Difference between revisions of "MTW Kerns"
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|factions= Catholic | |factions= Catholic | ||
|buildings= [[MTW Spearmaker|Spearmaker]] | |buildings= [[MTW Spearmaker|Spearmaker]] | ||
− | |card= }} | + | |card=[[Image:Kern.gif]] }} |
== Unit Description == | == Unit Description == | ||
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{{MTW_Unit_Navbar}} | {{MTW_Unit_Navbar}} | ||
− | [[Category:MTW unit| | + | [[Category:MTW unit|Kerns]] |
Latest revision as of 10:10, 10 March 2011
Kerns | |
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Unit Type: | Javelins |
Combat Stats | |
Charge: | 3 |
Attack: | 2 |
Defence: | -3 |
Armour: | 1 |
Shield: | None |
Speed: | 6, 12, 13 |
Morale: | 0 |
Unit Costs | |
Recruitment: | 125 |
Upkeep: | 22 |
Unit Restrictions | |
Factions: | Catholic |
Provinces: | Ireland |
Buildings Needed: | Spearmaker |
Unit Card: | ![]() |
Unit Description
Kerns are cheap javelin units available to any Catholic faction willing to conquer Ireland. They are the typical javelin unit, fast and capable of doing serious damage to armoured units, but not very good in melee.
Due to their short range, Kerns should have skirmish turned off, or else they will not throw any javelins. They are best when run around to the flank or rear of a pinned enemy unit, giving them a direct line of fire and allowing them to charge once they have exhausted their javelins.
Missile Statistics
Missile Statistics - Weapon Type: Javelin | ||||||||||||||
Ammo | Range(meters) | Accuracy | Lethality | Power | Armour Modifier | Reload Time | ||||||||
4 | 30 | 0.15 | 2 | 2 | 0.3 | 3 |