VI Improved Farmland 20

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Improved Farmland +20%
Construction Stats
Building Cost: 600
Turns to Build: 6
Build Tree Placement
Prerequisites: Basic Farms
Allows: Improved Farmland +40%
Province Bonus Stats
Income Bonus: +480% farm income
Building Card:

Improved Farmland +20% is the third farm improvement available in Viking Invasion. This can be built faster and cheaper than the lower level farming improvements, representing minor improvements over the vast infrastructure changes necessary to get to this point. Improved Farmland +20% will increase the farming income of the province by 20% over that of the Basic Farms, or 4.8X the base income value given for the province in the VIKING.TXT startpos file.



Medieval: Total War | Viking Invasion : Buildings
Level One Warrior Hold | Muster Field | Port | Brothel | Tavern | Abbey | Forest Clearing | Watchtower | Mine | Inn | Christian Shrine | Pagan Shrine
Level Two Stockade | Drinking Hall | Royal Hall | Blacksmith | Boat Builder | Stew | Alehouse | Border Fort | Mine Complex
Level Three Fortified Village | Trader | Mead Hall | Royal Mint | Armourer | Metalsmith | Slipway | Bawdyhouse | Drinking Den | Butts | Stables | Basic Farms | Pagan Sacrificial Shrine
Level Four Fort | Motte | Bailey | Siege Engineer | Trading Post | Royal Palace | Court of Law | Master Blacksmith | Armourer's Workshop | Metalsmith's Workshop | Shipwright | Cunny Warren | Rookery | Bowyer | Horse Farmer | Improved Farmland +20% | Catholic Chapel
Level Five Keep | Curtain Walls | Ballista Towers | Siege Engineer's Workshop | Merchant | Royal Court | Royal Armoury | Armourer's Guild | Metalsmith's Guild | Bowyer's Workshop | Horse Breeder | Improved Farmland +40% | Catholic Church | Cathedral