MTW Fort
From Totalwar.org
Fort | |
---|---|
Construction Stats | |
Building Cost: | 400 |
Turns to Build: | 4 |
Build Tree Placement | |
Allows: | Motte, Keep, Bowyer, Spearmaker, Siege Engineer, Town Watch, Trading Post, Royal Palace, Horse Farmer |
Units: | Highland Clansmen, Vikings, Peasants, Muslim Peasants, Bedouin Camel Warriors, Woodsmen, Jobbagy, Slav Warriors, Viking Thralls |
Province Bonus Stats | |
Happiness Bonus: | unknown |
Building Card: |
The Fort is the first building in the castle line. It is required for many of the Level 1 buildings, and necessary to move on to the higher level buildings.
As a defensive structure, the Fort isn't much. It consists of a wooden stockade with a gate. 240 troops can be garrisoned in the Fort.
Establishing a Fort (or any building in the castle line) has some effect on the province happiness, but it is unclear how much as this is hardcoded.
The Fort has a -10 magnetism value for mercenary recruitment.
TBD - when do arrow towers start? gate, wall, tower hitpoints needed.