MTW Egypt

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Egypt
Castle Name: Cairo Castle
Sea for Port: Nile Coast
Title Name: +2 loyalty
Financial Stats
Base Income: 338
Trade Goods: Cotton, Ivory
Province Extras
Allows: Desert Archers, Saharan Cavalry, Bedouin Camel Warriors, Nubian Spearmen
Unit Valour Bonus: Mamluk Cavalry

Description

Bordering Regions and Battle Map Selection

Province Attack To Map Defend From Map
Cyrenacia Sand Desert Inland Flat Sand Desert Inland Flat
Sinai Rock Desert Inland Flat Sand Desert Inland Flat
Sea Defend From Map
Nile Coast Sand Desert Coast Flat
Internal Attack Map
Sand Desert Inland Flat

These are the provinces and sea regions border this province. "Attack To" indicates the map type used when attacking from this province into the listed border province. "Defend From" indicates the map type used when an attack comes from the bordering province into this one. "Internal Attack" indicates the map type used for rebellions and siege relief.


Early Era

At the start of an Early Era campaign, this province is owned by the Egyptians. It starts with a Fort, Motte and Bailey, Port, Town Watch, Spearmaker, and Royal Palace. It is occupied by 60 Nubian Spearmen and 100 Peasants. The Egyptians also start with an Emissary in Egypt.

High Era

At the start of a High Era campaign, this province is owned by the Egyptians. It starts with a Citadel, Town Watch, Spearmakers' Guild, Bowyers' Guild, Siege Engineers' Guild, Improved Farmland +80%, Horse Breeders' Guild, Mosque, Port, Dockyard, Royal Palace, and Trading Post. It is occupied by 21 Ghulam Bodyguards (the faction leader), 80 Ghulam Cavalry, and 100 Nubian Spearmen. The Egyptians also start with 1 Baggala, 1 Dhow, and an Emissary in Egypt.

Late Era

At the start of a Late Era campaign, this province is owned by the Egyptians. It starts with a Bowyers' Guild, Citadel and Barbican, Horse Breeders' Guild, Improved Farmland +80%, Mosque, Port, Royal Palace, Chancellery, Dockyard, Siege Engineers' Guild, Spearmakers' Guild, Town Watch, Armourer, Gunsmith's Workshop, Bell Foundry, Swordsmith's Workshop, and Merchant. It is occupied by 21 Ghulam Bodyguards (the faction leader), 80 Ghulam Cavalry, 100 Mamluk Handgunners, 80 Mamluk Horse Archers, and 12 Trebuchet Crew. The Egyptians also start with 1 Baggala, 1 Dhow, and an Emissary in Egypt.



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