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  1. Campaign mapping documentation? (1 replies)
  2. What am I doing wrong here? Making Saracen Infantry recruitable by Almohads (6 replies)
  3. Modding loyalty? (5 replies)
  4. How do Weapon Graphics Work?? (3 replies)
  5. Shogun heirs troop system in MTW? (8 replies)
  6. FAC shield units (0 replies)
  7. When making a new campaign map... (1 replies)
  8. What is the meaning of Axe, Club and Sword in unit-prod.txt (6 replies)
  9. Custom Battles (1 replies)
  10. Tools - MTW (10 replies)
  11. UnitBuildProj_Editorv2.0 and Gnome Editor v2.0 (2 replies)
  12. Ultimate Paint v2.88 available as freeware (0 replies)
  13. Historical Battles & Historical Campaigns - Modding Them (1 replies)
  14. Sheilds - Adjusting the Sizes - Scale (4 replies)
  15. Help about modding programation MTW-VI (13 replies)
  16. A couple of questions (6 replies)
  17. modding assistance (1 replies)
  18. Religious communism (7 replies)
  19. Editing GA *end* dates? (2 replies)
  20. How to edit province specialisation/bonuses? (1 replies)
  21. best mod for a nube? (3 replies)
  22. Cracks for MTW2 Gold Edition (1 replies)
  23. GLORIOUS ACHIEVEMENTS (1 replies)
  24. ORG's 2012 Story/After Action Report(AAR) competition (0 replies)
  25. GIMP plugin for BIF/BUF/LBM formats (6 replies)
  26. How to change faction colours in the campaign map and other questions (12 replies)
  27. Adding new buildings, question about the AI (5 replies)
  28. Can the Medieval executable be altered for a mod? (8 replies)
  29. Mod trouble with a CTD at year 1205 (16 replies)
  30. Slower conversion rate and more rebellions (7 replies)
  31. How to change start buildings? (3 replies)
  32. Provinces and Factions hardcoded effects (8 replies)
  33. Castle map for siege battles? (5 replies)
  34. Broken Links in MTW's Downloads Section (2 replies)
  35. ARMOR - How does it work? (0 replies)
  36. AXE, SWORD, SPEAR, CLUB - the differences (1 replies)
  37. MTW Viking Expansion Revisited - Help With Belated Mod? (54 replies)
  38. Annoying error.. (0 replies)
  39. Annoying error on BIF reader (11 replies)
  40. xl mod + tiberius mod (1 replies)
  41. Help needed with MedMod v4.07 (3 replies)
  42. Campaign map provinces (1 replies)
  43. Changing country's "ownership" (3 replies)
  44. Need better Longbow stats (2 replies)
  45. Modding help (3 replies)
  46. new modder looking for help (0 replies)
  47. CAN YOU GET CASTLES IN VIKING PERIOD? (2 replies)
  48. Modifying the troops that appear in crusades (9 replies)
  49. AI building influences (2 replies)
  50. Changing start date (5 replies)
  51. Modding playable factions (1 replies)
  52. Breaking the startpos file with just one line (6 replies)
  53. Debugging (0 replies)
  54. How do you edit maps? (7 replies)
  55. Getting Icons to Show Faction Colours? (3 replies)
  56. Adding new Buildings (2 replies)
  57. Modding Sounds (3 replies)
  58. Crusades (2 replies)
  59. Problem with pagan princesses (1 replies)
  60. Invert mouse look? (2 replies)
  61. blank results for lmm (0 replies)
  62. Unit modding help (6 replies)
  63. Lmm problem 'j' (4 replies)
  64. Mapmaking help (25 replies)
  65. Event Pictures (3 replies)
  66. Splash Screen. (7 replies)
  67. editing BIFs (1 replies)
  68. 1809 V5 Napoleonics hits the street (at last !! ) (8 replies)
  69. 1809 V5 Napoleonics - all done but......... (1 replies)
  70. 1809Vers5 Napoleonics.... (13 replies)
  71. The Main Menu Background (shadow warriors) (13 replies)
  72. Can anyone help me interpet this error log? (1 replies)
  73. The Great Austrian Mystery (6 replies)
  74. Basic modding question (3 replies)
  75. Models with Weapons? (12 replies)
  76. 3xx/txx file format (0 replies)
  77. Really basic question (2 replies)
  78. Question about modding castles (5 replies)
  79. Save Game Year Limit Fix (0 replies)
  80. A Crash with a Missile Unit? (4 replies)
  81. Two Questions about deadpage and textures (2 replies)
  82. How to Win with a New Faction (4 replies)
  83. IMPORTING RTW & MED2 IMAGES ? (8 replies)
  84. Big Problem (Well for me anyway) (2 replies)
  85. Modding/Reskinning Campaign Map Fortifications (4 replies)
  86. Bifreader.exe (2 replies)
  87. Unit & Building editing tool (0 replies)
  88. High command generals for the AI (3 replies)
  89. Start leader (2 replies)
  90. Help with editing unit icons (17 replies)
  91. Where i can get UM_LOTR (0 replies)
  92. Portraits? (3 replies)
  93. differnet culture origin? (7 replies)
  94. MTW campaign help (1 replies)
  95. Unit.txt (4 replies)
  96. .BIF (5 replies)
  97. Adding new provincess? (4 replies)
  98. problem with modding on med I! (2 replies)
  99. .CAS? (3 replies)
  100. Unit Graphics - is there a new way to do them? (0 replies)
  101. New faction? (7 replies)
  102. Gah! Unit Textures! (3 replies)
  103. finding units and campmap (3 replies)
  104. Mapping in MTW? (18 replies)
  105. A Question of Shields........ (1 replies)
  106. Add more Buildings (5 replies)
  107. How to make working BIF's? (2 replies)
  108. Adding viking transport ability to all factions (1 replies)
  109. Help with unit icons (1 replies)
  110. Sweeet soft....crickets? (3 replies)
  111. A Question About Modding the PROJECTILESTAT File (3 replies)
  112. Changing the end date (1 replies)
  113. Unitmaker 1.3 (0 replies)
  114. Long live the King! (1 replies)
  115. Question: is it possible to make any faction "Elective",like the HRE? if so, how? (7 replies)
  116. Questions (3 replies)
  117. Landbridges? (5 replies)
  118. LUKMAP and Startpos (5 replies)
  119. :) amateur (and I mean AMATEUR) modder needs help! (3 replies)
  120. To the MTW map makers out there! (1 replies)
  121. MTW Memory Addresses/Functions (1 replies)
  122. Jewish Faction and other questions... (9 replies)
  123. Coordinate Troubles (1 replies)
  124. Rome on mtw2 engine (3 replies)
  125. (MTW) Could we create a new Faction? (1 replies)
  126. Are there any good mappers here? (0 replies)
  127. Problem Launching Mtw (0 replies)
  128. Help on modding MTW (7 replies)
  129. Help removing a unit (7 replies)
  130. Several questions about the Startpos files (1 replies)
  131. Changing Unit Stats using the Gnome Editor (2 replies)
  132. Weird Faction Reappearances (11 replies)
  133. super nube (6 replies)
  134. Permanent risk of heresy w/o a church? (1 replies)
  135. 2 turns per year ? (2 replies)
  136. Ships appear in wrong seas when built (0 replies)
  137. Puzzled by SetAttributes:: Income column (0 replies)
  138. SetNumCastleMapGroups Function (2 replies)
  139. Kingly mods. (2 replies)
  140. Modding Campaign Map Peices .. (10 replies)
  141. Map Radar FIle (10 replies)
  142. Tithes: Your opinion wanted. (6 replies)
  143. Where's the "creating new units" thread gone? (2 replies)
  144. Disappeared mod! (2 replies)
  145. Disturbing discovery(?) in the Hero_Kings (1 replies)
  146. Which edits DO NOT corrupt saved campaigns? (6 replies)
  147. Later Period Castles in Viking campains (11 replies)
  148. Odd unit Readings (5 replies)
  149. Creating a Campaign Map (2 replies)
  150. Portriats and Names (0 replies)
  151. Parchanments (10 replies)
  152. Game Crashes at Tutorial (2 replies)
  153. 2 questions: Famous kings and facshields (28 replies)
  154. Help with adding factions. (5 replies)
  155. where are event info pics stored (1 replies)
  156. PROJECTILESTATS Modding ? (1 replies)
  157. Faction Descriptions (4 replies)
  158. Disappearing campaigns (4 replies)
  159. How do you make your own shields? (4 replies)
  160. Crews on the field without sieg engines... (5 replies)
  161. Max No# Units?? (28 replies)
  162. Range Check Error (readbif 23b) (2 replies)
  163. problem changing units mod (1 replies)
  164. Mode Selections??? (0 replies)
  165. Question about projectiles (9 replies)
  166. Getting rid of Inquisitors? (2 replies)
  167. Had an idea for a possible mod (0 replies)
  168. XL & BK Super Mod troops (2 replies)
  169. Changing starting names. (2 replies)
  170. Convert Unit Icons to Bif and LBM files (10 replies)
  171. Modding likelyness civil wars (3 replies)
  172. Can I mod the "Faction Re-emergence" code? (6 replies)
  173. Honour, morale? (4 replies)
  174. FacShields fix?!?! (2 replies)
  175. What mod should I go for? (7 replies)
  176. Things I would like to do and/or have done but would like some feedback... (4 replies)
  177. How to make a new campaign map? (11 replies)
  178. patch 1.2? (5 replies)
  179. I need some patch ?! (8 replies)
  180. Too GAH! With It! (18 replies)
  181. Unit Prod Question (2 replies)
  182. Hall of Fame 2006 - Modding Award Nominations opened! (1 replies)
  183. 2006 Hall of Fame Modding Awards - please post your thoughts (15 replies)
  184. Adding Princesses to the Viking Faction (45 replies)
  185. Small maps (1 replies)
  186. Compatibility for teh win! (0 replies)
  187. Hey Everyone.... (3 replies)
  188. Ummm Hi, got a question (and suggestion, I guess) (4 replies)
  189. Interested in MTW? (14 replies)
  190. Info on mod Installers (2 replies)
  191. Mod switcher (0 replies)
  192. The Final LMM? (1 replies)
  193. How do you mod mtw? (4 replies)
  194. A few Q's about vnv (0 replies)
  195. Trade Routes (0 replies)
  196. Setborderinfo (9 replies)
  197. Startpos editor (0 replies)
  198. Accurate cannon stats please (11 replies)
  199. Religions (0 replies)
  200. Little help (6 replies)
  201. Making Texture File, Or Maybe Just Modding Current One? (2 replies)
  202. 10 custom unit folders not enough? here's two more... (5 replies)
  203. I offer 100€ for Help!!! (32 replies)
  204. re-emerging factions (0 replies)
  205. longer years? (8 replies)
  206. medieval total war crash...help (1 replies)
  207. Adding the little things to new units (2 replies)
  208. Unit/Factions Definition (3 replies)
  209. Editing units stats (5 replies)
  210. Lmm (2 replies)
  211. How to mod Glorius Achivement? (2 replies)
  212. Presetting the religious percentage (0 replies)
  213. modding in the protestant religion (1 replies)
  214. Question about "Units Base Strength"? (3 replies)
  215. Adding Pavise graphics (0 replies)
  216. Help with Medmod needed (2 replies)
  217. re emerging factions (1 replies)
  218. A few questions (10 replies)
  219. Issue with assigning titles (7 replies)
  220. Making factions appear (1 replies)
  221. HistoricalFormations.txt (0 replies)
  222. "Huge" Setting? (1 replies)
  223. activating provinces (2 replies)
  224. ProjectileStats (3 replies)
  225. VI And provinces (1 replies)
  226. Expansionist or Devout?? (4 replies)
  227. Medieval Modding News Round Up (17 replies)
  228. Can there be some kind of new patch? (10 replies)
  229. Sandstorm (4 replies)
  230. Lastest patch? (2 replies)
  231. +Doc+'s AI Improvement (1 replies)
  232. modding guide for MTW 1.1 (3 replies)
  233. How do I uninstall the XL mod? (5 replies)
  234. Changing logfile name details (0 replies)
  235. a mod for plain MTW (10 replies)
  236. MTW update question (9 replies)
  237. Too few strings in element data, what does this mean? (3 replies)
  238. new body types? (1 replies)
  239. Flags etc. (4 replies)
  240. creating graphic weapons (4 replies)
  241. Changing and adding menu links (1 replies)
  242. Music (8 replies)
  243. Modding rebels (3 replies)
  244. New unit can't be read by the game (5 replies)
  245. Increasing Mongol territory question (9 replies)
  246. SetStartLeader:: (1 replies)
  247. Question; crusaders_unitprod11.txt (2 replies)
  248. Help (2 replies)
  249. Can somebody please help this guy? (0 replies)
  250. What's Your Favorite Mod? (2 replies)