sure that if you loot a village that belongs to a hostile country then there is no honor penalty.
Centurion1
07-21-2011, 20:35
no there is.
johnhughthom
07-21-2011, 20:55
You mean I've never raided a village in all the time I've played M&B for no benefit? :dizzy2:
Hooahguy
07-21-2011, 21:17
no there is.
You sure about that? Ive been raiding almost constantly and my honor is +23.
Centurion1
07-21-2011, 22:40
You sure about that? Ive been raiding almost constantly and my honor is +23.
floris may change something. and i may have been playing too much pop........
Hooahguy
07-21-2011, 23:15
It was Native as well. I also had high honor and looted to my hearts content on enemy villages.
Centurion1
07-22-2011, 00:15
hmmmm im obviously wrong my bad.
Hooahguy
07-22-2011, 22:17
How does one increase right to rule? Right now Im at 12, but I need to get it higher. I already sent out two companions, and Im going to send out more. I have 4 castles and a wife. What more can I do?
Veho Nex
07-22-2011, 23:25
How does one increase right to rule? Right now Im at 12, but I need to get it higher. I already sent out two companions, and Im going to send out more. I have 4 castles and a wife. What more can I do?
Follow Rocco unto salvation:
Me! *Me*! I'm the guy! I know everyone! Their habits, who they hang out with, who they talk to! I've got phone numbers, addresses! I know who they're flower! I know where they live! We could kill *everyone.*
Hooahguy
07-22-2011, 23:27
Gah?
Centurion1
07-22-2011, 23:54
Gah?
character from the movie boondock saints. classic goof up sidekick character who ends up redeeming himself in blood.
Veho Nex
07-23-2011, 00:09
I would post the clip, but it has too much swearing.
Prussian to the Iron
07-23-2011, 02:11
does anyone know if ale is worth trading? praven has a huge stockpile for about 60 denars a pop, caught my eye and was wondering if any place buys ale for high prices, and if its high enough to be worth trading
johnhughthom
07-23-2011, 02:14
Usually if somewhere has a huge stockpile the price will be low, basic supply and demand exists in M&B. As to where it would be more expensive I don't know, you can usually do an assessment at a city which will tell you where to sell, it should be in the market menu.
How does one increase right to rule? Right now Im at 12, but I need to get it higher. I already sent out two companions, and Im going to send out more. I have 4 castles and a wife. What more can I do?
To put what they said in plainer english, slaughter everything that moves, including peasants. Focus on one faction and beat the living :daisy: out of them. When they come crawling to you for peace, accept and you will gain a lot of RTR.
Convincing lords to join you also raises your RTR.
Hooahguy
07-23-2011, 15:59
Ok so now my RTR is 15. I just sent out another companion, so it should go up again soon. Time to start scheming.
Ive also began to compile a list of lords who dont like their kings.
But when I go up to them to ask them about their king and then say that "I have something to tell them" nothing happens, as in I dont tell them that I plan to rule.
You need a kingdom before you can ask for their support... :smile:
That is you need to rebel first, before you can gather them.
This game sadly does not have any underhand methods of doing things...no assassinations, no spies, no killing prisoners...the only gripe I ever had with M&B series.
Hooahguy
07-23-2011, 20:12
So if I go to my king and say "I wish to be released of my oath to you" do I lose all my castles and towns?
Centurion1
07-23-2011, 20:31
yes.
Hooahguy
07-23-2011, 20:33
That sucks. Is there a way to rebel and not lose all your land?
Centurion1
07-23-2011, 20:54
try tp take a settlement ask for it and have it revoked guves you an option to splinter
Hooahguy
07-23-2011, 21:05
I suppose so. Ill ask for a war, then take a castle. Or a few of them, until Im refused, then Ill revolt.
Prussian to the Iron
07-23-2011, 23:55
So right now I have a warband of about 60, entirely Swadian units (I think 14 cavalry, 30 infantry and 16-ish crossbowmen). I initially got in with the Swadians as a vassal, but i decided that I didn't like being restricted by peace between nations, so I renounced that.
Now I'm just roamin around, with not much to do. I think I would like to grind a bit by fighting Sea Raiders and other bandit parties, but I don't have the pathfinding required to catch up to them.
So do you guys think I should join up as a mercenary somewhere again, get rid of some guys and hunt bandits, or play the merchant game? I could do the last 2 in combination as well (and probably would).
Hooahguy
07-24-2011, 15:21
Turns out when you cancel your oath with your king you have the option of telling him that you wont give up your lands. Its automatic war, but then again, I want that.
The revolution is on!
Prussian to the Iron
07-25-2011, 15:33
Turns out when you cancel your oath with your king you have the option of telling him that you wont give up your lands. Its automatic war, but then again, I want that.
The revolution is on!
Viva le revolucion!
Drunk Clown
07-25-2011, 21:39
Viva le revolucion!
Isn't it:
Vive la révolution!
On to my game.
I think I'm going to capture wercheg and then rebel since it's easy to defend (I suppose).
Any tips? I started training Nord Huscarls to cap that town.
I already got 25 Mamlukes and Swadian Knights.
Centurion1
07-25-2011, 21:58
your not really changing anything for the people so its not a revolution. your just a greedy not to mention illegal rebel.
Hooahguy
07-25-2011, 22:03
Uh, dont rebel until you have a large force. When I rebelled I got beset by like two armies. Now there is peace, but it was tough going. After you get that initial peace things get much easier. And to capture towns you need infantry, not cavalry.
Now in my campaign, I own all of the Rhodoks former territory, Praven, Suno, Tevarin Castle, and Wercheg. And a few castles in between, like Tehlrog and Dramug Castles.
I just got my first lord to come to me asking to join. Yay! I have like ten lords already, need a prolonged campaign to get Uxkhal and the surrounding lands. If I can push Swadia into the Nords former territory, Ill be good, since the Vaegirs and Khergits are beating the crap out of them there.
EDIT: Way to be a Debbie Downer, Centurion. :no:
Prussian to the Iron
07-26-2011, 01:20
So when do you guys think would be a good time to join up as a merc again? I have like 40 guys and holding (to keep down upkeep), and training em on sea raiders while making trade route runs between Wercheg and Reyvadin (fish bought for 28 bucks in Wercheg sells between 78 and over 100 in Reyvadin, plus you can make multiple trips per week). I'm thinking about offering Merc services to the Vaegirs; that way I get to keep in the area for my trade route, continue grinding on the sea raiders (the lair is next to Rivacheg, and producing a constant stream of bands of over 30 guys), and get extra mula as well. the only thing I wouldn't like is if they got into a serious war with anybody thats not the khergits. it would be really bad if i went to battle against swadians when i intend on joining them later on.
johnhughthom
07-26-2011, 01:25
Way to be a Debbie Downer, Centurion. :no:
I agree with Cent, show some loyalty to your King!
https://www.youtube.com/watch?v=9aspp1r0tS4
Hooahguy
07-26-2011, 01:48
Well when your king does this to you:
https://www.youtube.com/watch?v=mI8GEidaMMI&feature=related
Well, hypothetically. Anyhow, I was pulling almost all the weight and getting nothing for it.
johnhughthom
07-26-2011, 01:59
Pah, don't try to justify your rebel scumminess, Stannis didn't get what he deserved from his King, did he rebel? No, be a man, be Stannis. :laugh4:
Hooahguy
07-26-2011, 02:05
I thought Stannis did rebel.
And Robert and Ned rebelled against the Mad King because he was unjust.
johnhughthom
07-26-2011, 02:36
I actually meant Robert didn't give him what he deserved, as in Storm's End.
Hooahguy
07-26-2011, 02:39
Because he knew he couldnt rebel. Plus he was his brother. Harlus is not my brother. I have bled for Harlus, and in return I got pennies.
johnhughthom
07-26-2011, 02:48
Because he knew he couldnt rebel. Plus he was his brother. Harlus is not my brother. I have bled for Harlus, and in return I got pennies.
All joking aside, look at the statement and ask yourself is it true. How long have you been part of his faction? What is your renown compared to other Lords? You can't really just look at it as what has happened since you joined, usually there are a few Lord with renown that warrant more holdings than they start with who will get fiefs given to them. Personally I find you generally get what you deserve in the game, capture a castle on your own and you'll get it, if you didn't I'd see that as reason to rebel, but it's never happened to me.
vBulletin® v3.7.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.