- Fatigue and AI (4 replies)
- conditions for faction heir (2 replies)
- Is it possible to mod Marius Reforms? (4 replies)
- console_command event: anybody? (9 replies)
- How do I Edit Experience Levels? (2 replies)
- How to make buildings in 3dmax.. (0 replies)
- edited textures not appearing in game (2 replies)
- Primary/Secondary Weapon Swap (1 replies)
- New unit-unit cards (3 replies)
- RTW editor (5 replies)
- Adding a new faction to BI (0 replies)
- Very strange problem with kill_character script command (4 replies)
- New Starting Point: Armenians to Osca (0 replies)
- Any chance of getting rid of bridges? (10 replies)
- Distant Battle Terrian textures (2 replies)
- How Do I Edit The Map? (1 replies)
- Battle Scripting (2 replies)
- Addind cultures to R:TW 1.5 (12 replies)
- Sprites, WTF? (22 replies)
- Senate (3 replies)
- Animators: read this! And a complaint against CA. (17 replies)
- Surnames (4 replies)
- Buildings in BI (11 replies)
- Hallelujah! My mod is rocking so hard! (10 replies)
- Modding generals' speeches (4 replies)
- Question about Walls (0 replies)
- unit colors issue (4 replies)
- Removing legio in BIs legion name feature (3 replies)
- preferences discovery (1 replies)
- Edit animations in MAX? (10 replies)
- Can walls be made to be destructable? (7 replies)
- Factions (0 replies)
- Text File questions for modders or old hands (4 replies)
- Faction limit in BI (2 replies)
- Does the charge bonus problem exist in 1.5? (1 replies)
- Skinning Tutorial (3 replies)
- How do i? (2 replies)
- console command for creating new navies in empty ports? (5 replies)
- My EDU balancing system (11 replies)
- BPI files (1 replies)
- Modding Man of the Hour event? (8 replies)
- BI Help with dismounting Unit (8 replies)
- Hidden Resoures in 1.5 (1 replies)
- Plz help?!!! (1 replies)
- Unlock All Factions in RTW after installing BI 1.6 (1 replies)
- 2 questions about BI descr_regions (2 replies)
- A new celt unit (9 replies)
- Sea trade problem (4 replies)
- Adding new provinces/character's names in BI 1.6 ? (0 replies)
- Mounted units and wardogs in one. Is it possible? (2 replies)
- Break Roman Alliances (6 replies)
- Multiple reforms (4 replies)
- unpacking Events.idx in BI (1 replies)
- ??? Building limits (4 replies)
- Help with strange problem (0 replies)
- Changing faction description (3 replies)
- Bridge between Sicilia and Italy? (3 replies)
- Problems with textures after export from 3dsmax (1 replies)
- Are scripts compatible at the same time? (3 replies)
- Creating attributes? (6 replies)
- Modding Unit Build Time (1 replies)
- AI choosing to horde? (3 replies)
- Changing unit/character voices (4 replies)
- Hardy/Very Hardy unit attributes? (3 replies)
- giving romans the shield wall specialty (11 replies)
- Trouble finding UI folders (4 replies)
- how to use animations... HELP! (4 replies)
- How do I... in 3ds Max (1 replies)
- Parallax or Relief Mapping (5 replies)
- Quick Buliding Editing (0 replies)
- Help with skinnig units (1 replies)
- rendering in 3DS MAX (2 replies)
- Hidden buildings? (2 replies)
- The starting fow for the faction (7 replies)
- Eventpics / What are the relevant files ?? (9 replies)
- Why won't my script run properly? (8 replies)
- Total Possible Music Tracks (6 replies)
- Problem with Strat cas files.... (6 replies)
- Max poly count for unit models (5 replies)
- War Cry Beta mod v 1.0? (1 replies)
- How can I change a factions map color? (1 replies)
- Research: Info files for engines and buildings (14 replies)
- Time commanders and Decisive battles (8 replies)
- -enable_editor and modded imperial campaign? (8 replies)
- Creating a money script (7 replies)
- Making battle maps (6 replies)
- Restricting recruitment of first cohorts (0 replies)
- Hard-coded roman units? (2 replies)
- I hate ping-ponging ships (4 replies)
- 3ds Max Question (5 replies)
- how to set numbers of rounds in a year (0 replies)
- How do you get speeches in the game (1 replies)
- Problem with flexi models (3 replies)
- skin requests (1 replies)
- CITY LAYOUTS ----->How to change them ??? (5 replies)
- Custom battle maps with features (0 replies)
- Character Traits (2 replies)
- Need help with x and y coordinates (6 replies)
- RTW mods that slows the unit speed only? (3 replies)
- Modding Prices (1 replies)
- Spanish generals blue even with bugfixer... (0 replies)
- ...uh, really easy question from newb (2 replies)
- Changing Culture assignation? (6 replies)
- Scripting & Recruitable Generals (12 replies)
- Questions on script and "sacking" (5 replies)
- What is this "buildings" problem with 1.5? (7 replies)
- Script question: (4 replies)
- Where can I get 1.5 patch files zipped? (12 replies)
- adding new buildings (2 replies)
- All Faction Campaign v1.3 (0 replies)
- Unit Size in the Battle Editor (2 replies)
- sorry to be a complete nuisance but... (3 replies)
- Rendering horse and rider (0 replies)
- RTW crashes after BI install (4 replies)
- move_character, special and duplicate character names (4 replies)
- rtw will not un-install (1 replies)
- Faction names in BI (2 replies)
- Auto play (3 replies)
- New GUI's seem to be "auto-saved" in paks? (9 replies)
- Campaign map template link (5 replies)
- Does infantry/cavalry description mean anything? (5 replies)
- Making units dependent on two buildings? (8 replies)
- Cheat does not work.. process_rq (15 replies)
- Newbie questions. (3 replies)
- 3DS Max? (2 replies)
- Adding generals into families (4 replies)
- Making new maps - Can you add a description to them? (0 replies)
- The farming basic income for different areas? (2 replies)
- Crossbow bolt as fire arrow (1 replies)
- question on skins (1 replies)
- How Do I Find Hidden Units? (1 replies)
- population_loyalty_bonus (4 replies)
- 3 Religions (1 replies)
- Religion - Into The Heart of It... (0 replies)
- quick questions (1 replies)
- Problem with texture of rebell general after installing "strat_map_units_roman" (0 replies)
- Editing custom army descriptions (4 replies)
- Needing help with production... (1 replies)
- Rome total war question... (0 replies)
- Vanilla RTW shieldwall ? (1 replies)
- RTW Modelling Video Tutorials (0 replies)
- Swedish settlements & (potential) landmass issue (2 replies)
- Two utterly unrelated questions... (6 replies)
- Warlords: Total War ( could it be possible? ) (6 replies)
- Problem with hidden resources and rmw.file (6 replies)
- calvary charges crash my game,help please (12 replies)
- Campaign AI styles... (4 replies)
- Attacking allies.... (2 replies)
- Editing Historical Battle question (1 replies)
- Moor and White Huns factions playable? (5 replies)
- Launcuhing? (5 replies)
- Spawn values (3 replies)
- How to change faction symbol (5 replies)
- Serious 1.5/BI Archer firing Bug (Bad bug) (18 replies)
- Editing Rate of Fire? (5 replies)
- Turning roman rebels into Arabs (5 replies)
- trubles witch icons for mercenary units (5 replies)
- Ancillaries (2 replies)
- General Game Engine Query (3 replies)
- Its official! (6 replies)
- Editing 'Items' on the Campaign Map (not resources) (2 replies)
- Settlement View CTD (10 replies)
- Changing starting family member names (4 replies)
- Julii Babies (1 replies)
- Renaming settlements (15 replies)
- Weapons for the Troops (3 replies)
- changing racial attributes ? (10 replies)
- Myrmidons (3 replies)
- Quick question-getting rid of a navy on map (2 replies)
- What's the best way to make a nice map_heights ? (5 replies)
- Remaking history (4 replies)
- Physics (6 replies)
- Questions Spawning An Army Script (6 replies)
- modest Request to CA... (0 replies)
- Making unplayable factions playable in BI? (3 replies)
- Unable to add Pre-BI Unit to BI (4 replies)
- Show_Me Script not working with 1.5 (4 replies)
- Debug mode? (1 replies)
- Options bi question (0 replies)
- Roof textures (4 replies)
- Removing Units. (1 replies)
- How do you make the battlefeld bigger....... (2 replies)
- Creating Campaign... (7 replies)
- Loyalty to all factions (BI) (2 replies)
- Some strange effects of hording and emerging factions (20 replies)
- Mercenary units. (6 replies)
- To Mod or Not to Mod... (8 replies)
- Swapping weapon types. (2 replies)
- RTW titles... (3 replies)
- New to RTR modding (2 replies)
- Editing family members/characters? (10 replies)
- trouble adding arab cavarly unit into BI (2 replies)
- A question on swapping portraits (17 replies)
- How do i change rate of fire (5 replies)
- Hi I'm new plz advise me (3 replies)
- Renaming and reassigning factions and cultures (BI) (6 replies)
- Pooling / merging hidden resources (4 replies)
- Skins are blurry (2 replies)
- Why No New Buildings for Carthaginians? (8 replies)
- Question, would also help other people. (10 replies)
- Topographic Map Making Programs (5 replies)
- FactionIsLocal condition? (3 replies)
- Replenish unit script question (9 replies)
- Rebilion programming. (1 replies)
- How to change the diplomatic stance between factions? (0 replies)
- Larger armies (2 replies)
- Research: Ransome and prisoners (0 replies)
- Removing bribery (and other things) (3 replies)
- btw-rtw crash (2 replies)
- Chariot javelins? (6 replies)
- Archers for Carthage (5 replies)
- Where are animations for the centurion? (3 replies)
- symbols and banner skinning.. (7 replies)
- Unwarp problem ? (2 replies)
- Modds??? (4 replies)
- A condition question (3 replies)
- I need a Phalanx unit (13 replies)
- How to increase watch tower cost in BI? (4 replies)
- Problems with Rome(city) (1 replies)
- Campaign Map City Walls? (4 replies)
- How does one change the wedge formation? (7 replies)
- CTD with empire_east_rebel revolts (5 replies)
- Mount on dogs /pigs (3 replies)
- Size on men/animals (11 replies)
- Reference Maps (1 replies)
- Editing Home Made Historical Battles (0 replies)
- Dismount/mount. (11 replies)
- camera?? (7 replies)
- The Rules of Rebel Province Ownership? (6 replies)
- Rebel Symbols and Banners (1 replies)
- Switches? (8 replies)
- A mod community headhunting game! (2 replies)
- 3d modelling (1 replies)
- 3Ds max (2 replies)
- 3ds max (5 replies)
- Minimizing brigands/rebels spawning (4 replies)
- moddifying unit cost..... (2 replies)
- Port Selection (6 replies)
- Culture/Creator/Owner of all provinces at start (13 replies)
- Leader pictures. (3 replies)
- Anyone know how to do this???? (2 replies)
- Removing Senate? (14 replies)
- Time 0,5 editor ?? (2 replies)
- Converting mods from 1.2 to 1.5 - what needs to be done? (27 replies)
- A modder's guide to CTDs (154 replies)
- questions (5 replies)
- More than one temple in a city? (2 replies)
- Help With Version and Patching Problems (3 replies)
- Upgrading walls for factions (BI) (2 replies)
- No victory for ERE rebels (4 replies)