MTW Port
From Totalwar.org
Port | |
---|---|
Construction Stats | |
Building Cost: | 750 |
Turns to Build: | 4 |
Build Tree Placement | |
Prerequisites: | Coastal Province |
Allows: | Shipwright, Dockyard, Shipbuilder's Guild, Master Shipbuilder, Admiralty |
Units: | Genoese Sailors+ |
Province Bonus Stats | |
Building Card: |
The Port is the first step towards seaborne trade, movement, and ship building. A port allows agents to travel across the seas to any other province with a port. It also allows troops to be moved to any other province through an uninterrupted shipping connection.
The port is necessary to set up trade routes. Ports should be built in provinces with trade goods, this will hook them into the shipping lanes established by the player's ships and bring in the trade income.
The Port is in a different building line than the ship builder structures, and is a requirement for each one of them. If the port in a province is destroyed, it must be rebuilt before a ship builder can be made or upgraded.