VI Archers
From Totalwar.org
Archers | |
---|---|
Unit Type: | Missile |
Combat Stats | |
Charge: | 1 |
Attack: | -1 |
Defence: | -2 |
Armour: | 1 |
Shield: | None |
Speed: | 6, 10, 11 |
Morale: | -1 |
Unit Costs | |
Recruitment: | 225 |
Faction Discount: | Welsh |
Upkeep: | 37 |
Unit Restrictions | |
Factions: | Mercians, Northumbrians, Saxons, Scots, Welsh, Vikings |
Buildings Needed: | Butts |
Unit Card: | ![]() |
Unit Description
Archers are the standard missile unit for the majority of factions in Viking Invasion. They are nothing special, having identical stats to the regular MTW archers, but in the low tech era of VI they can serve well if properly managed.
Missile Statistics
Missile Statistics - Weapon Type: Shortbow | ||||||||||||||
Ammo | Range(meters) | Accuracy | Lethality | Power | Armour Modifier | Reload Time | ||||||||
28 | 100 | 0.6 | 0.68 | 1 | 1 | 4 |
Archers are equipped with the standard short bow, so they are best used on unarmoured targets. They outrange the Irish missile units, and can be used to weaken the more elite melee troops like Berserkers and Gallowglasses.
Medieval: Total War | Viking Invasion : Military | |
Spearmen | Armoured Spearmen | Dismounted Nobles | Dismounted Royal Bodyguard | Fyrdmen | Round Shield Spearmen |
Swordsmen | Berserkers | Celtic Warriors | Gallowglasses | Highland Clansmen | Viking Carls |
Axemen | Huscarles | Joms Vikings | Viking Landsmenn | Woodsmen |
Missile Units | Archers | Bonnachts | Irish Dartmen | Kerns | Pictish Crossbows | Welsh Bandits |
Peasants/Militia | Militia Sergeants | Peasants | Urban Militia | Viking Thralls |
Heavy Cavalry | Mounted Nobles | Royal Bodyguards |
Missile Cavalry | Pictish Mounted Crossbows |
Light Cavalry | Horsemen | Mounted Sergeants | Pictish Cavalry | Viking Raider Cavalry |
Artillery | Ballista | Catapult | Mangonel |
Ships | Boat | Curragh | Drakkar | Jarnbardi | Longboat | Snekkja |