MTW Faris
Faris | |
---|---|
Unit Type: | Missile Cavalry |
Combat Stats | |
Charge: | 4 |
Attack: | 3 |
Defence: | 1 |
Armour: | 3 |
Shield: | Cavalry |
Speed: | 9, 20, 22 |
Morale: | 4 |
Notes: | Elite, Disciplined |
Dismounts to: | Dismounted Faris |
Unit Costs | |
Recruitment: | 375 |
Upkeep: | 70 |
Unit Restrictions | |
Eras: | Early, High |
Factions: | Almohads, Egyptians |
Buildings Needed: | Horse Breeder, Swordsmith's Workshop, Bowyer's Workshop |
Unit Card: | ![]() |
Unit Description
Faris are available to the Almohads and Egyptians in the Early and High periods. Their speed can be used to harass infantry and cavalry alike, and their Elite and Disciplined status coupled with good morale make them them much more reliable than the standard mounted archer units. Use Faris to lure individual enemy units away from the main body of their army. Once their arrows are expended, Faris can be used like light cavalry, chasing down routing units and archers and performing attacks on the flanks and rear of engaged enemy units. They carry the standard cavalry shield which protects them in melee and from missile weapons.
In siege battles, Faris may be dismounted for Dismounted Faris.
Missile Statistics
Missile Statistics - Weapon Type: Mounted Bow | ||||||||||||||
Ammo | Range(meters) | Accuracy | Lethality | Power | Armour Modifier | Reload Time | ||||||||
28 | 100 | 0.55 | 0.68 | 1 | 1 | 4 |
The bow Faris use does not have any armour piercing bonus, so firing on heavily armoured units will have minimal effect. They also fire on an arc, which means the shot takes a while to reach the target and can miss fast moving units altogether. Missile cavalry should never get involved in duels with infantry missiles. Mounted archers are less accurate, have fewer arrows per volley, and present a bigger target so they will take more casualties. Overall archer effectiveness will suffer in rainy weather.