Difference between revisions of "MTW Gunsmiths Workshop"
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|requires= [[MTW Castle|Castle]], [[MTW Events|Gunpowder]] | |requires= [[MTW Castle|Castle]], [[MTW Events|Gunpowder]] | ||
|allows= [[MTW Gunsmiths Guild|Gunsmith's Guild]] | |allows= [[MTW Gunsmiths Guild|Gunsmith's Guild]] | ||
− | |units= [[MTW | + | |units= [[MTW Handgunners|Handgunners]] |
|card= }} | |card= }} | ||
− | The Gunsmith's Workshop is the "second" building in the firearms line. The [[MTW Gunsmith|Gunsmith]], which can only be built by the [[MTW Egyptians|Egyptians]], is not a prerequisite for the Gunsmith's Workshop. For the other factions, this building allows the first chance of recruiting firearm equipped units, [[MTW | + | The Gunsmith's Workshop is the "second" building in the firearms line. The [[MTW Gunsmith|Gunsmith]], which can only be built by the [[MTW Egyptians|Egyptians]], is not a prerequisite for the Gunsmith's Workshop. For the other factions, this building allows the first chance of recruiting firearm equipped units, [[MTW Handgunners|Handgunners]]. |
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Revision as of 22:12, 7 January 2009
Gunsmith's Workshop | |
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Construction Stats | |
Building Cost: | 600 |
Turns to Build: | 6 |
Build Tree Placement | |
Prerequisites: | Castle, Gunpowder |
Allows: | Gunsmith's Guild |
Units: | Handgunners |
Province Bonus Stats | |
Building Card: |
The Gunsmith's Workshop is the "second" building in the firearms line. The Gunsmith, which can only be built by the Egyptians, is not a prerequisite for the Gunsmith's Workshop. For the other factions, this building allows the first chance of recruiting firearm equipped units, Handgunners.