MTW Demi Cannon
From Totalwar.org
Demi-Cannon Crew | |
---|---|
Unit Type: | Artillery |
Combat Stats | |
Charge: | 1 |
Attack: | 0 |
Defence: | -2 |
Armour: | 1 |
Shield: | None |
Speed: | 6,10,11 |
Morale: | 2 |
Notes: | 3 turns to build, 20 men total |
Unit Costs | |
Recruitment: | 325 |
Upkeep: | 25 |
Unit Restrictions | |
Eras: | High, Late |
Factions: | Muslim |
Buildings Needed: | Cannon Foundry |
Unit Card: | ![]() |
Unit Description
The Demi-Cannon is the second gunpowder artillery piece available to the Muslim factions in the Medieval campaign. Unlike the Mortar, it is a direct fire weapon and thus has better accuracy. It also has a longer range.
Artillery Statistics
Missile Statistics - Artillery Type: Demi-Cannon | ||||||||||||||
Ammo | Range (meters) | Accuracy | Lethality | Power | Armour Modifier | Reload Time (sec) | Minimum Crew | Turnable | Firing Arc (deg) | Blast Radius (meters) | ||||
25 | 320 | 0.9 | 10 | 150 | 0 | 20 | 8 | yes | 5 | 2.6 |
The Demi-Cannon projectile will bounce if it hits the ground. This can be used to skip through enemy formations, disrupting and killing many men. With it's excellent accuracy and the ability to turn, the Demi-Cannon works well as an anti-personnel weapon, but is equally suited to demolishing fortifications.
The Demi-Cannon is reliable but there is a small chance of catastrophic failure over extended use. After 20 shots in a battle, there is a 1% chance that the Demi-Cannon will explode when fired.