Difference between revisions of "MTW Master Bowyer"

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(Initial revision)
 
(fixed valour bonus list)
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|requires= [[MTW Citadel|Citadel]], [[MTW Bowyers Guild|Bowyer's Guild]]
 
|requires= [[MTW Citadel|Citadel]], [[MTW Bowyers Guild|Bowyer's Guild]]
 
|units= [[MTW Bulgarian Brigands|Bulgarian Brigands]], [[MTW Janissary Archers|Janissary Archers]]+, [[MTW Janissary Infantry|Janissary Infantry]]+, [[MTW Pavise Arbalesters|Pavise Arbalesters]], [[MTW Sipahi of the Porte|Sipahi of the Porte]]+
 
|units= [[MTW Bulgarian Brigands|Bulgarian Brigands]], [[MTW Janissary Archers|Janissary Archers]]+, [[MTW Janissary Infantry|Janissary Infantry]]+, [[MTW Pavise Arbalesters|Pavise Arbalesters]], [[MTW Sipahi of the Porte|Sipahi of the Porte]]+
|upgrade= +1 valour to [[MTW Archers|Archers]], [[MTW Desert Archers|Desert Archers]], [[MTW Trebizond Archers|Trebizond Archers]], [[MTW Genoese Sailors|Genoese Sailors]], [[MTW Nizaris|Nizaris]], [[MTW Crossbowmen|Crossbowmen]], [[MTW Berber Camels|Berber Camels]], [[MTW Byzantine Cavalry|Byzantine Cavalry]], [[MTW Ottoman Infantry|Ottoman Infantry]], [[MTW Faris|Faris]], [[MTW Futuwwas|Futuwwas]], [[MTW Turcoman Foot Soldiers|Turcoman Foot Soldiers]], [[MTW Longbowmen|Longbowmen]], [[MTW Pavise Crossbows|Pavise Crossbows]], [[MTW Arbalesters|Arbalesters]], [[MTW Mamluk Horse Archers|Mamluk Horse Archers]], [[MTW Golden Horde Horse Archers|Golden Horde Horse Archers]], [[MTW Golden Horde Warriors|Golden Horde Warriors]]
+
|upgrade= +1 valour to [[MTW Archers|Archers]], [[MTW Desert Archers|Desert Archers]], [[MTW Trebizond Archers|Trebizond Archers]], [[MTW Genoese Sailors|Genoese Sailors]], [[MTW Nizaris|Nizaris]], [[MTW Crossbowmen|Crossbowmen]], [[MTW Berber Camels|Berber Camels]], [[MTW Ottoman Infantry|Ottoman Infantry]], [[MTW Futuwwas|Futuwwas]], [[MTW Turcoman Foot Soldiers|Turcoman Foot Soldiers]], [[MTW Longbowmen|Longbowmen]], [[MTW Pavise Crossbows|Pavise Crossbows]], [[MTW Arbalesters|Arbalesters]], [[MTW Golden Horde Warriors|Golden Horde Warriors]]
 
|card= }}
 
|card= }}
  
 
The Master Bowyer is the final building in the archer recruitment line.  It allows for the recruitment of the most advanced missile units, including some mounted archers and melee/archer hybrids.
 
The Master Bowyer is the final building in the archer recruitment line.  It allows for the recruitment of the most advanced missile units, including some mounted archers and melee/archer hybrids.
  
The Master Bowyer gives a +1 valour bonus to most lower level archer units trained in the province.  TBD - list cut/pasted from early buildings, need to parse the list and remove those that don't actually get bonus.
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The Master Bowyer gives a +1 valour bonus to most lower level archer units trained in the province.
  
 
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Revision as of 15:08, 6 August 2008

Master Bowyer
Construction Stats
Building Cost: 800
Turns to Build: 8
Build Tree Placement
Prerequisites: Citadel, Bowyer's Guild
Units: Bulgarian Brigands, Janissary Archers+, Janissary Infantry+, Pavise Arbalesters, Sipahi of the Porte+
Province Bonus Stats
Troop Upgrade: +1 valour to Archers, Desert Archers, Trebizond Archers, Genoese Sailors, Nizaris, Crossbowmen, Berber Camels, Ottoman Infantry, Futuwwas, Turcoman Foot Soldiers, Longbowmen, Pavise Crossbows, Arbalesters, Golden Horde Warriors
Building Card:

The Master Bowyer is the final building in the archer recruitment line. It allows for the recruitment of the most advanced missile units, including some mounted archers and melee/archer hybrids.


The Master Bowyer gives a +1 valour bonus to most lower level archer units trained in the province.



Medieval: Total War | Grand Campaign : Buildings
Level One Fort | Motte | Bailey | Inn | Royal Palace | Port | Trading Post | Improved Farmland I | Horse Farmer | Town Watch | Spearmaker | Bowyer | Siege Engineer | Watchtower | Border Fort | Mine
Level Two Keep | Curtain Wall | Ballista Towers | Gunsmith | Church | Chapter House | Mosque | Ribat | Royal Court | Shipwright | Merchant | Improved Farmland II | Horse Breeder | Town Guard | Swordsmith | Spearmaker's Workshop | Armourer | Bowyer's Workshop | Siege Engineer's Workshop | Tavern
Level Three Castle | Ringwall | Catapult Towers | Bell Foundry | Gunsmith's Workshop | Monastery | Metalsmith | Royal Estate | Chancellery | Dockyard | Merchant's Guild | Improved Farmland III | Town Guard | Horse Breeders Guild | Swordsmith's Workshop | Spearmaker's Guild | Armourer's Workshop | Bowyer's Guild | Siege Engineer's Guild | Alehouse | Brothel
Level Four Citadel | Barbican | Demi-culverin Towers | Cannon Foundry | Gunsmith's Guild | Reliquary | Cathedral | University | Grand Mosque | Metalsmith's Workshop | Baronial Court | Constable's Palace | Admiralty | Shipbuilder's Guild | Master Merchant | Improved Farmland IV | Master Horse Breeder | Town Militia | Swordsmith's Guild | Master Spearmaker | Armourer's Guild | Master Bowyer | Master Siege Engineer | Mine Complex | Drinking Den | Stew
Level Five Fortress | Culverin Towers | Siege Cannon Towers | Master Foundry | Master Gunsmith | College of Surgeons | Military Academy | Metalsmith's Guild | Master Metalsmith | Baronial Estate | Marshal's Palace | Master Shipbuilder | County Militia | Master Swordsmith | Master Armourer | Rookery | Bawdyhouse