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- Reducing build times for units (3 replies)
- I need help-creation of a map. (1 replies)
- More Family Members (4 replies)
- Best way to reduce sea area? (0 replies)
- some questions on Ancillaries/Scripts (5 replies)
- Menu image location (8 replies)
- Chariots (1 replies)
- Battering Rams attacking walls (3 replies)
- Emergent Factions (5 replies)
- Tga (7 replies)
- Some simple modding - what's possible and what not? (5 replies)
- Changing the Berbers to Moors (0 replies)
- Those little settlment icons. (5 replies)
- Help! mods cause ctd before game starts (2 replies)
- Baffled by error that didn't exsist before (1 replies)
- Where can i find more custom maps? (0 replies)
- Possible to force an adoption? (3 replies)
- Newby needs help with RTW Battle Editor (12 replies)
- modding unit stats and saves (3 replies)
- Vercingetorix's CAS extractor (3 replies)
- Venhelis Mod (15 replies)
- Slave Name Pool (0 replies)
- I_NumberUnitsInSettlement (2 replies)
- Modding voices, culture based? (1 replies)
- Slower Battles (2 replies)
- what is wrong with this ui_elements script? (8 replies)
- ground_types problem (1 replies)
- Making collision for buildings?? (2 replies)
- An alert system.. my first post. (3 replies)
- Absolutely baffled - game CTDs when get too close to unit (10 replies)
- Well, what do you think? (4 replies)
- Can anyone tell me whats wrong? (5 replies)
- How do you take a screenshot? (5 replies)
- Custom ground and map feature types? (4 replies)
- The critical factor value (1 replies)
- Soldier sizes (5 replies)
- Particle effects in BI (5 replies)
- Double swords (1 replies)
- Help / lost file? (1 replies)
- Map of South America (2 replies)
- Transfered Units.... (3 replies)
- and not nothere bug? (0 replies)
- Provincal Campaign description (2 replies)
- Alexander battle map script question (4 replies)
- Ressources, new ones and hidden ones (8 replies)
- Valid Trait Effects.. (3 replies)
- City Occupation CTD (4 replies)
- Is there a guide for adding new units from scratch?. (4 replies)
- Adjusting nighbouring regions religious influence (2 replies)
- Would a Mod for BI Work With Vanilla v1.5? (2 replies)
- descr_strat woes (12 replies)
- Linking new buildings with their cards (9 replies)
- Removing non combatant peasants (4 replies)
- Installing mods (12 replies)
- Unit creation (1 replies)
- problem with phalanxes (1 replies)
- scripting campaigns from beginning (1 replies)
- Independent cityes script (1 replies)
- descr_building_battle.txt error? (1 replies)
- 09-30-2006 test (0 replies)
- Changin AI preferences in SPQR modv 6.1 (2 replies)
- Traits database? where's that? (2 replies)
- music changes doesnt works (5 replies)
- Blue battlemap problem - no, not the usual (2 replies)
- Regarding Mundus Magnus (2 replies)
- Wall Defence Towers (3 replies)
- Adding a Vertex (1 replies)
- BI: Cannot Place Rebel army to Rebel Cities! (11 replies)
- Changing grass detail (7 replies)
- new private message (1 replies)
- Adding Horde Feature to a Faction (3 replies)
- new army (3 replies)
- Spawn Script not working (5 replies)
- Um Not Working (4 replies)
- Brightness...ouch my eyes. (1 replies)
- How do I change Unit Size? (4 replies)
- How to make elephant rider shoot? (1 replies)
- Soldiers in a unit. (4 replies)
- Problem with culture change (2 replies)
- Building TGA/Card (2 replies)
- Choosing/swapping, skin/texture (2 replies)
- What does this error mean? (4 replies)
- Changing General's age! (4 replies)
- Field Fortifications (1 replies)
- Help with scripting for my Alexandros mod (13 replies)
- list of trigger Conditions (1 replies)
- Tying Building Requirements to City Level, not Upgrade Chain (3 replies)
- change city name (3 replies)
- 09-17-2006 Y'know you're speaking to a non-modder when... (0 replies)
- 09-17-2006 Marian Reforms: how they're triggered in v1.5 (0 replies)
- 09-17-2006 How to get a smoke effect with a missile weapon (0 replies)
- 09-17-2006 Why .cas files only use triangles (0 replies)
- 09-17-2006 Distorted texture in 3DSMax (0 replies)
- 09-17-2006 Edited unit skins don't seem to change? (0 replies)
- 09-17-2006 Chariots - making them more effective (0 replies)
- 09-17-2006 Getting rid of family names (0 replies)
- 09-17-2006 Explanation of AI personalities in descr_strat (0 replies)
- Faction Switcher? (3 replies)
- Effectiveness of chariots? (4 replies)
- Character Names (9 replies)
- Ai behaviors (2 replies)
- DDS Alpha problems - no transparency, dont know why! (5 replies)
- How To Create A Mod???? (1 replies)
- Epic walls cause the infamous siege bug too? (1 replies)
- Program need (3 replies)
- Spawn_army questions (0 replies)
- Destructable Defenses (8 replies)
- Camp map crash (7 replies)
- Problem with unit skins (2 replies)
- Problem with -show_err (6 replies)
- Oases and grass (0 replies)
- How do you change the amount of turns per year? (3 replies)
- Does BI increase the limit of models? (2 replies)
- My mini-mod is unable to start! (34 replies)
- New Unit Skins/Models? (Various) (2 replies)
- enabling the process_rq cheat for RTW v. 1.5? (8 replies)
- Changing weapons from one unit to another (2 replies)
- Problem while modding- Pop growth (5 replies)
- Romano-British playable (11 replies)
- Scripting natural events (0 replies)
- ATW map CTD! Help! (12 replies)
- Creating new weapons (4 replies)
- How can i make german beserks from barracks? (0 replies)
- Mod:mymod switch for BI (4 replies)
- The RomeTW sign comes up but nothing happens (3 replies)
- fire and particles.... (0 replies)
- Trouble Creating New Buildings (12 replies)
- how to change the lethality of the game (2 replies)
- Making maps for custom battles using the map editor (2 replies)
- Re: Portraits (1 replies)
- Unrest question, possibly for Epistolary Richard (6 replies)
- Question about to place a Elephant in.... (6 replies)
- How to export CAS files from Max (1 replies)
- Mod that gives correct descriptions and map info (0 replies)
- Buildings in cities and around the place... (1 replies)
- Historical battles (0 replies)
- Playing with Julii as ONLY Roman Family (19 replies)
- Rendering without background. (1 replies)
- How to Increase Experience Gainning Rate (3 replies)
- African Land Block (4 replies)
- Battlemaps and Fords ? (1 replies)
- Modding Formations (5 replies)
- another unit modding question! (2 replies)
- Distorted texture in 3dsmax7 (2 replies)
- Alexander to RTW (2 replies)
- 08-26-2006 Mod: Total Mod isn't recruiting! (0 replies)
- 08-26-2006 Dictionary of Modding 2007 - submission (0 replies)
- 08-26-2006 You know you're a modder when... (0 replies)
- 08-26-2006 I can't seem to get any recruits - what's wrong? (0 replies)
- 08-26-2006 Adding new elements to a UV map (0 replies)
- 08-26-2006 Terrain texture modification on the strat map (0 replies)
- 08-26-2006 building_present_min_level conditional issues in 1.5 (0 replies)
- 08-26-2006 I_MapName condition: how it works (0 replies)
- 08-26-2006 'Beam' problem with model (0 replies)
- 08-26-2006 'Beam' problem with model (0 replies)
- 08-26-2006 Help making pak files (0 replies)
- 08-26-2006 White spots on strat map models (0 replies)
- 08-26-2006 Disabling Skirmish mode. Possible? (0 replies)
- Random Births (0 replies)
- Cannot start a new campaign (5 replies)
- Making a brand New Building! Need some help! (4 replies)
- Help in making an new map (17 replies)
- Stuck in Custom Battle Menu! Help (5 replies)
- Looking for a text file (4 replies)
- total realism problem (2 replies)
- Hording problem (2 replies)
- Balancing the cost of units. (2 replies)
- Loyalty (3 replies)
- Chracter Traits Problem! I need Help! (9 replies)
- Removing units? (3 replies)
- How to: Create Exploding spears? (13 replies)
- 2 Firearm questions?? NTW2 modders plse HELP (4 replies)
- Howto:Missile unit by default no skirmish? (15 replies)
- Just 1 question (Can this be true!?) (1 replies)
- How to change the year of Roman system's changing? (20 replies)
- Advanced 3d modelling question! CA people Help! (7 replies)
- Questions Galore (4) (5 replies)
- Trait question (3 replies)
- How to transfer a unit from BI to RTW?? I'm stuck!!! (4 replies)
- How Do You Fix This Problem? (2 replies)
- How Do You Add Family Members? (2 replies)
- Help choosing TWversion 2 Mod (6 replies)
- 2 Questions, about skins and units. (12 replies)
- Help: adding crossable rivers in RTW battle editor? (3 replies)
- Slite problem (4 replies)
- Help with changing faction names. (8 replies)
- How to lower stats? (2 replies)
- Unified Rome Question (1 replies)
- Changing Animations 2 questions. (9 replies)
- Scaled down skeletons (4 replies)
- Two unrelated questions (1 replies)
- arrows... (2 replies)
- 2 quick questions (4 replies)
- Questions re New Unit Types (1 replies)
- How to create custom/historical battles? (3 replies)
- Request for quick fix to an "Action Man" (1 replies)
- Adding Ancillaries (2 replies)
- fires, and buildings from preview of RTW... (3 replies)
- Yubtseb Eliphants CTD (2 replies)
- A CTD! Help me! (10 replies)
- wheres the key settings file? (2 replies)
- how to mod legionaires to charge the target without using thier pilum (11 replies)
- My empire for a Horse.... (3 replies)
- How can i disable meny option PROVINCIAL CAMPAIGN (1 replies)
- Modding Alliance (5 replies)
- Need help with adding new building to BI 1.6 (5 replies)
- Question on custom battles... (1 replies)
- Possible with smoke and firing sound from arrow generators? (8 replies)
- RTW Campaign with BI exe - a few questions (21 replies)
- Flaming arrows problem (2 replies)
- A request for 3D modelling help (1 replies)
- Modding generals and governers? (2 replies)
- Where can I edit the names and order of the building browser? (2 replies)
- 3ds Max - exporting .cas error (1 replies)
- advance_advice_thread (10 replies)
- 1.5 Event String Problem? Protectorates (0 replies)
- Is it possible to watch engine anims in max? (1 replies)
- Problem modding unit cards (3 replies)
- Completely new skeletons from scratch? (9 replies)
- How do i do this (1 replies)
- Where can I get an installation program? (2 replies)
- JeromeGrasdyke's Birthday (6 replies)
- Adding religions to cultures in RTW Help! (5 replies)
- Thanks to Muizer - a screenshot that will make Duke John happy (2 replies)
- Modding request: strange lighting effect on strat map models / textures (3 replies)
- Would it be possible to make a machine gun? (2 replies)
- I need help Creating a Unified Rome, with units from other factions. (7 replies)
- Strategic map movement (2 replies)
- Issue with New Campaign (2 replies)
- Slowing down battles (0 replies)
- Quick question (1 replies)
- Projectiles, fire and moral penalty (11 replies)
- Problems skinning with Photoshop (1 replies)
- RTR Platinum Uninstall Icon? (0 replies)
- Adding shields to units (4 replies)
- Alexander map heights (4 replies)
- Help Please! (0 replies)
- Creting a new reform (1 replies)
- I Messed up (2 replies)
- Problem with export_units file (3 replies)
- Greek unit textures for Egypt? (1 replies)
- Question on replacing old Model/Skins? (1 replies)
- Doppelgangers (10 replies)
- Forcing Ceasefire (1 replies)
- Gme Engine (4 replies)
- Removing boiling oil (2 replies)
- rebel ghost towns??? (7 replies)
- Epoch Modding (6 replies)
- Question to mods with muskets/rifles (7 replies)
- Model not working in-game (9 replies)
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