VI Fort
From Totalwar.org
Fort | |
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Construction Stats | |
Building Cost: | 1000 |
Turns to Build: | 4 |
Build Tree Placement | |
Prerequisites: | Fortified Village |
Allows: | Motte, Bailey, Keep, Bowyer, Master Blacksmith, Armourer's Workshop, Metalsmith's Workshop, Siege Engineer, Trading Post, Cunny Warren, Rookery, Royal Palace, Court of Law, Catholic Chapel, Shipwright |
Province Bonus Stats | |
Happiness Bonus: | unknown |
Building Card: |
The Fort is the fourth building in the castle line. It is required for many of the Level 4 buildings, and necessary to move on to the highest level buildings.
320 troops can be garrisoned in the basic Fort.
The Fort has a -15 magnetism value for mercenary recruitment.
TBD - when does the castle get the gate? Fortified Village? When do arrow towers kick in? need gate and wall hit points