VI Keep
From Totalwar.org
Keep | |
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Construction Stats | |
Building Cost: | 1200 |
Turns to Build: | 6 |
Build Tree Placement | |
Prerequisites: | Fort |
Allows: | Curtain Walls, Ballista Towers, Bowyer's Workshop, Armourer's Guild, Metalsmith's Guild, Siege Engineer's Workshop, Merchant, Royal Court, Royal Armoury, Catholic Church, Cathedral |
Province Bonus Stats | |
Happiness Bonus: | unknown |
Building Card: |
The Keep is the fifth and final building in the castle line. It is required for many of the Level 5 buildings.
420 troops can be garrisoned in the basic Keep.
The Keep has a -20 magnetism value for mercenary recruitment.
TBD - when does the castle get the gate? Fortified Village? When do arrow towers kick in? need gate and wall hit points