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  1. Modeller for adoption (9 replies)
  2. More than one town per province. (23 replies)
  3. Can someone teach me how to replace this 1 texture plz? (3 replies)
  4. Adding new units (8 replies)
  5. Experience Triggers? (4 replies)
  6. Question on Carthage in RTR (1 replies)
  7. Profile Pics (1 replies)
  8. Problems with RTR 4.1 and the "no new buildings" file... (0 replies)
  9. How do you edit it so you can trai first cohorts? (4 replies)
  10. New kill sheet spreadsheet (0 replies)
  11. Can you change the color of factions? (9 replies)
  12. Mod Idea! (5 replies)
  13. renaming units (1 replies)
  14. total politica (0 replies)
  15. total realism and marian reforms (2 replies)
  16. Can you even edit the music? I failed. lol (6 replies)
  17. The Sky is Green (1 replies)
  18. replays in campaign mode (0 replies)
  19. Editing the tile set (8 replies)
  20. Stars? (5 replies)
  21. Myrddraal (6 replies)
  22. changing start off traits (1 replies)
  23. New resources? (3 replies)
  24. Battle result to operational level game (2 replies)
  25. What controls unit spacing? (1 replies)
  26. First Modelling Effort (21 replies)
  27. RTW Sound Extractor (2 replies)
  28. song of fire and ice (1 replies)
  29. The Best Mod? (38 replies)
  30. Guide for Copying Units in Game (3 replies)
  31. Question on sword-armed hoplite (0 replies)
  32. Army/Build Mod Suggestion (2 replies)
  33. Need help on land modifiers. (5 replies)
  34. ChivalryTW Public Beta 0.1 RELEASED (15 replies)
  35. Campaign problems (0 replies)
  36. Help with editing faction's aggressiveness (4 replies)
  37. A question of great importance. (3 replies)
  38. "Spear" attribute (13 replies)
  39. triarii- Phalanx (14 replies)
  40. How To Get 260 Man Units? (6 replies)
  41. unit kill/death rates (2 replies)
  42. Change the "loading" sentences? (2 replies)
  43. About Named characters (1 replies)
  44. More Skins Please! (3 replies)
  45. Spear, Short_Pike, Long_Pike (3 replies)
  46. all factions (3 replies)
  47. merry Xmas ! (0 replies)
  48. Adding Aetolian an Achaean Leagues to Greeks. Question to experienced modders. (4 replies)
  49. *** BREAKTHROUGH *** Making battles more climatic! (6 replies)
  50. Question on Building dependances (1 replies)
  51. Reducing a map size ? (2 replies)
  52. How can i add Illirians? (2 replies)
  53. Game keeps crashing! HELP!!! (4 replies)
  54. A Breakthrough (3 replies)
  55. Campaign map is not hard coded (is it?) (5 replies)
  56. Total realism mod 4.0 question (1 replies)
  57. For all your ruler naming needs :) (0 replies)
  58. Wierd map editing problem (8 replies)
  59. Port cities and more random villages (2 replies)
  60. A few questions on Marius' Reforms (2 replies)
  61. Changing number of soldiers? (2 replies)
  62. Removing arrows (1 replies)
  63. movement range? (4 replies)
  64. A horse of a different color (3 replies)
  65. HOw do you make unit cards? (6 replies)
  66. Trivium Elite Spartans (TTO) (2 replies)
  67. MOD suggestions (2 replies)
  68. A mini-mod (1 replies)
  69. Unit size and spear/sword/javelin question... (6 replies)
  70. RTW Machinima (1 replies)
  71. Alternate Naval Mod Idea (2 replies)
  72. Sound Editing: Events.dat -A Possible Clue? (3 replies)
  73. Hidden resource: how to add one? (1 replies)
  74. Forts Initial Placement (0 replies)
  75. 1/2 building time gives more variety (6 replies)
  76. New Campaign Map: my problems (33 replies)
  77. Ultimate Challenge Mod: I - Brutii (4 replies)
  78. Is there a way to play as only one rebel faction (3 replies)
  79. editing sounds (0 replies)
  80. Two hundred cities not enough (8 replies)
  81. buil 0 time (3 replies)
  82. Problems with Adding a Building . . . (1 replies)
  83. wfc files and historical battles (0 replies)
  84. diplomacy section in descr_strat.txt (3 replies)
  85. Question about Total Realism Mod... (3 replies)
  86. Chivalry - Total War Website online ! (0 replies)
  87. Problem with palettes of new images (5 replies)
  88. Attrition in patch? (2 replies)
  89. What determines bribability of rebels (1 replies)
  90. Bloodmod Request (4 replies)
  91. bugs with realism mod 4.1 (2 replies)
  92. My units don't answer! HELP! (3 replies)
  93. Projectile.txt where??? (0 replies)
  94. History of TW modding... (2 replies)
  95. Fall of Rome modteam needs you! (0 replies)
  96. Sound Editing. Please help! (0 replies)
  97. Modding: Survival of the Fittest (2 replies)
  98. Marian Reforms, anyone? (5 replies)
  99. More weird stupid questions (2 replies)
  100. 3D Studio Max 6 question (5 replies)
  101. Two senate type factions? (3 replies)
  102. Changing weapons for units. (7 replies)
  103. Onagers (2 replies)
  104. Interesting site for historic modders (0 replies)
  105. Question about cities (2 replies)
  106. Music (3 replies)
  107. mod (3 replies)
  108. Challenge request (2 replies)
  109. Creating new units? (3 replies)
  110. Research: Modifying Cultures (5 replies)
  111. No battle time mod (2 replies)
  112. modding (2 replies)
  113. Questions need Answering! (0 replies)
  114. ===SPQR Realism Project Ver.6=== Download! (14 replies)
  115. Squalor..... HELP!?!? (0 replies)
  116. Marian Reforms revisited (0 replies)
  117. How to get rid of those annoying triangles (6 replies)
  118. ===SPQR Realism Project=== (0 replies)
  119. New Provinces 1.7 for Vanilla RTW 1.1 (8 replies)
  120. The ethics of modding (34 replies)
  121. Chine Total War Mod Demo (1 replies)
  122. Missing files... (0 replies)
  123. different victory conditions (4 replies)
  124. primary & secondary weapons + AI = trouble (1 replies)
  125. Rebelliousness (2 replies)
  126. CAS script doesn't seem to work (5 replies)
  127. Can I use RTW v1.0 and RTR seperately? (2 replies)
  128. Script Error my ear! (17 replies)
  129. How do you add new music to the game? (0 replies)
  130. Creating new mount units (0 replies)
  131. Total Realism gone unrealistic...rant (50 replies)
  132. Reducing Elephant Unit Size (0 replies)
  133. Control of two factions simultaneously? (3 replies)
  134. Is the game burnable (2 replies)
  135. Saved Game Files (1 replies)
  136. Percentage chance of Rebel appearance (6 replies)
  137. Fixed Greek Epic Walls! (4 replies)
  138. help please (0 replies)
  139. Hellenic RTW question (1 replies)
  140. No battle TIMER patch ! (2 replies)
  141. Stamina and hardy (6 replies)
  142. Problem with Caledonian Highlander (1 replies)
  143. islands mod (0 replies)
  144. HOW TO CHANGE FACTION's COLORS (4 replies)
  145. Magister Navis (0 replies)
  146. Possible Plague "Cure" mod (0 replies)
  147. Print Rome Europe map (7 replies)
  148. Limit on number of provinces? (6 replies)
  149. Adding Generals (0 replies)
  150. RTW Technical Support (0 replies)
  151. MilkShape3D Editor? (0 replies)
  152. How do you mod the Historical Battles? (0 replies)
  153. Triumph values? (0 replies)
  154. Map Modding CTD (5 replies)
  155. "Political map" for the RTR mod (16 replies)
  156. Moooooore ballistas and scorpions (7 replies)
  157. Removing Bribery question (0 replies)
  158. Date/Event Based Unit Triggers? (1 replies)
  159. General bodyguards (3 replies)
  160. Has anybody tried to make a fall of rome mod? (2 replies)
  161. The Trivium's CVP (1 replies)
  162. How upload my update(mod) 3 mgb or more ??? (3 replies)
  163. Problem with new mountains (6 replies)
  164. Unit 3d meshes (9 replies)
  165. Ancillaries (2 replies)
  166. Building plugins? What are they? (0 replies)
  167. How to change the normal hoplite skin to a different one (1 replies)
  168. Children Born rates/Modifiers? (10 replies)
  169. were is the Interface bar ? (2 replies)
  170. Kensei type Unit (2 replies)
  171. Question about RTR 3.2 (8 replies)
  172. Complex conditionals for recruiting and building (43 replies)
  173. RTR 3.2 Backup and Restore (0 replies)
  174. Does anyone know to increase frequncy of storms? (5 replies)
  175. Changing Character Names (11 replies)
  176. Has anyoned ever encountered this bug ? (11 replies)
  177. 3ds max question (16 replies)
  178. How do I rip RTW music? (2 replies)
  179. What are GLOSS files? (4 replies)
  180. How to choose Musics? (0 replies)
  181. AI modding (12 replies)
  182. Adding events (1 replies)
  183. Modding life-span (4 replies)
  184. WorldWar I Mod (2 replies)
  185. Using new ui_1.PAK will result in CTD when going into battle mode? (5 replies)
  186. Help needed in adding a new province. (4 replies)
  187. Modding units (0 replies)
  188. Modding Individual Unit stats (1 replies)
  189. Editing unit stats-goooood editor??? (4 replies)
  190. Damn time.... (3 replies)
  191. Changing General Units (8 replies)
  192. Camera Hack(zooming galore) (8 replies)
  193. UPDATE FOR ROME TOTAL REALISM 3.2 BY VLAD ver 2.0 (9 replies)
  194. New concept in modding-Adaptation (1 replies)
  195. Problem with CAS importer plugin (4 replies)
  196. Adding amazon unit card? (7 replies)
  197. Need some help with error message (3 replies)
  198. Squalor removal (0 replies)
  199. Getting rid of the Senate (1 replies)
  200. RMD format what is it? (1 replies)
  201. Soldiers of the death empires. (16 replies)
  202. How do i change the number of units?? (2 replies)
  203. editing with gmax (4 replies)
  204. Need help adding a unit to a faction (4 replies)
  205. Any mod ready?? (1 replies)
  206. Modding a unit card (5 replies)
  207. Renaming Buildings (1 replies)
  208. Important information on unit attributes with the intention to improve the AI (1 replies)
  209. 3 Roman Factions (5 replies)
  210. Limit to total number of units in export_unit (6 replies)
  211. Mod: Rome Augmentation Pack v1.0 (20 replies)
  212. Deleting Factions (6 replies)
  213. Problem with the UV coordinates for the skin of a new unit (2 replies)
  214. Modding Seige Equipment? (3 replies)
  215. Running RTW in Window Mode (2 replies)
  216. Sword/Shield carrying Archers? (1 replies)
  217. Improved Phalanx (0 replies)
  218. Camera edit? (1 replies)
  219. RTW traits by Poohbear (0 replies)
  220. I want to conquer the world! (darn 50 province limit) (8 replies)
  221. Triarii - 1st Cohorts - Roman Generals Mods (0 replies)
  222. Point in Gloss? (1 replies)
  223. Skeleton Warriors (2 replies)
  224. Is starting a total modification worth it right now ? (2 replies)
  225. Gaul and Julii populations-a mod question (2 replies)
  226. max. no. of factions? (2 replies)
  227. Unlink Happiness and Squallor (4 replies)
  228. -show_err (5 replies)
  229. From Russia with love (9 replies)
  230. Quick modding question from a total novice.. (2 replies)
  231. An appeal to the wise (0 replies)
  232. Petition for the exposure of AI build routines (17 replies)
  233. Question on adding buildings (1 replies)
  234. Saved DDS producing square shield (15 replies)
  235. help-stuck on Greek swordy hoplite (15 replies)
  236. Creating a Provincial Campaign (5 replies)
  237. Modding difficulty (3 replies)
  238. Anyone modded some Greek Infantry? (5 replies)
  239. UPDATE FOR ROME TOTAL REALIZM 3.0-3.1)by vlad (19 replies)
  240. Changing victory conditions (7 replies)
  241. Artillery machines modding please help (0 replies)
  242. Parthain Cataphract Archers and eastern heavy infantry mod? (3 replies)
  243. Generic building problem (4 replies)
  244. What do parameters of units mean? (4 replies)
  245. Equalizing the Egg (4 replies)
  246. Using the photoshop plug in with PSP (3 replies)
  247. Scale: Giant units (0 replies)
  248. Modifying speed of units on stategy map (5 replies)
  249. Too much snow! (0 replies)
  250. update for rome realizm mod 2.2 by vlad (1 replies)