Difference between revisions of "MTW Gunsmith"
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|requires= [[MTW Keep|Keep]], [[MTW Events|Gunpowder]] | |requires= [[MTW Keep|Keep]], [[MTW Events|Gunpowder]] | ||
|allows= [[MTW Demi-culverin Towers|Demi-culverin Towers]] | |allows= [[MTW Demi-culverin Towers|Demi-culverin Towers]] | ||
− | |units= [[MTW Mamluk | + | |units= [[MTW Mamluk Handgunners|Mamluk Handgunners]] |
|card= }} | |card= }} | ||
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{{MTW_Building_Navbar}} | {{MTW_Building_Navbar}} | ||
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+ | [[Category:MTW building|Gunsmith]] |
Latest revision as of 18:15, 2 March 2011
Gunsmith | |
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Construction Stats | |
Building Cost: | 400 |
Turns to Build: | 4 |
Build Tree Placement | |
Factions: | Egyptians |
Prerequisites: | Keep, Gunpowder |
Allows: | Demi-culverin Towers |
Units: | Mamluk Handgunners |
Province Bonus Stats | |
Building Card: |
The Gunsmith is the "first" building in the firearms line. The Gunsmith has a strange place in the tech tree. It is only available to the Egyptians, and is not required for the Gunsmith's Workshop. So it stands outside the usual building line progression. This was probably done by the developers to give the Egyptians a head start on handgunner unit recruitment.