Difference between revisions of "VI Archers"

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|recruit= 225
 
|recruit= 225
 
|upkeep= 37
 
|upkeep= 37
|factions= [[VI_Mercians|Mercians]], [[VI_Saxons|Saxons]], [[VI_Scots|Scots]], [[VI_Welsh|Welsh]], [[VI_Vikings|Vikings]]
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|factions= [[VI_Mercians|Mercians]], [[VI_Northumbrians|Northumbrians]], [[VI_Saxons|Saxons]], [[VI_Scots|Scots]], [[VI_Welsh|Welsh]], [[VI_Vikings|Vikings]]
 
|buildings= [[VI_Butts|Butts]]
 
|buildings= [[VI_Butts|Butts]]
 
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Revision as of 00:37, 22 April 2008

Archers
Unit Type: Missile
Combat Stats
Charge: 1
Attack: -1
Defence: -2
Armour: 1
Shield: None
Speed: 6,10,11
Morale: -1
Unit Costs
Recruitment: 225
Upkeep: 37
Unit Restrictions
Factions: Mercians, Northumbrians, Saxons, Scots, Welsh, Vikings
Buildings Needed: Butts
Unit Card:

Unit Description

Archers are the standard missile unit for the majority of factions in Viking Invasion. They are nothing special, having identical stats to the regular MTW archers, but in the low tech era of VI they can serve well if properly managed.

Missile Statistics

Missile Statistics - Weapon Type: Shortbow
Ammo Range(meters) Accuracy Lethality Power Armour Modifier Reload Time
28 100 0.6 0.68 1 1 4


Archers use the standard short bow, so they are best used on unarmoured targets. They can be used to outrange the Irish missile units, and can be used to weaken the more elite melee troops like beserkers and gallowglasses.



Medieval: Total War | Viking Invasion : Military
Spearmen Armoured Spearmen | Dismounted Nobles | Dismounted Royal Bodyguard | Fyrdmen | Round Shield Spearmen
Swordsmen Berserkers | Celtic Warriors | Gallowglasses | Highland Clansmen | Viking Carls
Axemen Huscarles | Joms Vikings | Viking Landsmenn | Woodsmen
Missile Units Archers | Bonnachts | Irish Dartmen | Kerns | Pictish Crossbows | Welsh Bandits
Peasants/Militia Militia Sergeants | Peasants | Urban Militia | Viking Thralls
Heavy Cavalry Mounted Nobles | Royal Bodyguards
Missile Cavalry Pictish Mounted Crossbows
Light Cavalry Horsemen | Mounted Sergeants | Pictish Cavalry | Viking Raider Cavalry
Artillery Ballista | Catapult | Mangonel
Ships Boat | Curragh | Drakkar | Jarnbardi | Longboat | Snekkja

TBD - this is the first missile unit that I'm putting in. I'll use this one to experiment and finalize the layout before going through the process of adding the rest of the units.