MTW Cathedral

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Cathedral
Construction Stats
Building Cost: 1000
Turns to Build: 16
Build Tree Placement
Factions: Catholic, Orthodox
Prerequisites: Citadel, Church
Allows: University
Units: Cardinal, Orthodox Bishop
Office Bestowed: +2 acumen, +3 piety
Province Bonus Stats
Happiness Bonus: +40%
Income Bonus: 52
Religious Conversion: 15%
Troop Upgrade: +3 Morale
Notes: Unique
Building Card:

The Cathedral is the most prestigious religious building available to the Catholic and Orthodox factions. It is a unique structure, there can only be one Cathedral built by a faction.


Building the Cathedral makes the province the center of religious affairs and learning. It increases the province's happiness level by 40%, converts the province to the faction's faith, and earns religious income for the faction. Units recruited in a province with the Cathedral are inspired and get a +3 morale bonus. The Cathedral gives Catholic factions the ability to recruit Cardinals, and Orthodox factions the ability to recruit Orthodox Bishops. Building the Cathedral also creates the Archbishop title.


The Cathedral is the only structure in it's building line, so the provincial happiness bonus and conversion factors do stack with other religious structures. (Morale bonus does not stack, the UPGRADE_MORALE() raises to a ceiling, it's not really a plus, right?)

Title Name By Faction

  • Almohads - Archbishop of Cordoba
  • Aragonese - Archbishop of Saragossa
  • Burgundians - Title Archbishop
  • Byzantines - Patriarch of Constantinople
  • Danes - Archbishop of Lund
  • Egyptians - Archbishop of Cairo
  • English - Archbishop of Canterbury
  • French - Archbishop of Reims
  • Holy Roman Empire - Archbishop of Worms
  • Hungarians - Archbishop of Gran
  • Italians - Archbishop of Milan
  • Poles - Archbishop of Krakow
  • Russians - Metropolitan of Moscow
  • Sicilians - Archbishop of Palermo
  • Spanish - Archbishop of Toledo
  • Swiss - Archbishop of Geneva
  • Turks - Patriarch of Edessa


TBD - add in build queue hack to get multiple Cathedrals. Can you capture a second cathedral?



Medieval: Total War | Grand Campaign : Buildings
Level One Fort | Motte | Bailey | Inn | Royal Palace | Port | Trading Post | Improved Farmland I | Horse Farmer | Town Watch | Spearmaker | Bowyer | Siege Engineer | Watchtower | Border Fort | Mine
Level Two Keep | Curtain Wall | Ballista Towers | Gunsmith | Church | Chapter House | Mosque | Ribat | Royal Court | Shipwright | Merchant | Improved Farmland II | Horse Breeder | Town Guard | Swordsmith | Spearmaker's Workshop | Armourer | Bowyer's Workshop | Siege Engineer's Workshop | Tavern
Level Three Castle | Ringwall | Catapult Towers | Bell Foundry | Gunsmith's Workshop | Monastery | Metalsmith | Royal Estate | Chancellery | Dockyard | Merchant's Guild | Improved Farmland III | Town Guard | Horse Breeders Guild | Swordsmith's Workshop | Spearmaker's Guild | Armourer's Workshop | Bowyer's Guild | Siege Engineer's Guild | Alehouse | Brothel
Level Four Citadel | Barbican | Demi-culverin Towers | Cannon Foundry | Gunsmith's Guild | Reliquary | Cathedral | University | Grand Mosque | Metalsmith's Workshop | Baronial Court | Constable's Palace | Admiralty | Shipbuilder's Guild | Master Merchant | Improved Farmland IV | Master Horse Breeder | Town Militia | Swordsmith's Guild | Master Spearmaker | Armourer's Guild | Master Bowyer | Master Siege Engineer | Mine Complex | Drinking Den | Stew
Level Five Fortress | Culverin Towers | Siege Cannon Towers | Master Foundry | Master Gunsmith | College of Surgeons | Military Academy | Metalsmith's Guild | Master Metalsmith | Baronial Estate | Marshal's Palace | Master Shipbuilder | County Militia | Master Swordsmith | Master Armourer | Rookery | Bawdyhouse