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Centurion1
07-26-2011, 02:58
hooah greedy little man you are eh....... didnt you have a problem that harlaus wouldnt refuse you any properties for awhile............

johnhughthom
07-26-2011, 03:11
Has anybody played Vikingr? This (http://forums.taleworlds.com/index.php/topic,182703.0.html) looks like it could be pretty cool.

Hooahguy
07-26-2011, 03:27
I had 1143 renown when I rebelled. Been with him for around 150 days
I and my men led the charge on the Nord and Rhodok men. We led the charge on Thir, Veluca, Yalen, Sargoth, and Wercheg. I single-handedly took back Dihirim from the Rhodoks. Of 232 men, I lost 120 of them in the assault. I wasnt awarded it. It went to Count Devilan, who was at Praven at the time of my assault. He wasnt even the lord of Dihirim before. Count Regas was. Wercheg went to some new lord who defected. I got three castles. I didnt want all those castles. You know that castles dont do much in terms of economy. I was being hit hard because of having to recruit new troops all the time. All I wanted was a town for my troubles. Yet all Harlus did it offer me castles.
All I am is taking what is rightfully mine.

Centurion1
07-26-2011, 04:48
I had 1143 renown when I rebelled. Been with him for around 150 days
I and my men led the charge on the Nord and Rhodok men. We led the charge on Thir, Veluca, Yalen, Sargoth, and Wercheg. I single-handedly took back Dihirim from the Rhodoks. Of 232 men, I lost 120 of them in the assault. I wasnt awarded it. It went to Count Devilan, who was at Praven at the time of my assault. He wasnt even the lord of Dihirim before. Count Regas was. Wercheg went to some new lord who defected. I got three castles. I didnt want all those castles. You know that castles dont do much in terms of economy. I was being hit hard because of having to recruit new troops all the time. All I wanted was a town for my troubles. Yet all Harlus did it offer me castles.
All I am is taking what is rightfully mine.
1143 renown isnt that high other lords have more, higher, honor more seniority, and other superior qualities.

Hooahguy
07-26-2011, 04:53
No I checked. Highest was 923.

Alexander the Pretty Good
07-26-2011, 05:12
I had 1143 renown when I rebelled. Been with him for around 150 days
I and my men led the charge on the Nord and Rhodok men. We led the charge on Thir, Veluca, Yalen, Sargoth, and Wercheg. I single-handedly took back Dihirim from the Rhodoks. Of 232 men, I lost 120 of them in the assault. I wasnt awarded it. It went to Count Devilan, who was at Praven at the time of my assault. He wasnt even the lord of Dihirim before. Count Regas was. Wercheg went to some new lord who defected. I got three castles. I didnt want all those castles. You know that castles dont do much in terms of economy. I was being hit hard because of having to recruit new troops all the time. All I wanted was a town for my troubles. Yet all Harlus did it offer me castles.
All I am is taking what is rightfully mine.
This gave me slight chills.

I've probably been reading too much Song of Ice and Fire though.

Hooahguy
07-26-2011, 05:16
Oooooo... which character am I?

rajpoot
07-26-2011, 06:37
OK now I have a question. My right to rule is stuck at 99 and won't reach 100, no matter what. Also none of the kings address me as a king, even now. What's wrong?

Centurion1
07-26-2011, 07:16
99 tops

Greyblades
07-26-2011, 11:11
Oooooo... which character am I?
Balon Greyjoy.

johnhughthom
07-26-2011, 12:59
Balon Greyjoy.

Yep, rebel scum.

Hooahguy
07-26-2011, 13:30
Balon Greyjoy.
Meh.
I still like to refer to myself as Ned Stark. hence my name, Austark.

Crazed Rabbit
07-26-2011, 16:45
Stark would never have betrayed his liege lord for his own gain. I think Balon fits. ~;p

CR

rajpoot
07-26-2011, 16:49
Moving back to our beloved game of M&B :stare:

Does anyone have news/links about The Last Days mod? I can't seem to locate their old thread, and I heard a rumour that they'd finally released it for M&B 1.011...

johnhughthom
07-26-2011, 16:58
http://www.moddb.com/mods/the-last-days/news/the-last-days-of-the-third-age-status-update

Prussian to the Iron
07-26-2011, 17:30
Moving back to our beloved game of M&B :stare:

Does anyone have news/links about The Last Days mod? I can't seem to locate their old thread, and I heard a rumour that they'd finally released it for M&B 1.011...

I downloaded it (after having to revert M&B to a version it would play on), and TBH it's meh. Maybe you'll like it better, but for me it just didn't feel very fun. And the cities were very confusing.

rajpoot
07-26-2011, 18:35
I had played the one for .808, ages ago, and I confess I did not spend much time with it, but I liked it nonetheless.

The version that'll be released now, I'll wager my fortune, will be far better than With Fire and Sword 'expansion', probably better than any mod there is for M&B. I don't know about the others, but Merlkir, their concept artist is a very talented chap (he never says much about about the mod though).

Thanks for the link johnhughthom. I guess the rumours had some truth after all.

Cannot wait for this.

Centurion1
07-26-2011, 21:01
nothing will ever be as good or polished as prophesy of pendor.

Hooahguy
07-26-2011, 21:20
I never played PoP but Ive been reading up on it.
If its one thing that PoP definitely does better than Native, and many other mods, is that it creates such a rich background for the game. I find that Native has very little, if any, background and lore, which I find disappointing.

Centurion1
07-26-2011, 21:29
I never played PoP but Ive been reading up on it.
If its one thing that PoP definitely does better than Native, and many other mods, is that it creates such a rich background for the game. I find that Native has very little, if any, background and lore, which I find disappointing.

that was planned by taleworlds. but yes pop's lore is immense.

Jolt
07-26-2011, 23:49
Well, my character has been a vassal of the Rhodok King for 500 days. I still only have a Town, a Village and four Castles (Last two I got back to back in the space of a week when we destroyed the Vaegirs just now). Still a loyal vassal and with no thoughts of rebellion. Problem is the burden of all my garrisons (All elites - 500 in my town and 200/300 in all Castles) and is becoming worrisome. I went from 90000 gold to having to ration my recruiting due to low gold in like two months. I think I'm in need of another town. Plus my gold generation is heavily, heavily based on Rhodok-Surranid routes. If Rhodok goes into conflict with the Sultanate, my trade routes will be pretty screwed up (Besides most of my industries being in Surranid cities). And there's the problem that I have Halmar town, Saren village and Weyyah Castle, all of which border Surranid territory.

Centurion1
07-27-2011, 00:24
yeah garrisons shouldnt all be elites. if you have 300 troops in a twon the ai wont attack because it goes after the weakest target. they could be 300 peasants all that matters is numbers

Prussian to the Iron
07-27-2011, 01:56
yeah garrisons shouldnt all be elites. if you have 300 troops in a twon the ai wont attack because it goes after the weakest target. they could be 300 peasants all that matters is numbers

So you're saying that I could basically dump all my elite guys somewhere, go out and recruit 200 recruits from villages, garrison them, and nobody would really attack? that seems too easy for some reason.


But still, elites aren't necessary to garrison towns and castles. Even if peasants will do it, I would use a bunch of tier 2 guys; still low upkeep, but they can at least fight a little bit. Plus for some factions they have both a ranged weapon and a melee weapon, which is ideal in siege defense.

Hooahguy
07-27-2011, 03:08
I find that a garrison of 175 is plenty for defending a castle. 230 for defending a city. Very rarely do you get a very large force besieging your holdings, at least not in Native or Floris and definitely not after a long war. The average enemy army is like 75-110. Largest Ive seen who isnt a king is 220. But this probably has something to do with the fact that the Sarranids, Khergits, Swadians, and Vaegirs were all in a long war with each other and it just ended.
Personally, I have a "bank" of troops, like 400 who I have training in one castle in the center of my empire so if I need troops I can just head there and get mid-level troops immediately and I dont have to waste money on mercenaries. This strategy really works when fighting Swadians since they also tend to have mid-high leveled troops. Im in a prolonged war with Swadia right now and its really helping me.

Also, does anyone know why sometimes you make ladders for sieges and sometimes its siege towers? I hate waiting for siege towers to be built cause it takes like 40 hours and thats a lot of time that my lands are not defended from Swadian armies. Ive had like 7 towns raided. I probably should start breaking up my war party. All I really need are three armies. Me with 300, and two others with 200. I can send the rest to defend our land.

Centurion1
07-27-2011, 04:06
So you're saying that I could basically dump all my elite guys somewhere, go out and recruit 200 recruits from villages, garrison them, and nobody would really attack? that seems too easy for some reason.


But still, elites aren't necessary to garrison towns and castles. Even if peasants will do it, I would use a bunch of tier 2 guys; still low upkeep, but they can at least fight a little bit. Plus for some factions they have both a ranged weapon and a melee weapon, which is ideal in siege defense.

didnt say they wouldn't just said that they would look for easier targets which your allies provide. the ai doesnt look for QUALITY when sieging just quantity......

do you think I just pull stuff like that from my *** :laugh:

Jolt
07-27-2011, 17:03
didnt say they wouldn't just said that they would look for easier targets which your allies provide. the ai doesnt look for QUALITY when sieging just quantity......

do you think I just pull stuff like that from my *** :laugh:

Nevertheless, I've already had my 500 town besieged and attacked by a 1500 Khergit army. Needless to say only their last wave managed to actually reach melee range.

Greyblades
07-27-2011, 22:07
...Realy? How'd you manage that?

Centurion1
07-27-2011, 22:20
khergits suck at sieges in a ridiculously bad way. also sieges in native are lmao funny.

Greyblades
07-27-2011, 22:42
I've found sieges somewhat easy(if distressingly fatal to the troops I actually want to keep alive) its just I have never been able to kill an entire wave without them getting to head bashing distance.

Hooahguy
07-27-2011, 23:19
My 3mp1re is tota11y 1337.

Greyblades
07-27-2011, 23:34
PICS or GO n00b. :clown:

Hooahguy
07-27-2011, 23:42
Part 1 of my uber-1337 empire that is sure to grow and needs two pics because its so 1337:
https://i199.photobucket.com/albums/aa73/hooahguy14/mb_warband2011-07-2718-01-43-50.jpg

Part 2:
https://i199.photobucket.com/albums/aa73/hooahguy14/mb_warband2011-07-2718-01-27-12.jpg

Greyblades
07-28-2011, 03:20
Huh.
A normal person would say you spend too much time on that. I on the other hand think I dont spend enough.

Crazed Rabbit
07-30-2011, 18:25
Has anybody played Vikingr? This (http://forums.taleworlds.com/index.php/topic,182703.0.html) looks like it could be pretty cool.

I'm gonna be there if they have room.

CR

rajpoot
07-30-2011, 18:53
OK I haven't done much multiplayer aside from LAN with friends, so if you lot can help, how exactly does one get into this Vikingr thing?

Crazed Rabbit
07-30-2011, 20:20
You have to download the mod (for warband 1.134) from the taleworlds forums; http://forums.taleworlds.com/index.php/board,202.0.html

For these shield battles (which didn't work out for me today because my install is giving me problems) you'll need teamspeak 3 as well. Then you just need to get online at the right time and play. They've got guides in the link above on how to fight in a shieldwall.

CR

rajpoot
07-31-2011, 03:47
You have to download the mod (for warband 1.134) from the taleworlds forums; http://forums.taleworlds.com/index.php/board,202.0.html

For these shield battles (which didn't work out for me today because my install is giving me problems) you'll need teamspeak 3 as well. Then you just need to get online at the right time and play. They've got guides in the link above on how to fight in a shieldwall.

CR

Thanks. So, all I need to do after all this is look for the server running Vikingr? What'll be it's name?

Crazed Rabbit
07-31-2011, 06:34
I think there's just one now; Enjihar (or something similar) in Europe. You can find it (and any other Vikingr servers) easily by sorting by module name.

I'm not sure if it's up all the time.

CR

Hooahguy
07-31-2011, 06:49
The cRPG mod is also quite good. Frustrating at first since you have almost nothing and you are facing off against people with full plate armor, after a bit things get easier.

rajpoot
07-31-2011, 09:04
OK I just spent half the morning being slaughtered and then summarily being kicked from servers because I was slaughtered.
So does anyone know any servers for multiplayer newbies?

Edit:
Forget it, my connection is the problem, I keep getting disconnected and somehow it says I've been kicked.

Ibn-Khaldun
08-01-2011, 03:14
How can you provoke another faction to attack your faction?
I am trying to make Sarranids attack Swadians. Have raided their caravans and looted their villages but nothing. My honour have dropped a lot because of this.

Hooahguy
08-01-2011, 03:42
If you are close with the faction leader of one of the faction leaders, I think you can go up to them and suggest war with another faction, but I think that may only be with the Diplomacy mod.
But I also think you have to be a vassal of one of the factions to do so.

Centurion1
08-01-2011, 03:49
If you are close with the faction leader of one of the faction leaders, I think you can go up to them and suggest war with another faction, but I think that may only be with the Diplomacy mod.
But I also think you have to be a vassal of one of the factions to do so.

thats the diplomacy mod not vanilla you are correct.

Ibn-Khaldun
08-01-2011, 08:25
I am a vassal.
Anyway, Swadia declared war on Rhodoks recently and that means I have something to do now. Though, I really wanted a war with Sarranids. Hate Rhodoks because of their crossbows.

rajpoot
08-01-2011, 08:37
Incase you lot haven't found it yet, there's this nice little tool that allows you to play with the number which work behind M&B. It means, that you can 'influence' certain things to do certain things you want to do quicker (as long as you don't mind toeing the 'cheating' line a little).
For instance, you can make cattle follow you. And you can change the number of hours a game checks for war/peace proposals, and the percentage of one occurring. Then say once you have your war, you can change the numbers back.

Here (http://forums.taleworlds.com/index.php?topic=101731.0) is the link. It's compatible with the latest version of Warband, and works with quite a few mods (IE you can modify the mods too).

Ibn-Khaldun
08-01-2011, 10:37
I use TweakMB already. Though, I think I missed the tweak for war/peace.

rajpoot
08-01-2011, 13:43
Although I was pretty sure about it before, now that I am checking it again, it would appear that such a tweak does not exist :embarassed:
There is a tweak for increasing the frequency of the 'make peace' quest, but I cannot find one for making war.

Centurion1
08-03-2011, 04:55
Hahahahaha Crazed rabbit is in the credits for Warband.

Touche CR, touche.

Crazed Rabbit
08-03-2011, 04:58
I am?

AWESOME.

CR

Major Robert Dump
08-07-2011, 14:56
Are there any mods that are the equivalent of the old End of Days LOTR mod where there are complex alliances and your heros can actually die?

rajpoot
08-07-2011, 16:40
Are there any mods that are the equivalent of the old End of Days LOTR mod where there are complex alliances and your heros can actually die?

You mean The Last Days right?

AFAIK there isn't another LOTR based mod that can hold a candle to it.

The latest news about the latest version (still to be released) -


http://www.moddb.com/mods/the-last-days/news/the-last-days-of-the-third-age-status-update

Hooahguy
08-08-2011, 07:10
At Centurions persistence I finally downloaded Prophesy of Pendor, and its quite good, if obscenely hard.

Centurion1
08-08-2011, 07:31
i started a new game about an hour before him in pop.

I know have 99 top tier sarleon troops and 15 hero adventurers.

Hooah just let me know that heretic raiding parties are hard

I love this mod.

seireikhaan
08-08-2011, 09:41
i started a new game about an hour before him in pop.

I know have 99 top tier sarleon troops and 15 hero adventurers.

Hooah just let me know that heretic raiding parties are hard

I love this mod.
Woah..... what. How?

Centurion1
08-08-2011, 10:15
Woah..... what. How?

Its abut day 83? i think.

Im at about level 24 right now I believe. But the key is i bought sir jocelyn. Mwahahaaha level 38 and has a good training skill. and guess what..... adventurers are only level 30.

They are my secondary cav I don't really like them i think they are overrated tbh. I use sarleon knights as my main men atm. I have like 10 only problem is i have to rescue sarleon noblemen and squires so it can obviously take awhile.

seireikhaan
08-08-2011, 10:34
Its abut day 83? i think.

Im at about level 24 right now I believe. But the key is i bought sir jocelyn. Mwahahaaha level 38 and has a good training skill. and guess what..... adventurers are only level 30.

They are my secondary cav I don't really like them i think they are overrated tbh. I use sarleon knights as my main men atm. I have like 10 only problem is i have to rescue sarleon noblemen and squires so it can obviously take awhile.
Yeah, knights are a pain to recruit, I usually stash them away the second I find a castle in case i ever get to building said knight's chapter house.

And overrated? Maybe a bit, they flounder a bit in a siege assault for sure, but open field I'd have to say they're still top 10 in the mod(and I'm taking into account all the crazies running around like eyegrim's dudes revenants). Which reminds me, I've not yet run into him in the warbanded version of PoP. Does he still spawn with like 100 revenents like he did in some of the older versions?

Hooahguy
08-08-2011, 13:43
Hooah just let me know that heretic raiding parties are hard

I love this mod.
Ok I apologize, but getting pounced by 15 heretics with full armor, lances, and horses when your guys are only fresh recruits is frickin HARD.

Centurion1
08-08-2011, 19:53
Yeah, knights are a pain to recruit, I usually stash them away the second I find a castle in case i ever get to building said knight's chapter house.

And overrated? Maybe a bit, they flounder a bit in a siege assault for sure, but open field I'd have to say they're still top 10 in the mod(and I'm taking into account all the crazies running around like eyegrim's dudes revenants). Which reminds me, I've not yet run into him in the warbanded version of PoP. Does he still spawn with like 100 revenents like he did in some of the older versions?

eah he does but the demonic magni are the real threats.

getting knights isnt hard with a castle and noblemen bu i just dont have one yet so its a little slower.

Hooahguy
08-10-2011, 01:59
Ok, for the PoP people, what do you think the best h2h weapon is?
Im tempted to say the Morningstar but I find that in PoP it doesnt have the mind-crushing awesomeness that it had in Native.

seireikhaan
08-10-2011, 02:10
Ok, for the PoP people, what do you think the best h2h weapon is?
Im tempted to say the Morningstar but I find that in PoP it doesnt have the mind-crushing awesomeness that it had in Native.
Best normal weapon? Um... I'd say its open to interpretation. Morningstar is fine, plenty of the swords are fine. I wouldn't say any particular regular sword is mind blowingly better.

But, the best weapon(s) in the game? Pretty easy, imo, but spoilered for the fact that its *pseudo-secret*, or whatever you might wanna call it. Just gonna say you need a few qualis gems for it.

Enchanted claymore or glaive or really about anything from the Aziz mines. You need one gem to buy the map to the place(it has a random spawn point at some place in the middle of nowhere). Then you need a gem to buy the weapon from the smith, then a third gem to buy an enchantment. In the old versions, I preferred Ruby because it gave your weapon the piercing quality. Absolutely devastating on the glaive, from experience, but I imagine the claymore would be similar.

Centurion1
08-10-2011, 02:37
Best normal weapon? Um... I'd say its open to interpretation. Morningstar is fine, plenty of the swords are fine. I wouldn't say any particular regular sword is mind blowingly better.

But, the best weapon(s) in the game? Pretty easy, imo, but spoilered for the fact that its *pseudo-secret*, or whatever you might wanna call it. Just gonna say you need a few qualis gems for it.

Enchanted claymore or glaive or really about anything from the Aziz mines. You need one gem to buy the map to the place(it has a random spawn point at some place in the middle of nowhere). Then you need a gem to buy the weapon from the smith, then a third gem to buy an enchantment. In the old versions, I preferred Ruby because it gave your weapon the piercing quality. Absolutely devastating on the glaive, from experience, but I imagine the claymore would be similar.

Don't ruin it for him!!!!!!!!!!!!

but yeah those would be the ones

Hooahguy
08-10-2011, 21:17
I found that the D'shar Heavy Sabre (looted it, dont even want to imagine what it would cost to buy) is so far the best weapon for someone on horseback, at least mid-game. With a crazy length for a sword, something like 120-125 it can do massive damage. And its really fast, a speed of 102 I think.

Drunk Clown
08-10-2011, 21:36
Downloading PoP now, native got so boring, don't even bother finishing it.

It's like yeah... I can defeat everyone, it's the same thing over and over again.

Btw it's pretty retarded I have to download it as RAR.

Hooahguy
08-10-2011, 21:40
Downloading PoP now, native got so boring, don't even bother finishing it.

It's like yeah... I can defeat everyone, it's the same thing over and over again.

Btw it's pretty retarded I have to download it as RAR.
Agreed, I look back and all I can think is "wow, Native was so easy...."

Centurion1
08-10-2011, 22:21
Downloading PoP now, native got so boring, don't even bother finishing it.

It's like yeah... I can defeat everyone, it's the same thing over and over again.

Btw it's pretty retarded I have to download it as RAR.

It's huge. And you won't be beating anybody in POP for awhile......

MWAHAHA

seriously if you come tell us that POP is too easy I don't want to hear it. You play with easy settings of course native got too easy for you.

Drunk Clown
08-10-2011, 22:30
It's huge. And you won't be beating anybody in POP for awhile......

MWAHAHA

seriously if you come tell us that POP is too easy I don't want to hear it. You play with easy settings of course native got too easy for you.

Yeah, I played native on normal damage to me and normal to my allies.

And we all know how good you are, but just shut up if you don't have anything to say which you haven't said before.

Centurion1
08-11-2011, 01:52
Yeah, I played native on normal damage to me and normal to my allies.

And we all know how good you are, but just shut up if you don't have anything to say which you haven't said before.

sorry you misunderstood me it wasnt supposed to be partronizing i worded it wrong. Sorry. :bow:

Hooahguy
08-11-2011, 02:10
TBH Cent you sometimes do come off as being hard on those who arent as good as you. Just sayin'.

Also, I hate the Noldor. With a passion. Bastards killed a third of my force. I had 96, they had 30, they killed 32 of my men.

Centurion1
08-11-2011, 02:18
TBH Cent you sometimes do come off as being hard on those who arent as good as you. Just sayin'.

Also, I hate the Noldor. With a passion. Bastards killed a third of my force. I had 96, they had 30, they killed 32 of my men.

your really good and have a good army if thats all you lost. noldor are elves. and they are the supermen of the game. how many actual noldor did you fight?

i just tend to stay away from them once i make friends because its too painful to watch even knighthood troops and hero adventurers die like flies from far away.

and im not very good at this game especially not pop.

Drunk Clown
08-11-2011, 10:50
5 hours of download, for only 511 MB.

Man that sucks.

seireikhaan
08-11-2011, 13:49
TBH Cent you sometimes do come off as being hard on those who arent as good as you. Just sayin'.

Also, I hate the Noldor. With a passion. Bastards killed a third of my force. I had 96, they had 30, they killed 32 of my men.
If you really want a nightmare, imagine having absolutely no idea what they were, seeing twelve of them, attacking with your band of about 50, led by a character who thinks he's a horse archer. I think I went down in like eight seconds after taking an arrow to the face from about 60 yards out.

Hooahguy
08-11-2011, 14:58
your really good and have a good army if thats all you lost. noldor are elves. and they are the supermen of the game. how many actual noldor did you fight?

i just tend to stay away from them once i make friends because its too painful to watch even knighthood troops and hero adventurers die like flies from far away.

and im not very good at this game especially not pop.
I think it was only like 12 actual Noldor. Not sure.

Hooahguy
08-11-2011, 20:13
Ok so I got messages that the Mystmountain bandits and the Jatu banded together. A few days later, I got attacked by like 300 Jatu raiders. Needless to say, I left some guys behind and fled. I might have lost 30 good men, but it beats losing 120 good men.

Centurion1
08-11-2011, 20:29
Ok so I got messages that the Mystmountain bandits and the Jatu banded together. A few days later, I got attacked by like 300 Jatu raiders. Needless to say, I left some guys behind and fled. I might have lost 30 good men, but it beats losing 120 good men.

ive never heard oft hat message or a group of 300 jatu. armies come in like 500 and up. they likely werent all jatu but rescued prisoners.

Drunk Clown
08-12-2011, 15:26
Any tips where to start? And then what to do? (PoP) Story isn't very obvious.

Do you guys have the music enabled? Cos I have it disabled. Not that the music is bad, but the music doesn't kick in at the right moment. Sometimes it's complete silence. Sometimes one music piece starts and it goes silent after a 15 seconds.

Hooahguy
08-12-2011, 16:16
Are you kidding me? The music is one of the best parts!

For starting out, I do a couple things.
1) I determine if I want to become a vassal of a faction.
2) I determine the type of troops I want to recruit.

When these things are determined, I set myself up to accomplish this as best as possible.
For instance, if I wanted to be a vassal of the Empire and get Empire troops, I would start at Janos.
I pick up small missions, then go from there. I also find that starting as an impoverished noble is the best because you can get a reasonable sized force from the start since your renown is already at 115. And it makes joining a faction much easier.

Drunk Clown
08-12-2011, 17:21
I do agree with you that the music is great, but it always starts (for example) when I just finished the battle or when I'm at mid. Instead of immediately when the battle starts the music begins, the first half of the battle it's silence.

I started as Empire too, but my troops keep dying. The light infantry (before pike men and heavy infantry) have scythes or something. When they attack they can't make a hit cos they are too close and as a result they get slaughtered >:|.

BTW do Empire have cavalry?

Hooahguy
08-12-2011, 17:25
Yeah, the Empire does have cavalry, but Im not sure how to recruit them. I had one Empire Knight in my party who I rescued from a Sarlon lord, but he was killed as I fled a Jatu army of like 300. Oh well.

And about the Empire light infantry, Im not sure why that happens, its a problem with the game engine. What I did is I got some cheap mercs and put them at the top of the list for deployment and the light infantry towards the bottom so the LI would get some XP without having to be in battle so much.

Drunk Clown
08-14-2011, 15:53
Do you guys play PoP on normal difficulty? Because it's not really fun, when you get picked of your horse by a crossbowman and die immediately.

Also can you get Noldor units? They are insanely strong.

Hooahguy
08-14-2011, 17:14
I do half damage for me, full damage for my men. I agree, its way too frustrating to have one shot one kill. Call me yellow, but I enjoy the game much more this way.

Prussian to the Iron
08-14-2011, 21:04
I still play native and am having fun with it :P

Centurion1
08-14-2011, 21:09
Do you guys play PoP on normal difficulty? Because it's not really fun, when you get picked of your horse by a crossbowman and die immediately.

Also can you get Noldor units? They are insanely strong.

there are ways to get some. i never do it its a waste.

yeah i play on full difficulty. later on once you know all the tricks and couching a demonic magni in the face is routine you realize you have to up the difficulty or it becomes too repetitive.

as for where to start ill say exactly what i told hooah. read the faq on taleworlds.com

seriously i never read manuals or rules or do tutorials usually because i like that first play through where your blind but you really sort of have to for pop.

at least read the game concepts in your journal.

Drunk Clown
08-17-2011, 23:26
So, yeah, here I am having a lot of high armor early in the game. (for example Helmet of 52 armor is high right?) Still, I die within a few shots of Sarleon Bowmen. Are there even stronger armor? Or do I have to live with the fact that I can always be shot and almost immediately die from a bolt coming from the other side of the battlefield?

Centurion1
08-17-2011, 23:40
its stronger but thats pretty decent protection.

this mod is known for being ridiculously difficult.

Hooahguy
08-18-2011, 00:00
The strongest head armor Ive seen is one with 62 armor. As for body armor, Ive seen 63. Leg, Ive seen 44.

For those who like PoP and role-playing there is one going on in the PoP forums.
Register here. (http://forums.taleworlds.com/index.php/topic,189009.0.html)

johnhughthom
08-18-2011, 00:07
Ebony Gauntlet eh, you and Cent run out of toilet paper or something?

I might give PoP another blast haven't played in ages and pretty much give up hope of the Brytenwalda team releasing a version where they just fix the bugs, rather than add a bunch of new stuff with new bugs. Does PoP have the Freelancer mod built in?

Centurion1
08-18-2011, 00:56
no it doesnt but i am pleased to say it is essentially bug free and in about three months they will have a completely new version (and i mean like a different map and everything)

best warband mod on the table and will be so until POP 4.

Edit: Once i realized the joke I needed some toilet paper from how hard I laughed :wink:

johnhughthom
08-18-2011, 01:02
That link Hooah posted looks interesting, how does it work, is it in game or forum based?

Centurion1
08-18-2011, 02:06
That link Hooah posted looks interesting, how does it work, is it in game or forum based?

Forum based. Obviously many of us are trying to develop in game characters for avatars and such. Its turning out to be quite enjoyable and with so many developers on board it probably won't die which is the primamry concern of these sorts of things.

If you do join I expect either an Ebony Gauntlet member!

Seriously though if you join avoid silvermist, eventide and griffon their numbers are huge already and the ebonies arent hurting for more members themselves. shadow legion and knights of the dawn need more members though.

personally the dawn would have been my second choice since they are bad ***

johnhughthom
08-18-2011, 02:14
I'll have a wee look through over the next few days, but I'm not sure I have the time, I don't like signing up for things like that and not taking part properly. If I do join I'll certainly be becoming another poopy gauntlet.

Centurion1
08-18-2011, 02:28
hahaha.

yeah if you arent in a position of power you dont really need to put that much time in.

Major Robert Dump
08-19-2011, 12:42
What is Pop. I thought it was a mod and now that roleplay link has confused me. Is it a multiplayer MOD? Can I make my Avatar Fat? I'll read the instructions...

rajpoot
08-19-2011, 14:17
What is Pop. I thought it was a mod and now that roleplay link has confused me. Is it a multiplayer MOD? Can I make my Avatar Fat? I'll read the instructions...

It's the best,(probably the second best once TLD is released) mod for M&B out there. Started by a chap who goes by the nick 'saxondragon'. It's got a coherent story, and a rich background lore to it, as far as mods go that is.
If you haven't you really should try it out.

Major Robert Dump
08-19-2011, 14:34
Erm, its not for Warband it seems. I guess I will see if I can purchase and old version for DL, whihc is funny, because between changing PCs over the years that will be the 5th version of Vanilla I have purchases.

johnhughthom
08-19-2011, 15:19
Warband version. (http://www.mbrepository.com/file.php?id=1011)


I guess I will see if I can purchase and old version for DL, whihc is funny, because between changing PCs over the years that will be the 5th version of Vanilla I have purchases.

Register your key on the Taleworlds website this time and you will never have to buy it again.

Centurion1
08-19-2011, 19:50
Erm, its not for Warband it seems. I guess I will see if I can purchase and old version for DL, whihc is funny, because between changing PCs over the years that will be the 5th version of Vanilla I have purchases.

yes it is lol.

click on my signature it will take you to their forum,

also just register your key like john said you wasteful man.

Zim
08-20-2011, 02:51
Just came to this game a week or two ago and have been enjoying Native Warband and the Diplomacy mod greatly. I want to get into PoP next but had some trouble getting the install to work. I'm sure some time checking their forums will fix that...

Drunk Clown
08-20-2011, 11:15
Just came to this game a week or two ago and have been enjoying Native Warband and the Diplomacy mod greatly. I want to get into PoP next but had some trouble getting the install to work. I'm sure some time checking their forums will fix that...

What problems did you get? As I had problems too.

Major Robert Dump
08-20-2011, 12:28
So there is a warband version....good

I actually think I registered my key, I need to look in to that, I just forgot I could get it that way because it's been so long. I remember this game when it was $2.99 and the taleworld forum had like 12 threads.

rajpoot
08-23-2011, 07:57
You lot might have probably already seen these, since they're nearly an year old, but I just found them while scouring for more TLD previews.
Simply awesome.

Town/Castle scenes (http://forums.taleworlds.com/index.php/topic,135464.0.html)
Gondor troops (http://forums.taleworlds.com/index.php/topic,145480.html)
Evil troops (http://forums.taleworlds.com/index.php/topic,181414.0.html)

The scenes look very pretty. On the downside, since they're only porting to M&B 1.011, the troops look detailed, but graphically dull....specially after playing Warband.

rajpoot
08-23-2011, 19:01
All right I have a question. Does destroying factions affect the overall number of caravans that will roam through Calradia? Does it also affect what cities do they visit?
If so is there any way to offset this effect and maintain city prosperity? Because I destroyed Nords, Swadians, Veigers and Sarrinids, and all of a sudden, one by one all my outlying cities are becoming poor.....

I would also appreciate general tips on maintaining city prosperity.

Major Robert Dump
08-24-2011, 12:10
For Vanilla, the caravans are based on the city. The caravan size is based on the prosperity of the faction.

The prosperity of a city as I understand it is based on loyalty and caravan accessibility. If caravans cannot get in or out because of bandits, you may consider vassaling out villages along the caravan route, so the owner patrols the caravan routes. Don't split up the vassals land, keep him/her with adjacent properties if you are going to give them more than one. Keep in mind that dumping a lot of land on one vassal will make his army cumbersom and unable to catch bandits, however, cumbersome armies are better for wars. You just have to keep a balance.

I am aiming for a few vassals with lots of land for the big armies, and several guys with just a small property contigency so I can keep them in the rear to patrol the hood. You can also give them orders to patrol a certain area.

Also, the bigger your caravan the better it will hold up vs bandits.

Major Robert Dump
08-24-2011, 12:12
If anyone has some spare time, you should burn the Pop Warband mod to a CD and mail it to me in the stan. Should only cost like $2. I can't get it here, the transfer rate is too slow and the DL always times out. Torrents are not an option. PM me for address.

Veho Nex
08-24-2011, 15:45
the stan?

Major Robert Dump
08-24-2011, 16:34
Afghanistan.

Veho Nex
08-24-2011, 20:16
Ill mail you a dvd with a bunch of mods on it, including pop, all for the most updated vs of M&B:Warband?

Major Robert Dump
08-25-2011, 03:19
Groovy, thanks!

Zim
08-31-2011, 22:32
Sorry, I've been out of town. I get an error message "Unable to open file: CommonRes/costumes_a.brf". I haven't checked it out yet. I likely missed part of the instalation instructions or something.


What problems did you get? As I had problems too.

Drunk Clown
09-01-2011, 11:05
Sorry, I've been out of town. I get an error message "Unable to open file: CommonRes/costumes_a.brf". I haven't checked it out yet. I likely missed part of the instalation instructions or something.

That's exactly what I had.

Did you check if you downloaded the right version?
This one is the one you need for Warband: http://www.mbrepository.com/file.php?id=1011
This one is the one you need for Mount and Blade: http://www.mbrepository.com/file.php?id=2679

I downloaded the wrong one and as a result got the CommonRes/costumes_a.brf error.

Zim
09-03-2011, 05:32
Thanks. Looks like that was the problem. Now to find some time to play...


That's exactly what I had.

Did you check if you downloaded the right version?
This one is the one you need for Warband: http://www.mbrepository.com/file.php?id=1011
This one is the one you need for Mount and Blade: http://www.mbrepository.com/file.php?id=2679

I downloaded the wrong one and as a result got the CommonRes/costumes_a.brf error.

Major Robert Dump
09-07-2011, 12:13
Veho Nex is the man.

This POP MOD is hard. I am playing on hardest settings. Have had to start over several times with new characters. May tweek a stat file to give myself at least a few points to start, probably in CHAR and leadership skills to compensate for the fact that I am a squishy

Monk
09-18-2011, 15:51
I played the original, beta version of mount and blade waaaaay back, wasn't that impressed. I saw Warband for cheap during the steam sale and my interest was piqued. Decided i couldn't wait and bought it.

What the hell. This is... good. Incredibly good! I know, i know, way late to the party. But this game was responsible for wrecking my entire saturday afternoon. I can't help but still be a little charged. ~D On the recommendations of this thread I installed POP, and yeah its really hard. REALLY hard to be exact, but its difficult to complain with the quality it shows. Really loving the freedom of the SP game and the whole "Here's a sandbox, make yourself famous" approach to gaming, i loved it in SM: Pirates! and i'm really enjoying it here.

Though i got that sinking feeling when it comes to the faction I aligned with. Poor Sarleon is getting her back-end handed to her by the Empire in war after war. The hilarious/great thing about it is, as the kingdom heads into decline around me, my own star is shining ever brighter - as I'm working with a coalition of northern lords to keep our backyards clear of brigands and Jatu raiders - and winning almost every tournament in the realm. If i could just get a few more fiefs to my name I could probably break off from Sarleon and make my own faction. Here's hoping!

Seriously. Buy this game. :skull:

Alexander the Pretty Good
09-19-2011, 04:52
I played the original, beta version of mount and blade waaaaay back, wasn't that impressed.
You're a monster!

Monk
09-19-2011, 05:00
You're a monster!

I make no apologies for not liking it! It was buggy and an unplayable mess imo, it still needed a lot of work to become the great game it eventually did. But credit where it's due, it got there and i'm a fool for not playing it much sooner. ~:)

johnhughthom
10-18-2011, 02:29
The Last Days mod for the original Mount & Blade released soon. (http://forums.taleworlds.com/index.php/topic,199243.0.html)

Alexander the Pretty Good
10-18-2011, 04:53
I wonder why they didn't go ahead and port it to Warband...

rajpoot
10-20-2011, 02:27
The Last Days mod for the original Mount & Blade released soon. (http://forums.taleworlds.com/index.php/topic,199243.0.html)

Just got back from a trip and saw this on Taleworlds!! :elephant: :elephant: :elephant:



I wonder why they didn't go ahead and port it to Warband...

AFAIK the guys are all tried, and they were working on this mod because they did not want to leave it unfinished. By what they said on their Facebook page, they don't have any current plans to port it to Warband. That shouldn't be an issue though as long as they permit others to do it in their stead.

econ21
10-20-2011, 15:49
I wonder why they didn't go ahead and port it to Warband...

Is Warband much better from regular Mount and Blade from a single player point of view? I passed on the expansion, as I could not discern much benefit.

I still mainly play the 0.77 or whatever version of M&B that the old TLD works for, but when I compare the engine with the 1.0+ one I use for the vanilla campaign, I don't see much of a difference.

johnhughthom
10-20-2011, 15:57
Is Warband much better from regular Mount and Blade from a single player point of view? I passed on the expansion, as I could not discern much benefit.

I still mainly play the 0.77 or whatever version of M&B that the old TLD works for, but when I compare the engine with the 1.0+ one I use for the vanilla campaign, I don't see much of a difference.

I'll be honest, the difference between regular and Warband single player is minor, Warband is certainly superior, but the difference was not worth forking out for a new game. Taleworlds lost a lot of the goodwill I had toward them with Warband.

Alexander the Pretty Good
10-21-2011, 01:34
I'll be honest, the difference between regular and Warband single player is minor, Warband is certainly superior, but the difference was not worth forking out for a new game. Taleworlds lost a lot of the goodwill I had toward them with Warband.
Uhh, multiplayer?

johnhughthom
10-21-2011, 10:03
Uhh, multiplayer?

Not worth buying a new game, not even when the small additions to singleplayer are taken into account. I'm not overly bothered as I paid peanuts for regular Warband, but I expect serious improvements in M&B 2, or it'll be the last time Taleworlds see my money.

Crazed Rabbit
10-22-2011, 20:07
Not worth buying a new game, not even when the small additions to singleplayer are taken into account. I'm not overly bothered as I paid peanuts for regular Warband, but I expect serious improvements in M&B 2, or it'll be the last time Taleworlds see my money.

Multiplayer definitely made it worth it for me.

CR

Vuk
10-30-2011, 19:04
https://img705.imageshack.us/img705/2315/mb1copy.png


You have 10 seconds till I add you to the list of Vaegir casualties!

What a shame...

rajpoot
10-30-2011, 19:17
The Last Days due tomorrow.

Vuk
10-30-2011, 19:23
The Last Days due tomorrow.
Sweet! Why couldn't they wait till after midterms though?!

rajpoot
11-01-2011, 05:08
Ladies and gentlemen, after years of waiting, it has been released.

The Last Days for Mount and Blade v 1.011. (http://forums.taleworlds.com/index.php/topic,199243.0.html?mid=519020)

Do not miss this one.

Major Robert Dump
11-01-2011, 06:53
Yay! I will play this next spring when it is on it's 2nd or 3rd version and I can play it proper: with a cigar and a glass of scotch.

Vuk
11-01-2011, 13:40
Yay! I will play this next spring when it is on it's 2nd or 3rd version and I can play it proper: with a cigar and a glass of scotch.
lol, I downloaded it yesterday, before they even put the links up. :P I loved that old version too much to not play the new one.

Vuk
11-08-2011, 16:05
Quick update: This is the greatest M&B mod to ever have been released. The only definitely negative thing I can say is that it will make you fail your classes it is so addictive. The Last Days is a masterpiece. After 40 hours of gameplay, not a single crash (4 year old laptop).

rajpoot
11-08-2011, 17:13
Quick update: This is the greatest M&B mod to ever have been released. The only definitely negative thing I can say is that it will make you fail your classes it is so addictive. The Last Days is a masterpiece. After 40 hours of gameplay, not a single crash (4 year old laptop).

Seconded...although it has been crashing all the time on my PC....I finally had to reduced the graphics and the battle size.
Also I think they've already released a weekend patch for it.

Vuk
11-08-2011, 22:57
Seconded...although it has been crashing all the time on my PC....I finally had to reduced the graphics and the battle size.
Also I think they've already released a weekend patch for it.
I am playing on the lowest graphic settings, with DX7 rendering (it is all my PC can handle...but my PC is a dino). I have only turned on DX9 rendering so I could look at the breath-taking beauty of Minas Tirith (I still cannot believe that they created the entire city like that...it is the most magnificent thing I have ever seen in a game. I spent 15 minutes just wandering around in it) and the Hornburg (which I am equally as impressed by).

Mouzafphaerre
11-13-2011, 08:57
.
OMG, TLD ported? :shocked3: *rushes away to DL*
.

johnhughthom
11-13-2011, 12:49
.
OMG, TLD ported? :shocked3: *rushes away to DL*
.

It hasn't been ported, it's on the original M&B, not Warband.

Mouzafphaerre
11-19-2011, 17:45
.

It hasn't been ported, it's on the original M&B, not Warband.

Oh, yes, it's been ported indeed: finally, years later, from 0.8x to the final version. :jumping: Never meant WB. ~;)
.

Mouzafphaerre
01-07-2012, 03:56

The 1866 mod for M&B (haven't got WB yet) has kept me going for 6 months now! It's almost exclusively what I play whenever I get the chance.

Ibn-Khaldun
01-08-2012, 17:18
I still play original M&B Warband (and M&B With Fire and Sword) and still haven't got tired of them. I think M&B is the only game that I have played so long without trying any mods for it.

johnhughthom
01-08-2012, 17:26
I still play original M&B Warband (and M&B With Fire and Sword) and still haven't got tired of them. I think M&B is the only game that I have played so long without trying any mods for it.

You haven't even scratched the surface then, so many mods that make the game even better. Prophesy of Pendor (http://forums.taleworlds.com/index.php?board=119.0) is my mod of choice, Brytenwalda (http://forums.taleworlds.com/index.php?board=189.0) is fantastically atmospheric, but rather buggy,

Ibn-Khaldun
01-08-2012, 17:37
You haven't even scratched the surface then, so many mods that make the game even better. Prophesy of Pendor (http://forums.taleworlds.com/index.php?board=119.0) is my mod of choice, Brytenwalda (http://forums.taleworlds.com/index.php?board=189.0) is fantasyically atmospheric, but rather buggy,

When I get tired of hacking my way through the enemy ranks as a Nord mercenary captain(and this is allways fun! 2handed axes!!!) I'll might get Brytenwalda.

Mouzafphaerre
01-09-2012, 00:38

M&B has become one of the most successful games out there, apparently. I will get WB too when I feel like giving more time to gaming. Presently I'm merely taking a break from the finals.

Hooahguy
01-20-2012, 09:58
When I get tired of hacking my way through the enemy ranks as a Nord mercenary captain(and this is allways fun! 2handed axes!!!) I'll might get Brytenwalda.

Brytenwalda is very buggy. Go with PoP, you wont regret it.

rajpoot
02-13-2012, 09:50
So apparently M&B 2 was already confirmed as being 'in development' November last year? I never even heard of it until just now.

Anyway, here's a video in Turkish which shows what're supposed to be some glimpses from the development of M&B 2....it does show something that looks like a brand new character creator, but I don't understand a word of it, so I'll be grateful if one of the members here could translate what they're saying....

(My imagination already soars....cannons FTW!)

Ibn-Khaldun
02-13-2012, 16:13
Where is the link?! :laugh4:

Vuk
02-13-2012, 16:48
I think this may be it, but I don't know, as it will not play on my computer.
http://www.aa.com.tr/tr/component/pwvideogaleri/?layout=videoview&task=showagencyvideos&vid=5215

Vuk
02-13-2012, 17:08
Here it is on Youtube!
Mount and Blade 2 (https://www.youtube.com/watch?v=RIz_eiHIBd0)

rajpoot
02-14-2012, 11:20
Yup, the first link Vuk posted is the one I was talking out....I was too distracted :laugh:

Mouzafphaerre
02-21-2012, 02:08

A very very brief story of the original game, being the childhood dream of Armağan Yavuz, the creator. Nothing at all about the new version.

Vuk
02-21-2012, 17:11

A very very brief story of the original game, being the childhood dream of Armağan Yavuz, the creator. Nothing at all about the new version.


Dammit, thanks.

Veho Nex
02-21-2012, 19:43
Video with English Subs (https://www.youtube.com/watch?feature=player_detailpage&v=wyrapuOLwjU)

Vuk
02-21-2012, 20:12
Thanks!

rajpoot
02-22-2012, 08:45
Thank you, Mouzafphaerre and Veho Nex.

Too bad that it did not info about the M&B 2 to be. Would've been a real treat.

Mouzafphaerre
02-24-2012, 00:22

For sake of nitpicking:

Yavuz says secondary school; subtitle types primary school,
Voicover says 3 million $; subtitle types 3 millon €

ICantSpellDawg
02-27-2012, 05:58
cRPG is awesome! I've been playing it all week

Mailman653
03-30-2012, 17:37
http://pc.gamespy.com/pc/mount-blade-warband/1221998p1.html

I haven't played M&B in years, I think I own Warband....(lol) I look forward to trying this out and even more to what mods come out out of this.
*Dreaming of War of a 1812 mod*:bounce:

Vuk
03-30-2012, 17:54
http://pc.gamespy.com/pc/mount-blade-warband/1221998p1.html

I haven't played M&B in years, I think I own Warband....(lol) I look forward to trying this out and even more to what mods come out out of this.
*Dreaming of War of a 1812 mod*:bounce:

*#$^$ YEAH!

rajpoot
03-30-2012, 18:10
Awesome news. I hope this is being made by the original dev team though, and not by the guys who made WFaS.

johnhughthom
03-30-2012, 21:50
I believe it is actually a mad (Mount and Musket: Battalion) expanded in to a full dlc by the developers of the mod, rather than the Taleworlds team making it. Pity it doesn't have a campaign, I don't really enjoy the battles if they aren't part of something bigger.

Mailman653
03-30-2012, 23:13
I believe it is actually a mad (Mount and Musket: Battalion) expanded in to a full dlc by the developers of the mod, rather than the Taleworlds team making it. Pity it doesn't have a campaign, I don't really enjoy the battles if they aren't part of something bigger.


Does M&B still not have a campaign in the tradditional sense?

johnhughthom
03-31-2012, 04:34
Does M&B still not have a campaign in the tradditional sense?

Oh it does, and has for quite a while, I was taking about the dlc, which is multiplayer battle only, so far as I can tell.

Mailman653
03-31-2012, 05:40
Oh it does, and has for quite a while, I was taking about the dlc, which is multiplayer battle only, so far as I can tell.

Yeah? I should install WB again sometime.

Hooahguy
04-02-2012, 04:01
Played PoP for the first time in 7 months. It felt great.

Mailman653
04-02-2012, 21:43
http://forums.taleworlds.com/index.php/topic,222449.0.html
Seems like the guys from this mod aren't too happy that TW just torpedoed their mod. At least the MP portion of it.

Alexander the Pretty Good
04-03-2012, 00:05
Not too many sympathetic characters in that thread though.

Hooahguy
04-03-2012, 02:15
Ooooo... M&B:N looks awesome.... will be buying!

Hooahguy
04-19-2012, 19:01
M&B:N came out today.
Bought.

Ibn-Khaldun
04-19-2012, 20:10
M&B:N came out today.
Bought.

What does it look like? Is it similar to the previous games? You can pick your own side? Is there a campaign map and if there is then what kind? Entire Europe?

Hooahguy
04-19-2012, 20:51
No campaign, its just MP, but its still really good. A lot of fun, though there is no customizing your guy with what weapons you want him, and there are like 5-6 different kinds of pre-set infantry, 3-4 cavalry, and 3-4 special (usually sapper, artillery, and rocket or something, sometimes commander too.
Battles are fun, but nothing like they advertised. Forget about lining up to take shots, its usually every man for himself. Would love to see a campaign of some sort, though the artillery is really cool.

Alexander the Pretty Good
04-20-2012, 01:09
No campaign, its just MP, but its still really good. A lot of fun, though there is no customizing your guy with what weapons you want him, and there are like 5-6 different kinds of pre-set infantry, 3-4 cavalry, and 3-4 special (usually sapper, artillery, and rocket or something, sometimes commander too.
Battles are fun, but nothing like they advertised. Forget about lining up to take shots, its usually every man for himself. Would love to see a campaign of some sort, though the artillery is really cool.

You have to get involved in the clan/line battle community for that. My brother's in pretty deep, but I can't be bothered since they're always having practices. Screw that, I just want to shoot Frenchies, I don't need a job.

Hooahguy
04-20-2012, 01:48
You have to get involved in the clan/line battle community for that. My brother's in pretty deep, but I can't be bothered since they're always having practices. Screw that, I just want to shoot Frenchies, I don't need a job.
Really? Where do I find these clans?

Alexander the Pretty Good
04-20-2012, 02:26
I would start with the Taleworlds forum, specifically their Napoleonic Wars board:
http://forums.taleworlds.com/index.php?board=281.0

You probably want the Regiments subforum. I don't know if all the clans have moved over from the Mount&Musket boards (the mod that turned into Napoleonic Wars) so you can take a look there too:
http://forums.taleworlds.com/index.php?board=179.0

Hooahguy
04-20-2012, 16:12
Commander battles seem pretty awesome, Ill need to try it soon.

rvg
04-21-2012, 16:59
Commander battles seem pretty awesome, Ill need to try it soon.

Is the warband expansion worth the $5 if you already own the original and dont do MP?

johnhughthom
04-21-2012, 17:00
Is the warband expansion worth the $5 if you already own the original and dont do MP?

Yes, both for the gameplay additions and mods.

Mailman653
04-22-2012, 02:32
I would start with the Taleworlds forum, specifically their Napoleonic Wars board:
http://forums.taleworlds.com/index.php?board=281.0

You probably want the Regiments subforum. I don't know if all the clans have moved over from the Mount&Musket boards (the mod that turned into Napoleonic Wars) so you can take a look there too:
http://forums.taleworlds.com/index.php?board=179.0

I'll have to check that out myself. I'm enjoying it so far but the free for alls is getting a bit eh...id be nice to play on a server where everyone doesn't run off to do their own thing and actually works together.

Hooahguy
04-22-2012, 04:00
I'll have to check that out myself. I'm enjoying it so far but the free for alls is getting a bit eh...id be nice to play on a server where everyone doesn't run off to do their own thing and actually works together.
Yeah, I just joined the Reddit Brigade, awesome guys, cant wait to practice/play with them.

Mailman653
04-22-2012, 19:51
I read about Reddit all last night while playing on the N_US server. Everyone kept talking about it and the ever popular "Le" in front of everything. Le TK, Le server, Le noobs, etc etc.

Is all the music in the game set for battles? I like the period music but it seems a bit off when you're in the heat of battle and you're listening to something that sounds like it came from the grand ball you were at the night before.

Mouzafphaerre
04-23-2012, 00:30


Is the warband expansion worth the $5 if you already own the original and dont do MP?

5$? Buying it right now!

Mouzafphaerre
04-23-2012, 00:34





Is the warband expansion worth the $5 if you already own the original and dont do MP?

5$? Buying it right now!​



Now, where is it for 5$? On Taleworlds it's for 53 TL and on Gamestop 20 $ (about the same).

Vuk
04-23-2012, 00:37



Now, where is it for 5$? On Taleworlds it's for 53 TL and on Gamestop 20 $ (about the same).


Steam had it on sale. I am not sure if it is still on sale.

Mouzafphaerre
04-23-2012, 00:49


Steam had it on sale. I am not sure if it is still on sale.

Just bought from Steam for $ 4.99, thank you mate! :2thumbsup:

Mailman653
04-26-2012, 19:02
https://i22.photobucket.com/albums/b344/Officerpuppy_/Other/2012-04-25_00003.jpg
Line drills with the regiment I joined.

Voigtkampf
04-30-2012, 20:36
Napoleonic Wars is about the most fun I've had in a shooter for along while. Played it last night for hours, 100vs100 matches, musket action, bayonet stabbing, this the most fun I've had in a shooter since first CoD!

Is there per chance a regiment with Orgahs in it? Preferably based in Europe, for ze lag issuez? Would love to see how that looks when coordinated crews fight each otehr...

Kekvit Irae
04-30-2012, 21:21
Just got back into Warband after a long hiatus. No Napoleon, since I'm not paying for a MP mod (yet...).

Kept getting trashed by Swadia no matter what I do when I side with Isolla. I can barely keep two forts, much less work toward eliminating Swadia from the game.

rajpoot
04-30-2012, 21:41
Kept getting trashed by Swadia no matter what I do when I side with Isolla. I can barely keep two forts, much less work toward eliminating Swadia from the game.

It' been months since I played M&B, but one thing I do remember is that you need to be really well prepared if you're planning to support a claimant. Investing in persuasion helps immensly since without a few lords on your side it's almost impossible to win. Also try and rebel at a time when Swadia is already at war with some other faction, that way brokering peace is easier.
And most importantly get knights of your own. That's the only surefire way to kill enemy knights in SP.

Vuk
04-30-2012, 21:45
It' been months since I played M&B, but one thing I do remember is that you need to be really well prepared if you're planning to support a claimant. Investing in persuasion helps immensly since without a few lords on your side it's almost impossible to win. Also try and rebel at a time when Swadia is already at war with some other faction, that way brokering peace is easier.
And most importantly get knights of your own. That's the only surefire way to kill enemy knights in SP.

For real? With damage for me and my men full, and with nearly all other settings on the hardest (combat speed normal), I can just about solo nearly any army. With a small band of troops, I can take out an enemy kingdom. Upgrade more in combat skills and inventory management, and you won't need as much persuasion.

Kekvit Irae
04-30-2012, 22:14
It' been months since I played M&B, but one thing I do remember is that you need to be really well prepared if you're planning to support a claimant. Investing in persuasion helps immensly since without a few lords on your side it's almost impossible to win. Also try and rebel at a time when Swadia is already at war with some other faction, that way brokering peace is easier.
And most importantly get knights of your own. That's the only surefire way to kill enemy knights in SP.

I've got a few counts under my command, and the majority of my army are Swadian Knights and Sword Sisters, but it seems like I'm building sandcastles on a beach; no matter what I do, all my efforts get swept away in the next wave.

Ibn-Khaldun
05-01-2012, 01:09
If you fight against Swadia with Swadian troops then their morale will be lower and they will break more easily.

Kekvit Irae
05-01-2012, 04:53
If you fight against Swadia with Swadian troops then their morale will be lower and they will break more easily.

Trust me, it's not the battles that are the problem, it's the overwhelming number of armies on the campaign map. My 45+ troops, all mounted, can decimate any size of army. The problem comes when armies are coming from all sides and I have to abandon a siege just to protect a previous fortress because my vassal protecting said fortress is too dumb to do anything about it.

Vuk
05-01-2012, 13:50
Trust me, it's not the battles that are the problem, it's the overwhelming number of armies on the campaign map. My 45+ troops, all mounted, can decimate any size of army. The problem comes when armies are coming from all sides and I have to abandon a siege just to protect a previous fortress because my vassal protecting said fortress is too dumb to do anything about it.

Kekvit, I know it takes a while (esp with the ridiculously high escape rates), but before I go to battle with anyone, I always try to defeat most of their armies and capture most of their lords first. It really helps. And when I play with the ability to load, it is really easy. I just keep loading after a battle where a lord escapes and refight it until I capture him, so then I have a 100% capture rate. :beam:

Hooahguy
05-01-2012, 14:26
Kekvit, I know it takes a while (esp with the ridiculously high escape rates), but before I go to battle with anyone, I always try to defeat most of their armies and capture most of their lords first. It really helps. And when I play with the ability to load, it is really easy. I just keep loading after a battle where a lord escapes and refight it until I capture him, so then I have a 100% capture rate. :beam:

Cheap.

Kekvit Irae
05-01-2012, 15:39
And when I play with the ability to load, it is really easy. I just keep loading after a battle where a lord escapes and refight it until I capture him, so then I have a 100% capture rate. :beam:

Savescumming might be fine for someone of your skill level. Have you tried Barbie's Magical Dreamhouse Adventure? I hear it's right up your alley.

:clown:

Vuk
05-01-2012, 19:56
Savescumming might be fine for someone of your skill level. Have you tried Barbie's Magical Dreamhouse Adventure? I hear it's right up your alley.

:clown:

lol, you kidding me? I only do that because it is so unrealistic that they escape all the time. I like my games realistic. As far as my skill level, I can solo any army on the hardest of all difficulty settings, and I can take any fort or city with just enough men to lay siege. I had to create a mod that upped the difficulty level enormously in order to give me a challenge so I could enjoy the game again. You should try my mod out some time...if you're hard enough. (And it is meant to be played on the most realistic difficulty settings BTW, so no cheating ~;))

johnhughthom
05-01-2012, 20:37
lol, you kidding me? I only do that because it is so unrealistic that they escape all the time. I like my games realistic. As far as my skill level, I can solo any army on the hardest of all difficulty settings, and I can take any fort or city with just enough men to lay siege. I had to create a mod that upped the difficulty level enormously in order to give me a challenge so I could enjoy the game again. You should try my mod out some time...if you're hard enough. (And it is meant to be played on the most realistic difficulty settings BTW, so no cheating ~;))

I are confused...

Vuk
05-01-2012, 20:45
I are confused...

That's why I don't like Native. You should not be able to solo an entire army. Thus I made my mod.

rajpoot
05-01-2012, 20:57
Vuk

There are some simple trigger's that can be edited in order to increase the chances of lords getting captured. You can either put the lines in by hand, or you can use TweakMB mod (cannot find the link but a search should bring it up).
Really useful little app to sort out all those troubling/unreal bits of the game. :yes:

johnhughthom
05-01-2012, 21:04
That's why I don't like Native. You should not be able to solo an entire army. Thus I made my mod.

Ah, gotcha. It's a pity the only real way to add difficulty is through cheap options, like hitpoint/armour bonuses to the AI and nerfing the player, or giving the AI huge armies. Most of the easiness in M&B comes from the poor AI, if someone could mod in better battle AI, I don't think I'd ever play anything else.

You got a link for your mod? I think I looked at it a while back, but can't remember much about it.

Hooahguy
05-01-2012, 22:04
PoP I think has much better battles than in vanilla.

Vuk
05-01-2012, 22:21
Vuk

There are some simple trigger's that can be edited in order to increase the chances of lords getting captured. You can either put the lines in by hand, or you can use TweakMB mod (cannot find the link but a search should bring it up).
Really useful little app to sort out all those troubling/unreal bits of the game. :yes:

Yeah, I changed that in one of the later versions of my mod (unfortunately I did not find a way to change it till later on), but thank you.


Ah, gotcha. It's a pity the only real way to add difficulty is through cheap options, like hitpoint/armour bonuses to the AI and nerfing the player, or giving the AI huge armies. Most of the easiness in M&B comes from the poor AI, if someone could mod in better battle AI, I don't think I'd ever play anything else.

You got a link for your mod? I think I looked at it a while back, but can't remember much about it.

This (http://www.mbrepository.com/file.php?id=1642) is the latest version I uploaded, but there is a newer version that I haven't uploaded yet. I will later.

Kekvit Irae
05-01-2012, 23:35
Well, just played an hour of Napoleonic Wars. I don't think I'll be going back to that anymore.

Hooahguy
05-02-2012, 00:09
Well, just played an hour of Napoleonic Wars. I don't think I'll be going back to that anymore.
Really?
Heathen.

Kekvit Irae
05-07-2012, 07:21
I just had one of the weirdest things happen to me in the single player. Lezalit, whom I recruited just to make a vassal and run Yalen, defected on me. I captured him in battle, but the game apparently still thinks he's part of my party, despite being a prisoner. He just had a fight with Ymira, whom is still a normal party member.

And Napoleonic Wars is starting to grow on me, now that I have friends to play with, and maps to play on where it doesn't devolve into one big clustermuck (mostly).

rajpoot
05-07-2012, 08:25
Companion interactions can be bugged this way. But you must not be keeping them happy if he defected after being made a lord.
Who all are in your party?

Kekvit Irae
05-07-2012, 09:33
He defected because there's a really bad game mechanic where everyone loses reputation with you if you give someone a fiefdom. Kinda hard to juggle 15 lords and a large empire and still keep them out of the negatives.

SwordsMaster
05-08-2012, 15:10
Is anyone else interested in a Game of Thrones mod?

johnhughthom
05-08-2012, 15:38
http://forums.taleworlds.com/index.php/topic,194610.0.html

Haven't checked it out for a while, pretty basic last time I looked.

Voigtkampf
05-08-2012, 18:38
I still enjoy a decent Napoleonic round here and there, I took an hour off today and go some MP time with it, it is incredible.

I can't help but be a bit giddy about War of Roses, seeing how that will seem with more tech finesse invested into the game. Can't imagine that engine being able to support 200+ soldiers on one map at the same time, though. :on_exhausted:

Voigtkampf
05-10-2012, 21:00
Attention, dear fellow Mount & Blade fans!

I am currently setting up a list of questions for an interview with Mount & Blade developers. Org seems to have a fair share of passionate M&B players, so I decided to give you all girls and boys a chance to ask whats on your heart.

Post your questions here or PM me, and I will pass them on in couple of days. When I publish the interview, I'll announce it here.

rajpoot
05-10-2012, 22:04
Nice!
Two off the top of my head are-
When's the next one coming out?
And are they planning to add more interactions with other people?

Crazed Rabbit
05-11-2012, 05:36
Ooo, questions! Now to think of a good one...

I played mount and musket a while back. Got in a big server, got all lined up to shoot at the enemy several hundred yards away. And then I got headshotted before anyone else died, and there were still ten minutes left, so I decided to play something else. :shrug:

CR

Voigtkampf
05-11-2012, 07:38
Ooo, questions! Now to think of a good one...

I played mount and musket a while back. Got in a big server, got all lined up to shoot at the enemy several hundred yards away. And then I got headshotted before anyone else died, and there were still ten minutes left, so I decided to play something else. :shrug:

CR

Haha, yeah, that happened to me as well... Well, maybe once or twice. :on_madputer: There is a simple solution to that, though. Play on a server with different rules, where there are respawns. Search and destroy MP modes (got one life, die and wait for the next round) seem to be going out of fashion in the favor of deathmatches.

Graphic
05-11-2012, 11:40
Attention, dear fellow Mount & Blade fans!

I am currently setting up a list of questions for an interview with Mount & Blade developers. Org seems to have a fair share of passionate M&B players, so I decided to give you all girls and boys a chance to ask whats on your heart.

Post your questions here or PM me, and I will pass them on in couple of days. When I publish the interview, I'll announce it here.

With the series a success now, will production values be a higher priority going forward with M&B2?

Voigtkampf
05-11-2012, 12:52
With the series a success now, will production values be a higher priority going forward with M&B2?

What do you mean exactly with "production values being a higher priority"?

Hooahguy
05-11-2012, 14:37
What do you mean exactly with "production values being a higher priority"?
As in "will making the game look good be of higher priority?"
Basically he is asking if they are going to improve the graphics.

Voigtkampf
05-11-2012, 14:52
Thanks, thought that might be the point, but wanted to be absolutely sure. Cheers!

Graphic
05-11-2012, 18:11
If I meant just graphics I would have said graphics :). Production values is the entire presentation. Menus graphics, font, interface design, music, sound effects, voice acting, animations, etc. and yes, graphics.

I actually think the 3D graphics of M&B aren't that bad. It lacks everywhere else presentation wise.

Vuk
05-11-2012, 18:24
If I meant just graphics I would have said graphics :). Production values is the entire presentation. Menus graphics, font, interface design, music, sound effects, voice acting, animations, etc. and yes, graphics.

I actually think the 3D graphics of M&B aren't that bad. It lacks everywhere else presentation wise.

Feck presentation. There are plenty of games out there that are polished till they shine, but I choose to play M&B over them. You can polish a turd all you want, but it will still be a turd. People play M&B because of the gameplay, not the 'polish'. I would much prefer them spend time on gameplay, as everything looks and feels good-enough to great. (graphics wise it is beautiful)
Honestly, I think Warband took a step backward in graphics. Yeah, they may have added more HD effects or whatever, but M&B looked more realistic.

Graphic
05-11-2012, 18:56
Feck presentation. There are plenty of games out there that are polished till they shine, but I choose to play M&B over them. You can polish a turd all you want, but it will still be a turd. People play M&B because of the gameplay, not the 'polish'. I would much prefer them spend time on gameplay, as everything looks and feels good-enough to great. (graphics wise it is beautiful)
Honestly, I think Warband took a step backward in graphics. Yeah, they may have added more HD effects or whatever, but M&B looked more realistic.

Yes, but good presentation doesn't have to be a cover-up for a bad game. Good gameplay + good presentation = better game.

I don't expect them to try and do something like The Witcher 2, but some menus that look like they took longer than 10 minutes would be nice. The papyrus font also looks really cheap.

Voigtkampf
05-11-2012, 20:01
Corrected as indicated.

As for the "over production value", I was bothered by "jumpy" menus in Napoleonic, they seem to have stuck in some beta level. But overall, as I wrote in my review of the game (http://www.strategyprime.net/mountblade-warband-napoleonic-wars-review/), the gameplay is the undisputed king. I love it, its very relaxing.

However, if they go after graphic improvements, better animations and such, I doubt that 200+ MP battles will still be playable. And personally, to me, this is all the game is currently about - huge Napoleonic style 200 man battles, and you don't get that easily these days.

Vuk
05-19-2012, 13:50
Keep us updated!

Voigtkampf
05-19-2012, 21:30
Questions have been added to my own and sent out, I was promised a direct contact to the developer. All that remains now is to wait for them to get around to answering them so we can go to round two.

Vuk
05-20-2012, 05:04
Questions have been added to my own and sent out, I was promised a direct contact to the developer. All that remains now is to wait for them to get around to answering them so we can go to round two.

Sweet, I can't wait to hear the replies!

Kekvit Irae
05-20-2012, 16:19
I would like to see if they rebalance the damn bayonets in NW. A single good hit will kill anyone, but I was in a saber fight with someone and the guy STILL didn't go down after four solid hits. FOUR. There's absolutely no point in using swords unless you are cavalry (and even then the lancer easily wins out in that department since they have a lance for charging and a sword if you get dismounted). A sharpened saber should be no less dangerous than a bayonet. Sure, the bayonet is perfect for taking out charging cavalry when it's couched, but the only advantages it should have over a sword are easy access for line infantry and for the range.

I'd like to see a way to prevent engineers from building stuff inside buildings. It's just too easy to build sandbags and barricades in the second floor of a house (often ON the stairs) and just wait for the timer to go down.

More fixed artillery, or incentives for people to play as artillery trains.

/rant

Vuk
05-20-2012, 16:56
I would like to see if they rebalance the damn bayonets in NW. A single good hit will kill anyone, but I was in a saber fight with someone and the guy STILL didn't go down after four solid hits. FOUR. There's absolutely no point in using swords unless you are cavalry (and even then the lancer easily wins out in that department since they have a lance for charging and a sword if you get dismounted). A sharpened saber should be no less dangerous than a bayonet. Sure, the bayonet is perfect for taking out charging cavalry when it's couched, but the only advantages it should have over a sword are easy access for line infantry and for the range.

I'd like to see a way to prevent engineers from building stuff inside buildings. It's just too easy to build sandbags and barricades in the second floor of a house (often ON the stairs) and just wait for the timer to go down.

More fixed artillery, or incentives for people to play as artillery trains.

/rant

I have not played NW, so I can only go off of what you said about it. That said, I long rifle with a bayonet on it is a far better infantry weapon than a sabre. A lance is also a far more lethal cavalry weapon. If you are stabbed through by a lance or bayonet in the torso or head, you would likely die from that one wound. That said, as a sabre is a slashing weapon, and good depth of cut cannot always be easily achieved (for instance, in the chest, of you do not work your way in between the ribs, you will likely only give a flesh wound that will not be lethal. (unless it gets infected) Also, Thick clothing, gear, etc. protects much better against a sabre wound than a stabbing wound from a lance of bayonet. While I do not agree that it should take four hits for someone to go down, I think two would be reasonable. I definitely would not rebalance the bayonets though, I would rebalance the sabres. The bayonets are not over-powered, the sabres are underpowered.

Kekvit Irae
05-20-2012, 17:17
I have not played NW, so I can only go off of what you said about it. That said, I long rifle with a bayonet on it is a far better infantry weapon than a sabre. A lance is also a far more lethal cavalry weapon. If you are stabbed through by a lance or bayonet in the torso or head, you would likely die from that one wound. That said, as a sabre is a slashing weapon, and good depth of cut cannot always be easily achieved (for instance, in the chest, of you do not work your way in between the ribs, you will likely only give a flesh wound that will not be lethal. (unless it gets infected) Also, Thick clothing, gear, etc. protects much better against a sabre wound than a stabbing wound from a lance of bayonet. While I do not agree that it should take four hits for someone to go down, I think two would be reasonable. I definitely would not rebalance the bayonets though, I would rebalance the sabres. The bayonets are not over-powered, the sabres are underpowered.

Your argument about realism would be valid if it wasn't for the fact that we're talking about a game with health bars, females as rank-and-file soldiers, mortally-wounded players being just as efficient as unwounded ones, players running all across the map and doing their own thing, players magically getting higher accuracy when standing near officers, engineers who build spiked barricades on stairs in farmhouses, a 10-minute time limit, and (depending on map settings) respawns.

I'd like to make one point clear: The game has a health bar. Your argument is invalid.

:clown:





Actually, I wouldn't mind the bayonets so much if the sabers weren't less effective than a Nerf bat.

Vuk
05-20-2012, 17:26
Your argument about realism would be valid if it wasn't for the fact that we're talking about a game with health bars, females as rank-and-file soldiers, mortally-wounded players being just as efficient as unwounded ones, players running all across the map and doing their own thing, players magically getting higher accuracy when standing near officers, engineers who build spiked barricades on stairs in farmhouses, a 10-minute time limit, and (depending on map settings) respawns.

I'd like to make one point clear: The game has a health bar. Your argument is invalid.

:clown:





Actually, I wouldn't mind the bayonets so much if the sabers weren't less effective than a Nerf bat.

Now don't get your proverbial knickers in a twist. It was my assumption that most fans of games like M&B or TW appreciated realism, and would consider more realism to be an improvement. Sure, it is not perfect, but that does not mean we should make it less perfect. Why not improve it, so it is more realistic and your balance issues are fixed?

Kekvit Irae
05-20-2012, 17:33
Now don't get your proverbial knickers in a twist. It was my assumption that most fans of games like M&B or TW appreciated realism, and would consider more realism to be an improvement. Sure, it is not perfect, but that does not mean we should make it less perfect. Why not improve it, so it is more realistic and your balance issues are fixed?

You missed the
:clown:

Crazed Rabbit
05-20-2012, 17:46
Now don't get your proverbial knickers in a twist. It was my assumption that most fans of games like M&B or TW appreciated realism, and would consider more realism to be an improvement. Sure, it is not perfect, but that does not mean we should make it less perfect. Why not improve it, so it is more realistic and your balance issues are fixed?

M&B games have always balanced realism and gameplay. There's no reason to tilt to far towards one view of realism that leads to a weapon being overpowered when other much less realistic aspects form a core of the game. One hit kills with bayonets don't sound fun, and could lead to unrealistic tactics to avoid death.

CR

Vuk
05-20-2012, 18:00
M&B games have always balanced realism and gameplay. There's no reason to tilt to far towards one view of realism that leads to a weapon being overpowered when other much less realistic aspects form a core of the game. One hit kills with bayonets don't sound fun, and could lead to unrealistic tactics to avoid death.

CR

I honestly don't see how realism can lead to unrealistic tactics, but whatever. I disagree completely that gameplay and realism are mutually exclusive, or that one is opposed to the other. I would argue that the game with the funnest gameplay is the one that is most realistic. It is also the one that will encourage the most realistic tactics and that will play out more like real life. People want to base the game on a scenario from real life for a reason, it is appeal. That real life is so appealing, that they make a video game out of it. The video game (if done properly) will have all the exciting aspects (matching skill, using tactics, etc), without the depressing and painful ones (actually being shot, having to march for hours, catching diseases, etc, etc.)

I know where you are coming from, but I think you are mistaken to think that more realism results in less fun gameplay.

Crazed Rabbit
05-20-2012, 18:11
I honestly don't see how realism can lead to unrealistic tactics, but whatever. I disagree completely that gameplay and realism are mutually exclusive, or that one is opposed to the other. I would argue that the game with the funnest gameplay is the one that is most realistic. It is also the one that will encourage the most realistic tactics and that will play out more like real life. People want to base the game on a scenario from real life for a reason, it is appeal. That real life is so appealing, that they make a video game out of it. The video game (if done properly) will have all the exciting aspects (matching skill, using tactics, etc), without the depressing and painful ones (actually being shot, having to march for hours, catching diseases, etc, etc.)

I know where you are coming from, but I think you are mistaken to think that more realism results in less fun gameplay.

Sometimes, more realism means less fun. Like if you got shot early in a NW match in the arm, then couldn't hold your gun and bled to death over the rest of the match.

CR

rajpoot
05-20-2012, 18:50
I would argue that the game with the funnest gameplay is the one that is most realistic.

So not true.

Kekvit Irae
05-20-2012, 19:23
I know where you are coming from, but I think you are mistaken to think that more realism results in less fun gameplay.

I know where you are coming from, but I think you are mistaken to think that a subjective opinion is objective fact.

There are people like you who believe that realism = fun. That's fine. There are also people who believe that running up the side of buildings, jumping 200 feet in the air, dodging bullets in slow motion, and/or casting magic spells = fun. That's fine too. Your opinion doesn't invalidate someone else's opinion, nor vice versa.

Personally, if I wanted super ultra realism in my games, I'd play Train Tycoon 2 with its 3000 dollar DLC or Microsoft Flight Simulator XXXIV. No, scratch that. If I wanted ultra realism, I would turn off the computer and go outside. Most people, like myself, play games as a form of escapism. For that, there needs to be a fine balance between the realistic and unrealistic, one which isn't going to please everyone. I absolutely hated Jane's 688i Hunter-Killer, but I absolutely adored Battlestations: Midway.

Different people, different ways of having fun.

Voigtkampf
05-20-2012, 19:26
That is a good point, Kekvit, one that I will pursue when I get in touch with the developers. But I don't think they'll do a thing about it any time soon; I suppose that cavalry light sabres are meant to do less damage than heavy swords which are designed to do less damage than bayonets. Sabres are also much faster. There are thing I myself am not crazy about (engs building stuff on the stairs is one of them) but overall, it seems that NW is, for better or worse, is working as the devs intended.

Kekvit Irae
05-20-2012, 19:44
That is a good point, Kekvit, one that I will pursue when I get in touch with the developers. But I don't think they'll do a thing about it any time soon; I suppose that cavalry light sabres are meant to do less damage than heavy swords which are designed to do less damage than bayonets. Sabres are also much faster. There are thing I myself am not crazy about (engs building stuff on the stairs is one of them) but overall, it seems that NW is, for better or worse, is working as the devs intended.

There are definite issues with the game, but it's still a blast to play.

Another thing I forgot to mention is that respawning in Deathmatch mode seems a little too random. You die, then respawn near some cannons. You die again, and respawn near a house. You die once more, and you respawn two feet from an enemy (not kidding, I died one second after respawn because I spawned right in front of an enemy with a bayonet).
Team Deathmatch respawning should just pick one side of the map for your team, and keep it like that for the rest of the game. If you get spawn camped, tough noogies.

Voigtkampf
06-01-2012, 10:23
It seems that M&B developers are too busy for the interview, still got no response from them, even my Paradox PR contact couldn't get a hold on them. Not surprising, since there is supposedly only a couple of them. If I manage to get a hold on them, you folks will be the first to know. In the meanwhile, reviewing other games, but still playing Napoleonic Wars for a quick relaxation here and there. There is something about a musket firing sound that is irresistible.

rajpoot
06-01-2012, 12:12
I take it as a good omen that they're busy. Maybe they're working on M&B 2.

Voigtkampf
06-01-2012, 13:22
Let's hope so.

Mouzafphaerre
06-01-2012, 16:52

Tried Warband (SP, vanilla). It's good, very good indeed. :yes:

Hooahguy
06-01-2012, 20:04
Re-downloading Floris mod.
I love Prophesy of Pendor, but Im going to see if Floris has been updated much. Rumor has it there are fleets now.

xxrulerofswedenxx
06-01-2012, 23:21
im gonna download it in a couple of weeks or months xD butt i know its very nice :wiseguy: cus i watch a lot of vids of it ;p

Voigtkampf
06-02-2012, 10:42
If anyone has a good Napoleonic Wars mod to recommend, let me know, cheers.

Prussian to the Iron
06-13-2012, 22:49
finally bought (no longer less than legal copies!) Warband and the Napoleonic DLC. managed to get banned from 3 different major servers in Napoleon for no reason (probably my name, but I think a ban is excessive), but really enjoy the MP on both. haven't even touched single player yet, having already played it extensively before.

Centurion1
06-15-2012, 14:14
finally bought (no longer less than legal copies!) Warband and the Napoleonic DLC. managed to get banned from 3 different major servers in Napoleon for no reason (probably my name, but I think a ban is excessive), but really enjoy the MP on both. haven't even touched single player yet, having already played it extensively before.

Way is your name Prussian iron? That's weird

rajpoot
06-15-2012, 15:06
Way is your name Prussian iron? That's weird

My guess is because it sounded better than Prussian wood.

SwordsMaster
06-15-2012, 19:58
Just got around to WFaS. Can anyone explain how does one join factions? Or recruit faction troops for that matter? Villages seems to be blocked, and towns only have mercs... Merc camps do what they say on the tin, but I feel I want some of those boyars with poleaxes combined with swedish pikemen. Please?

Prussian to the Iron
06-16-2012, 04:41
Way is your name Prussian iron? That's weird

My name on the game is slightly....more racist...but in a lighthearted, not serious way. in any case, I don't say anything bad so it really shouldn't matter what my name is.

Graphic
06-16-2012, 10:31
My name on the game is slightly....more racist...but in a lighthearted, not serious way. in any case, I don't say anything bad so it really shouldn't matter what my name is.

cmon tell us.

Prussian to the Iron
06-16-2012, 17:09
Disclaimer, possibly offensive screenname follows:
Do not even go there.

Will remove if mod requests, no intention of offending anyone.

johnhughthom
06-16-2012, 17:24
Disclaimer, possibly offensive screenname follows:
Nope.

A ban is certainly not excessive for that, in my opinion anyway.

Voigtkampf
06-16-2012, 20:02
Boys, don't even go there.

Graphic
06-16-2012, 20:30
Disclaimer, possibly offensive screenname follows:
Nope.

I don't get it.

Prussian to the Iron
06-16-2012, 20:50
A ban is certainly not excessive for that, in my opinion anyway.

It's not intended to be offensive and it's not directed at anybody, it's just the first thing that came to mind. It's no reason to ban someone who is completely following the rules of the game. I've started using a different name to not get banned though; "Drugsalcoholsex". Much more appropriate.