Difference between revisions of "MTW Ghulam Cavalry"
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|buildings= [[MTW Horse Breeders Guild|Horse Breeder's Guild]], [[MTW Spearmakers Guild|Spearmaker's Guild]] | |buildings= [[MTW Horse Breeders Guild|Horse Breeder's Guild]], [[MTW Spearmakers Guild|Spearmaker's Guild]] | ||
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== Unit Description == | == Unit Description == | ||
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− | [[Category:MTW unit| | + | [[Category:MTW unit|Ghulam Cavalry]] |
Latest revision as of 09:46, 10 March 2011
Ghulam Cavalry | |
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Unit Type: | Heavy Cavalry |
Combat Stats | |
Charge: | 6 |
Attack: | 3 |
Defence: | 3 |
Armour: | 4 |
Shield: | Cavalry |
Speed: | 9, 20, 22 |
Morale: | 4 |
Notes: | Elite, +1 valour in Lesser Armenia |
Dismounts to: | Saracen Infantry |
Unit Costs | |
Recruitment: | 275 |
Upkeep: | 70 |
Unit Restrictions | |
Factions: | Muslim |
Buildings Needed: | Horse Breeder's Guild, Spearmaker's Guild |
Unit Card: | ![]() |
Unit Description
Ghulam Cavalry are available to the Muslim factions. They are Elite like knights, but are more controllable. Ghulam Cavalry carry the standard cavalry shield which protects them in melee and from missile weapons.
Ghulam Cavalry tactics are the same as most Knight and heavy cavalry units: flank the enemy, charge them in the rear, repeat as necessary. Avoid frontal charges into spear and pike units, avoid polearm units unless an instant rout is assured, and avoid camels. Ghulam Cavalry stats are somewhat weaker than most heavy cavalry, so they should be used to target less powerful units, and can also function as light cavalry.
Ghulam Cavalry trained in Lesser Armenia gain a +1 bonus to valour.
In siege battles, Ghulam Cavalry may be dismounted for Saracen Infantry.