VI Butts

From Totalwar.org
Revision as of 21:09, 3 March 2011 by Drone (talk | contribs) (added category)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Butts
Construction Stats
Building Cost: 200
Turns to Build: 2
Build Tree Placement
Factions: Mercians, Northumbrians, Picts, Saxons, Scots, Welsh
Prerequisites: Fortified Village
Allows: Bowyer
Units: Archers, Pictish Crossbows
Province Bonus Stats
Building Card:

The Butts is the first building for archery unit production. It is available to all factions except the Irish, who cannot build archers and must rely on Dartmen for their long range missile weapons. The Picts do not get archers either, however the Butts allows them to build Pictish Crossbows, which are armour piercing.



Medieval: Total War | Viking Invasion : Buildings
Level One Warrior Hold | Muster Field | Port | Brothel | Tavern | Abbey | Forest Clearing | Watchtower | Mine | Inn | Christian Shrine | Pagan Shrine
Level Two Stockade | Drinking Hall | Royal Hall | Blacksmith | Boat Builder | Stew | Alehouse | Border Fort | Mine Complex
Level Three Fortified Village | Trader | Mead Hall | Royal Mint | Armourer | Metalsmith | Slipway | Bawdyhouse | Drinking Den | Butts | Stables | Basic Farms | Pagan Sacrificial Shrine
Level Four Fort | Motte | Bailey | Siege Engineer | Trading Post | Royal Palace | Court of Law | Master Blacksmith | Armourer's Workshop | Metalsmith's Workshop | Shipwright | Cunny Warren | Rookery | Bowyer | Horse Farmer | Improved Farmland +20% | Catholic Chapel
Level Five Keep | Curtain Walls | Ballista Towers | Siege Engineer's Workshop | Merchant | Royal Court | Royal Armoury | Armourer's Guild | Metalsmith's Guild | Bowyer's Workshop | Horse Breeder | Improved Farmland +40% | Catholic Church | Cathedral