MTW Inn

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Inn
Construction Stats
Building Cost: 400
Turns to Build: 2
Build Tree Placement
Province Bonus Stats
Notes: Allows for Mercenaries
Building Card:

The Inn is required to hire mercenaries for your armies. This will allow you to plug gaps in your armies that your native troops cannot fill.


To hire mercenaries in a province, open the troop recruitment window. If an Inn is present, there will be an option tab to hire mercenaries. This tab will show you all of the mercenary units that are available at the moment. Select the ones you want to buy and purchase them. (immediately available?)


The closer to the frontlines your Inn is, the more mercenaries it will attract. The Inn itself has a +40 magnetism value for attracting mercenary units. Other buildings will have a negative effect on the availability of mercenaries. The more advanced the province fortress, the fewer mercenaries will be available. The Fort has -10 magnetism, the Keep has -15 magnetism, the Castle has -20 magnetism, the Citadel has -30 magnetism, and the Fortress has -40 magnetism. The Constable's Palace and Marshal's Palace buildings have -10 magnetism, symbolizing the order that these buildings bestow.



Medieval: Total War | Grand Campaign : Buildings
Level One Fort | Motte | Bailey | Inn | Royal Palace | Port | Trading Post | Improved Farmland I | Horse Farmer | Town Watch | Spearmaker | Bowyer | Siege Engineer | Watchtower | Border Fort | Mine
Level Two Keep | Curtain Wall | Ballista Towers | Gunsmith | Church | Chapter House | Mosque | Ribat | Royal Court | Shipwright | Merchant | Improved Farmland II | Horse Breeder | Town Guard | Swordsmith | Spearmaker's Workshop | Armourer | Bowyer's Workshop | Siege Engineer's Workshop | Tavern
Level Three Castle | Ringwall | Catapult Towers | Bell Foundry | Gunsmith's Workshop | Monastery | Metalsmith | Royal Estate | Chancellery | Dockyard | Merchant's Guild | Improved Farmland III | Town Guard | Horse Breeders Guild | Swordsmith's Workshop | Spearmaker's Guild | Armourer's Workshop | Bowyer's Guild | Siege Engineer's Guild | Alehouse | Brothel
Level Four Citadel | Barbican | Demi-culverin Towers | Cannon Foundry | Gunsmith's Guild | Reliquary | Cathedral | University | Grand Mosque | Metalsmith's Workshop | Baronial Court | Constable's Palace | Admiralty | Shipbuilder's Guild | Master Merchant | Improved Farmland IV | Master Horse Breeder | Town Militia | Swordsmith's Guild | Master Spearmaker | Armourer's Guild | Master Bowyer | Master Siege Engineer | Mine Complex | Drinking Den | Stew
Level Five Fortress | Culverin Towers | Siege Cannon Towers | Master Foundry | Master Gunsmith | College of Surgeons | Military Academy | Metalsmith's Guild | Master Metalsmith | Baronial Estate | Marshal's Palace | Master Shipbuilder | County Militia | Master Swordsmith | Master Armourer | Rookery | Bawdyhouse