MTW Byzantine Cavalry
Byzantine Cavalry | |
---|---|
Unit Type: | Missile Cavalry |
Combat Stats | |
Charge: | 2 |
Attack: | 3 |
Defence: | 3 |
Armour: | 4 |
Shield: | None |
Speed: | 9, 20, 22 |
Morale: | 4 |
Notes: | Elite, Disciplined |
Dismounts to: | Trebizond Archers |
Unit Costs | |
Recruitment: | 400 |
Upkeep: | 85 |
Unit Restrictions | |
Factions: | Byzantines |
Buildings Needed: | Horse Breeder, Bowyer's Workshop, Swordsmith's Workshop |
Unit Card: | ![]() |
Unit Description
Byzantine Cavalry are available to the Byzantines, naturally. Their speed can be used to harass infantry and cavalry alike, and their Elite and Disciplined status coupled with good morale make them much more reliable than the standard mounted archer units. Use Byzantine Cavalry to lure individual enemy units away from the main body of their army. Once their arrows are expended, Byzantine Cavalry can be used like light cavalry, chasing down routing units and archers and performing attacks on the flanks and rear of engaged enemy units.
In siege battles, Byzantine Cavalry may be dismounted for Trebizond Archers.
Missile Statistics
Missile Statistics - Weapon Type: Mounted Bow | ||||||||||||||
Ammo | Range(meters) | Accuracy | Lethality | Power | Armour Modifier | Reload Time | ||||||||
28 | 100 | 0.55 | 0.68 | 1 | 1 | 4 |
The bow Byzantine Cavalry use does not have any armour piercing bonus, so firing on heavily armoured units will have minimal effect. They also fire on an arc, which means the shot takes a while to reach the target and can miss fast moving units altogether. Missile cavalry should never get involved in duels with infantry missiles. Mounted archers are less accurate, have fewer arrows per volley, and present a bigger target so they will take more casualties. Overall archer effectiveness will suffer in rainy weather.