VI Stables

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Stables
Construction Stats
Building Cost: 200
Turns to Build: 2
Build Tree Placement
Prerequisites: Fortified Village
Allows: Horse Farmer
Units: Horsemen, Pictish Cavalry, Viking Raider Cavalry
Province Bonus Stats
Building Card:

The Stables are the first building in the cavalry producer line. The cavalry units produced here are nothing special, but will work well when used to flank the enemy, run down missile troops, and chase routers. For the Vikings, Viking Raider Cavalry are the only cavalry unit they will get in the game.



Medieval: Total War | Viking Invasion : Buildings
Level One Warrior Hold | Muster Field | Port | Brothel | Tavern | Abbey | Forest Clearing | Watchtower | Mine | Inn | Christian Shrine | Pagan Shrine
Level Two Stockade | Drinking Hall | Royal Hall | Blacksmith | Boat Builder | Stew | Alehouse | Border Fort | Mine Complex
Level Three Fortified Village | Trader | Mead Hall | Royal Mint | Armourer | Metalsmith | Slipway | Bawdyhouse | Drinking Den | Butts | Stables | Basic Farms | Pagan Sacrificial Shrine
Level Four Fort | Motte | Bailey | Siege Engineer | Trading Post | Royal Palace | Court of Law | Master Blacksmith | Armourer's Workshop | Metalsmith's Workshop | Shipwright | Cunny Warren | Rookery | Bowyer | Horse Farmer | Improved Farmland +20% | Catholic Chapel
Level Five Keep | Curtain Walls | Ballista Towers | Siege Engineer's Workshop | Merchant | Royal Court | Royal Armoury | Armourer's Guild | Metalsmith's Guild | Bowyer's Workshop | Horse Breeder | Improved Farmland +40% | Catholic Church | Cathedral