MTW Trebuchet
From Totalwar.org
Trebuchet Crew | |
---|---|
Unit Type: | Artillery |
Combat Stats | |
Charge: | 1 |
Attack: | 0 |
Defence: | -2 |
Armour: | 1 |
Shield: | None |
Speed: | 6,10,11 |
Morale: | 2 |
Notes: | 2 turns to build, 20 men total |
Unit Costs | |
Recruitment: | 350 |
Upkeep: | 25 |
Unit Restrictions | |
Eras: | High, Late |
Buildings Needed: | Siege Engineer's Guild |
Unit Card: | ![]() |
Unit Description
The Trebuchet is a counter-weight siege weapon, capable of throwing heavy projectiles a fair distance. Although the range is the same as the Catapult, the projectile does a lot more damage to structures. Trebuchet crews cannot be recruited until the High period.
Artillery Statistics
Missile Statistics - Artillery Type: Trebuchet | ||||||||||||||
Ammo | Range (meters) | Accuracy | Lethality | Power | Armour Modifier | Reload Time (sec) | Minimum Crew | Turnable | Firing Arc (deg) | Blast Radius (meters) | ||||
25 | 240 | 0.6 | 10 | 150 | 0 | 20 | 6 | no | 15 | 1.9 |
Due to it's power, the trebuchet projectile is best used on structures. (does it bounce? the bounce field is yes, but HitGround is REMOVE?) The trebuchet cannot turn, once set up it is limited to shooting at targets in the 15 degree arc in front, so care must be taken at the deployment stage so that all planned targets are in the arc.