Difference between revisions of "MTW Demi Culverin"
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Revision as of 04:15, 3 March 2011
Demi-Culverin Crew | |
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Unit Type: | Artillery |
Combat Stats | |
Charge: | 1 |
Attack: | 0 |
Defence: | -2 |
Armour: | 1 |
Shield: | None |
Speed: | 6,10,11 |
Morale: | 2 |
Notes: | 3 turns to build, 12 men total |
Unit Costs | |
Recruitment: | 325 |
Faction Discount: | Holy Roman Empire |
Upkeep: | 15 |
Unit Restrictions | |
Eras: | High, Late |
Factions: | Catholic, Orthodox |
Buildings Needed: | Cannon Foundry |
Unit Card: |
Unit Description
The Demi-Culverin is the second gunpowder artillery piece available to the Christian factions in the Medieval campaign. It is smaller and more refined than the Bombard, with increased accuracy and reliability at the expense of power against structures.
Artillery Statistics
Missile Statistics - Artillery Type: Demi-Culverin | ||||||||||||||
Ammo | Range (meters) | Accuracy | Lethality | Power | Armour Modifier | Reload Time (sec) | Minimum Crew | Turnable | Firing Arc (deg) | Blast Radius (meters) | ||||
25 | 320 | 0.9 | 10 | 100 | 0 | 16.3 | 4 | yes | 5 | 1.9 |
The Demi-Culverin projectile will bounce if it hits the ground. This can be used to skip through enemy formations, disrupting and killing many men. With it's excellent accuracy and the ability to turn, the Demi-Culverin works well as an anti-personnel weapon.