VI Irish Dartmen

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Irish Dartmen
Unit Type: Missile
Combat Stats
Charge: 3
Attack: 2
Defence: -3
Armour: 1
Shield: Small
Speed: 6, 12, 13
Morale: 0
Unit Costs
Recruitment: 150
Upkeep: 22
Unit Restrictions
Factions: Irish
Buildings Needed: Mead Hall
Unit Card: IRISHDARTMEN.gif

Unit Description

Irish Dartmen are the longest ranged missile troop the Irish get, which is not saying much. They are fast though, and have a shield which gives them some protection as they close in on the enemy lines. Intelligent use in forest terrain can make them more effective, but they will require lots of micro-management.

Once out of darts, they can be used as flankers or to chase routing units, but their low defense means they will die quickly if caught in a prolonged fight.

Missile Statistics

Missile Statistics - Weapon Type: Dart
Ammo Range(meters) Accuracy Lethality Power Armour Modifier Reload Time
7 50 0.3 1 1 1 3


Irish Dartmen throw darts, which means they will be severely outranged by the other factions' missile units, and they are less accurate to boot. The darts are not armour piercing, and are best used against lightly armoured infantry.



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