View Full Version : Sweet Realistic Medieval Combat (Mount and Blade)
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Kekvit Irae
07-12-2007, 18:50
I have nothing to contribute to the thread. I just want the 1000th reply. :tongueg:
I have nothing to contribute to the thread. I just want the 1000th reply. :tongueg:
Not fun, its spam.-
AntiochusIII
07-12-2007, 22:06
I have nothing to contribute to the thread. I just want the 1000th reply. :tongueg:It shows up as Post #1001 though, so it would be Slyspy with his #999 reply that wins it for me. :clown:
Ahem. About the thread, ah.. I mean.. I should have visited this thread again sooner. Didn't know TLD new version is out! And elves playable! Holy Bender! Time to create the 42365th Legolas character to run around in the Northern War I say!
Kekvit Irae
07-12-2007, 22:59
It shows up as Post #1001 though, so it would be Slyspy with his #999 reply that wins it for me. :clown:
You are correct in saying that it's the 1001th post. But I didn't say 1000th post, I said 1000th reply. You know, basic math? :tongueg:
You are correct in saying that it's the 1001th post. But I didn't say 1000th post, I said 1000th reply. You know, basic math? :tongueg:
:P lol
Just out of curiosity Kekvit Irae, what is that book that you have quoted in your sig?
Thanks,
Vuk
Crazed Rabbit
07-13-2007, 02:46
Vuk - read carefully. Note the words 'Harry' and 'Voldemort'.
I have nothing to contribute to the thread. I just want the 1000th reply.
My thread has become a legend in its own time.
CR
Vuk - read carefully. Note the words 'Harry' and 'Voldemort'.:laugh4:
Wondered when one of them would turn up ~:)
Kekvit Irae
07-13-2007, 07:50
It's not even real. It's from a fanfic. I just do it to PO the people who believe it's the final book. :gring:
Oh, I doubt anyone would believe it, but I was wondering how long it'd take the jokes about the ending to emerge around here ~:)
I've never seen a book or movie about that, but even I know what it is about. :no:
AntiochusIII
07-13-2007, 13:00
You are correct in saying that it's the 1001th post. But I didn't say 1000th post, I said 1000th reply. You know, basic math? :tongueg:I know. :sweatdrop: It's just that the 1000th post is way cooler than the 1000th reply IMO. :laugh4:
It's not even real. It's from a fanfic. I just do it to PO the people who believe it's the final book.So did anyone die in that fanfic? Snape? Ron? Hermione? Neville? ~;)
please let it be Neville please let it be Neville
I still remembered fondly the days of O MY GOD ***** KILLED ********** when Book 6 was teh hype.
I hate Harry Potter. :P I have never read any of the books or seen any of the movies, but I hate it. :beam:
Vuk
frogbeastegg
07-13-2007, 18:20
:focus:
Finally I've had my hand at this Mount and Blade. It actually made me laugh due to its nature. It is amusing to do this old-fashioned battling. It is however tiring. The bow and arrow are difficult to use perfectly and I hardly have any money. Perhaps I would buy it if the final game is really good. Thus far it is very promising (and frustrating to enjoy it while killing foes for usually the enemy outnumbers and/or outarmours me).
The controls are a bit awkward to me. If I strafe and hold the attack button I would expect my mêlée weapon to be ready in a corresponding side position, but it doesn't always occur. Movement is sluggish. Well, I could name many things that about this game that bother me, but it's not finished after all.
*looks at delete button*
Crazed Rabbit
07-15-2007, 22:19
Have you tried fighting from Horseback, Bijo? That's where the game shines. Foot combat is very difficult. The controls do take a bit of getting used to (but you can change how you control your attack swings in the options menu) but if you put in the effort, you might find you really like the game. Yes, foot movement is more sluggish than I'd like, especially when your athletics skill is low.
CR
Only during the training session at the start, CR. I tried to mount a horse -- I saw one in the inventory screen -- but it seems I require some horse riding skill. Using the bow and arrow while riding is difficult. It is far easier to be on foot and approach the horseman and knock him down.. this was during the battles in the first town where you can engage in two-on-two, three-on-three, etc.
This game is just vague. If things were clearer and smoother I'd probably like it more. I think I'll just keep it and play it a bit and see if I'll like it then.
Well, after playing just a little bit more I am to conclude this game needs MUCH tweaking. When I'm riding horse I simply wish to land my lance into the standing foe. I do not mind the absence of the game's overall completion and such but the battles, controls, and such... ugh. A little more ease and satisfactory action. It is difficult for me to like a game if the controls make things more difficult instead of easier. And regard those prices(!): I simply require a few bolts for my new crossbow (which cost me much blood, sweat, and toil in the arena, to purchase), but noooo... it costs so much, I can't even fire a few practising bolts for fun. And it's not even that realistic this game: I shot one bolt almost point-blank into a man's head and he lived.
I will deinstall it and perhaps when it reaches final stage I will check it once more. Monetary resources are to be more easily gained and battles should have a better flow (especially in the controls). Where's that delete button?
Bijo, I don't know why you think the controls are hard, I always set them to "relative to enemy position" which is the most convenient for me. With that I think the controls are just fine. Citizens in towns cannot be killed and if you shot into the head of an enemy, well, you're still a low level character, once you advance somewhat through the game, fighting will be a bit easier, at the start you should fight mostly river pirates and hire some troops at a tavern.
In these regards I don't think the final product will differ a lot and IMO they don't need a lot of changing, if they made it easier, they'd take all the challenge away.
discovery1
07-16-2007, 00:30
Well, after playing just a little bit more I am to conclude this game needs MUCH tweaking. When I'm riding horse I simply wish to land my lance into the standing foe. I do not mind the absence of the game's overall completion and such but the battles, controls, and such... ugh. A little more ease and satisfactory action. It is difficult for me to like a game if the controls make things more difficult instead of easier. And regard those prices(!): I simply require a few bolts for my new crossbow (which cost me much blood, sweat, and toil in the arena, to purchase), but noooo... it costs so much, I can't even fire a few practising bolts for fun. And it's not even that realistic this game: I shot one bolt almost point-blank into a man's head and he lived.
I will deinstall it and perhaps when it reaches final stage I will check it once more. Monetary resources are to be more easily gained and battles should have a better flow (especially in the controls). Where's that delete button?
YOu don't know about couched lance attacks do you? When riding just go and the lance will drop. Then steer the point into your target. Don't bother with normal attacks with pole arms unless you are dismounted. And it will cost more when its done.
As I recall, you want to start as a merchant. You start with some riding skills, enough, a horse or two, and some supplies and money and weapons. To make more, ask the local merchant what to buy and sell there. Buy what they suggest and sell it where they suggest. Soon you will have enough to do real stuff, or at least recruit an army that you want to train against river pirates. Or you could get the arena mod. One of the contests has a really high prize if you win, like 200 or more. Course its really hard, so you don't want to bet on yourself.
Bob the Insane
07-16-2007, 00:52
Took me a while to realise that the best use of the lance is to not press the attack button but to simply ride fast at your target aiming with the direction of the horse rather than anything else...
I was trying the Calradia at War mod the other day, it is pretty good if you like the native game. Makes the world a little more dynamic and introduces more stuff (weapons, horses, etc...)
I was also thinking about the issues with the foot combat the other day and it struck me as being a bit like the blob effect in RTW... Perhapes they need the individual soldier to require a bit od personal space as in M2TW...
And regard those prices(!): I simply require a few bolts for my new crossbow (which cost me much blood, sweat, and toil in the arena, to purchase), but noooo... it costs so much, I can't even fire a few practising bolts for fun.They automatically refill. The number is only how many you're carrying on you. Use as many as you want, once you leave combat and return, it will be full again..
The idea of buying more is just to carry more on you at one time- or to get higher damage missiles.
AntiochusIII
07-16-2007, 05:08
Bijo: Low-level archery is hella frustrating, true, but once you get your archery-related skills up a few notches you'll find those clumsy, inaccurate targets to be amazingly much more effective. ~;) Same for running and riding. A few points of Athletics or Riding skill and, voila, the slow idiot you were controlling can outrun the pirates finally.
Even though Riding is essentially more useful (it's better to spend more time on horseback on the battlefield than going on the ground getting mobbed) Athletics is essential for when your horse is down and that bunch of angry bandits are after your head.
I'd like to play around the Arena when starting each session actually to get myself in the groove. The Arena, if you don't bet on it, costs you nothing and gets you gold, especially with the Arena mod.
Bob the Insane: Same story here. :sweatdrop: I was a fully-decked mighty knight of the realm who didn't even know how to lance for slightly less than forever. It's funny really, I was fighting on horseback with swords and bows for so long...
I should probably point out that if Bijo is using a crossbow then he needs that skill, not the archery one. Also only the lightest crossbows can be reloaded on horseback.
Further with archery - I believe accuracy is highly dependent on the Power Draw skill. If you have A Power Draw equal to the requirement of the weapon then you will be inaccurate. You can, after all, only just draw the bow. So if you have PD3 use a bow with a requirement of PD1 or no requirement at all. The range and damage is less, but the accuracy much higher.
The advantage of crossbow is that they don't have the PD requirements, so anyone can use them.
Hmmm, well... after reading these posts I might give it a try once more.
But how about those mods? I think I will check that out and see if there's anything interesting.
Bob the Insane
07-16-2007, 19:10
But how about those mods? I think I will check that out and see if there's anything interesting.
Just make sure you have mods that work for the right version, I had downloaded every mod in sight before I released on a select few had been updated for the latest release of M&B...
Well, no mod for me for a while. I have been stubborn and purchased the damn game and it's actually decent once you get the hang of it. Still, lance-fighting is annoying and I generally avoid it.
Speed and effectiveness are key. Therefore my favourite setup would be a fast horse, a good heavy sword, a light crossbow, and perhaps some javelins. And maybe instead of the crossbow a good bow with much accuracy and a quick refill.
What is the quickest and easiest way to make money? Battling in some arena takes long before you actually have much dough.
What is the quickest and easiest way to make money? Battling in some arena takes long before you actually have much dough.
Be a merchant.
What is the quickest and easiest way to make money?
I think post-battle looting provides the big money, but you have to pick your fights early on. Joining in an on-going battle against worthy foes (sea raiders, khergits or maybe just a lot of bandits) is often lucrative.
What I do early on is hire enough men to do caravan duty. It gives a pretty hefty experience reward and you have the caravan guard to hide behind if you meet anything too nasty. (Be careful never to rest if you are on such a mission though - it is impossible to find the caravan again.)
I think numbers of soldiers are the key to the early game. Numbers will protect you against basic foes and with investments in training skill, you can quickly upgrade cheap recruits into something much more useful.
Still, lance-fighting is annoying and I generally avoid it.
I used to find it tricky, but now it seems the easiest way to fight. The trick might be to wait until you have the precursors: riding 4; warhorse; polearms 100+; very heavy armour. Trying it on day 1 in the arena, it is a nightmare.
Crazed Rabbit
07-17-2007, 03:16
To get money, what you need to do, as I said here (https://forums.totalwar.org/vb/showpost.php?p=1564293&postcount=887), is basically kill people and take their stuff.
To explain more - the simplest way to make money is to leave Zendar and attack enemy parties, after which you can pick up loot, which you can then sell.
River pirates are the easiest to kill, then probably bandits.
However, it is very hard to kill an enemy party as one man! Unless you're already decent at riding enemies down on a horse, and you have a decent enough one (speed, maneuverability at least 8), you'll need some help. You can hire a couple men at local taverns. They'll help by distracting the enemies so they don't focus solely on killing you (the main benefit), but they'll die quick.
Do not rush into a group of enemy soldiers -especially on foot. Also, to kil people with a lance, your horse must have at least speed 8.
You can also take quests like escorting caravans or delivering letters from merchants and lords of castles that will net you money. There's a hunt-the-river-pirates quest in Zendar (talk to the sheriff). Finally, there's trading, but that never seemed fun to me.
CR
Bob the Insane
07-17-2007, 14:06
Escorting caravans and generally doing missions for merchants is a good way to start for both money and experience points. If you do it before your choose sides they you will not have so many limites on the towns you can safely visits. Merchant guard is a decent starting point after your men pick up a little experience hunting river pirates.
Just watch out for the Dark Knights. There are plenty that will tell you they are over-rated and one on one they probabaly are, but in the packs of 30+ they rove around in (all mounted) if they pick you as a target and catch you it can really mess up your growing army...
Making money in the arena is normally where I start after training. You need to bet and hope you aren't given a bow... They is one town, I forget which, where the arena fights are one on one, or sometime 4 teams of 1. You can really clean up betting here as if you bet 30 and fine a 4 sided fight you get 108 (I think). Do that are few times and it is easy to fill up your team on farmers and such from the travern...
Looting from enemy corpses sounds nice, but I've seen that the price as you loot stuff is not the same as when you sell it. It's a lot lower. Maybe it has to do with the fact I chose Hunter in the beginning. I thought by increasing the Trade trait it might go up. It probably did, but it's still very low.
Rushing into enemies alone is fun, though. I -- almost laughed as I -- slaughtered a group of 30 or so bandits just with my main character, riding and swinging, shooting arrows, and throwing javelins. Even knocked me off the horse (when most of them were down). Then desparately throwing javelins into people's heads or torsos, avoiding cavalry attacks and knocking off the horseman, can be quite satisfying if successful.
Those quests such as escorting and such are a bit annoying. One requires me to raise 6 Vaegir troops (as I happened to "accidentally" choose a side right away at the start), but it's kind of silly. Is there a way to be neutral again or am I stuck to Vaegir? I wouldn't mind being able to enter those enemy towns safely... usually I must flee quickly.
ElectricEel
07-17-2007, 21:26
Those quests such as escorting and such are a bit annoying. One requires me to raise 6 Vaegir troops (as I happened to "accidentally" choose a side right away at the start), but it's kind of silly. Is there a way to be neutral again or am I stuck to Vaegir? I wouldn't mind being able to enter those enemy towns safely... usually I must flee quickly. If you sneak into an enemy town and talk with the local lord, you can bribe him so his side is no longer hostile to you. I'm guessing this will end your affiliation with your current side, as well.
Togakure
07-18-2007, 01:50
Bijo: The sluggishness and unresponsiveness you feel aren't because the game is bad--it's because your character has low skill at low levels. It can still be fun, but your character will respond much better when you advance and distribute skill points properly. Personally I don't think you can really get a complete feel of the game by only playing the demo. Level 6 is just not enough.
My guy in the vanilla 8.08 version is around level 26 now, bastard sword or nomad sabre with a steel shield on a spirited charger, in full black armor (Guard Helmet because I think it looks better). He uses a war bow from horseback as a ranged weapon on a whim, and stops his horse before firing so as not to require the Horse Archery skill points. He ROCKS. I just have my 40 knights hold position at the beginning of a battle and slowly but surely charge, circle, slice and dice most enemy types down on my own, one by one (I haven't tried the battle sizer yet either--another thing to look forward to!). M&B is exhilirating once you get your skills up. I only need my knights against the Dark Knights and Swadian Crossbowmen.
The v.751 Last Days mod was great. I played an Easterling Horseman, got me a full crew of Easterling and Haradrim horseman and a Great Warg to ride, eventually got the powerful gauntlets and Scorpion sword, and CRUSHED all those pussywillow goodie-goodies [spits] into GOO! I've been watching the comments about the v8.08 Last Days Mod, and I'm almost read to dive in. Looking forward to it, big time.
Anyway, I think M&B is a superb game and engine, the best $16 I've spent for a game since Shogun Total War.
Edit: Oh, I made a fast killing financially by trading logically (ahem ...) and basing my movement around the map on trade routes, always checking with merchants for the Rescue the Kidnapped Girl quest (which pays the best in both cash and experience overall), whenever I entered a town, and selling prisoners (but you need to get your prisoner management points up for this to be lucrative). Selling stuff makes you money too, but I've found it's a combo of all these that makes you rich quick. I didn't often waste time engaging in battles that didn't yield a significant reward until I could afford to do so--when me and my two buddies were decked out in fine gear and weaponry, and rode the best horses for our classes.
Edit2: I also have not joined a faction yet. I have too much fun just running around and fighting, so I still have the faction element to enjoy. Joining a faction limits your trading options, so I've been waiting until I have uber cash.
darkragnar
07-18-2007, 06:27
When do you get more companions in the TLD mod? i alwys have my 1 guy with me and i cant seem to hire other heros at what influcnece do i need.
When do you get more companions in the TLD mod? i alwys have my 1 guy with me and i cant seem to hire other heros at what influcnece do i need.
Which faction do you belong to?
I know Rohan and Gondor can get a companion at the other's capital for a measly 10 influence, so you should have 2 guys from almost the beginning.
Gondor gets a third when you are promoted to Captain.
You can hire settlement leaders (e.g. Prince Imrahil) at a pretty hefty influence cost.
darkragnar
07-18-2007, 10:57
Which faction do you belong to?
I know Rohan and Gondor can get a companion at the other's capital for a measly 10 influence, so you should have 2 guys from almost the beginning.
Gondor gets a third when you are promoted to Captain.
You can hire settlement leaders (e.g. Prince Imrahil) at a pretty hefty influence cost.
ah yes captain... that explains it, i never do missions after a certain point so i never reached captain.
As for the other guy in Rohan/Gondor i forgot about him :embarassed:
But it always bugs me when the mod creator mentions over 65 hireable heros, i never see any of them except Glorfindel.
ah yes captain... that explains it, i never do missions after a certain point so i never reached captain.
As for the other guy in Rohan/Gondor i forgot about him :embarassed:
But it always bugs me when the mod creator mentions over 65 hireable heros, i never see any of them except Glorfindel.
Well, every lord is hireable (~150 influence for one of your faction, iirc; double for foreigners).
Two from gondor/rohan, as econ said.
One captain from each faction (+4?).
They are there; they just take a bit of work to get to :grin:
Bijo: The sluggishness and unresponsiveness you feel aren't because the game is bad--it's because your character has low skill at low levels. It can still be fun, but your character will respond much better when you advance and distribute skill points properly. Personally I don't think you can really get a complete feel of the game by only playing the demo. Level 6 is just not enough.
Well, alright. I already said I bought it and the game is okay ;)
My character is equipped with a heavy great axe, a strong bow, large bag of barbed arrows +3 damage, a war horse, black helmet, 20+ body armor +5 to leg, and 10+ leg armor. I want that full black armour. I think I'm going to set the battle scale to maximum.
Bob the Insane
07-18-2007, 19:17
There is a tool you can use to increase the maximum battle size. I have it set to 200 and to be honest i don't think my system could cope with any more than that...
There is a tool you can use to increase the maximum battle size. I have it set to 200 and to be honest i don't think my system could cope with any more than that...
Damn. I won't try that.... yet.
On another note, can a character use two one-handed weapons at the same time (while on horse and/or while on foot)? It would be splendid if my versatile plate-armoured killer (who has no helmet :) used two of those nomad blades or scimitars (even if two-handed skill is much higher than one-handed). In fact, if it's possible, what is the best one-handed sword (that has good reach and damage)?
And you know what's missing in the original unmodded M&B game? Cut off heads and limbs. It would make for far more satisfactory battle events.
Togakure
07-18-2007, 20:02
Damn. I won't try that.... yet.
On another note, can a character use two one-handed weapons at the same time (while on horse and/or while on foot)? It would be splendid if my versatile plate-armoured killer (who has no helmet :) used two of those nomad blades or scimitars (even if two-handed skill is much higher than one-handed). In fact, if it's possible, what is the best one-handed sword (that has good reach and damage)?
And you know what's missing in the original unmodded M&B game? Cut off heads and limbs. It would make for far more satisfactory battle events.
No way to wield two weapons at once. I have found that the best one-handed swords are the balanced bastard sword (which is actually both two-handed and one-handed, and will raised both skills depending on how you use it), and the watered steel nomad sabre. The watered steel version is very rare, so a balanced nomad sabre is almost as good.
I like the one-handed weapons because in some situations not having a shield can be a real drag (like when you face a large number of Swadian Crossbowmen, or are assaulting one of the castles).
Agreed. I'd like to see heads, arms and legs flying, and eyeballs popped out. I don't play this to be nice or bring out my sweet side. I play it to kill, Kill KILLL!
darkragnar
07-18-2007, 21:07
Damn. I won't try that.... yet.
On another note, can a character use two one-handed weapons at the same time (while on horse and/or while on foot)? It would be splendid if my versatile plate-armoured killer (who has no helmet :) used two of those nomad blades or scimitars (even if two-handed skill is much higher than one-handed). In fact, if it's possible, what is the best one-handed sword (that has good reach and damage)?
And you know what's missing in the original unmodded M&B game? Cut off heads and limbs. It would make for far more satisfactory battle events.
Set the Battle limit to 1000 for a great experiance.:2thumbsup:
What the game needs is Ragdoll physics , that and Dismemberment as you say.
Along with some mo-caped combat moves, to make the swings more realistic and smoother looking.
Dutch_guy
07-18-2007, 22:15
There is a tool you can use to increase the maximum battle size. I have it set to 200 and to be honest i don't think my system could cope with any more than that...
Where can one find said tool ?
Interesting, as my current setting is 40 - and not so epic when facing 120 + of Mordors finest.
:balloon2:
Crazed Rabbit
07-19-2007, 03:28
Ask and ye shall receive:
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=8&lid=107
With this tool you can get around the game's battle size limit of 14-40 and instead choose from 2-1000. Note that overly large battle sizes can crash M&B if your computer isn't able to handle them. If you experience crashes, you should lower the battle size.
This is my remake of the Battle Size Changer originally created by Hardclyff which worked for versions older than .730.
This program will work with .700 to .802 of M&B since it can recognize and handle each version's file format and location. Future versions should be supported until the format of the options.dat file changes again.
It is packaged in an installer and will optionally create a desktop shortcut.
Thanks to Hardclyff for the original program along with an explanation of how it worked.
Crazed Rabbit
What the game needs is Ragdoll physics , that and Dismemberment as you say.
Maybe it's because I will fail yet another exam in 1.5 hours but I feel like I wouldn't enjoy the game as much anymore if they implemented dismemberment, it's somewhere beyond what I call fun.
The watered steel sabre is very nice -- kind of exotic. Just when I started playing this evening I found it quickly.
The thing I dislike about this game is how wild horses that have their owners knocked off appear as if specifically programmed to get in your way to stop you so the enemy can have at you easily. Sensible or not, it is a botheration.
Friendly horsemen seem to get in the way easily as well. Schmucks. If something annoys me about this game it's when your horse stops running in the middle of battle. As a fully armoured charger, and being extremely heavy and stronger than most other horses, this horse should simply bash through them without stopping even if an attack fails -- and especially if only lightly touched/obstructed by another horse while going high-speed. Heh.
Another annoying thing is how when one is on foot being chased by a mob including horsemen it is easy to get bashed to pieces. Sure, sure, I expect an angry mob, infantry and cavalry, to want to bash my head apart but it makes no sense how they can simply run at you and swing their arms like madmen without hitting each other -- men should fall, horses should perish. An acceptable sensible battle distance would be splendid. I hope in the next version this will be improved.
If using the Battle Sizer bear in mind that it is not flawless. For example when playing TLD if you set it too high then men will be deployed off the battlefield. Also TLDs textures tend to slow things down a bit.
What are the most noteworthy mods that can also import existing characters? (There is an abundance of them and sifting through them will require too much time.) I am not interested in any "fantasy-like" settings (such as elf worlds, dragons, faeries, and the likes) and too much deviation from the Native version I don't want either. Even small mods that enhance greatly are good.
Crazed Rabbit
08-26-2007, 06:02
You could try the 'Battle for Sicily' mod - it's historical.
How good is it? So good that the guy who made it got hired by Armagan and co. Yes, Armagan just announced his hiring:
http://forums.taleworlds.net/index.php/topic,25758.0.html
There are a good deal of mods that enhance gameplay ; it'd be easiest just to check out the modding section of taleworlds.com .
CR
The game won't work for me, whenever I try and talk to omeone it crashes out
edyzmedieval
08-26-2007, 12:10
When will the new version come out?! ~:(
ElectricEel
08-26-2007, 15:50
On 12.8. Armagan said (http://forums.taleworlds.net/index.php/topic,23585.msg625196.html#msg625196) they wouldn't be able to release it "for a few weeks yet".
Managed to get it to work, Its pretty good, btw how do u upgrade infantry and capture men in battle?
Managed to get it to work, Its pretty good, btw how do u upgrade infantry and capture men in battle?
Your troops upgrade with experience and training. Upgrade them in the Party screen.
You capture people by knocking them out in battle with a blunt weapon like a mace (or a horse).
You could try the 'Battle for Sicily' mod - it's historical.
How good is it? So good that the guy who made it got hired by Armagan and co. Yes, Armagan just announced his hiring:
http://forums.taleworlds.net/index.php/topic,25758.0.html
There are a good deal of mods that enhance gameplay ; it'd be easiest just to check out the modding section of taleworlds.com .
CR
Battle for Sicily is big... and too complex and vague. When I quickly checked it, I ran around speaking to people (or lords) with hardly any good action in the game. I will deinstall it quickly.
Also quickly checked Craftmod. Nice, but too complex and big too. What I dislike most about some mods is that they don't properly show your equipment. When you grab your sword it appears out of nothing as if your character is a magician.
I still think the native version the most likeable.
Speaking of equipment, what are people's favourite equipment?
--
FIRST SETUP:
* Balanced Broadsword
* Bow (that sits on the character's side) (probably Khergit or Strong)
* Two large bags of Bodkin Arrows
SECOND SETUP:
* Heavy Morningstar (and Reinforced Kite Shield)
* Throwing Knives/Axes/Javelins
I dislike those Bastard Swords because I can very well imagine many people equipping them. Also with a Bastard Sword I do less damage than with a Broadsword it seems. And of course I like the Broadsword for I am used to having good and big equipment :saint:
I use the same setup as Bijo exept I use a heavy military pick instead of a Broadsword.
The Last Days is still the best mod out there. Most of the others lack character, gameplay or goals.
I usually go out on foot with a great big axe and a crossbow or bow.
Vanillia warrior always uses:
- full black armour
- balanced sword of war
- heavy war horse
- reinforced steel shield
- watered-steel nomad sabre
Nice and weak ~:)
Heavy Morningstar
Heavy Military Hammer
Jousting Lance
Reinforced Steel Shield
Works well for me. :P
Vuk
EDIT: Oh yeah, and full Reinforced Black Armour :P
Do you reckon you could use a mod on the trial version, or even edit the level 6 limit?
Do you reckon you could use a mod on the trial version, or even edit the level 6 limit?
!!!
Are you talking about ways to... let's say... "bypass certain behaviour" of the limited version and.. ah, how should I communicate this eloquently and safely... "rendering it a full product?"
If so, I tell you that it must be possible. Everything is possible.
Bob the Insane
08-28-2007, 21:38
I think you can mod the trial because it is really the full version... When you pay your, measily, $22.00 you only get a product key to unlock the already downloaded game...
so if I got a mod I would be able to play the mod untill I reached level 6?
so if I got a mod I would be able to play the mod untill I reached level 6?
My advice is to try.
so if I got a mod I would be able to play the mod untill I reached level 6?
Should be possible, however getting beyonf level 6 without spending money is rather hard to do and I'm actually happy about that since the game is well worth the money.:2thumbsup:
Just buy the game, it isn't very expensive. Support an independent developer.
Do you reckon you could use a mod on the trial version, or even edit the level 6 limit?
Practically, yes
Legally, no
Just pay for the game - it costs next to nothing, considering what you get!
That totally sucks, I'm too young to have a Credit Card and my Parents would never get it for me~:( not even on my birthday.
yeah I have the same problem as Xehh - my parents wouldn't put thier details into some site they've never heard of, ah well I'll just have oo wait a few more years.
Pah, Talewords is perfectly reliable and trustworthy. Are their forums full of people complaining? No. Has my credit card ever been ripped off? Yes, once, but that was by a server hosting company in Manchester.
Crazed Rabbit
09-03-2007, 21:06
Taleworlds isn't the actual company handling the transaction.
They use :
http://www.esellerate.net/
CR
Taleworlds isn't the actual company handling the transaction.
They use :
http://www.esellerate.net/
CR
I'm sure they do, but the point still stands.
Edit:
Very often those who are afraid to give their details to companies on the net will nevertheless happily let the waiter take their card when paying the bill at a restaurant.
Well, you could tell them that a lot of people you know online have done it and had no problems. But then I fear some kind of "but you only 'know' them online..." argument might come up, well, might be worth a try.:sweatdrop:
Onin No Ran is a nice mod, by the way. I tried The Last Days and must admit it was good (even if I dislike "fantasy" worlds) but it is too much of the same "European knight-like" activity. Onin No Ran has nice weapons (and very high prices too(!)).
Cowhead418
09-05-2007, 01:24
Anyone have any tips for archery? I'm trying The Last Days mod as an elven archer and my melee skill is currently developing much faster. My archery skill has only gone up three points since the beginning (I'm on Day 6) and it's only possible for me to get off a few measly shots before the enemy is right on top of me. To top that off, the shots do very small damage, and I only get rare headshots (which still don't do great damage). I've mostly practiced in the arena (brigand fort), where I can sit back and snipe with my eighty arrows.
I bought a horse to ride around and shoot, but I run out of arrows quickly and only kill off a few non-shield-wielding foes in the process. I really want to try something different than the ole hack-n-slash for awhile, but I suck at aiming. My dream is to build up a team of crack Elven snipers and mow down the hordes of Isengard. How do you guys do enough damage done to make archery a worthy path to take?
Archery used to be brilliant in earlier versions of this game - I felt like Legolas, rythmically felling foes that were mere specks on the horizon.
Now, it is much weaker. Partly, it is the shields as you point out (you can aim for the feet at close range). I guess you can try to flank your foes or shot when they are in combat (although friendly fire is a real risk). Partly, it is because power draw has become more important. You typically need a power draw skill of 4 or so more than the power draw requirement of your bow to get the tightest reticule. That means early on it is better to stick to the lighter bows. I find the Str requirement to get a power draw of 8 prohibitive in a game like TLD when you really need non-combat skills to get a viable army.
To be honest, I don't bother with archery now beyond a few opportunistic shots early in the game when my character has weak personal combat skills.
I've always preferred crossbows.
Econ seems correct. But really, just spend points on (horse) archery and power draw as the character levels up and of course practise archery during combat. It simply takes a while before one can really enjoy a specific combat skill and specialization is necessary. My old first (and lost) character was so proficient in horse archery I could ride a horse at a not-so-fast speed while having good aim at a target (though of course the reticle was severely offset but it was still accurate enough to make many lucky shots (actually rendering it not THAT lucky)).
(Of course it is wise to export your character to a file and reload it when you play a mod to conserve the abilities you already had, unless you want to start from scratch. I personally would not want to start all over and you can change your character's look anyway.)
Archery seems the best distant combat skill that has good range and power, though I like throwing weapons too even if their range is shorter. In Onin no Ran my character has bo shuriken (http://en.wikipedia.org/wiki/Shuriken#Bo-Shuriken).
https://img250.imageshack.us/img250/9185/mboninbijo05en2.jpg
Regard how the thing sticks into the target's neck after I quickly threw it. Quite satisfactory especially if done from a decent throwing distance and even more while in motion. It is fun to throw a few of them into a small group of bandits to decimate them whereafter you engage them with your sword.
https://img212.imageshack.us/img212/6264/mboninbijo06cb0.jpg
And this beauty.
I didn't really like Onin no Ran. The combat felt off and the campaign environment was boring and rather pointless. It did have some interesting aspects, so I'll probably try it again when it is closer to completion. Bear in mind that it has a very different damage model to vanilla.
It can be very hard to aim throwing weapons - in third person your character gets in the way while in first person the reticule is rather high.
Mailman653
09-11-2007, 20:37
New version of The Last Days mod is out
2.4 -bugfix update (new game required)
--bugfixes and tweaks mostly
--great new orc heads from stefano
--new models &/or textures from ursca, dablade, merlkir
--allied parties can provide some random war news
--pardon evil men routine for player and gon/roh forces
--adoption routine if your faction falls (good only)
--can now issue multiple army orders (not just one per follow/hold, etc)
--ordered heroes will try to wait near to the location you send them.
--optional RCM from Ron Losey (a different weapon/armor balance scheme).
--to use the RCM, back up the item_kinds1.txt and rename the item_kinds1_RCM.txt to item_kinds1.txt
--to switch back to vanilla weapon stats just replace the original item_kinds1.txt file. New game required when switching.
New version of The Last Days mod is out.
Oh crumbs, just when I thought my TLD obsession was over. :sweatdrop:
Thanks for the heads up.
Now with new bugs! And a few of the old ones removed! And some new hats! And orc faces!
Warluster
09-14-2007, 22:25
Already? I ain't gonna download it, as the old one is good enough. And from the sounds of it, it doesn't add much.
I've been playing the Total War mod for M and B lately. It is basiclly native with new factions and HEAPS more cities and sieges. It adds the factions of Caladria, the Khergits, Black Khergits, Dark Knights and Bandits. It has sisges, way more troops in a battle is is REALLY hard. You should try it out.
And also the Pirates mod, I've downloaded it, but when I try to go into it, it loads and then at Loading Settings it freezes and I press escape and it exits. Whats the prob with it?
AntiochusIII
09-16-2007, 01:48
Even though TLD has always been great, Battle for Sicily is Teh New Awesome though. It's my new obsessions; and you can siege cities! Conquer Sicily! I booted those damned Arabs out of Syracuse and it's all for the Basileus!
Ahem.
It's really unfinished though. Playable, excellent even, but half the roleplaying and administrative fun isn't there yet.
By the way, if anyone plays it, can you tell me if I'll get new vassals? Because I sort of pulled myself into the corner when I took over a new city and no vassals followed me at all. :inquisitive:
You see, I was serving the Strategos of Catania against Sarqusa (Syracuse), crushed 'em good, and my master chose to move to Syracuse, leaving me with all Catania and four loyal vassals. I proceeded to smash the Normans in Troyanum, which -- due to my early activities I think, I took a castle and had to defend it from the Normans like 3 times a week since -- was incredibly weak. More than half their towns were looted and most are done by their Muslim enemies. So when I took over Troyanum and chose to move there, nobody followed. I stopped the game at that point and is wondering if I should wait in-game to see if vassals would pop up or ask around. :sweatdrop:
Hehe, loving BfS, too. You should wait a bit, new vassals who want to serve you
come every two or three days.
Too bad nijs (spelling?) joined the official M&B team, will be interesting to see if he continues working on BfS.
AntiochusIII
09-16-2007, 19:26
Too bad nijs (spelling?) joined the official M&B team, will be interesting to see if he continues working on BfS.Oooh, didn't know that. He's that good eh.
Thanks for the heads-up, by the way. So I do have some hope left for the liberation of Sicily... (Now to wait forever for my 60-men capital garrison to recover enough to storm a 600-men castle from the Normans!)
can someone provide a link to the BfS mod, I can't find it anywhere
BofS is good but simply too unfinished for me to enjoy. They appear to have concentrated in graphics before gameplay leaving things feeling rather empty, pointless and unexplained. One of those games in which you can see the potential but it doesn't quite reach it.
Crazed Rabbit
09-18-2007, 06:09
.890 is out! (http://forums.taleworlds.net/index.php?PHPSESSID=473765ea0ec0dd9bfd9a9b86a0ab8636&/topic,26287.0.html)
Wooo!
Crazed RAbbit
Warluster
09-18-2007, 07:10
Yes.
Does anyone know what new features it holds?
I am not going to download it until some good mods for it are out. Mods for the previous version don't run on new ones, right?
Bob the Insane
09-18-2007, 14:20
Well there is this:
You will realize that version 0.890 is radically different from older versions and that has a lot to do with the influence of Steve's Battle for Sicily Mod and his involvement with the game. Steve has brought in lots of fresh ideas to Mount&Blade and I am really excited that he will be working on the future development of the game. We haven't been able to fully implement Steve's ideas yet and the game's Strategical battle system does not yet match that of Battle for Sicily, but those those aspects will hopefully be improved in future versions.
And there is this...
As usual, I didn't maintain a proper changelog for the new version. I apologize for that, but I am looking forward to you guys discovering the new features, since that's so much more fun for me than giving you the list.
Edit - for changes check this link...
http://forums.taleworlds.net/index.php?PHPSESSID=473765ea0ec0dd9bfd9a9b86a0ab8636&topic=26290.0
A great many changes, downloading now!
Crazed Rabbit
09-18-2007, 17:28
This is the most revolutionary version of M&B ever released.
You need to download it and play it right now. Everything has been redone and made awesome - horse stats, weapon damage, armor protection, the map (battle and campaign), the factions.
I'd say more, but I just alt tabbed out to spread the word on the awesomeness.
And now I must return!
Crazed Rabbit
Yeah it's nice, but now that I have joined the Swadians all I can do is loot villages and loot villages and loot villages. My party is too small to besiege a castle or city and I cannot recruit swadian troops anywhere. :shrug:
The lords also don't have any missions for me.
This version is f**king good!
I love now that you can loot villages.
@Husar, I've only done this with Rhodok but I'm sure you can recruit the base faction troop from your Fiefs.
Fiefs?
Wow. Must be a big change. Downloading.
You know, this game really was worth the $20. Even half finished, it's got more enduring gameplay than most PC games.
Well, whoa. It's a big change in the same way that the surface of Jupiter is a big change from the local water park.
Horses are awfully fast now.
......and while it's not actually in the game, does anybody know how a mounted knight would go about getting an impaled peasant off his lance?
Does anyone have a unit tree for this game?
I know all the base units but they hardly upgade.
These are the base units.(I think)
Rhodok-Tribeman
Swadia-Recruit
Veigir-Recruit
Kergit-Tribesman
Nord-Recruit
Wow, the new version is teh awesome!
The influence of nijis on .890 is remarkable, feels like playing BfS with a Mount&Blade mod :laugh4:
btw, found the sketchbook (http://www.conceptart.org/forums/showthread.php?t=62076&highlight=ganbat) of ganbat (M&B artist) on conceptart.org, might be worth a view...
Bob the Insane
09-19-2007, 14:28
I looked at the sketches and they are pretty sweet...
Then a thought occured... A Wild West mod! With guns and the horses, it would be super sweet...
You could have the Native American tribes, the Army, Local Ranchers, bandits, outlaws and "the law" as factions...
Sorry... got carried away...
If only his sketches and finished pictures were available in 1280 x 1024, I could use a new wallpaper...
Alexander the Pretty Good
09-19-2007, 17:03
Just in time for the opening exams, too! The timing of releases is looking rather suspicious. ~;p
Die Rhodok barbarians! :laugh4:
Does anyone know what upgrading your fief does? I've increased my mill by 1 and am working on irrigation now but it's going to take about 15 more days...
How do you raise troops and build things?
Vuk
I have no idea, fighting a larger battle with another hero of your party raises your stance with him by +1 apparently but that seems to be about 1% of what's possible or so and you don't see the same guy fighting that often. I also managed to capture a Rhodok castle now, it turned Swadian but I got no loot or money apparently, can't even station troops there and the two hosts who helped me were in my party afterwards and then disappeared into nowhere. I guess it's still a bit bugged and to be honest, there's not a lot to do except for fighting lesser parties and raiding villages. :shrug:
And by raiding villages you get rich so fast that you can afford the best equipment quite early in the game, I'd say those new features need some tweaking and erm, more options. Could be that you can do more once the other characters respect you more but that could take ages...
R'as al Ghul
09-19-2007, 22:17
Where's the chest on the battle field gone?
To access the inventory.
Wow, sounds sensational! Wasn't expecting this...
Was already among my favorites with its mods.
R'as al Ghul
09-20-2007, 12:10
God, that taleworlds forum is a mess.
I found out that the missing inventory chest is a bug.
Apart from that it's the best upgrade to the game ever.
Nice!
Will grab later; pity their :daisy: torrent tracker appears to blacklist azureus, so I'll have to grab the normal version ~:(
:jawdrop:
You can loot items directly off the battlefield!
R'as al Ghul
09-20-2007, 14:00
Nice!
Will grab later; pity their :daisy: torrent tracker appears to blacklist azureus, so I'll have to grab the normal version ~:(
:jawdrop:
Wtf is wrong with azureus? It's just another client. Why blacklist a client? That doesn't make sense.
Try the hypershare link. It went up to 300-400k when I downloaded it yesterday. All other links sucked.
Hmm, now I got a castle as a fief and can't do nothing with it.:no:
Ok, this looks very promising but apparently you have to wait with joining a faction until they offer you a village since from what I read you can actually do something with villages but won't get any if you have already joined a faction.:dizzy2:
Well, like I said, promising but needs a bit of improvement, lloting villages is also extremely easy, you can just run around and lot and loot and loot, given you have a somewhat decent party, the village won't even try to resist.
R'as al Ghul
09-20-2007, 14:26
Hmm, now I got a castle as a fief and can't do nothing with it.:no:
Ok, this looks very promising but apparently you have to wait with joining a faction until they offer you a village since from what I read you can actually do something with villages but won't get any if you have already joined a faction.:dizzy2:
When you have a village you can collect taxes. I got ca 4000 from my fief Gulmar (sp?). You can apparently upgrade the village but it's expensive and unclear what the benefits are. When you recruit from the village, you'll get 5 low-tier units.
Well, like I said, promising but needs a bit of improvement, lloting villages is also extremely easy, you can just run around and lot and loot and loot, given you have a somewhat decent party, the village won't even try to resist.
I've looted a village and there're about 40-50 villagers defending. I only had about a party of 10. We lost after I got mobbed on my horse. :shame:
But yes, given a decent party it's easy.
When you have a village you can collect taxes. I got ca 4000 from my fief Gulmar (sp?). You can apparently upgrade the village but it's expensive and unclear what the benefits are. When you recruit from the village, you'll get 5 low-tier units.
Got 1000 drom my castle but the castle management screen says "not available in this version of Mount&Blade" so stationing troops there or doing anytthing else there is not possible. Looking forward to getting a village with my other character, but he still needs some renown...
I've looted a village and there're about 40-50 villagers defending. I only had about a party of 10. We lost after I got mobbed on my horse. :shame:
But yes, given a decent party it's easy.
Well, once you have a party of about 40 somewhat decent people or 20 high-tier units there will be no defense at all, you can just loot the village right away and then travel to the next one etc.
This new version has inspired me to ask my dad if I can buy it again, wish me luck! Also I have a few questions:
1. If you gain a certain amount of renown are you offered a fief upon joining a faction?
2.If you capture one of the enemies nobles (that wonder around the wilderness) can you sell them to a galley slave merchant and never have to fight them again or do you have to ransom them.
3. dang I forgot number 3
oh and why the hell do they wan't your adress, will they post me anything?
1. Once you are somewhere above 100 renown some faction will offer you a village but only if you haven't joined a faction yet.
2. I've never seen a noble get captured, they seem to always escape.
3. Maybe statistics or maybe to ring on the door and see whether all your software is legal ~;)
I don't know but then they often want to know where you live. :shrug:
ok thanks for the info, I've asked and my dad says he will have a look at it later :)
Abokasee
09-22-2007, 20:03
I've noticed that you can't hire men into your army like you used to, you know go to go to taverns and hire a group of mercanarys, those being:
Town Watch (very little)
Caravan Guard (Fair)
Mercanary (Common)
Hired Sword (Fair-ish)
The only other way of getting troops is by drafting them from villages/castle witch the best way would be to take over a castle one small problem when you go to manage castle/village
https://img66.imageshack.us/img66/7373/lulri9.png
That only appears in castles, you can draft soldiers in villages, you just can't get villages without being offered one.
About selling nobles to slavers: I've never captured one but if you did, I'm pretty sure you'd take him to a Ransom Broker in a taven somewhere, I've talked to a couple and they say they handle Noble ransoms, I think, don't take my word on it 'cos I'm probably wrong.
Evil_Maniac From Mars
09-23-2007, 22:36
I'm going to get this game when I get my new computer. It sounds great.
Sasaki Kojiro
09-24-2007, 07:33
Huh. Once you play for a few hours you reach a point where you can get insanely wealth looting towns but don't actually have a big enough army to do much else. But of course, looting towns doesn't give experience.
Bob the Insane
09-24-2007, 16:02
Is it just me or is there almost too much going on...
And those's King's riding around with like 300 men, beseiging your towns constantly raiding your village...
Maybe it is because I became a vassel of the Vaegir and they are totally surrounded by enemies that it feels awkward to get things done...
I have pushed my young noble to a charisma of 15 and five points of leadership so have can finally put a reasonable sized band together, but opposing armies of similar size are packed full of veterens and Knights...
I really need to rethink my typical strategy of charging around the battlefield with the jousting lance looking for lots of prisoners. Because if the battle goes badly they they just come right back at you.
Final whing, when you escape from being captured the capturing army will chase you down again. I lost my horse once and must have escaped and been recaptured by the same army like 10 times before I escaped right next to a friendly town and got away. Realistic I guess but annoying...
Sasaki Kojiro
09-24-2007, 16:06
Well as usual, the M&B vanilla is mostly demonstrating the potential for a real game. The infrastructure is all there but there isn't that much playable beyond that.
Zatoichi
09-26-2007, 17:01
8.9.1 is out for all still interested.
Fixes a few bugs and no doubt introduces a few more.
8.9.2 will be right round the corner to squash anything major I'm sure.
Definitely how games should be developed -- with quick bugfixes and lots of feedback.
And I agree, Bob the Insane... there is far too much going on. I was granted some little village near the start of the game, and thought, "Wonderful! I can't wait to see it!"
When I arrived, it was being raided by FIVE armies totalling over 200 men! Good grief, how in the world am I supposed to defend against that, especially now that the recruitment model has been radically altered so it's hard to even get ten men under your command at any one time.
Great engine, but vanilla is definitely lacking playability.
darkragnar
09-27-2007, 19:25
Has anyone noticed a change in combat, the enemy swordsmen miss you , which gives you a chance to actually fight more than 3 people at once, instead of constatly swinging and backpeddling like before.
I love this version , it really makes things fresh
is there anyway to get back to 8.90 because I forgot to export my uber characters :(
Crazed Rabbit
09-27-2007, 22:36
Reinstall .890 in a different folder, move the save games, then export, then upgrade to .892, import into new save games, and play.
I don't think you can 'downgrade'.
CR
Is there any way to get Kergit Horse Archers to use their bows?
I have about 20 of them in my army but in every battle I've fought none of them actually use a bow.
ElectricEel
09-28-2007, 19:02
If don't have the latest version (0.892), upgrade - that bug might have been fixed in one of the two recent releases. Otherwise, you'd have to give them their bows in the game files (assuming it's not an AI bug).
I have .892 and I can see their bows by their side, they just never take them out.
Sasaki Kojiro
09-29-2007, 06:54
Heh, nifty feature in .892, when you take a castle the villages associated with it come over to your side.
Is there any way to get a castle? The one I captured just became a generic swadian castle and I can't garrison troops there. Do I not get one because I already have a village?
ElectricEel
09-29-2007, 12:33
From what I've read, your king may grant you castles you capture soon after you've taken them.
Has anyone else found that the backspace key brings up a cool menu that you can control your troops from?
I just found it this morning, it helps me quite alot.
professorspatula
09-29-2007, 17:55
I checked their website about 2 weeks ago hoping for an update and gave up. Now I return and find out they've had a massive update! Crikey I'm still stuck with version 804 (never did update to 808). Suppose I might as well do a full reinstall. I hope I don't have to mess around with registration codes or anything though, I forget how it works.
Crazed Rabbit
09-29-2007, 19:42
You shouldn't have to worry; I did a full new install into a new folder and everything went fine. Though I did have an older version still installed.
CR
professorspatula
09-29-2007, 21:08
Good thinking Batman!
Argh for crying out loud the download hasn't worked again. I've been waiting to play all day, and the download is corrupt! I wish I'd gone out down the pub now. That would also have been a waste of time. A more expensive waste of time granted, but you feel less guilty when you stare at women's cleavage when you're out as opposed to doing that on the PC back at home, in the dark and with the curtains closed.
Sigh there must be some other mirrors to download it from than that useless Filecloud thing. It's rubbish.
Filecloud worked fine for me but you might want to have a look at the official forums and the thread announcing the release, I think someone uploaded it to rapidshare.
professorspatula
09-29-2007, 23:23
Well I installed it in the end avoiding some CRC check or something and it works a treat so far. Getting my butt kicked though. Even on easy battle settings I'm getting mauled! Spend most of my time betting on myself in the Arena just to make some dosh. Just a shame I can't play it much as the last time I got really into it I ended up getting RSI like twinges and I can feel them coming back. Tsk. It really does look like a massive improvement. Anyway back to the Arena to bet my shirt and horse on another win.
Sasaki Kojiro
09-30-2007, 01:51
Wow, .892 is a huge improvement over .890.
When you take a castle, the castle and the village attached to it get transferred to your faction. Then the king decides on two of his nobles to recieve the new fiefs (appears to be entirely random). The first castle I took I got a new village. This allows me to recruit vaiger troops...also the first time I remembered to check it for rent I got 23,000 denars ~D
Next castle I took I didn't get jack...was pissed. So when I took culmarr I save/reloaded until the king gave me the castle. You get rent from castles too, and your flag flies over it. Does anyone know if castle defense is still in?
Am tempted to restart so I can make sure that the other castles become mine as well, they are much nicer than the villages.
The seige tower castle attacks are way harder than the ladder attacks. The castles are bigger and your men get shot down a whole lot. Haven't taken any of those yet. I tried a seige once but it's a bit broken. I crushed one of the lords who tried to sally forth and he respawned inside with twice as many troops. Bogus.
I really like that as your renown increases you can get more men in your army.
Sasaki Kojiro
09-30-2007, 07:20
http://img2.freeimagehosting.net/uploads/349d8eb024.jpg
Got the siege to work finally. First I fought a bunch of battles, storing my top guys in Cumarr castle as I went. Then when I had 50 sharpshooters I went and besieged Jamiche (still haven't successfully assaulted a castle with the siege tower...and this one had 190 men anyway. Since my party was strong enough they weren't willing to attack. After waiting 30 (!) days they were out of food. Waited another week or so, no change in number of men. Ran out of food twice, had to buy from a nearby village. Then I waited a couple days without using the besiege function, just holding down the space bar. When I waited until tomorrow using the function, all the men in the castle (except leaders) were listed as wounded and I won the castle without a fight. 190 men down ~D
After a dozen or so reloads King Harlaus offered it to me. Whole endeavor cost me about 20,000 in troop wages but I should have accumulated a bunch of rent in my villages. Castles don't give you as much. Also cost me 2 men when my renown dropped below 275, apparently it goes down if you aren't fighting.
I'll try to get my fellow swadians to capture an enemy city (only they can do that).
Then I'll probably end up waiting for a mod to come out to improve the basic gameplay. A few little changes could be a big deal. Allowing you to capture all the cities, capture or kill enemy lords, start your own faction, eliminate other factions etc would add a huge amount of playability.
pevergreen
09-30-2007, 08:14
Thats why its still a beta.
Fun as hell beta at that.
Sasaki Kojiro
09-30-2007, 08:21
I know...but it's this is the first time it's been more than a fighting sim. It's tantalizingly close. Most of those things are probably moddable.
But I expect most of the mods released will have spent 95% of their time on making a bunch of pointless skins and new weapons and new cities and new world maps blah blah. Not that I intend to do any work on it myself...
Sasaki Kojiro
10-02-2007, 06:05
https://img218.imageshack.us/img218/863/82489475ep2.jpg
https://img146.imageshack.us/img146/4997/96137498mn0.jpg
Next game I'm going to be a viking, no question about it.
https://img299.imageshack.us/img299/1062/wow3uo4.png
Woo! Maybe we can take the cities after all.
These are from an unlockable mode in M&B native.
http://forums.taleworlds.net/index.php/topic,26989.0.html
pevergreen
10-02-2007, 06:35
They are called hidden cheats :wink:
They work - ergo they will be in very soon. Admin team is taking a week or two break IIRC.
Crazed Rabbit
10-03-2007, 23:57
Greetings, fans of M&B! After a journey to the far reaches of the earth, I bring news of shiny mods from the empire of China!
Screenies:
https://img221.imageshack.us/img221/3286/h8om6.jpg
https://img408.imageshack.us/img408/4864/h5pk8.jpg
https://img242.imageshack.us/img242/2161/h4iv1.jpg
https://img529.imageshack.us/img529/3549/h2fn2.jpg
Apparently there's a strong mod community for M&B in China.
Link for more information (like how to download);
http://forums.taleworlds.net/index.php/topic,26812.0.html
It's a .808 mod, fyi. But hopefully they will update it soon.
CR
ElectricEel
10-04-2007, 13:15
You've put just URLs rather than images under those tags...
Crazed Rabbit
10-04-2007, 20:29
Whoops, corrected!
CR
pevergreen
10-07-2007, 08:45
Whoops, corrected!
CR
only the first one is fixed.
Crazed Rabbit
10-08-2007, 06:48
*#*(&#$(&)(@&#(*@& imageshack, lousy crappy @($&*@($(@)(!*%$ what with the (*@$&(@&*$ urls.
Anyway, it's fixed now. Not that clicking on them was difficult.
CR
Veho Nex
10-08-2007, 20:20
Finally bought it but man i must have never checked for upgrades because up untill a week ago ive been using .808 but man am i loving 892 its almost like a nerdy historian gamers wet dream(ME!!1!!11!?)
(not sure if thats appropriate but ima post anyways)
Bob the Insane
10-10-2007, 15:46
Oh I just took a castle for the first time ever last night... That was so sweet...
I only had 40 men (4 companions and 36 Hired Blades, mostly mounted) so it did not occur to me to attack anything other than villages.
But then I was caught in the open and attacked by an enemy army of 60 and despite my fears we blew right through them, zero casulties. So I figured that my troops are a lot more powerful than their numbers state so I besieged an enemy castle. I had to leave a few times to get more food for my guys and we where attacked by armies around 70 men in size (I have battle sizer set to 200 so it is pretty dramatic)...
We where in the woods so the battlemap was one of those that was all hilly with loads of trees. So I got my guys to dismount and follow me so we could concentrate our fighting against the enemy cavalry, then infantry and then archers. It worked very well against the cavalry and infantry but I had to unleash then guys to deal with the archers. It was effective but casulaties could not be avoided. After the third 70 man army attacked us our numbers started to dwindle so I broke off again to grab more recruits, mercenaries and food.
Finally the enemy was out of food (and had been for several days though this did not appear to have any real effect) and the other armies had been driven off. It was just the 50 man garrison and my 40 guys (by now 50% Hired Blades and Mercenaries and 50% archers and raw recruits).
We attacked with a ramp in place (it was a wooden fort). I found myself leading from the rear. It is funny to watch the guys go up the ramp and all the weapons swinging up and down at the top... There are guys falling off the ramp and off the wall... Crossbowmen on the walls are firing at the ramp. I provide cover for my guys with my Sniper Crossbow...
Finally the top of the ramp is clear and what is left of my guys sread out over the walls to deal with the remaining defenders.
We captured both the castle and it's associated village. My King granted me lordship of the village, but not the castle (the git :laugh4: )...
It was certainly exciting, talk about getting the MTW experience from the ground level...
professorspatula
10-10-2007, 18:11
My new favourite way to play until the next update:
Give yourself a wad of extra cash - hey your uncle just died and he was a rich chap in his time, well a very lucrative thief and he's left his entire fortune to you! Teleport around the taverns until you find all your companions. Get them kitted up with the best crossbow and steel bolts they can use as well as the heaviest armours. Get yourself some decent heavy armour and crossbow too. Teleport around or travel from marketplace to marketplace for a few days if you need to get some sturdy or reinforced versions. Then take you and your companions and a couple of hired blades (you need other party members in a battle or your companions won't all show up) and force village after village to give you supplies. This leads to a fight, so you park your forces on a hill and let the farmers come to you as you and your friends wipe half of the peasants out with crossbow bolts, and the rest in close combat. Stick the view in first person mode of course as there's nothing much more satisfying than seeing dozens of farmers die up close by your blade. You and your friends become pretty wealthy and gain experience in no time. Also because your force is so small, often nearby bandits will fight you whilst you're looting the villages and you end up with another massive battle outside the village. Oh and don't bother giving your friends horses of course or they'll just suicide themselves. I found me and my little gang of looters survived dozens of battles together and I even got attached to my small number of hired blades who didn't die. I actually felt a bit bad when I joined the Swadians after tiring of looting about 40 villages and decided to take on a castle with a force of about 20 men against 150. My poor hired blades had no chance and were captured. After about 6 more attempts I took the castle and rescued the hired blades again. Only they weren't the same ones as their armour was different and they had horses but I was chuffed to think I saved them!
I know it isn't a proper way to play by cheating at first, but it's still fun whilst I wait for the developers to add more stuff. Plus I'm finding fighting on foot the whole time much more satisfying than all that horsey stuff!
Bob the Insane
10-10-2007, 21:24
To be honest with all the looting it does not take to long to get the decent kit anyway, especially once you have been given a fief (village)...
Crazed Rabbit
10-12-2007, 04:27
.893 is out!
http://forums.taleworlds.net/index.php?PHPSESSID=21d3eda0aeaf8233e2a774ffa6dbd62a&/topic,27440.0.html
And here is the change-log for version 0.893:
Transition between animations is smoother now.
"Reduce damage to player" option now affects player's horse.
Archery accuracy has been increased.
Gold gained from looting a village has been reduced.
Number of trees in forests has been reduced.
Terrain not near mountain areas is now less rugged.
Heroes at castles under siege can no longer hire new troops.
Hero parties can no longer be respawned at centers under siege.
Heroes respawn less frequently.
Fixed bug where a besieged commander accepted to abandon the castle to you, all subsequent castles would yield without fighting.
Horse hitbox is now slightly smaller.
Horses can have varying hitpoints.
Item modifiers and prices have been re-balanced.
After conquering a castle, you are now presented a menu and can ask for ownership explicitly.
Added "show on map" button to Location Notes.
Fixed bug where couched lance damage was delivered when it should not.
Bug fixed where you could bump into an invisible dead horse.
Some problems with archer and horse archer AI fixed.
AI battle tactics have been re-enabled.
Miscellaneous other small fixes.
:beam:
CR
YAY! First EB 1.0, now this, coulkd this day get any better?
Warluster
10-12-2007, 11:11
Wow, there churning out the updates now (For M&B that is, not EB)
Sasaki Kojiro
10-13-2007, 20:32
After conquering a castle, you are now presented a menu and can ask for ownership explicitly.
Hahaha, this got me all excited. I started a new game, captured a castle, requested ownership. He gave it to someone alse. lol. At least I got a courtesy note this time.
Game desperately needs the ability to start your own faction.
professorspatula
10-13-2007, 20:35
No it doesn't. It could, however, give you the chance to overthrow the current king/leader and take command in a civil war! That would be neat.
Anyway I think the current update has a few problems with existing save games from previous versions. So a new start is required.
Sasaki Kojiro
10-13-2007, 20:57
Speak of the devil:
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=8&lid=548%22
-Control And Rule Your Own Empire.
-Hidden Cheats Included
-New Towns
-New Npcs
-New Troops (beta)Talk to Jujin
-README:
Put Empire Folder in Your "modules" Folder
edit: eh, you aren't at war with anybody and I don't see anything to do. Still needs lots of work obviously.
Actually it's possible to capture everything on the map now. Sweet. I didn't realize you could take the cities on your own.
1) have the hidden cheats enabled
2) go to enemy city
3) choose the "CHEAT! Exterior" option
4) Go to the keep and try to open the door
5) You will spawn in the city with your men, garrison will spawn and attack you. May need to use ctrl-f4 if the enemy spawns on rooftops and such.
6) City is yours.
So without the cheats it's impossible to seige cities. Ok, thanks Sasaki for the walk-through.
professorspatula
10-16-2007, 21:59
Yep, and here's the change-log for version 0.894:
* Fixed bug where Zendar and player would get a checkered banner instead of the chosen one.
* Fixed bug where player would get very high amount of experience and gold from a battle if he was alone and had low health.
* AI archers hold formation now.
* Other fixes to horse archer AI
* Enemy AI will wait for you to come to them only if they have 50% archers.
* Two new splendid pictures by Ganbat for camp and payment day menus.
* Launch menu reports incompatible modules correctly now.
* Some other small fixes...
Always interesting to see what each little patch and update brings. Hopefully it'll be relatively bug free until the next big update.
I love the new version, but I miss black armour. :(
Vuk
I'm still waiting for someone to buy the full game for me.
I'm still waiting for someone to buy the full game for me.
LMAO! lol!
professorspatula
10-26-2007, 16:33
I think the black armour can still be modded in. There's also a Byzantine style helmet which can be added I think. I don't mind though - I'm happy with my Reinforced Surcoat and Mail, or wearing some light leather, loading up on arrows on my Spirited Charger and headshot everyone I come across with my bow. Although admittedly I had to add a bit of extra powerdraw/horse archery bonuses but now I'm addicted to being a Robin Hood on horseback. I don't even bother with a shield. Just have a scythe for variety for my main weapon and couch damage anyone I miss with my arrows. Archery goes from ridiculously weak, to incredibly powerful once you're decent enough.
Black armor can definitely be added in - the Band of Heroes mod has it, a shiny plate version of it, and the black Khergit stuff as well. Plus, black knight, black kergits, and an extraordinarily dangerous African themed special enemy.
edyzmedieval
11-03-2007, 19:02
Good good, I am eagerly waiting for the final version of M&B.
0.894 is a step forward. :yes:
Mailman653
11-26-2007, 03:38
Rumor has it that v.900 might be out as soon as next week.:beam:
http://forums.taleworlds.net/index.php/topic,29125.0.html
I cant wait for the TLD mod to finally make it over too.
Well, a "week" seems to be Armargan´s code for a month. ~D
Links to some very promising historical mods:
The Peloponnesian War (http://forums.taleworlds.net/index.php/topic,23842.0.html)
The Lombard Leagues (http://lombardleagues.proboards100.com/index.cgi)
Well, a "week" seems to be Armargan´s code for a month.~D
*cough*
never said that.
.900 is out!
clicky (http://forums.taleworlds.net/index.php/topic,29341.0.html)
Mailman653
11-28-2007, 14:03
Heh heh heh, next month came quick. I'm glad they put quests into this version, it was getting a little boring just riding around all the time with no clear goals.
Crazed Rabbit
11-28-2007, 21:32
Well, a "week" seems to be Armargan´s code for a month. ~D
Links to some very promising historical mods:
The Peloponnesian War (http://forums.taleworlds.net/index.php/topic,23842.0.html)
The Lombard Leagues (http://lombardleagues.proboards100.com/index.cgi)
Well, Lombard Leagues has been promising for quite a while (http://forums.taleworlds.net/index.php/topic,6682.0.html).
I think work is still chugging along on it, and I have been looking forward to it for almost as long as it's been in existence.
CR
Yay! .900 is out and crap I still don't even have a code yet.:embarassed:
Veho Nex
11-29-2007, 03:11
Lappy crapped out on me so no moar mount blades for a while :( WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
professorspatula
11-29-2007, 19:14
Version .901 is now out to fix some of the many bugs which plagued the latest update.
Warluster
11-29-2007, 22:38
Wow, the new version is great! The new map is awesome, and the quests are so... random! I haven't tried out .901 yet. THey seem to be getting through them fast.
.901 is out already? Damn, that was fast.
Mailman653
11-30-2007, 03:09
.901 is out already? Damn, that was fast.
It's just bug fixes, .900 was the big step up from previous version.
macsen rufus
12-01-2007, 17:47
Never stuck my nose into the Arena before, IIRC, and spotted this -- looks good! Downloading now, thanks for the tip-off CR :2thumbsup:
What an excellent game. Well worth the short 22 love the combat engine. The mods though seem a bit premature at this point, they arent even at a release version yet.
Although I am keeping my eye on LOTR mod. Intresting way to go too for a small Dev, get a working beta out there and charge less then the release. While I am always weary of pre release purchases/beta testing for devs, this game is fun.
the demo download sold me. :yes:
The mods though seem a bit premature at this point, they arent even at a release version yet.
There are tons of mods for M&B, just not for .901. I would suggest to download
.808 (you can have multiple installations, btw) and install TLD, Onin Ji Ran (not so sure about the spelling ~D) or the english version of The Tripartition. Expanded
Gameplay Mod II for 0.894 is also very good.
There are tons of mods for M&B, just not for .901. I would suggest to download
.808 (you can have multiple installations, btw) and install TLD, Onin Ji Ran (not so sure about the spelling ~D) or the english version of The Tripartion. Expanded
Gameplay Mod II for 0.894 is also very good.
To be honest Im having fun with the vanilla .901 and attempting to hone my horse archer skills. I will probably stop diddling with the vanilla in a month or so then go for a mod but my game policy is usually to wait for mods to be out tested and enhance the patched release.
This game I have thrown my normal apprehension to the wind and just saddled up, so who knows. :medievalcheers:
Veho Nex
12-11-2007, 05:22
I got some good footage yesterday I'm in the middle of stringing it together now but if anyone would like to see it let me know
Mailman653
12-11-2007, 17:24
.902 is out :laugh4:
http://forums.taleworlds.net/index.php/topic,29341.0.html
Saves are not BC:wall:
.902 is out :laugh4:
http://forums.taleworlds.net/index.php/topic,29341.0.html
Saves are not BC:wall:
Humor me for a moment. Saves are not BC, is this code for I down load the new version and I have to start over?
I spent a lot of time on my char dev i dont know if i want to give up my binki just yet. :laugh4:
Mailman653
12-11-2007, 21:19
Humor me for a moment. Saves are not BC, is this code for I down load the new version and I have to start over?
I spent a lot of time on my char dev i dont know if i want to give up my binki just yet. :laugh4:
Yup, saves aren't backwards compatible, you'll have to start all over again.
Yup, saves aren't backwards compatible, you'll have to start all over again.
By the looks of it .902 wont need to be patched up until another major upgrade happens which is nice
Bob the Insane
12-11-2007, 21:29
Some nice looking fixes there...
I especially approve of:
- Fixed bug where village elder would get stripped off.
:laugh4:
Mouzafphaerre
12-12-2007, 04:49
.
After reading 40 pages of org-praise, finally registering! :jumping:
.
Mouzafphaerre
12-12-2007, 05:13
.
They have a Turkish board too. Interesting. :sultan:
.
Mouzafphaerre
12-12-2007, 12:35
.
Have just bought it. :charge: Riding the horse feels like the real thing, which I dearly miss. ~:mecry:
.
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Have just bought it. :charge: Riding the horse feels like the real thing, which I dearly miss. ~:mecry:
.
Its a fine little game isnt it? :yes:
macsen rufus
12-12-2007, 18:08
They have a Turkish board too. Interesting.
I do believe it's a Turkish dev team as well :2thumbsup:
A weekend's play with the freebie version was enough to convince me I wanted the full thing.
@Odin, fret not - you can export your character and re-import into the newer version, so you can keep your skills and stats, though not any fiefs or possessions. And yes, horse archery is great fun in M&B, certainly can understand the power of the Parthian shot after trying it. It's a great antidote to MTW burn-out :2thumbsup:
:laugh4:
@Odin, fret not - you can export your character and re-import into the newer version, so you can keep your skills and stats, though not any fiefs or possessions. And yes, horse archery is great fun in M&B, certainly can understand the power of the Parthian shot after trying it. It's a great antidote to MTW burn-out :2thumbsup:
Yes stats, but not your troops or your weapons which is a major downer for me. I had one hell of a two handed battle axe! i still upgraded to .902 though and started over.
Its only a matter of time before I start a war between my Nords and Swadian scum !
0.903 (http://forums.taleworlds.net/index.php/topic,29341.0.html) ~D
Don't know about compatibility, haven't even played 0.902 yet.
0.903 (http://forums.taleworlds.net/index.php/topic,29341.0.html) ~D
Don't know about compatibility, haven't even played 0.902 yet.
I know its in beta but I dont think Im upgrading this time, im going to fool around with .902 for awhile I can live without shining armor. The kicker is you loose all your weapons and army with each new version.
Mailman653
12-12-2007, 23:25
Ughh....it's not BC, I only had 16 game days into .902, but still :wall:
Warluster
12-12-2007, 23:54
I am hoping Importing and Exporting chars is easy, as I had a awesome lvl 22 guy beforehands!
Has anyone taken one of the major cities (Suno,etc) I heard in the main Taleworld forums that someone there took Suno!
.903 already? I only just got .902 half an hour ago!
Mailman653
12-13-2007, 03:42
I am hoping Importing and Exporting chars is easy, as I had a awesome lvl 22 guy beforehands!
Has anyone taken one of the major cities (Suno,etc) I heard in the main Taleworld forums that someone there took Suno!
Cities are super hard to take, my current character (imported) can lead 52 men right now, no way I could take on a city of 200+ men.
Mouzafphaerre
12-13-2007, 04:14
.
Boy, it's hard! :gah2: I haven't been able to inflict a useful damage on my enemies intently yet. All I do is order my party to charge and run my horse upon a poor soul here and there aimlessly swinging my blade. :charge:
Yup. I remembered it was a Turkish dev team. All the better reason to buy; my fellow countrymen seldom make such beautiful things and they deserve rewarding when they do. :yes:
.
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Boy, it's hard! :gah2: I haven't been able to inflict a useful damage on my enemies intently yet. All I do is order my party to charge and run my horse upon a poor soul here and there aimlessly swinging my blade. :charge:
There's quite a steep initial curve in terms of building a combat effective character. The Lord of the Rings mod starts the War of the Ring when you get to level 8 or something, and I can see the rationale as those first few levels are very useful in getting your combat skills to 100%+ and pumping up the relevant feats (or whatever they are called).
For example, archery now seems to require a very steep powerdraw value to be effective (IIRC, you want the powerdraw requirement of your bow plus 3 or so).
If you want to fight mounted, getting an armoured horse (needs riding of 3+) is very useful. Even fighting on foot requires good athletics if you want to wear decent armour without waddling.
You might try the couched lance - it takes a while getting used to it, but is exhilarating and does great damage. Don't try and learn it in the arena though - it will put you off it for life.
One thing the Lord of the Rings mod taught me is the value of your non-combat skills - leadership, the healing stuff, training, tactics etc. They may be more powerful than your own combat ability. However, it is more fun to be a kick butt fighter yourself.
macsen rufus
12-13-2007, 14:21
You might try the couched lance - it takes a while getting used to it, but is exhilarating and does great damage. Don't try and learn it in the arena though - it will put you off it for life.
:yes: It's not so bad in the larger arenas, but some of them are way too small to swing a horse effectively. Same goes for horse archery. I managed to win my first arena bout as a HA last night, but it was tough going for an arena fight....
I also found it was a simple matter to have two installs, so I now have 902 and 894 side by side ~D But I think I will get 903 and export my new character, as he started from the bottom and hasn't got far yet...
I'm keeping 894 going for my LVL 26 character with two castles and a party of 88 :2thumbsup:
not so bad in the larger arenas, but some of them are way too small to swing a horse effectively. Same goes for horse archery. I managed to win my first arena bout as a HA last night, but it was tough going for an arena fight....
I dont like the arena for the reason you listed, but it also dosent do much for you except expirence and money, each of which is easily obtained out in the field. I havent checked but I thought the devs were going to implement a reknown bonus for arena fights?
If that has made it in to the latest version then that might soften my view of arena battles.
.
Boy, it's hard! :gah2: I haven't been able to inflict a useful damage on my enemies intently yet. All I do is order my party to charge and run my horse upon a poor soul here and there aimlessly swinging my blade. :charge:
Yup. I remembered it was a Turkish dev team. All the better reason to buy; my fellow countrymen seldom make such beautiful things and they deserve rewarding when they do. :yes:
.
AS Econ says there is a pretty big learning curve. Nice way to get used to it in the field with minimal risk is camp by a city and wait for the peasants to head home at dusk.
Use the 'F' commands and have your troops hold while you gallop out and take out as many as you can. You'll get the swing of it in no time. :thumbsup:
Bob the Insane
12-13-2007, 14:59
Something that really helped me was using the training in Zender. At first it was a pain, but once you "get it" then you can push right through it without loss usually...
And then I spent a lot of time in the arenas as you can just fight and fight and fight...
I also invest my points in Bow for the first few levels as the melee weapon skills go up quick enough on their own with use. This means when I get a bow in the arena I am not completely ineffective...
professorspatula
12-13-2007, 17:04
I think with the new map and all the recent changes, the game is much slower to get into, and I think it'll put more people off than previously. Aside from hunting very small bandit parties and fighting endless arena fights, there's not a lot you can do for the first few hours of the game. When I start a new game I usually beef up a few stats and add some extra money just so I can skip that tedious first few hours of gameplay. Seeing as they keep releasing new versions and I'm forever having to start over, I feel even less guilty about doing that.
I hope when the game is finally finished they add some extra quests/activities for new players to sink their teeth into which enables them to gain a fair bit of experience/money before going off and becoming a free-lancer or vassal for a king.
Mailman653
12-13-2007, 18:46
I wish the TLD mod would come out soon but I doubt it, I'm sure they will wait for 1.0 to come out. The Legions mod was pretty cool, I think it's called that, makes you almost wish you can downgrade to play all the cool mods lol.
Warluster
12-14-2007, 00:50
The TLD lot are not doing any new versions. I read on the MBX site anyways. It seems they will port the game over to 0.9xx but it will be only that, a 'port'. So no new versions unless someone else revives it!
I recently tried modding M&B. Its not exactly easy.
Mouzafphaerre
12-14-2007, 10:31
.
Following econ's advice I bought myself a lance and voila! My first two kills in two different battles. :charge:
Still, I have a serious problem with timing; either too late or too early to strike. ~:mecry:
PS: The Turkish board is crawling with trolls. ~:pissed:
.
Warluster
12-14-2007, 10:54
Are you couching your Lance? Its always a one hit kill, and it does about 400 damage when your at about Level 6. Don't press anything (When you on a horse with a Lance) and keep going, atfer a few seconds the lance will drop automaticlly and you aim= Couched Lance. Very best weapon there is.
I found the Taleworlds forum is a bit of a stinker, compared to the .Org anyways.
Mouzafphaerre
12-14-2007, 13:24
.
I'm not sure if mine is a couchable lance, let alone knowing how to couch. :help: It allows the use of my shield and is one handed. I press and hold the LMB, ride onto the enemy and release it when I deem is the right time. Mostly it isn't, but in two instances it was and I killed two river pirates...or one, the other may have been a sea raider.
.
I press and hold the LMB, ride onto the enemy and release it when I deem is the right time. Mostly it isn't,...
No, that's not couching your lance. As Warluster said, to couch your lance, don't press or hold anything. Just ride forward, as you pick up speed, your lance will automatically lower itself. Just ride past an enemy, and if he is close to your right, your lance will skewer him without you having to do anything manually with your lance.
As Warluster says, you can try to aim your lance so that you are more likely to skewer him. But try it first without fiddling with the aim - against stationary foot soldiers on open ground, you will hit them without trying to aim the lance if you just ride straight past them with them slightly on your right.
If you try to attack with a lance by clicking the attack button, you will lose the devastating extra damage of the counched lance. And if you don't have much momentum behind you, click attacking with a lance is about as deadly as hitting them with a newspaper.
@Mouzafphaerre Once you do get the hang of the lance and get a good horse you can become a tank. I dont care for the lance myself, give me a 2 handed great axe anyday but I do think the lance is the deadliest armament in the game.
Mouzafphaerre
12-14-2007, 15:30
.
Thanks econ, Odin. :bow:
.
Mailman653
12-14-2007, 18:10
Make sure to carry a backup weapon, if you lose the horse under you, the lance will be a liability.
Mouzafphaerre
12-14-2007, 19:26
.
Sure thing. My sword is hanging on my back. :duel:
Now, with your instructions, I've begun to kill successfully; several bandits, pirates, farmers and two hot townswomen. :kiss2: Most of my homicide has been with the couched lance damage but I've had my luck with thrusting the lance and swinging the sword too. :crown:
.
.
Sure thing. My sword is hanging on my back. :duel:
Now, with your instructions, I've begun to kill successfully; several bandits, pirates, farmers and two hot townswomen. :kiss2: Most of my homicide has been with the couched lance damage but I've had my luck with thrusting the lance and swinging the sword too. :crown:
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Good job !
Next up is developing your horse archer skills, that will be a challenge :thumbsup:
I also found it was a simple matter to have two installs, so I now have 902 and 894 side by side ~D
Dumb question, but how do you do that? I would like to keep an old version for TLD and try out .903 for the vanilla M&B.
professorspatula
12-16-2007, 21:05
Dumb question, but how do you do that? I would like to keep an old version for TLD and try out .903 for the vanilla M&B.
Just install the older version to another folder.
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Also, I'd go for a decent military pick over a sword for a backup weapon. It's a little slower to use, with a slightly shorter reach, but it'll give armoured foes a lot more trouble.
Mouzafphaerre
12-17-2007, 08:41
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I have a better spear than before, my bastard sword and a mace now.
Any profittable hunting ground, preferably caravan routes you know? Money has been a concern since I invested ~3000 in a school in my fief. (I'm a vassal of Vaegirs and at war with Khergits.)
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Warluster
12-17-2007, 09:35
I urge you to just keep asking for quests, keep going up, get a bloody big army then attack a village. I beat a village once with me and 12 Hired Blades against 61 Peasents.
I currently have 45+ relations with King Yaroglek, I hope better rewards come soon...
edyzmedieval
12-17-2007, 10:51
Until an update reached 3 weeks, then I will play M&B again. I have a wonderful lvl 19 character, who has 16000 gees in his pocket.
Mouzafphaerre
12-18-2007, 00:07
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I urge you to just keep asking for quests, keep going up, get a bloody big army then attack a village. I beat a village once with me and 12 Hired Blades against 61 Peasents.
I currently have 45+ relations with King Yaroglek, I hope better rewards come soon...
Thanks. :bow: Doing that already. Some quests have really stupid rewards though. Deal n barrels of ale for what? 20 denarii! I went ahead and sold them all. Don't mind my relation with that stupid guild master.
I especially like the find & kill a criminal in this village and collect my taxes for 1/5th quests. I hate driving cattle. Will never accept that quest again. Driving them is pain and worst of all you can't just capture and sell them for yourself.
Escorting caravans is also good, though not near as robbing them. ~D
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Warluster
12-18-2007, 06:02
Have you received the one where you round up those escapees? That along with the cattle one is horrible. Theres a few other quests I like but won't say in case someone else hasn't received them yet.
I always like to attack the bandits which are x2 bigger then my army, as there easy to kill.
Mouzafphaerre
12-18-2007, 11:16
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Deserting serfs? Yes. I was too stupid to believe those stinking unwashed peasants when they told they would head back to their villages. :whip: Only one of the three parties, as the Lord reports, returned and I got little money with reputation loss added.
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macsen rufus
12-18-2007, 16:51
Those serfs are hilarious :laugh4:
I had to herd them back to Rebache after they made a break for Halmar. Caught the first group and got the "yes sir, no sir, we're going home, sir" message and thought this will be a cakewalk.... on to the second group, then the third group, then the fourth.... hang on, I thought, you devious :daisy:s! It was all go trying to keep between them and where they wanted to go. It makes herding cattle look really tame :laugh4:
Next up is developing your horse archer skills, that will be a challenge
:yes: I imported one of my characters to 903 and have been training him up as a horse archer. It can be fun, especially the Parthian shot, though you have to be careful of sudden obstructions that bring you to a halt if you're teasing the knights chasing you ~D There's something very satifying with rushing past the enemy and loosing arrows into them, and it certainly gives a more dynamic appreciation of terrain. (Useful hint #47 - groups of farmers make for great target practice, if you don't feel any qualms over head-shotting women :laugh4: )
As my main focus is the horse archery, I've been quite restrained with the choice of melee weapon, and am sticking with an iron staff (bastard swords are nice, but the staff is more challenging). But it has advantages - it can be couched, so I can do a devastating mix of arrows and charging, then on foot it can be used one or two handed. With a bit of proficiency it can do a lot of damage to unarmoured types, and of course it is a blunt weapon so there are plenty of prisoners. It's a bit slow one-handed (but I'm addressing that as I level up, it's getting better) and I use it alongside a reinforced Norman shield in siege assaults and for "lancing". It's a lot shorter than the true lances, so is less overpowering.
:yes: I imported one of my characters to 903 and have been training him up as a horse archer. It can be fun, especially the Parthian shot, though you have to be careful of sudden obstructions that bring you to a halt if you're teasing the knights chasing you ~D There's something very satifying with rushing past the enemy and loosing arrows into them, and it certainly gives a more dynamic appreciation of terrain. (Useful hint #47 - groups of farmers make for great target practice, if you don't feel any qualms over head-shotting women :laugh4: )
As my main focus is the horse archery, I've been quite restrained with the choice of melee weapon, and am sticking with an iron staff (bastard swords are nice, but the staff is more challenging). But it has advantages - it can be couched, so I can do a devastating mix of arrows and charging, then on foot it can be used one or two handed. With a bit of proficiency it can do a lot of damage to unarmoured types, and of course it is a blunt weapon so there are plenty of prisoners. It's a bit slow one-handed (but I'm addressing that as I level up, it's getting better) and I use it alongside a reinforced Norman shield in siege assaults and for "lancing". It's a lot shorter than the true lances, so is less overpowering.
A horse archer game is fun but a bit tedious to be honest. I usually make my char archer specific anyway as early in the game you can really develop one handed melee skills fast. Also I always have a bastard sword in my inventory, but I am partial to the heavy war axe. :thumbsup:
I am to the point now that I have run around and expirenced all the little nuances, now its time for actual generalship and commanding armies and conquering. I've done one seige to expirence it but for the most part its just been running around trying stuff.
macsen rufus
12-18-2007, 17:32
The biggest challenge I find with being a horse archer is the risk of "blue on blue", which you just don't get with a melee weapon, you can slash away at a brawl and mysteriously never touch your own guys, no matter how careless. But an arrow in the wrong place can be quite the disaster :laugh4:
Veho Nex
12-18-2007, 18:21
Until an update reached 3 weeks, then I will play M&B again. I have a wonderful lvl 19 character, who has 16000 gees in his pocket.
16,000,000?? or just plain old 16k
16,000,000?? or just plain old 16k
lol, most I ever had was 5.6 mil. :P
Major Robert Dump
12-20-2007, 03:30
nice this thread lives.
i need a game for weekends at the military base to keep myself out of trouble. I may export in my old toon to the new laptop
edyzmedieval
12-21-2007, 14:02
16k. It's so fun now with his new map and stuff. I love it.
I still can't buy it!:furious3:
Veho Nex
12-21-2007, 23:12
why not?
an_do_89
12-22-2007, 20:55
As I play Mount&Blade for a long long time and is boring to upgrade my character every time a version is released I will tell you my trick: set the difficulty on easiest and then go to the trainer and finish the training, then take on a couple of river pirates and then go for some mountain bandits, buy better gear and upgrade a little your character and buy a good armoured horse , charger or a heavy armoured one. Don't hire troops so you don't pay upkeep and so you get the whole exp in the battle. Do as this until you decite to take on mountain bandits near Rivacheg that have as prisoners good armoured troops especialy vaegir horsemans . Increase your troops to about 15 . Now remember the difficulty must be on easiest . Go and take care of sea riders , kill them and sell theyr gear, then replenish your troops with prisoners from the mountain bandits and so on . In a feu hours I got at level 21 and I have about 23000 gold and a lot of Renown (no need to increase the leadership for now)
Now you can get in choosing the faction , make quests and change difficulty to hard to get a good fun . Take care of the fief as it generates a good income.:idea2:
professorspatula
12-22-2007, 23:06
Instead of doing all that, when I upgrade M&B version, I just cheat and give my character a few grand and 2-3K experience points from the start. All that does it means you skip the first 2 hours or so of play that you really don't want to repeat for the 15th time. Saves you having to mess around with difficulty settings, saves time and lets you get back into the action.
Actually with all the recent changes, I go a bit further than that. I really not got masses of time to spend playing it anyway. Sadly you miss out on the renown you might gain, but it's easy to gain again anyway.
Mouzafphaerre
12-23-2007, 01:22
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Can't you just import your exported character from the previous version? :gah:
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professorspatula
12-23-2007, 19:25
:viking: Well obviously, but that defeats the point of starting over again with a fresh challenge. Otherwise you end up with a level 23 character with 35000K bulldozing the peasants of Whatcamacallit Land from the off.
I always like to start again with a different character type - sometimes a berserker, other times a horse archer, maybe a hardened saxon warrior, and sometimes when I'm bored, a demi-god will 10 Iron-skin, 10 First-aid and enough strength and agility to wield his mighty axe through the head of as many bandits as possible before they over power him and drag him around Whatcamacallit Land by his hair.
Mouzafphaerre
12-23-2007, 19:46
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I see.
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russia almighty
12-25-2007, 00:27
This looks fun .
Mouzafphaerre
12-30-2007, 04:16
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Yesterday I played for about 18 hours I think...lost count after a while. :inquisitive:
Increased my party size to 51 and melted down dozens of Mongol Khergit hordes. Still, they kept coming and I couldn't take that damn castle. Finally I got badly hurt and surrendered instead of sending my last two warriors to destruction.
Escaped (I don't think the player or the named NPCs can be killed anyway) with my three companions and rounded up another 51 sizer quickly.
Have you people tried an Amazon horde? In my destroyed company were 4 Sword Sisters, all trained up from rescued peasant women.
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Mouzafphaerre
01-02-2008, 05:49
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:gah2:
I learned too late that starving out a besieged castle was buggy. Oh well, I levelled up twice slaughtering them Khergs. ~:handball:
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edyzmedieval
01-02-2008, 10:06
Mouz, lay it easy on dem Mount&Blade. I find out that M&B + exams = level 45 don't cope too good. Same, too much M&B time is time wasted. That time should be for girls. :sweatdrop:
Level 18 now, party size is 35.
Woohoo and I still can't buy it!
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