Difference between revisions of "MTW Feudal Foot Knights"
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Revision as of 12:07, 9 March 2011
Feudal Foot Knights | |
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Unit Type: | Swordsmen |
Combat Stats | |
Charge: | 3 |
Attack: | 5 |
Defence: | 2 |
Armour: | 3 |
Shield: | Large |
Speed: | 6, 10, 11 |
Morale: | 8 |
Notes: | Elite |
Unit Costs | |
Recruitment: | 275 |
Upkeep: | 50 |
Unit Restrictions | |
Factions: | Aragonese, Burgundians, Danes, English, French, Holy Roman Empire, Hungarians, Italians, Novgorod, Papacy, Poles, Russians, Sicilians, Spanish, Swiss |
Buildings Needed: | N/A |
Unit Card: |
Unit Description
Feudal Foot Knights cannot be recruited, they are available only by dismounting Feudal Knights, early Royal Knights, or Druzhina Cavalry in battle. Feudal Foot Knights are similar to FeudalMen-at-Arms, but with better attack and much better morale. Their large shield helps protect them from both missiles and in melee.
The problem with Feudal Foot Knights is the method of attaining them. If dismounted from Druzhina Cavalry, they are a great bargain and can be used as exceptional swordsmen in the standard manner. If dismounted from Royal Knights or Feudal Knights, their unit size will be smaller and the unit as a whole will be more vulnerable (especially the case when dismounted from 20 man Royal Knights). Thus they should be used with caution, back on the campaign map they are expensive individuals.