MTW Keep

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Keep
Construction Stats
Building Cost: 1000
Turns to Build: 8
Build Tree Placement
Prerequisites: Fort
Allows: Curtain Wall, Castle, Bowyer's Workshop, Armourer, Swordsmith, Spearmaker's Workshop, Gunsmith, Siege Engineer's Workshop, Town Guard, Merchant, Royal Court, Church, Mosque, Shipwright, Tavern
Units: Viking Landsmenn
Province Bonus Stats
Happiness Bonus: unknown
Building Card:

The Keep is the second stage building in the castle line. It is required for many of the Level 2 buildings, and necessary to move on to the higher level buildings.


As a defensive structure, the Keep is a big improvement on the Fort. It consists of an enclosed area with stone walls, arrow towers and a gate. 420 troops can be garrisoned in the Keep (cavalry count as 2 men each).


Establishing a Keep (or any building in the castle line) has some effect on the province happiness, but it is unclear how much as this is hardcoded.


The Keep has a -15 magnetism value for mercenary recruitment.


TBD - when do arrow towers start? gate, wall, tower hitpoints needed.



Medieval: Total War | Grand Campaign : Buildings
Level One Fort | Motte | Bailey | Inn | Royal Palace | Port | Trading Post | Improved Farmland I | Horse Farmer | Town Watch | Spearmaker | Bowyer | Siege Engineer | Watchtower | Border Fort | Mine
Level Two Keep | Curtain Wall | Ballista Towers | Gunsmith | Church | Chapter House | Mosque | Ribat | Royal Court | Shipwright | Merchant | Improved Farmland II | Horse Breeder | Town Guard | Swordsmith | Spearmaker's Workshop | Armourer | Bowyer's Workshop | Siege Engineer's Workshop | Tavern
Level Three Castle | Ringwall | Catapult Towers | Bell Foundry | Gunsmith's Workshop | Monastery | Metalsmith | Royal Estate | Chancellery | Dockyard | Merchant's Guild | Improved Farmland III | Town Guard | Horse Breeders Guild | Swordsmith's Workshop | Spearmaker's Guild | Armourer's Workshop | Bowyer's Guild | Siege Engineer's Guild | Alehouse | Brothel
Level Four Citadel | Barbican | Demi-culverin Towers | Cannon Foundry | Gunsmith's Guild | Reliquary | Cathedral | University | Grand Mosque | Metalsmith's Workshop | Baronial Court | Constable's Palace | Admiralty | Shipbuilder's Guild | Master Merchant | Improved Farmland IV | Master Horse Breeder | Town Militia | Swordsmith's Guild | Master Spearmaker | Armourer's Guild | Master Bowyer | Master Siege Engineer | Mine Complex | Drinking Den | Stew
Level Five Fortress | Culverin Towers | Siege Cannon Towers | Master Foundry | Master Gunsmith | College of Surgeons | Military Academy | Metalsmith's Guild | Master Metalsmith | Baronial Estate | Marshal's Palace | Master Shipbuilder | County Militia | Master Swordsmith | Master Armourer | Rookery | Bawdyhouse