MTW Genoese Sailors
Genoese Sailors | |
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Unit Type: | Missile |
Combat Stats | |
Charge: | 1 |
Attack: | 0 |
Defence: | -2 |
Armour: | 1 |
Shield: | None |
Speed: | 6, 12, 13 |
Morale: | 2 |
Notes: | +1 valour in Genoa |
Unit Costs | |
Recruitment: | 275 |
Faction Discount: | Byzantines |
Upkeep: | 30 |
Unit Restrictions | |
Factions: | Catholic, Orthodox |
Provinces: | Genoa |
Buildings Needed: | Bowyer's Workshop, Port |
Unit Card: | ![]() |
Unit Description
Genoese Sailors are available to the Catholic and Orthodox factions from Genoa. They are similar to the vanilla Archers, but are faster, have slightly better attack, and better morale. These improvements give them more survivability on the battle field, but they should still avoid melee combat unless necessary.
Genoese Sailors should be deployed in two rows for maximum effectiveness. They start battles in Skirmish mode, but this cannot always be trusted to keep them out of trouble, although their speed helps them in this regard. For defensive battles, they work well positioned on a hill behind spear or other melee units, allowing them to fire over the heads of their protectors into the oncoming enemy troops.
Genoese Sailors recruited in Genoa gain a +1 bonus to valour, and since they can only be recruited there all Genoese Sailors will start with this bonus.
Missile Statistics
Missile Statistics - Weapon Type: Shortbow | ||||||||||||||
Ammo | Range(meters) | Accuracy | Lethality | Power | Armour Modifier | Reload Time | ||||||||
28 | 100 | 0.6 | 0.68 | 1 | 1 | 4 |
The bow Genoese Sailors use does not have any armour piercing bonus, so firing on heavily armoured units will have minimal effect. They also fire on an arc, which means the shot takes a while to reach the target and can miss fast moving units altogether. Archer effectiveness will suffer in rainy weather.