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  1. Expansion Pack announced! (12 replies)
  2. Imperial Palace / MR bug (9 replies)
  3. In-game images? (2 replies)
  4. Mercenary list (5 replies)
  5. Cool way to manage your cities! (15 replies)
  6. Marius reforms? (16 replies)
  7. Reinforcements (4 replies)
  8. I lost the manual... (2 replies)
  9. Yihaa... I have made Carthage powerful! (18 replies)
  10. The old king can still get it up... (5 replies)
  11. Occupy, enslave or exterminate? (37 replies)
  12. RTW: SLI ready? (8 replies)
  13. Peek at RTW:BI (93 replies)
  14. Starting faction capitals? (8 replies)
  15. Poll: How do you make time for RTW? (25 replies)
  16. Smith/Napoleon/Caesar etc? (16 replies)
  17. variations of characters? (2 replies)
  18. Poll: What do you most want to see patched in the expansion? (58 replies)
  19. a question about siege towers (5 replies)
  20. Rome Senate with 5 cities (0 replies)
  21. Has Anyone Else Seen That? (1 replies)
  22. Vanishing soldiers (3 replies)
  23. Delayed reinforcements evaporating... (10 replies)
  24. Peltasts and their magical javelins (9 replies)
  25. wow the Senate are under my Protectorate O_O (9 replies)
  26. Contest: Your Best General (26 replies)
  27. Stupid Diplomacy (6 replies)
  28. Static AI- cure? Anyone else seen this? (8 replies)
  29. Crazy siege ballistas (2 replies)
  30. family members in towns questions (3 replies)
  31. Siege weapon construction time to 0? (4 replies)
  32. Playing Rome (9 replies)
  33. Contest: Your Worst General (28 replies)
  34. Yet another revelation of lost features (25 replies)
  35. Please, some confirmation on this (3 replies)
  36. What good is a soldier with bad feet I asks ya? (16 replies)
  37. Friendly fire and onagers... (2 replies)
  38. has anyone been able to get archimedes? (13 replies)
  39. Roman faction reaction to your diplomacy (6 replies)
  40. A little RTW humor (14 replies)
  41. Gameplay issues playing as the Brits (or barb types) (12 replies)
  42. Managing retinues and (13 replies)
  43. playing as greeks (25 replies)
  44. spartan skins outthere stink and some other interesting things (6 replies)
  45. The mighty few !!! (22 replies)
  46. Help Me (9 replies)
  47. Is Cyrene Macedonian? (18 replies)
  48. Scipii are like rabbits I tell ya! (16 replies)
  49. Petition (11 replies)
  50. Garrisons and public order... help? (15 replies)
  51. oh glory, my people actually like me (6 replies)
  52. Ceasefire? (14 replies)
  53. What unit scale do you use? (19 replies)
  54. how to attack ships in port - discovered! (12 replies)
  55. CA askes for Bug List - to be fixed in the expansion (3 replies)
  56. Triarii WERE phalanx units (13 replies)
  57. Property swap (12 replies)
  58. City Rebellions... anyone ever asked why? (15 replies)
  59. Idea: Setting terms before battle (1 replies)
  60. Idea: Make Allies worth having (8 replies)
  61. Random crashes? (0 replies)
  62. Idea! Rome Total Blitzkrieg (9 replies)
  63. idea: Emerging factions (12 replies)
  64. Pathetic battle AI (9 replies)
  65. Group commands still broken (4 replies)
  66. Earthquakes , it ain't fair (9 replies)
  67. Region of Origin (3 replies)
  68. Why can't I build a watchtower in Belgica? (12 replies)
  69. my confession post (2 replies)
  70. Idea! Interception (29 replies)
  71. I have a problem with Spear Warbands (plz help!) (13 replies)
  72. Temple progression (1 replies)
  73. how to change the temples a faction can have (1 replies)
  74. Pushback and melee (1 replies)
  75. confession time (1 replies)
  76. Towers & walls attack? (3 replies)
  77. Request: info on income by province (10 replies)
  78. Question on AI managment of a campaign (4 replies)
  79. i think... (1 replies)
  80. Drunks (19 replies)
  81. Armenian Cataphract Archers (10 replies)
  82. Spartans?? spears?? (12 replies)
  83. How do I retrain navies? (7 replies)
  84. Idea to sort seige issue. (7 replies)
  85. How to deal with rebel scum! (8 replies)
  86. Dealing with Rebel Scum (5 replies)
  87. Dear Creative Assembly: Modification Ramnifications (5 replies)
  88. Miscellaneous Observations (Take 2) (0 replies)
  89. Arcani - Useful spec ops or expensive masquerade? (13 replies)
  90. Idea: Recruitment pools (15 replies)
  91. Why can't more factions be like Egypt? (27 replies)
  92. Idea: Intelligent Autocalc (43 replies)
  93. Been Away for months... (16 replies)
  94. Marian reforms in 1.2 (29 replies)
  95. Too many dam rebels!!! (37 replies)
  96. Best Ambush Sites (3 replies)
  97. And Ode to Total War. April 13th. (13 replies)
  98. Blockade bug (12 replies)
  99. Traitorous Scum (7 replies)
  100. Creative Assembly Disappearing armies ? (26 replies)
  101. I know it's been said before, but... (17 replies)
  102. What are you looking forward to more? (23 replies)
  103. Suicide Family members (6 replies)
  104. Other Forums - a misconception (4 replies)
  105. Possible Phalanx Revelation (22 replies)
  106. Some Questions (2 replies)
  107. Wow Gaulic Warbands are tough!! (25 replies)
  108. Creative Assembly V&V mechanics, "NoGoingBackLevel" (50 replies)
  109. How often do you play RTW? (35 replies)
  110. Shogun's response to patch campaign (173 replies)
  111. Battle map difficulty levels? (1 replies)
  112. Questions about Seleucids (18 replies)
  113. Gag Order Proclaimed (9 replies)
  114. Earthquake (24 replies)
  115. cities with permanent unrest penalty? (12 replies)
  116. Creative Assembly No Blood in RTW (31 replies)
  117. Divinus Arma's Illustrated Guide to Basic Tactics (123 replies)
  118. Org community Game Rankings (50 replies)
  119. question about mercanaries.. (19 replies)
  120. god bless Yubtseb elephants! and funny tales? (21 replies)
  121. Civil War (7 replies)
  122. Playing as Britannia in the singleplayer campaigns? (3 replies)
  123. Movement range not shown (4 replies)
  124. Becoming a Protectorate (7 replies)
  125. It's raining bodies and death! (21 replies)
  126. Why British Heavy Chariots and British Generals are such wimps (8 replies)
  127. Plagues (7 replies)
  128. RTW Expansion announced (93 replies)
  129. Agents (9 replies)
  130. most powerful faction (108 replies)
  131. my cities just won't get happy! (8 replies)
  132. Best mercenery Unit (64 replies)
  133. Wardogs and Hounds (20 replies)
  134. Which enemy is most annoying? (16 replies)
  135. Amazon down to 4 stars for Rome! (2 replies)
  136. Have you ever wondered...? (46 replies)
  137. Crazy Armies (34 replies)
  138. Heart of the Matter , Is RTW good value for $? (87 replies)
  139. Questions on Spies (11 replies)
  140. Favourite "elite" unit? (41 replies)
  141. Superman Hulk Wall Defenders (28 replies)
  142. Wedge formation (15 replies)
  143. Help!! (0 replies)
  144. Save/load bug, er.. feature SOLVED!! (4 replies)
  145. strange tecnical problem (4 replies)
  146. Custom Avatars at the Watchtower! (2 replies)
  147. Civil war: Total War. (3 replies)
  148. Happy Thread (56 replies)
  149. Problems with Senate Mission to capture Sardis (3 replies)
  150. Another way to counter squalar (4 replies)
  151. 1.1 campaign A.I.? (0 replies)
  152. The Britons... (12 replies)
  153. Save/Load Bug definite Test (7 replies)
  154. Post here if you're unhappy with CA support (55 replies)
  155. phantom archers (13 replies)
  156. How i think unit experience should work (9 replies)
  157. House rules to reduce effects of loadgame issue (3 replies)
  158. FUBAR replays... (1 replies)
  159. Load save behavior? (33 replies)
  160. Pitchfork Phalanx back in action! (7 replies)
  161. Can you get hannibal? (15 replies)
  162. Most Ridiculous/Hated unit (51 replies)
  163. Posting rights revoked? (1 replies)
  164. End of Turn Button Bugged! (1 replies)
  165. Creative Assembly CA's definite answer on the Loadgame "issue" (52 replies)
  166. Minimal UI (5 replies)
  167. A FIX for the battle difficulty ! (6 replies)
  168. Fastest pleb support to start a civil war? (8 replies)
  169. Work-around for the Loadgame Bug: Hibernate (26 replies)
  170. The unwanted child: Campaign map (37 replies)
  171. Spartan Warriors? (12 replies)
  172. Rebels (6 replies)
  173. General Sun’s Tent Issue #6 (4-2-2005) (0 replies)
  174. cant play imperial campaign (2 replies)
  175. I want to ride a beetle and fly to the moon... (7 replies)
  176. Projectile Velocity vs. Range Table (10 replies)
  177. Change unit size (2 replies)
  178. Velite gladiators (9 replies)
  179. Onagers "inaccurate against troops" my a** (15 replies)
  180. Startup towns/cities (3 replies)
  181. Possible solution to the "Resolved" bug (0 replies)
  182. A problem with RTR (11 replies)
  183. Help me! graphik problems! (5 replies)
  184. Rome Total War expansion? (41 replies)
  185. Improved generals bodyguards (18 replies)
  186. which formations do you use ? (21 replies)
  187. Line of sight and scouting/spying (4 replies)
  188. Siege AI is hopeless (8 replies)
  189. Do you use your faction leader on the front lines? (30 replies)
  190. Flaming Arrows? (16 replies)
  191. Stop Bashing please! (63 replies)
  192. Email Campaign to major Gaming Mags. (84 replies)
  193. How long will you wait? (50 replies)
  194. Needing Help (10 replies)
  195. Why are you still posting in the Colosseum? (22 replies)
  196. Navies, priority? (10 replies)
  197. Better Barracks = more experienced troops idea (5 replies)
  198. The Best City in the Game World (55 replies)
  199. Going out in style! (5 replies)
  200. New idea! Orders... (19 replies)
  201. Unrest (2 replies)
  202. How do you make custom maps? (0 replies)
  203. Getting some cheats to work (7 replies)
  204. Eliminating Command Traits? (5 replies)
  205. The Death Of Total War (53 replies)
  206. When Fighting The Spanish? (21 replies)
  207. Need suggestions (plague-related) (7 replies)
  208. Phalanx units ruin the challenge of siege/city defenses (18 replies)
  209. Help needed with the patch (0 replies)
  210. I've finally gone back to M:TW (40 replies)
  211. How do you enable battle editor? (2 replies)
  212. yubtseb elephants mercs (24 replies)
  213. Autoresolve tip (11 replies)
  214. Custom battle tip (1 replies)
  215. RiP: Forum Index (6 replies)
  216. The shoreline bug (28 replies)
  217. An Idea to make RTW harder (4 replies)
  218. It's a good thing... (8 replies)
  219. Any good tactics against chariots? (24 replies)
  220. Guard mode = no fatigue (5 replies)
  221. Ooh, forgotten things... (22 replies)
  222. The Link is broken for the ZIP file for 1.2 patch (6 replies)
  223. Has Anyone Noticed... (15 replies)
  224. v1.2 readme (3 replies)
  225. least favorite faction (24 replies)
  226. Killing the cutscenes! How to (4 replies)
  227. uhm a lil help? (16 replies)
  228. Having problems with new Spartan skin (1 replies)
  229. Chariots (1 replies)
  230. stumped... (7 replies)
  231. New way to play (13 replies)
  232. Pila Animation and Charge Effect? (2 replies)
  233. Siege Lifting bug causes AI loss of memory? (6 replies)
  234. Explanation of Suicidal Generals from CA (19 replies)
  235. I bet you don't believe this: cavalry charge is broken. (82 replies)
  236. Best Roman Army (8 replies)
  237. Understanding Hannibal and Cannae -TV Heads Up! (25 replies)
  238. 1 Unit Vs. 1 Unit: The Most One Sided? (10 replies)
  239. Ballista tactics (30 replies)
  240. Eastern rebel family members are Horse Archers! (4 replies)
  241. How Does Morale Affect a Unit? (14 replies)
  242. AI using peltasts and archers for melee!! (12 replies)
  243. weather on rtw... (14 replies)
  244. 102 Year old roman! (12 replies)
  245. Recording single player game to AVI? (4 replies)
  246. Dont want to get on the flame ban wagon. (10 replies)
  247. RTW downloads, mods (2 replies)
  248. the Phalanx gap (22 replies)
  249. Black map after battles with patch (2 replies)
  250. Is RTW limited to 1280x960 (4 replies)