View Full Version : EB Unofficial Modding Projects
- Is it possible to install BI after I have already installed EB, and will it work? (6 replies)
- Monthly - 12 Turns Per Year Mod (22 replies)
- modding?'s (1 replies)
- modding help.. can I play with shieldwall? (3 replies)
- Modding sarissa (4 replies)
- EDU question (0 replies)
- what mod can you recommend (8 replies)
- Writing a mercenary revolt script.... (4 replies)
- Best or funniest alxmod? (1 replies)
- Some modder help needed.... (4 replies)
- Graphic Mods? (3 replies)
- Adding units to different factions (8 replies)
- Annoying secondary weapons (1 replies)
- EB SHOW_me! help! (1 replies)
- Yuezhi script q (1 replies)
- AI formation Mods for Barbarians? (1 replies)
- Adding phalanx characteristics to sword units? (11 replies)
- Which is best with EB alex or BI? (33 replies)
- No-Lake Alexandreia (1 replies)
- Stat changes not affecting save games? (4 replies)
- DS Romani + TWFanatic's Phalanx (2 replies)
- Eb on BI and on Alexander - strengths & weaknesses (9 replies)
- Game CTDs if i right click on one particular character (1 replies)
- How to make bodyguards look like right faction on EB with Alexander? (9 replies)
- Installation Guide for EB with Alexander (1 replies)
- Help on unit sizes please (4 replies)
- New unit balancing (2 replies)
- Fixing the AI (practically) (2 replies)
- Help me Scripting the Casse Please ;) (10 replies)
- how to make faction resurrectable, enabling loyalty, hording, etc (2 replies)
- Monthly Turns or Increased movements? (27 replies)
- RS Diplomats and Spies (2 replies)
- AtB Recruitment Thread (6 replies)
- intense recruitment modding? Possible? (11 replies)
- Biblical Wars? (27 replies)
- working on a reemerging factions mod for eb bi? (14 replies)
- Unofficial Alexander EB Trait Fix (1 replies)
- adding building to factions that dont have 'em (5 replies)
- BI larger barbarian settlements? (0 replies)
- Hello - How can I edit cost of armies.. (4 replies)
- 2 turns per year mod?! (3 replies)
- Rethinking BI religion: government types (5 replies)
- BI vs Alex EB (29 replies)
- ACS EDU for multiplayer (8 replies)
- Lover of beauty trait. (4 replies)
- Help with Switching Units to other Factions (1 replies)
- "Religion for EB" Mod (12 replies)
- Win conditions for Alx.exe is working!!! (9 replies)
- Modding Building boni (0 replies)
- Emendator <Grammatical Mod> (9 replies)
- the sabaean and Thureophoroi mod. (34 replies)
- Soliciting interest regarding grammatical correction mod (0 replies)
- Modding faction (2 replies)
- Which CD for Alex.exe? (6 replies)
- Changing faction color (2 replies)
- Thank you modders all.... (0 replies)
- Need help with CTD issue upon exit (1 replies)
- How to modify descr_strat without causing problems in the script... (1 replies)
- Force diplomacy grr (2 replies)
- Atraphoenix' RS Legions Adaptation for ALEXANDER EB (71 replies)
- Help with adding a trait (7 replies)
- Modding EDU (5 replies)
- Help with DDS files (1 replies)
- On having trouble with swimming and being haunted by the dead (2 replies)
- Fixing Hypapists (9 replies)
- Making Galatikoi Lavotuxri (Galatian Heavy Cavalry) recruitable for Romans (4 replies)
- Konion Hellenon......making them stronger (31 replies)
- Eastern Auxilia (10 replies)
- Highly Ambitious Ambition (1 replies)
- Boii Confederacy (5 replies)
- Campaign & Battle Map Models (5 replies)
- Building costs / times that scale with city size (4 replies)
- Gens Vitellia Query (1 replies)
- Triumph question (2 replies)
- Colonial Mod Project (12 replies)
- AŠKĀNĪĀN (12 replies)
- Some minor change... (3 replies)
- Provincial Campaign: Can someone make a map? (3 replies)
- Spartan skin? (8 replies)
- Koinon Hellenon Goverment change project (7 replies)
- Kretan BodyGuard (7 replies)
- A lil help with adjusments (2 replies)
- rome vanilla cityskins (10 replies)
- Realist Movement Mod (42 replies)
- Changing captain banner (1 replies)
- Using ai_do_not_attack_faction in Alex EB (2 replies)
- Galatian Help (38 replies)
- Naval Battles????? (14 replies)
- help me skinners please (2 replies)
- Does it work? or Is not movement points scriptable? (1 replies)
- messing with origonal RTW (4 replies)
- Civil war (19 replies)
- Unit Info Card Mod (86 replies)
- mp and sp edu (0 replies)
- light spear balance (vs. swords) in 1.2 (163 replies)
- problem with client rulers (0 replies)
- RS textures (2 replies)
- Making an intro (15 replies)
- Editting the EDB (1 replies)
- Modifying factions (16 replies)
- Making all units generals (6 replies)
- Second attempt - Imperial reforms (0 replies)
- Allied Armies (35 replies)
- Changing Construction Times (1 replies)
- Hetairoi Kataphraktoi as a "regular" unit (6 replies)
- Making reformed government available for Pahlava. (4 replies)
- Extended Offices Mod (216 replies)
- Using EB skies (6 replies)
- More buildings appear on battle map (1 replies)
- Parthian Satrapies V 1.0 - My first submod for EB :-) (18 replies)
- Getting rid of the giant trees (93 replies)
- Ensuring AI Pahlava gets its due (7 replies)
- Recommended mini-mods/mod mods (2 replies)
- Client ruler bug with bi.exe (3 replies)
- Giving other factons ownership of roads,walls etc (6 replies)
- Adding ethnicity traits (8 replies)
- Can someone tell me how to change the reform triggers? (4 replies)
- Who's interested in a mod pack in BI.exe (5 replies)
- Unit Names (2 replies)
- Suggestion: Language Mod (19 replies)
- A question on the Roman allies mod. (10 replies)
- Casse cavalry/infantry bodyguards (55 replies)
- Grass (5 replies)
- Colors (5 replies)
- rebels in italia (0 replies)
- Battle casualties (6 replies)
- fix for temple in jerusalem (9 replies)
- MP Captain Swapper (12 replies)
- is it possible to (3 replies)
- 1.2 compatibility... (9 replies)
- Is possible to import vanilla RTW historic battles? (10 replies)
- EB: PBeM Hotseat mini-mod (12 replies)
- Preventing scripted Pontos/KH wars (2 replies)
- AI battle formations questions (8 replies)
- Changing the Parthian Bodyguards (4 replies)
- Need help making EB run with Alexander (5 replies)
- Mod Campaign Map Movement speed (4 replies)
- Question about Alexander EB and savegame compatibility (5 replies)
- Fresh Install-Mini mods compatibility (6 replies)
- Numbered Legions (7 replies)
- Changing recruitment (2 replies)
- It's a question of money..... (3 replies)
- Does anyone no where to find the Rebel Spawn Army's (15 replies)
- Training Camps... (5 replies)
- Question on modding traits (1 replies)
- Retraining Old units as New Reformed Units (2 replies)
- Changing faction map colors? (15 replies)
- DARTH STALIN MOD NEED HELP!!!! (12 replies)
- How do I change the AOR for Gaesatae? (5 replies)
- coming of age... (7 replies)
- Question: EB hotseat/PBeM (10 replies)
- Looking for some files (1 replies)
- [ALEX.exe] Permanent Forts (3 replies)
- Help editing files, please! (2 replies)
- question (1 replies)
- Boosting performance in EB (17 replies)
- Does anyone know how the Roman Allied Legions mini-Mod works? (2 replies)
- Question about outflanking Phlagatain mod... (6 replies)
- Need help moding recruitment (9 replies)
- loading screens (0 replies)
- Ptolemaioi and Pahlavån-i Grivpånvar (4 replies)
- Scripting (2 replies)
- Help with faction's culture shift (6 replies)
- How to give Iphikratous Hoplitai and Thorakitai Hoplitai overhand spear animation? (7 replies)
- How do I create historical battles? (1 replies)
- Factional MIC's in Tarentum & Rhegion during Camillan Era (10 replies)
- Halfsize Triarii units (3 replies)
- Keystone Cops Battle Movement (7 replies)
- Iphikratous Hoplitai (moding them) (2 replies)
- How to make certain buildings available to factions they dont "belong" to? (1 replies)
- Polished EB mod 'Roma1_Imperial' Edition v1.16 (0 replies)
- modding distance to capital (4 replies)
- Changing the overhand spear animation (13 replies)
- Recruitment Turns (1 replies)
- Vanilla textures, new names, greek UI for romans, new faction names. (29 replies)
- Adding the EB office traits to another mod? (5 replies)
- A Request (15 replies)
- BI.exe? Wha? (3 replies)
- Is there any mod which solve the problem about gov system in EB? (18 replies)
- Siege Equipment editing (rams, ladders, etc) (0 replies)
- Custom Battle Editor Request (3 replies)
- need help editing script (3 replies)
- Hardcored EB mod 'Imperial Edition' v1.15 released! (6 replies)
- Cohors Reformata (20 replies)
- Che Roriniho's Unofficial EB Manual Project (79 replies)
- 0-turn recruitment time (7 replies)
- Reworked phalanxes by Connacht (3 replies)
- need a bit of help with scripting (3 replies)
- ChangingImperator Italicus? (2 replies)
- is it possible to get quick battles working for EB (0 replies)
- authorization to use the file.cas of the Thureopherontes Toxotai (3 replies)
- 3D Studio Max 9 Question (2 replies)
- Replay Viewer (78 replies)
- A Legion Number Mod (3 replies)
- Late Roman Empire Mod (Rex Romana) (25 replies)
- Replacing mercenarys with 'normal' units? (8 replies)
- AUC (0 replies)
- Problem with move_character? (2 replies)
- New EB [mod] is released! 'Roma1_Imperial' Edition (11 replies)
- Internal city names? (8 replies)
- How to create/edit units? (7 replies)
- can you record historical battles on the RTW engine? (9 replies)
- Adding new units to old EB version (2 replies)
- Hax's Great Faction Swaps (175 replies)
- How to make Saba bodyguard recruitable (2 replies)
- how do you get the RTW advisers to speak (5 replies)
- desc_units.txt (2 replies)
- RTW historical maps (6 replies)
- Editing export_descr_unit troubleshooting (3 replies)
- Unable to get mods...help? :S (2 replies)
- galatian heavy swordsmen help (2 replies)
- Assistance: i need alot of help (4 replies)
- help me edit supply lines, devastion, turns per year (0 replies)
- How do I change AI-Rome's Marian reform trigger? (3 replies)
- Downgrading cities (7 replies)
- Expanded Factions mod (20 replies)
- Additional AOR Generals Modpack + Historical Question (6 replies)
- EB 1.2 MINI MOD PACK! (721 replies)
- 6th Century Italy Mod Proposal (6 replies)
- Aggresive AI (5 replies)
- Renaming a Faction (5 replies)
- Giving Thorakitai to Makedon. (11 replies)
- Help with mini-mod (campaign_script.txt questions) (8 replies)
- adding some culture traits (2 replies)
- How do I make Keltohellenikoi recruitable for Epeiros in Mysia? (5 replies)
- Money to AI (2 replies)
- for the best EB1.1 rome.exe experience? (18 replies)
- Which of the following mods change the EDU (2 replies)
- Can someone.... (1 replies)
- 3DS Max; Modelling Help (0 replies)
- Sorry i ask (hehe). I wonder... (4 replies)
- Add Red Sea Hoplites to KH roster... (5 replies)
- MOD Compatibility (5 replies)
- Modding question: generals in custom battles (5 replies)
- [Help!] A plea for modding help. (6 replies)
- Darth Stalin's 1.1 Romani Fix with "corrected" Gallic Helm (36 replies)
- Help with primary//secondary weapons (5 replies)
- LS reskin by Mucky305 (20 replies)
- The EB/BI 1.6 project (28 replies)
- How to mod files with 1.1 (8 replies)
- Question regarding an alternative government system (2 replies)
- Is it possible to edit faction colours? (1 replies)
- has any one made a quick play game i.e 0turn to build units (7 replies)
- Is there a special rule or condition to modify the EB 1.1 Data Files? (3 replies)
- Changing Governments (9 replies)
- Changing 4 turns into 2? (5 replies)
- Influence, Command, Management.... (6 replies)
- Multi-recruitment (6 replies)
- some mini-mod ideas (7 replies)
- Critical question..... (8 replies)
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