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- schiltrom (6 replies)
- centaurs (2 replies)
- Help Making Campaign Map (0 replies)
- Provincial Campaign Help (5 replies)
- nVidia dds (1 replies)
- A couple of questions and Requests (6 replies)
- symbols (1 replies)
- New Culture (2 replies)
- Mount Database (0 replies)
- Unit Banners (0 replies)
- Crash during generation of autosave file (4 replies)
- A way to save single player campaign replays? (0 replies)
- BI or RTW (4 replies)
- Loyalty Question (0 replies)
- IsGeneral Condition (2 replies)
- A couple of Questions (4 replies)
- Family Members... Need Clarification (0 replies)
- New Building Question (0 replies)
- Increasing Barbarian's cities to max level (0 replies)
- trait trigger question (2 replies)
- Creating a script (7 replies)
- Map problems...again (7 replies)
- Bi (0 replies)
- Positions of officers (0 replies)
- Help in unpacking patch_0.pak (4 replies)
- Trait bug (15 replies)
- using bi-exe (17 replies)
- Lets discover how to make unit cards! (7 replies)
- scripting (2 replies)
- list of attributes (0 replies)
- UI help. (8 replies)
- sacking cities? (5 replies)
- sacking cities in rtw 1.5 (2 replies)
- Scripted Dismissal of Battle Results (0 replies)
- combat formula? (3 replies)
- Are new characters possible? (7 replies)
- Adding buildings to a faction (1 replies)
- Movie_Cam (3 replies)
- How to make a new trigger? (0 replies)
- Battlemap border (3 replies)
- Making the prologue playable (0 replies)
- In-game Images (3 replies)
- How do you remove vices from the game and how do you make leaders immortal? (2 replies)
- Controlling reinforcements (5 replies)
- Problem adding new core building in RTW 1.5 (1 replies)
- Dividing the world, some questions (4 replies)
- Changing recruitment time of agents (2 replies)
- Roads and distance from capital (1 replies)
- Centaurs? (1 replies)
- Replacing the Senate? (4 replies)
- New env-maps not working :( (2 replies)
- Trying to affect which events player is notified of (4 replies)
- Viewing Wonders in custom battles (3 replies)
- Battle Scripting help (0 replies)
- Re-Sizing a campaign map (4 replies)
- Scripting Help!!! (9 replies)
- Roads (6 replies)
- Do AI factions never build if a negative bonus is present? (2 replies)
- trolls (22 replies)
- A couple of questions (1 replies)
- Some error (3 replies)
- Movie Cam (0 replies)
- Special Designation/Title Problem (3 replies)
- Messing with event_strings, export_descr_advice (6 replies)
- Help in transferring mod from RTW1.2 to RTW.BI (4 replies)
- Problem with changing unit voices - deleting events.dat doesn't help (2 replies)
- Error reading scene file, HELP! Please! (6 replies)
- How to make Rebel Armies attack cities? (5 replies)
- Rtw Rome Shell Console Command Questions (1 replies)
- Screen Chunk Not Found? (1 replies)
- Archer Accuracy? (3 replies)
- -ai style autorun script? (4 replies)
- Recording battle statistics -- possible? (2 replies)
- Towers in City Walls (3 replies)
- Green indicators (0 replies)
- Installers for BI modfolder mods (2 replies)
- Help in converting mod from RTW1.2 to RTW.BI (2 replies)
- training multiple units (3 replies)
- TiME map editor question (6 replies)
- Trouble making sprites... can I do it with a 64 meg video card? (9 replies)
- 3D Program? (2 replies)
- Importing CAS Files Problem (6 replies)
- Campaign map request. (9 replies)
- Provincial campaign and battle time (2 replies)
- Max command/security/influence level (1 replies)
- Modding Campaign Map Figures (1 replies)
- Thanks, thanks, and many thanks... (2 replies)
- Help plz (1 replies)
- BiI.exe did i do it right? (1 replies)
- Modding disasters (22 replies)
- Generals of same culture all have to share same models? (2 replies)
- "the day is ours" annoying victory cheer: removing how? (5 replies)
- How to allow simultaneous buildings construiction and units training ? (3 replies)
- Little small request for experienced modder (2 replies)
- Mamukil skin (0 replies)
- Settlments and Culture (1 replies)
- 5 modding questions... desperately need awnsers (2 replies)
- Is it possible to... (7 replies)
- help (1 replies)
- Adding Pictures to a Mod - Help (0 replies)
- Will files and saves from v 1.3 work with 1.5? (3 replies)
- Superfaction in BI? (7 replies)
- Modify the upgrade of Roman units? (1 replies)
- How on Earth Do you Add Characters to your family tree???? (19 replies)
- Arthurian total war (3 replies)
- lowest CAS (0 replies)
- what effect does water_surface? (2 replies)
- Can I use show_err and the battle editor command end together? (1 replies)
- Can I use show_err and the battle editor command end together? (0 replies)
- Building tree can have branches? (3 replies)
- -Mod:Megas_Alexandros (3 replies)
- Do I need export_descr_VnVs_enums? (2 replies)
- It is impossible to create a new faction, correct? (2 replies)
- anubis model. (Jackal headed guy) (0 replies)
- Unit changes not showing (10 replies)
- Pulling My Hair Out Here... (11 replies)
- in game movie (3 replies)
- Turning to Limited Ammo for AI ?? (0 replies)
- what files do I have to change to get rid of the senate? (5 replies)
- Error when trying to download Xpak (3 replies)
- Modifying Distance to Capital Penalty (0 replies)
- Adding New Building Trees (2 replies)
- Units cause blue screen (sometimes) & xp question (4 replies)
- How can you take a video in-game? (8 replies)
- Script to destory faction (4 replies)
- Slave faction building and recruiting other faction's unit?? (2 replies)
- Shield Wall in RTW v1.5 (7 replies)
- Magic, is that possible? (3 replies)
- Terrain files in BI folder? (0 replies)
- What affects the number of bodyguards a general has? (2 replies)
- Gmax (8 replies)
- Anim8tor (2 replies)
- Another of endless questions... (6 replies)
- Script to spawn a city? (1 replies)
- I need map help (1 replies)
- Question about using videos for event messages... (3 replies)
- Invisible weapon.... (4 replies)
- scripting a factions strategy? (1 replies)
- How can I make the Island of Lesbos settlement-compatable??? (22 replies)
- Emergent Factions (3 replies)
- Can you make factions or cities appear later? (2 replies)
- One unit in the cohort (3 replies)
- how do you edit the campaign map? (3 replies)
- Combined generals movement CTD (1 replies)
- Double handed longspear, how to? (7 replies)
- How to Curb the AI Uber Unit? (4 replies)
- Welding Vertices in Max (0 replies)
- Massilia siege relief bug? (20 replies)
- Landmass ratio question (7 replies)
- Halberd + Phalanx Formation, how to do? (5 replies)
- Is it possible to make all factions Horde-able in BI? (5 replies)
- Requesting a "Dummies Guide to Adding Capes in Max" (17 replies)
- New Cas file problem (6 replies)
- Question about custom mounts and other things (3 replies)
- (hinterland_) undestroyable buildings? (2 replies)
- Has anyone thought of Tamriel: Total War? (0 replies)
- Campaign map random CTDs?? (4 replies)
- Skin bug (2 replies)
- Problem with 3DS Max (5 replies)
- A little bug, please help ^^(unit) (11 replies)
- Problem with Photoshop Skinning (2 replies)
- Whats wrong with this? (3 replies)
- OK. I got the factions to work without crashing but... (4 replies)
- All Factions Playable. (2 replies)
- Changing effects of wonders (2 replies)
- Arrow generator (3 replies)
- Making Faction-specific traits? (4 replies)
- How do I edit mine values? (2 replies)
- adding to mundus magnus? (1 replies)
- How exactly do battle odds for triggers work? (0 replies)
- How exactly do battle odds for triggers work? (0 replies)
- How exactly do battle odds for triggers work? (5 replies)
- Help with automating and filming a battle (0 replies)
- How to edit descr_strat to get rid of default traits? (4 replies)
- EDB questions: HR and exp bonus (1 replies)
- Script formally required - can anyone help? (1 replies)
- Colors and Symbol of a Faction? (0 replies)
- Font of the Banner. (1 replies)
- Modding non-combat units (9 replies)
- How to reduce the Size of a Mod? (3 replies)
- STart map: CTDs at End Turn but not with -ai?? (6 replies)
- If you mod units etc - will it take effect in an old save game? (5 replies)
- Couple of questions (1 replies)
- Add a new province? (1 replies)
- Questions. (4 replies)
- Can't get this trigger to work, help! (4 replies)
- Campaign map creation (15 replies)
- What is Ceasar in Gaul? (4 replies)
- Couple of problems with new unit (4 replies)
- Question about triggers (6 replies)
- Help with Caligula unit editor Please (2 replies)
- Using "Refusal of Senate Missions" as a trigger? (3 replies)
- Can I delete this? (5 replies)
- Ceaser in Gaul campaign. (2 replies)
- Unit Shaders (1 replies)
- India-The Mauryan Faction in RT-W (17 replies)
- Some questions about Traits and Retinue. (6 replies)
- Making armies with more than one general (10 replies)
- xpack link (2 replies)
- How to change the Britons into a Rebel Faction? (3 replies)
- Marius Event (9 replies)
- Uninstalling a mod (1 replies)
- Changing a Units Weapons. (1 replies)
- Can diffrent mods be combined? (1 replies)
- How do I Add factions (12 replies)
- Dacia and Tracia units (1 replies)
- Command Lines (7 replies)
- Not sure if this is correct forum but how to activate factions w/o crashing game (6 replies)
- Creating New Character Portraits from scratch (2 replies)
- Strat map resource text file??? (3 replies)
- Naval Combat Playable (4 replies)
- Forts (1 replies)
- Skinning walls and buildings... (2 replies)
- Message to Dol Guldur (4 replies)
- How to change which factions are avaliable in custom battles?-asking a question here (4 replies)
- can't open .tga.dds files with plugin (2 replies)
- Provincial campaign returns to menu (5 replies)
- Problem with Alpha channels (1 replies)
- How to save files in GIMP? (1 replies)
- Possible to change Quick Battle numbers? (1 replies)
- Unique traits? (12 replies)
- Balancing Unit Costs (6 replies)
- skinning with gimp (4 replies)
- How to edit CAS files? (18 replies)
- Why do I have Invisible Trees? (but they are there) (3 replies)
- Can you create engines (2 replies)
- Chariot Question (5 replies)
- DDS Coverter (8 replies)
- Common problems with desc_names.txt? (5 replies)
- Any place I can get all the patches at once or something? (2 replies)
- How to add shadows to a new settlement plan? (0 replies)
- Downloads (1 replies)
- City Revolt - questions and CTDs (43 replies)
- White spots, strat units.3d max. (0 replies)
- BI: Sassanids - Can I give them the ability to sack cities? (3 replies)
- ZOR system (5 replies)
- How do you make all building indestructable? (4 replies)
- Modding Alexander campaign, different than vanilla? (1 replies)
- I WIN!! (crash) (0 replies)
- Can arrow generators be added to units? (5 replies)
- alexander map (0 replies)
- Battle map builings problems (14 replies)
- How do I add a new font to the game? (2 replies)
- How to make night battles darker? (0 replies)
- I want to kill the scipii and brutii (4 replies)
- Creating Garrison Script. (11 replies)
- I need an "extra-slow" horse (5 replies)
- naval cards (0 replies)
- Kill speeds... (1 replies)
- Unit textures. (4 replies)
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