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  1. Modding a faction: (6 replies)
  2. Sound question (3 replies)
  3. Generic Error message (39 replies)
  4. Can widows remarry? (2 replies)
  5. Merging (2 replies)
  6. More questions (2 replies)
  7. Really quick question (1 replies)
  8. Settlement upgrade population level (5 replies)
  9. The Complete EDCT/EDA Guide - dicussion (7 replies)
  10. adding years to BI campaign. (2 replies)
  11. Some questions: (1 replies)
  12. How do I make Mod & Faction Descriptions? (1 replies)
  13. I dont know what I'm doing. (15 replies)
  14. Ways to make CTD with script ? (21 replies)
  15. .CAS and .DDF (2 replies)
  16. Additional music? (3 replies)
  17. Formations_ai and Elephants (5 replies)
  18. campaign city battle load CDT (9 replies)
  19. A new problem with being ambushed (4 replies)
  20. Creating a "new" Roman faction? (2 replies)
  21. How do you change Rebel spawing rates (8 replies)
  22. Removing dissasters from campaign? (3 replies)
  23. default_melee_state (30 replies)
  24. Cities under siege "Rebel"? (1 replies)
  25. Unit Cards (7 replies)
  26. What UI element should I select to exit the Battle Results screen? (6 replies)
  27. Fog Of War in Prologue? (2 replies)
  28. Problem with rebelling city (21 replies)
  29. First Cohorts (5 replies)
  30. Crash to desktop after MODing... (11 replies)
  31. Can I use a script to end the turn? (41 replies)
  32. Ports in some cities? (1 replies)
  33. Climate Transition (3 replies)
  34. faction leader in Alexander (2 replies)
  35. A question about self-modding RTW (Vanilla) (4 replies)
  36. Map_Roughness! (3 replies)
  37. can someone post... (4 replies)
  38. Coastal problems (8 replies)
  39. des annyonekno a good link (for 3dsmax trial)? (4 replies)
  40. Names causing CTD (2 replies)
  41. superfactions (11 replies)
  42. Creating A New Faction? (4 replies)
  43. Faction Specific Question (5 replies)
  44. Faction specific loading screens (8 replies)
  45. Quick scripting question (4 replies)
  46. Problems with battle movie editor (3 replies)
  47. Animation problem (5 replies)
  48. files that cause CTD (1 replies)
  49. Age related traits (2 replies)
  50. Flammable Ladders (1 replies)
  51. Recruiting Generals? (1 replies)
  52. Loading A New Campaign Map? (1 replies)
  53. Alliances (2 replies)
  54. Weird effect: help needed (7 replies)
  55. Scripting problems (32 replies)
  56. Effect of exerpience/armour/weapon upgrades (7 replies)
  57. Tax understood (0 replies)
  58. Edit? (8 replies)
  59. A New Exciting Discovery!!! (2 replies)
  60. Tax level high-o-matic (10 replies)
  61. Error?? (0 replies)
  62. Settlement on Malta? (3 replies)
  63. Adding Loyalty? (7 replies)
  64. Error Tracing (0 replies)
  65. Map Coordinates? (2 replies)
  66. Phalanxes (5 replies)
  67. Characters and Family Trees (4 replies)
  68. Frustrating error! (3 replies)
  69. Himalaya Mountains (3 replies)
  70. Questions- (18 replies)
  71. Horse noises (11 replies)
  72. scripted population (7 replies)
  73. Reinforcement CTD: help needed (20 replies)
  74. Problem modding skins (4 replies)
  75. Unit experience (3 replies)
  76. how do u make other factions playable? (3 replies)
  77. Routing Units (10 replies)
  78. Modding dunce (3 replies)
  79. Creating new settlement's? (1 replies)
  80. Pics for historical events (0 replies)
  81. a link for dl 3ds import/exp .cas (1 replies)
  82. Female Leaders (6 replies)
  83. Creating a new campaign map, cannot create settlement (2 replies)
  84. Handlers (4 replies)
  85. Scripted wars (12 replies)
  86. Battle editor and available plans? (3 replies)
  87. Hoplite animation (1 replies)
  88. Changing settlement income? (3 replies)
  89. In defence of map_heights.hgt (6 replies)
  90. Tips for mountains on campaign map? (1 replies)
  91. Bones (1 replies)
  92. Scripting historical characters (3 replies)
  93. Mod folder for RTW 1.5 (?) (5 replies)
  94. Strategy-map colo(u)rs (0 replies)
  95. Roma Serrectum editing (2 replies)
  96. Smoothing groups (12 replies)
  97. building bonus and slave faction (2 replies)
  98. building info.cas files (0 replies)
  99. Banners for rebels in strat map (15 replies)
  100. PLEASE HELP A NEWBIE!!!!!! (2 replies)
  101. Q: Buildings, modding cultural penalty and/or destructability. (3 replies)
  102. 10-21-2007 How to add Flaming Javelins - or other new projectiles (0 replies)
  103. Religion in RTW under BI.exe (5 replies)
  104. Q: Fixing Legionary/Praetorian Cav clipping error? (4 replies)
  105. Importing an animation problem? (0 replies)
  106. Adding a Unit Problem (1 replies)
  107. Basic files needed to mod bi? (2 replies)
  108. Eastern crash (17 replies)
  109. Scripted buildings (1 replies)
  110. Quick question (3 replies)
  111. Oversize animations problems.. (9 replies)
  112. PROBS EXPORTING FROM 3DMAX (5 replies)
  113. Grrr, stupid CTD! (11 replies)
  114. Scripts triggered via advice, "like" show_me (21 replies)
  115. spearmen using stakes? (4 replies)
  116. MOVING THE GRAPHICS ON A CAS MODEL (7 replies)
  117. Deleting units (2 replies)
  118. Flaming Javelins (9 replies)
  119. Vanishing weapons (6 replies)
  120. help!!!!! (4 replies)
  121. Packing sounds: is it possible? (0 replies)
  122. so trouble importing an "older" .cas (3 replies)
  123. Changing Settlement/Region name? (4 replies)
  124. Getting rid of tree tiles (2 replies)
  125. How do I...? (3 replies)
  126. problem with a map that don't want to load (30 replies)
  127. Model/texture trouble (1 replies)
  128. Modding a New Culture on an existing faction. (1 replies)
  129. Screenshots (2 replies)
  130. single unit platoon on battlefield (4 replies)
  131. Texture Question (0 replies)
  132. Strange problems with unit cards (6 replies)
  133. Overpowered Cav Units (5 replies)
  134. RomeShell Problems? (3 replies)
  135. Sheathing/Unsheathing Weapons (3 replies)
  136. What happens if you change the "names" file in the middle of a game? (2 replies)
  137. Creating a new Roman House? (2 replies)
  138. What programs can edit textures? (2 replies)
  139. Event Order Question (1 replies)
  140. New Culture Building Card Problem (3 replies)
  141. Family Members (1 replies)
  142. How to abandon settlements? (4 replies)
  143. I need a MODDING GUIDE (1 replies)
  144. Names (2 replies)
  145. Ancillaries (2 replies)
  146. Important Questions (4 replies)
  147. Swapping Roman Colors? (6 replies)
  148. Watchtowers, and the AI placing them (2 replies)
  149. Stonehenge? (2 replies)
  150. 2 problems for you (1 replies)
  151. How to balance Romans with other factions (1 replies)
  152. Editing units (12 replies)
  153. Sacking Of Settlements? (1 replies)
  154. Settlement Plans and Buildings? (0 replies)
  155. CTD with traits... Why? (5 replies)
  156. A problem with unit skeletons (12 replies)
  157. Missile Skins? (0 replies)
  158. Weapon attribute question (7 replies)
  159. Strange CTD in one settlement (0 replies)
  160. troubles with slave families (3 replies)
  161. How does the game decide which epiphet to give a character? (2 replies)
  162. 09-06-2007 How to use -show_err (0 replies)
  163. Stats of Generals vs Captains? (4 replies)
  164. photoshop plugin (3 replies)
  165. Character and Unit Abilities (0 replies)
  166. Ancillary triggers (6 replies)
  167. Vercingetorix's unpacker not working properly (6 replies)
  168. Running tw in BI.exe (3 replies)
  169. Unit selection (0 replies)
  170. Mounted unit's cards (5 replies)
  171. traits assigned to multiple character types (4 replies)
  172. crash on 'start battle' (3 replies)
  173. Generals Bodyguard (7 replies)
  174. Database Table Error (4 replies)
  175. A few Trait questions... (3 replies)
  176. What could be causing this crash in Alexander? (0 replies)
  177. How to add new units to campaign? (1 replies)
  178. a question (6 replies)
  179. The hell? Why can't I open the textures? (3 replies)
  180. Help! (2 replies)
  181. How do I change the text on the main menu? (5 replies)
  182. How does the game decide where someone Comes of Age? (4 replies)
  183. Generals Bodyguard (3 replies)
  184. For traits, is there a "set trait" effect? (1 replies)
  185. A question (2 replies)
  186. Vercingetorix's xPak question (3 replies)
  187. Damn Romans (1 replies)
  188. Event pics problem (0 replies)
  189. No mss32.dll (0 replies)
  190. Can traits have no effects? (7 replies)
  191. Has anyone ever made an RPG-like campaign? (5 replies)
  192. Announcments (0 replies)
  193. In-game banners and command lines. (6 replies)
  194. Can you edit the Alpha Channel? (2 replies)
  195. Video SHould Say it all.. (0 replies)
  196. Can you make "ambush" a condition for a trait? (2 replies)
  197. CTD question (1 replies)
  198. Creating a new faction (9 replies)
  199. Unit Running Speed (2 replies)
  200. Building DB error? (15 replies)
  201. Campaign problems (4 replies)
  202. Make a new unit card (0 replies)
  203. Need help with family members (4 replies)
  204. Editing desc_strat limits? (2 replies)
  205. Changing City Names. (2 replies)
  206. chariots/scorpion carts in -mod (3 replies)
  207. Adding a culture to RTW 1.5. (1 replies)
  208. intelligence trait (6 replies)
  209. A Noob needing some help. (4 replies)
  210. Pack Extractor and dds plugin (2 replies)
  211. Any way to make the trait level go down? (11 replies)
  212. ROME TOTAl WAR mods? (1 replies)
  213. Adding a weapon to a unit (1 replies)
  214. Comfortable Ceasar? Balanced Stalin? (4 replies)
  215. How to load new strat_map models (5 replies)
  216. Early vs Late Bodyguards (5 replies)
  217. How do you create a historical battle in the campaign? (0 replies)
  218. Need a list of Conditions and Effects (specfically for traits) (1 replies)
  219. "Dead" factions and limits (8 replies)
  220. emergent factions (1 replies)
  221. Creating "Senate Positions". (5 replies)
  222. Adding in named characters mid-game (3 replies)
  223. Desprate 3ds max help (1 replies)
  224. Where do I get a mod installer? (1 replies)
  225. Cultures in descr_sm_factions.txt problem (0 replies)
  226. Questions about Personal Security and General Hitpoints (8 replies)
  227. Dynamic Reform Script (6 replies)
  228. Shadowing factions playable? (0 replies)
  229. Character Portraits (12 replies)
  230. Basic modding questions (3 replies)
  231. name of a special ability (2 replies)
  232. Battle map lighting skies and weather (3 replies)
  233. Need assisstance replacing existing faciton symbols (1 replies)
  234. EB installing help (1 replies)
  235. How to change the faction banners (2 replies)
  236. Throwing javelins before closing (9 replies)
  237. Trait error (1 replies)
  238. Hotseat mod (1 replies)
  239. Editing Generals Portriats (5 replies)
  240. Simple question for once.... (9 replies)
  241. Adding General Portraits (7 replies)
  242. I really, really need help!! How to use new units? (5 replies)
  243. Force Diplomacy (0 replies)
  244. Impossible for AI factions to win BI? (10 replies)
  245. Removing the unnecessary (1 replies)
  246. The Complete EDU Guide - Discussion (103 replies)
  247. Scripting Question (2 replies)
  248. Tree Density (1 replies)
  249. Landbridges in 1.5/BI (6 replies)
  250. How can you tighten the economy? (WRE in Goth BI mod) (2 replies)